用户名: 密码:
新用户注册
监管者: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


每页的消息:
讨论板列表
您未权限在该板张贴消息。只有最低脑马级别的会员才允许张贴在该板。
状态: 所有人能发表
帖子搜索:  

<< <   556 557 558 559 560 561 562 563 564 565   > >>
6. 六月 2009, 04:21:30
nodnarbo 
题目: Re:
rod03801: Ok so it is just me then

6. 六月 2009, 08:34:17
Fencer 
题目: Re:
nodnarbo: Switch to small pieces at your Settings / Backgammon game.

6. 六月 2009, 18:28:03
nodnarbo 
题目: Re:
Fencer: That worked, and I see what the problem is...In Plakoto the images which have black and white pieces on the same point aren't supported in the large style pieces

7. 六月 2009, 05:53:50
Czuch 
题目: Congrats Fencer!
You got me for 6 full years so far!!!

7. 六月 2009, 08:37:30
Fencer 
题目: Re: Congrats Fencer!
Czuch: That's a good start.

7. 六月 2009, 21:11:41
Czuch 
题目: vacation days
auto vacation.... I had a player who was given an extra 24 hours added to their game, but their vacation days left did not go down?

Someone explain this to me, or show me where to read about this please?

7. 六月 2009, 21:14:45
Herlock Sholmes 
题目: to all Massacre Chess players
I would like to invite all of you to join my new, highly competitive fellowship ... it's all about Massacre Chess and nothing more ... please join ...
Massacre Chess Club
Andy.

7. 六月 2009, 21:14:58
Czuch 
题目: Re: vacation days
Czuch: So... maybe if you used a vacation day today already on another game that was ready to time out, then again on a different game the same day? The second time (and every other that same day) would only reduce your vacation days left on the first game?

7. 六月 2009, 21:15:22
Pedro Martínez 
题目: Re: vacation days
Czuch: Either Sunday is one of their weekend days or your game was not the first one to "time out" today.

7. 六月 2009, 21:16:53
Czuch 
题目: Re: vacation days
Pedro Martínez: okay, thats what i was trying to say, I think.... it is not their weekend day for sure.

8. 六月 2009, 13:49:14
Mort 
题目: Fencer.....
You mentioned that you might be increasing the number of boards a fellowship can have, by the talk I thought you were going to increase the quantity to maybe 6 boards??

Is it happening???

8. 六月 2009, 19:12:23
alanback 
题目: Re: Congrats Fencer!
Czuch:To my surprise I found that my first login was on 12 February 2003, so I've been here even longer.  My how time flies!

9. 六月 2009, 14:14:43
aaru 
题目: Dan & Kyu
I see that we have dan & kyu in Go.
Nice.

9. 六月 2009, 22:19:01
joshi tm 
题目: Re: Dan & Kyu
aaru: How are these calculated? Other than the BKR I think as the higher BKR here has a lower dan rating

Go Ceiter 2260 - 2 dan
Go 13x13 ad0 2414 - 4 dan
Go 9x9 Ceiter 2142 - 1 dan

9. 六月 2009, 22:48:57
Fencer 
题目: Re: Dan & Kyu

11. 六月 2009, 00:47:51
alanback 
题目: U.S. Deals Blow to Online-Poker Players

In an apparent crackdown on Internet gambling, federal authorities
in New York have frozen or seized bank accounts worth $34 million
belonging to 27,000 online poker players, according to representatives
for the players and account holders.


In an operation that began last week, the office of the U.S.
Attorney for the Southern District of New York froze or issued seizure
orders for bank accounts in Los Angeles, San Francisco and Arizona held
at Wells Fargo, Citibank, Goldwater Bank and Alliance Bank of Arizona.


A spokeswoman for the U.S. attorney's office had no comment.


11. 六月 2009, 00:50:07
Czuch 
题目: Re: U.S. Deals Blow to Online-Poker Players
alanback:

11. 六月 2009, 00:55:02
Czuch 
MidnightMcMedic

11. 六月 2009, 01:13:08
alanback 
题目: Re:
Czuch:Indeed.  One hopes that non-US players weren't affected, but who knows?

