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21. 十月 2005, 18:36:28
alanback 
题目: Re:
MagicDragon: About $33.14 according to the Yahoo calculator.

21. 十月 2005, 18:36:10
MagicDragon 
题目: Re:
MagicDragon修改(21. 十月 2005, 18:36:37)
Fencer: DUH on my part again! LOL I knew I seen it somewhere after I posted my last post Again Thank You!

21. 十月 2005, 18:34:55
Fencer 
题目: Re:
MagicDragon: There is a link "How much is it in my currency?" on the Paid Membership page.

21. 十月 2005, 18:33:11
MagicDragon 
I'm wondering, how much is 28 Euro's in US Dollars today? I'm thinking of becoming a Rook again after the short time of being a Knight ( way to much thinking of how many open game slots that I have)

21. 十月 2005, 18:14:05
playBunny 
题目: Re: Match messaging continuity
alanback: Good idea. Or at the least carry over the last couple of messages so that the conversational context can be picked up again.

21. 十月 2005, 18:08:36
alanback 
题目: Re: Missing message "Bug"
plaintiger: To expand upon that suggestion, when I am playing a multiple game match, it can be disconcerting to have the message box cleared after each game. I would like to see the message box contain all the messages sent during the match, not just the current game.

21. 十月 2005, 10:33:27
plaintiger 
题目: Re: Missing message "Bug"
Walter Montego: i second that - though as far as i can tell, the messages do show up for the person you wrote them for - at least sometimes - because i'll say something when accepting a game, then go to the game to make my first move and find a message from my opponent saying, for example, "ain't that the truth?"...to which i, of course, have to reply with, "um...ain't what the truth?" and by the time my opponent makes their next move, they don't remember either...

it is really annoying. i agree that all messages pertaining to a game, from the sending of the invitation on, should appear in the chat history. thanks...

21. 十月 2005, 03:17:48
Walter Montego 
题目: Re: Missing message "Bug"
plaintiger: Is this in anyway related to the bug of having your reply to accepting a game invitation not appear in the message or show to the person you wrote it for?
Because of this bug, I have stopped writing a reply when I accept a game and wait until my second move or after my opponent's message stays on the page.

Fencer, it'd be nice if all the messages pertaining to a game would appear.

20. 十月 2005, 10:38:45
Nirvana 
题目: Re:
plaintiger:

If you don't see something in red to confirm when you try to send something, nothing has been sent.

20. 十月 2005, 08:53:19
plaintiger 
oooh - dig the new line in the "game over" messages for match games: "The game is a part of a multi game match which is not finished."

i like it! thanks, Filip!

20. 十月 2005, 02:13:28
Artful Dodger 
题目: Re: Fellowship refusal
playBunny: bugs always get a bad rap

20. 十月 2005, 02:11:37
playBunny 
题目: Re: Fellowship refusal
BIG BAD WOLF: That can only be a bug.

20. 十月 2005, 01:40:07
coan.net 
题目: Re:
plaintiger: Just tested, and nope - when you reject, nothing gets sent to the other person - even if you write something in the box. Not sure if this is a bug or is suppose to do this.

20. 十月 2005, 01:20:40
plaintiger 
does the person requesting membership in a fellowship not receive any notice back if the request is denied? i spent about fifteen minutes agonizing over the proper wording for a "request declined" notice and when i finally got it right, i chose "reject" (which should be "decline" or "deny") from the popup menu, clicked the "confirm" checkbox, and hit "send"...and then today i got a message from the person i thought i'd sent that message to saying, "why's the decision taking so long?"

19. 十月 2005, 02:04:42
alanback 
题目: Sorry, another bug
alanback修改(19. 十月 2005, 02:09:09)
Duh. If you read what I posted here before, ignore it.

18. 十月 2005, 23:58:17
alanback 
题目: Bigger backgammon bug
alanback修改(19. 十月 2005, 02:09:48)
Oh, never mind.

18. 十月 2005, 23:12:15
WellyWales 
题目: Re:
harley: Yes! this is what I meant I seem to have started very high in the ranking
http://brainking.com/en/BKRGraph?u=15514&tp=50

18. 十月 2005, 23:05:08
harley 
题目: Re:
wellywales: Not always, for example my highest score for tablut is in the middle of the graph. I haven't looked at the other graphs but I think they're all different.

18. 十月 2005, 23:01:23
WellyWales 
题目: Re:
harley: Yes you are correct thanks, you seem to get the highest score when you do well when you first start playing a game.

18. 十月 2005, 22:58:09
alanback 
题目: Re: Highest score achieved
wellywales: It's on my graphs. If it isn't shown, it may be because your current rating is the highest you have achieved.

18. 十月 2005, 22:53:14
harley 
Yes, it is on the graph, wellywales. You may have to click back to last year or even the year before to see it, but the highest rating is there.

18. 十月 2005, 22:45:16
WellyWales 
题目: Highest score achieved
Is there any where on the site that shows your own highest score achieved in a particular game, I thought it was on the graph, but I don't think that is the case, perhaps it could be implemented on the graph

18. 十月 2005, 16:53:05
Fencer 
题目: Re: Doubling cube display glitch
alanback: A small visual bug.

18. 十月 2005, 16:30:23
alanback 
题目: Doubling cube display glitch
I notice that in a match where one player has doubled, the cube appears with a "2" even when reviewing moves that preceded the double. The cube should be displayed as a "1" when reviewing a point in the match where the cube had not yet been turned.

