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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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30. ноември 2006, 05:08:06
mctrivia 
Относно: Re: Time on clock on main page
Kiwiyeti: I woundered why my GPS had a +13 hour time zone

30. ноември 2006, 05:15:39
Kiwiyeti 
Относно: Re: Time on clock on main page
mctrivia: Its just one way our Government can put us ahead of everybody else.

30. ноември 2006, 19:27:28
joshi tm 
Относно: Go Judge
I think some BK staff should be also a Go-Judge, a player who can ''judge'' the mark dead stone procedure. In this game Go 13x13 (joshi tm - faith) I'm having trouble because my opponent refuses to mark her stones as dead.

30. ноември 2006, 19:29:55
Adaptable Ali 
Please may we have an ice cream smilie, a doughnut smilie and a baby in a nappy

30. ноември 2006, 19:37:00
pauloaguia 
Относно: Re: Go Judge
joshi tm: yes, it's tough sometimes, when your opponent doesn't know to play the game well.
But why don't you start capturing them? She won't have any dead pieces to mark that way...

30. ноември 2006, 19:40:10
goodbyebking 
Относно: Re: Go Judge
joshi tm: I agree with you, joshi tm!

30. ноември 2006, 19:52:28
jurek 
Относно: Re: Go Judge
pauloaguia: Because
A) He shouldn't have to
B) It reduces his score, which is not something that he wants to do. In this particular case, if he captured the 4 dead stones at J8, G10, F10, & A12 and faith passed on all 4 turns, then he would actually lose.

30. ноември 2006, 19:54:01
joshi tm 
Относно: Re: Go Judge
jurek: Yup,that's right. I would lose by a half point, I saw.

30. ноември 2006, 19:56:45
pauloaguia 
Относно: Re: Go Judge
jurek: I used the wrong value for komi. In that case PM Fencer and he'll make you win the game...

30. ноември 2006, 20:00:12
MTC 
Относно: Re: Go Judge
joshi tm: Then surely you deserve to lose? I was under the impression that ending a Go game by passing and marking dead stones was just a way to finish it quicker if it is obvious one person has won.
If you would lose by continuing on then you have lost the game fairly and should accept that, rather than trying to cheat your opponent out of a win by passing and hoping they make a mistake in your favour while marking the stones.

30. ноември 2006, 20:08:14
jurek 
Относно: Re: Go Judge
MTC: No, that is the incorrect impression. When both players pass, they are signalling that they are done placing stones. Any stones that are not "alive" (take a good read on http://senseis.xmp.net for what it takes to be alive) should be marked as dead, and then the score should be tallied.

30. ноември 2006, 20:08:24
goodbyebking 
Well, I think that joshi tm has a go point about an arbitrator. Here is an example of a game that I am playing where the opponent kept playing after I passed. We are still playing. He moves about once a week. I request that if the number of stones taken exceeds an opponents territory then the game should be automatically decided..

1. декември 2006, 00:59:19
Peón Libre 
Относно: Re: Go Judge
joshi tm: Certainly this problem needs to be fixed, and having an arbitrator would be one way to fix it, assuming that someone can be found who has the knowledge and the time and wants the job.

But there is a very simple solution that doesn't require any human intervention (except for a one-time bit of coding on Fencer's part). The rules of the American Go Association specify that when both players pass, fail to agree on the status of stones, and both pass again without placing more stones, the game ends immediately and all stones on the board are counted as alive. I can't think of any reason why something similar shouldn't be implemented here.

1. декември 2006, 05:15:29
jurek 
Относно: Re: Go Judge
KotDB: You left out one very important part of the AGA rules: scoring is by area (as in Chinese scoring), not territory (as in Japanese scoring)

1. декември 2006, 06:23:15
Peón Libre 
Относно: Re: Go Judge
jurek: Actually, under AGA rules, the two scoring methods are equivalent, and either can be used. Is the scoring method relevant to the current topic?