11. 六月 2009, 02:05:24
nodnarbo 
题目: Re:
alanback: did they say why?

11. 六月 2009, 03:30:08
alanback 
题目: Re:
nodnarbo:Internet gambling is illegal in the US.

11. 六月 2009, 03:50:57
Herlock Sholmes 
题目: Re:
Herlock Sholmes修改(11. 六月 2009, 03:52:00)
alanback:but do you know why ? because those greedy, fat cats do not know  how to profit from this gambling ... don't worry, if they could get 40 percent of gambling site income it would be suddenly legal ...
this is what I think about what is legal or illegal in this country ...

11. 六月 2009, 13:10:05
Mort 
题目: Re:
ChessVariant: It's probably the Vegas lot and all other USA based gambling groups moaning about losing business.

And your right, they could easily make it that each gambling site has to have a licence which they must pay for.... and have to renew annually.

And I'd probably guess that the online companies within a heartbeat will say.. "YES".

11. 六月 2009, 13:15:13
Mort 
题目: Please Fencer...
About the more boards for fellowships..

http://brainking.com/en/Board?bc=1&plla=988251

Is it, is it not happening? By this conversation I thought you were going to increase the number of boards that a fellowship can have by 2 or 3.

12. 六月 2009, 13:01:17
MadMonkey 
hmmmmm ok PLEASE someone explain to me this:

Madhouse 2009 - Week 24

Madhouse 2009 - Week 24

Byes take effect in the FIRST round on an Elimination Tournament. Looking at these 2 examples something odd is happening. The only way this can work here is if you are having Byes in the next Round & the next etc..etc.. so you could get a Bye to the Final.

To me using Byes, the first column of games should be 4, 8, 16 etc... where the empty spaces are Byes as such. Other games in the Tournament are fine whether they have 5, 7 or whatever amount of players.

PLEASE tell me this is a bug

12. 六月 2009, 13:54:19
AbigailII 
题目: Re:
MadMonkey: That looks very wrong to me. The first tournament has only 8 players - there's shouldn't be any byes to begin with. The second tournament has 10 players - 6 players should have byes, the four remaining players should play the two matches in the first round. Ideally, the two matches should be distributed over both halves of the bracket; that is, if the winners of the first round matches keep winning, they should meet in the final.

If you use the schema below, and fill in the participants in order, then there will not be byes, and first round winners will meet as late as possible.

1. ------+
+------+
16. ------+ |
+------+
8. ------+ | |
+------+ |
9. ------+ |
|
+------+
| |
5. ------+ | |
+------+ | |
12. ------+ | | |
+------+ |
4. ------+ | |
+------+ |
13. ------+ |
|
+-------
|
3. ------+ |
+------+ |
14. ------+ | |
+------+ |
6. ------+ | | |
+------+ | |
11. ------+ | |
| |
+------+
|
7. ------+ |
+------+ |
10. ------+ | |
+------+
2. ------+ |
+------+
15. ------+

This also easily generalizes to 32, 64, 128 participants (and to 8).

12. 六月 2009, 14:32:57
MadMonkey 
题目: Re:
MadMonkey修改(12. 六月 2009, 14:33:38)
AbigailII: Agreed

I knew it was wrong, but wanted to make sure, so i messaged a few people as well

Will be interesting to see what happens after the first round lol

12. 六月 2009, 15:00:32
Czuch 
题目: Re:
MadMonkey: Yeah, that is totally whacky!

It looks like things will sort themselves in the next round.... that nobody will get a bye then, but the pairings of who plays who, make absolutely no sense at all?

Why does the guy rated 1900s get a first round bye anyway?

12. 六月 2009, 17:30:04
Fencer 
题目: Re:
MadMonkey: Heh, that's funny. And it's interesting that nothing like that happened when I was testing byes before releasing them. Well, BrainKing is already too complex and even a small change can cause unexpected problems.

I'll look at it soon.