18. 十月 2005, 02:51:55
baddessi 
题目: Re:
rod03801: thanks for that rod...makes me feel a little better.

18. 十月 2005, 02:47:18
rod03801 
The "show oldest messages first" used to always be there. Then, it disappeared for a while. I noticed it missing, but never thought to comment on it. (It is good to use when you join a new fellowship, or go to a DB you haven't been to before, and you want to read what has happened since the beginning. Much easier at that point to read from top to bottome, instead of bottom to top..) It did just return recently.
I think the "add to favorite boards" has been back a little longer than that, but it could have come back at the same time.
But yes, both used to be there, vanished, and are now back.. :-D

18. 十月 2005, 00:18:38
baddessi 
题目: Re:
Vikings: oh thanks- I should rad that board! : )
Just wanted to give Fencer on on it, even if it was late!

18. 十月 2005, 00:16:55
Vikings 
题目: Re:
baddessi:the dice fix was about 2 weeks ago and discussed on the backgammon board I believe, the read latest message first link was a little before that but I have never seen any one discuss it

17. 十月 2005, 21:27:45
baddessi 
题目: Re:
Jason: you're like me- too busy playing your games!!!

17. 十月 2005, 21:03:43
Jason 
题目: Re:
baddessi: yes i noticed a few days ago it had been fixed was going to mention it , but my memory is slipping ;)

17. 十月 2005, 20:34:16
baddessi 
题目: Re:
Eriisa: someone's gotta do it, right?
ok, how about the gammon dice...I know that before you weren't forced to use both dice, you could work around it..I'm probably not explaining that well, but I bet y'all know what I mean. Anyways, it seems "fixed" now and that seems new too..so whenever that happened, Thanks Fencer!

17. 十月 2005, 20:29:57
Eriisa 
题目: Re:
baddessi: There's never anything wrong with asking questions!


oh the other hand, I'm not afraid to tease baddesi! lol

17. 十月 2005, 19:35:27
baddessi 
that's the difference..I'm not afraid to embarrass myself and ask! LOL

17. 十月 2005, 19:13:18
Ewe 
题目: Re: Now I see it, now I doubt
playBunny: Ok baddessi, you have us wondering now!!!

17. 十月 2005, 19:12:39
coan.net 
题目: Re: Now I see it, now I doubt
playBunny: I think it has been there for a long time. Some people like to read messages starting from the top and reading down, which is good for board which have... 10-15 posts total, but when boards have many pages of posts, I find that option pointless and never use it.

17. 十月 2005, 19:11:17
playBunny 
题目: Re: Now I see it, now I doubt
Lamby: Exactly! I thought "Haven't noticed that before. or have I?"

17. 十月 2005, 19:09:44
Ewe 
题目: Re:
baddessi: Im not even sure if it is new though!? LOL
It takes me ages to catch up!!!

17. 十月 2005, 19:08:06
playBunny 
题目: Re: new today?
baddessi: Lol. I noticed the "oldest first" a week or so ago and thought exactly the same as you.

I tried it and can't see the point of it.

17. 十月 2005, 19:08:01
baddessi 
ok, never mind

17. 十月 2005, 19:07:05
Eriisa 
题目: Re: new today?
baddessi:





17. 十月 2005, 18:56:21
Ewe 
题目: Re: new today?
baddessi: I thought it had always been there????

17. 十月 2005, 18:54:07
baddessi 
题目: new today?
Every fellowship has a link to list in with your favorite boards, and every board has a link to show oldest messages first.
Is this new, or have Inot been paying attention before?

16. 十月 2005, 23:44:48
Chimera 
题目: Re:
rod03801: thanks for the heads up

16. 十月 2005, 22:04:21
rod03801 
Just askin'!

16. 十月 2005, 21:51:13
Fencer 
题目: Re: Multi-game matches in all tournies?
rod03801: Why should it be a bug? This feature was requested a long time ago.

16. 十月 2005, 21:33:46
rod03801 
题目: Multi-game matches in all tournies?
rod03801修改(16. 十月 2005, 21:35:08)
Not sure if this is a bug, or intended, so I am posting here, instead of bug tracker..

We can have multi-game matches in non backgammon tournies too??? In the tournament set up, it states clearly that the doubling cube isn't there (of course) if you choose the multi game matches.. it says the multi game matches will be there though.

I was setting up a halma tourney in Brave Eagles Halma fellowship, and tried it out, and was able to create a halma tourney with 5 win matches.. Seems like this would be a VERRRRRYYYYYY long tourney!!!! LOL...(I deleted it)

Guess we will have to read the tourney details very closely! If not, you could find yourself in a 5 year tournament.. lol..

15. 十月 2005, 21:36:24
Artful Dodger 
题目: Re: A doubling cube!
Eriisa: LOL!! Yep, I saw! Wow, that guy can really spin!

15. 十月 2005, 21:26:07
Eriisa 
题目: Re: A doubling cube!
DanDanDan: LOL look at BBW doing his cartwheels!

15. 十月 2005, 21:07:20
Artful Dodger 
题目: A doubling cube!
you da man!

15. 十月 2005, 20:58:09
Fencer 
题目: Re: Tournament creation question
rod03801: The English description is always used if some other language one is not used.

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