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3. 七月 2006, 21:05:58
gambler104 
题目: Re:
playBunny: Are wins retroactive?

3. 七月 2006, 21:06:36
Fencer 
The change is active.

3. 七月 2006, 21:06:47
actionpoints 
yuppee. what do you mean by retroactive?

3. 七月 2006, 21:07:10
Fencer 
题目: Re:
gambler104: You cannot expect miracles in such a short development time.

3. 七月 2006, 21:07:35
actionpoints 
题目: Re:
Fencer: God bless you and thankyou very very much

3. 七月 2006, 21:07:57
playBunny 
gambler104: Haven't a clue, mate. ;-)

3. 七月 2006, 21:08:59
Kili 
Modify "board points" by "wins points" in the table of details!

3. 七月 2006, 21:09:24
gambler104 
题目: Re:
Fencer: I wasn't necessarily expecting it. Simply wondering. Thanks Fencer. And sidpatel, I was asking if wins would be counted from when the action started or just now.

3. 七月 2006, 21:10:06
Fencer 
题目: Re:
Matarilevich: Of course.

3. 七月 2006, 21:10:32
playBunny 
题目: Re: retroactive
sidpatel: Gambler means that we get credited for the wins since the competition started. It's so soon into it that they might not make much difference; I guess it depends how many points Fencer's going to award for a win. :-)

3. 七月 2006, 21:10:44
gambler104 
题目: Re:
Fencer: excellent as usual.

3. 七月 2006, 21:14:15
gambler104 
题目: Multi-point/game matches
still the same number of points as a simple game right?

3. 七月 2006, 21:15:03
Kili 
I propose negative points!
For example:
-100 for users who don´t move in position with only one legal move
-500 for users who don´t move in a loss position
-1000 for users who don´t move in a loss position and with only one legal move


3. 七月 2006, 21:15:17
Fencer 
题目: Re: Multi-point/game matches
gambler104: Right.

3. 七月 2006, 21:16:04
actionpoints 
the good thing is that a win only gets you 2 points so that shouldnt make much difference anyway and make it worthless to exploit that since its easier to just make 2 moves . this is great. i am energized now

3. 七月 2006, 21:16:32
Fencer 
题目: Re:
Matarilevich: -5000 for users who dare to mention the autopass feature here.

3. 七月 2006, 21:21:30
gambler104 
题目: Re:
sidpatel: absolutely... especially considering the one win limit against an opponent.

3. 七月 2006, 21:22:20
Peón Libre 
I'm glad to see that the points for reading have been replaced by points for winning. Now I can stop "reading"! And I agree that it's much better to reward people for playing than for lurking.

Of course I can't make enough moves to stand a chance under this new system, but that's all right. Good luck to all honest competitors.

3. 七月 2006, 21:22:22
playBunny 
Lol. Good luck Sid. :-))

3. 七月 2006, 21:25:34
gambler104 
题目: Re:
KotDB: just curious. what was the secret?

3. 七月 2006, 21:30:43
actionpoints 
题目: Re:
playBunny: thankyou. good luck to you too. i only hope to be in top 5 people. 1 year membership is great enough :)

3. 七月 2006, 21:33:02
gambler104 
题目: Re:
sidpatel: good luck to everyone. I agree. I hope to be in the top five although the top ten will still be nice. Top ten is my goal and then everything else is just icing on the cake.

3. 七月 2006, 21:34:01
Peón Libre 
题目: Re:
gambler104: I guess there's no harm in revealing it now. It's nothing so exotic as some of the guesses I've seen. Just pick one post each hour and read it on every board.

3. 七月 2006, 21:35:40
LionsLair 
题目: I see in the near future....
Hyper backgammon and other quick games over in less than 20 or so moves becoming very popular in the next few weeks!
:o) happy gaming!

3. 七月 2006, 21:35:57
nightmagic 
题目: Re:
KotDB: playing is more fun anyway! good luck all.

3. 七月 2006, 21:38:33
playBunny 
KotDB: Lol. Cool, O Dust-bunny King. But I have to disagree... Mixing two boards in one url gets my Exotic Trick of the Month vote! ;o))

3. 七月 2006, 21:39:38
gambler104 
题目: Re: I see in the near future....
LionsLair: not necessarily, games like Ludo or Backgammon Race will also become popular even though they are longer because people are looking for move points. The games that will be most popular are the "luck games" or ones where you don't have to think for long periods of time.