1. декември 2006, 07:02:19
jurek 
Относно: Re: Go Judge
KotDB: Absolutely. You're proposing changing the scoring rules. Why wouldn't that be relevant?

1. декември 2006, 18:10:55
Orlandu 
Относно: New backgammon variation
Backgammon wall - all pieces start at opposit ends of the board They pla until they form a wall on their side...When a player has all pieces on their own wall they win...

2. декември 2006, 04:31:16
Peón Libre 
Относно: Re: Go Judge
jurek: No, I haven't proposed any change to the scoring rules, only to the criteria used for determining when the game ends. Nevertheless, after thinking about it some more, I've realized that the two issues are not independent. My proposal is not suitable for use with BrainKing's Japanese-style rules, as it would have made joshi tm the loser when he clearly deserves the victory. I could say more about rules and scoring, but this is the wrong board.

I withdraw my specific proposal, but I agree with joshi tm and others that this problem needs to be fixed. Arbitration is not a perfect solution, but it would be far better than nothing.

2. декември 2006, 13:01:56
MTC 
Относно: Game list filters
While so many good features are unavailable to pawns, I find it very strange that the game list filters are available to pawns even though it is useless since pawns can only have 20 games.
So I request this feature be made optional or even not available at all to pawns, since this is more annoying than it is useful

2. декември 2006, 13:04:41
Retep 
Относно: Tournament SignUp
It is possible to sign up for all games of one tournament at once, this is nice but not useful for me because I'm playing less than 50% of all game types.
It would be a great improvement if there would be an option to sign up for all games "one likes", this could be a list of games defined by the user

2. декември 2006, 13:07:27
aaru 
Относно: Re: Tournament SignUp
Retep: GREAT IDEA !!

2. декември 2006, 13:59:11
MadMonkey 
Относно: Re: Tournament SignUp
Retep: How about when you goto a Tournament, and each game has a tick box ?
Just tick the ones you want, and hit a Sign-Up button.

2. декември 2006, 15:48:40
prettymama 
Относно: Re: Tournament SignUp
MadMonkey: love that idea i hate signing up 1 at a time lets get on it fencer pleazzzzzzzzzzz

2. декември 2006, 17:44:38
Beren the 32nd 
Относно: Re: Game list filters
MTC: It seems to be optional already. I removed mine by going to Settings and unchecking "Show game filter on the main page".

2. декември 2006, 18:15:04
MTC 
Относно: Re: Game list filters
Beren the 32nd: The option was added after I posted, it was announced here

2. декември 2006, 20:27:34
Thad 
Относно: Re: Game list filters
Why hasn't the game filter been placed on waiting games? Also, it should be set up so we can filter by family too. I mainly play pente and espionage. When I play my pente games, I don't care whether it's open pente or whatever variant. When I play espionage, same thing, any variant is fine. We need to be able to filter our games by family.

3. декември 2006, 08:43:21
Fencer 
Относно: Re: Game list filters
Thad: Because nobody has programmed it yet.

3. декември 2006, 13:34:29
prettymama 
can someone tell me how to get my name on the pawn registry as i'm close to expiring thank you

3. декември 2006, 13:36:33
King Reza 
Относно: Re:
prettymama:When you expire, then you can put your name there.  You're not a Pawn yet.

3. декември 2006, 13:47:09
prettymama 
Относно: Re:
King Reza: thank you i figured it out after I jump started my brain lol

3. декември 2006, 13:48:38
King Reza 
Относно: Re:
prettymama  I'll keep that verb in mind: jump start!

3. декември 2006, 14:01:28
prettymama 
Относно: Re:
King Reza: lol

4. декември 2006, 20:42:13
Peepin' Tom 
Относно: Re: Game list filters
Fencer: I like Thad's idea. Are you suggesting that it's already a "work in progress" and a feature that we will have (just as soon as it is programed)one day?

4. декември 2006, 20:43:04
Fencer 
Относно: Re: Game list filters
Tripod Tom: One day, that's a good proposal.

5. декември 2006, 01:12:04
ScrambledEggs 
Относно: fellowships
be nice to be able to leave a fellowship without having to finish every single game which can take more than a year in some cases

5. декември 2006, 10:30:51
Adaptable Ali 
Относно: Re: fellowships
"Snoopy": Yes i agree with you.

5. декември 2006, 16:51:52
Orlandu 
Относно: Pond rating setting
I think they should have a rating setting for ponds... At a game of 2300+ ratings... There are always somebody way lower on getting in the game
to try and get in the deadline before someone sees this... People have earned those high ratings for a reason...

5. декември 2006, 18:59:06
Betty04 
Относно: Re: fellowships
xmas is soon: Maybe the lesson is to think these things through BEFORE joining anything... .

5. декември 2006, 20:37:51
heavenlyemma 
Относно: Re: fellowships
"Snoopy": Yeah I agree, it can be a pain in the bum.

5. декември 2006, 23:27:01
Adaptable Ali 
Относно: Re: fellowships
boop2004: Yes i think alot of people take on more than they can chew.

6. декември 2006, 00:45:25
Vikings 
Относно: Re: Pond rating setting
Daniel Snyder: the only way to have a high rating in ponds is to play quite a few and finish high in most of them. I am not saying your request is a bad one, I would like to see settings on the ratings also but it's not easy getting some of the ponds to start as it is

6. декември 2006, 04:25:31
RagingSeas 
Относно: Re: fellowships
"Snoopy": I agree as well. Perhaps we could call it fellowship purgatory . Before we can exit the fellowship we sit in a waiting status until the games finish. (Could be like the retirement on Stairs.)

6. декември 2006, 11:39:53
Peepin' Tom 
Относно: Pah Tum
I've been playing a few games of Pah Tum lately. As a recent game was nearing the end (there were no more scoring possibilities, just about 7 or 8 spots left to be filled)and it seemed light a big waste of time. Neither player had any more possible combinations of earning any more points. It was mathematically impossible. But as per the rules of the game, play continues until all spaces on the board are filled.
What are the chances of getting the computer to automatically end the game when there's no longer a chance of any more points being scored? Therefore, when the game is technically, it will also become physically and officially over.

6. декември 2006, 12:39:57
pauloaguia 
Относно: Re: Pah Tum
Tripod Tom: You can always aggree with your opponent on the outcome and one of you resigns the game or aggree on a draw, if that's the case.
I suppose having the computer automatically check these situations would be computationally hard to do on every turn, and a big strain on the server (just think of how many moves are played each day by hundreds of players).

But I have a request for this and other situations - what if one of the players could call uppon such an algorithm manually? Take chess, for instance - it has precise rules about draws. Over a number of moves without capture anything, or repeating 3 times the same position. This puts a strain on the server if checked for every game, but if there was an option to call such algorithms at player's request, it would allow to quickly and automatically solve those games that now require a lot of explaining to do for beginner opponents or sometimes an administrator's intervention when you end up with a stubborn opponent that doesn't want to finish a lost or drawn game...

6. декември 2006, 15:22:20
grenv 
Относно: Re: Pah Tum
pauloaguia: It's much more likely to be a programming prioritization issue. Mathematical calculations are not much of a strain on the server, it's what computers are designed to do.

7. декември 2006, 01:16:31
srnity 
Относно: Re: fellowships
Would also be nice if when randomly "booted" from a fellowship you didn't have to keep playing games for a team (or teams) that you really don't want to be involved with anymore since they didn't feel you were worth having there - talk about purgatory

7. декември 2006, 03:08:14
danheg 
Относно: Re: fellowships
srnity: I am not sure that you are worried about BKR or not but wouldn't the games be still counted for it?

7. декември 2006, 03:27:07
Mousetrap 
Относно: Re: counter on profile pictures
BORNTOBEWILD30: That would be cool! I mean does anyone actually read those things? It would be nice to know if they did lol!

7. декември 2006, 03:44:23
heavenlyemma 
Относно: Re: counter on profile pictures
Mousetrap: Sounds like a great idea to me to

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