3. 七月 2006, 21:52:49
yoyudax 
题目: This will probably get me roasted but....re points
What have you guys been up to ...I go away for a few hours and 73 new posts...lol.. Personally I think you are all taking this way too seriously. Fencer had his reasons for doing this and he offered prizes as an insentive. If someone bothers to refer a friend but needs a prize to get them to do it...so be it. If someone wants to take the time to read boards they would never otherwise read or open up board windows every hour ...that is their business. I think Fencer is probably spending more time dealing with the people who would like this action fine tuned than he is with the action itself. Now thats my 2 cents worth...lol. Have a great day everybody!!

3. 七月 2006, 21:58:35
baddessi 
题目: Re: This will probably get me roasted but....re points
yoyudax: I agree with you- it was a cool thing Fencer did and people just gotta complain and pick it apart.
Ot maybe they are just trying to fill up the boards????
"Let no good deed go unpunished!"

3. 七月 2006, 22:08:08
toedder 
题目: Question about point details
If I win a normal game and THEN a tournament game against the same opponent, will I get 5 points for the tournament match, or 2 points because the normal game was earlier?

3. 七月 2006, 22:09:50
Fencer 
题目: Re: Question about point details
Mr. Shumway: 2 points.

3. 七月 2006, 22:11:09
toedder 
题目: Re: Question about point details
Fencer: ok :)

3. 七月 2006, 22:19:27
playBunny 
题目: Re: This will probably get me roasted but....re points
yoyudax: Have a good day too, yoyudax, but I have to say your two cents aren't worth two grains of sand 'cos you show no understanding of the issue. ;-)

ps. Bunnies don't eat meat. Is yoyudax a vegetable? ;o)

3. 七月 2006, 22:30:29
Kili 
题目: Re: This will probably get me roasted but....re points
Kili修改(3. 七月 2006, 22:32:51)
playBunny: no carnivore +10.000 points

What about points for doing and correcting translations? Someone proposed it.
If someone translate then doesn´t move and doesn´t collect points.




3. 七月 2006, 22:32:48
playBunny 
题目: Re: This will probably get me roasted but....re points
Matarilevich: It's simple to me. Translators should get life membership.

3. 七月 2006, 22:35:37
Kili 
题目: Re: This will probably get me roasted but....re points
playBunny: nice idea! Maybe Fencer can create a new level : Brain Translator with the picture of a guinea pig!

4. 七月 2006, 00:06:48
Anencephal 
Now, What if someone write a script which create games and plays for two users? :-)

4. 七月 2006, 00:26:30
hexkid 
题目: Re:
Anencephal: Don't give me ideas ... :)

4. 七月 2006, 01:44:57
yoyudax 
not a vegeatable....lol...although some of my friends might describe me as a cabbage...lol...don't ask why..

4. 七月 2006, 02:45:37
WakeUpPeople 
题目: Idea for scripting fanatics
What about this one: 2 AI players in 2 sessions, automated process of game creating and moving. Games can be read from PGN/CBH file (giga or mega database) to ensure nice and enjoyable games.

4. 七月 2006, 02:48:56
WakeUpPeople 
Forgot to add: optimising for maximum moves frequency, what are you able to reach? 1000-2000 moves per hour? Should depend only upon internet connection speed, of course on server side too. Any offers for prize for winner? *1*

4. 七月 2006, 04:02:39
nightmagic 
题目: Re:
TheLamer: lol, even with slow speed some are able to keep up setting settings to 10 sec. fefresh

4. 七月 2006, 04:03:42
nightmagic 
题目: Re:refresh lol
nightmagic: you got me wound up,,,,

4. 七月 2006, 04:07:15
nightmagic 
题目: i will play as i did
gl 2 all grabbers

4. 七月 2006, 04:11:32
nightmagic 
题目: Re: i will play as i did
nightmagic: hope this doesn't take the fun out of the games i play, i don't think it will. i play for fun here, not to win any extra but yes it's nice but here to play games win or lose, don't think i'll not know your her for the points and there is a way around that...

4. 七月 2006, 10:06:44
Clandestine 1 
Okay, I need clarification. If I resign, then my opponent will NOT get points?

4. 七月 2006, 10:07:23
Fencer 
题目: Re:
pawnme: Resigns are counted too. All kinds of wins are eligible.

4. 七月 2006, 10:09:40
Clandestine 1 
题目: Re:
Fencer: OK, thanx.

4. 七月 2006, 11:11:02
nabla 
题目: Re: Idea for scripting fanatics
TheLamer: At least this would be clearly against the User Agreement (no computer help when playing), so any punishing measure could be taken against the people who would abuse the system in that way.

4. 七月 2006, 14:30:21
WakeUpPeople 
题目: Re: Idea for scripting fanatics
nabla: Sure, that would probably result in a ban, because a proof would be pretty easy, though the whole idea might be used for broadcasting games here instead of replaying them or sending to site creator for publishing at least then.

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