12. 六月 2009, 18:00:32
MadMonkey 
题目: Re:
Fencer: Trust me, if there is a problem i will find it

12. 六月 2009, 19:38:35
AbigailII 
题目: Re:
Czuch: It looks like things will sort themselves in the next round.... that nobody will get a bye then,

Incorrect. For the first tournament, there are 2 matches, and 4 byes. So the round will have 6 players (winners of the two matches, and the four people with byes). That means there will be 2 byes. Now, it may very well be that the two byes actually "play each other" ("winner" of 13 against 14 against "winner" of 15 against 16), but that means there's still a bye in the round after that.

It's a complete mess.

12. 六月 2009, 19:53:06
alanback 
题目: Byes
There is never a need or a justification for byes after the first round in a single elimination tournament.  It's easy to calculate the number of byes.  If there are N players and X is the next power of 2 higher than N, there should be (X-N) byes.  Of course, if N is a power of 2, there should be no byes.

12. 六月 2009, 20:07:34
MadMonkey 
题目: Re: Byes
alanback: Exactly what i meant to write

On the same subject, the lowest value should be 2 really. OK its a straight Final, BUT at least the 2 people that entered that particular Elimination would get to play

12. 六月 2009, 20:37:43
coan.net 
题目: Re: Byes
MadMonkey: Already people complain that some players get "too" much credit for winning a tournament when there are only 4 players in the tournament - having only 2 or 3..... I honestly don't think that is a good idea. 4 is a good minimum number.

But as for the elimination tournaments, you should ALWAYS have either 4, 8, 16, 32, 64, or 128 spaces for players

  • 4 sign up - have 4 player elimination tournament, no byes
  • 5 sign up - have 8 player tournament, with 3 players getting byes
  • 6 sign up - have 8 player tournament, with 2 players getting byes
  • 7 sign up - have 8 player tournament, with 1 player getting bye
  • 8 sign up - have 8 player tournament
  • 9 sign up - have 16 player tournament, with 7 players getting byes
  • 10 sign up - have 16 player tournament, with 6 players getting byes
  • 11 sign up - have 16 player tournament, with 5 players getting byes

    ... and so on. At first when I looked at your tournament examples you posted below, at quick glance I first thought... Oh, those look OK - but then noticed they were a 12 section tournament with 8 players, and a 14 section tournament with 9 players... which of course would be interesting to see what the system does in later rounds when there is an odd amount of sections to match people up against.

  • 12. 六月 2009, 21:19:23
    MadMonkey 
    题目: Re: Byes
    coan.net: I know how Eliminations work, i play Darts every week in them

    I do not see how anyone can complain that certain players get "too" much credit for winning a Tournament

    It is not the players fault who entered a Tournament, they took a chance and participated. Whether they won one round or 10 rounds, they put there name down....and if anyone complains about someone winning something too easily the answer is simple, enter yourself

    To me the more games started, the more Tournaments started, the more people get to play games, and that is why i thought we were here.....simple

    12. 六月 2009, 21:23:37
    MadMonkey 
    On a similar point, BUT on the actual Tournament mentioned earlier.

    Why is this one in Waiting status ??
    It has been like it since 11.00am when most of the others started.

    Madhouse 2009 - Week 24 (Backgammon)

    12. 六月 2009, 21:26:22
    coan.net 
    题目: Re: Byes
    MadMonkey: .... and my more detailed explanation wasn't really geared towards you, but a more detailed on it for anyone else who might be confused about it. (Did not mean to sound like my whole post was directed at you... that part was more of just a general layout of how the byes should work.)

    12. 六月 2009, 21:32:15
    MadMonkey 
    题目: Re: Byes
    coan.net: Thats ok chap, i realize some people may not get the gist of Eliminations and Byes

    Any thoughts on my last post ? Possibly that is related to the same Bug, i can not see how a Tournament can just stay Waiting

    12. 六月 2009, 22:09:43
    coan.net 
    题目: Re: Byes
    MadMonkey: I would guess it goes along with that same bug - something in the code where it created the tournament probable got messed up (which explains the wrong number of player slots), and probable did not get to the point of changing waiting to running or something. So since that is with one of the "buggy" tournaments, I wouldn't worry about it yet.

    13. 六月 2009, 00:51:29
    nodnarbo 
    题目: Re: Byes
    MadMonkey: do you think that Fencer might have put it on waiting until he can get around to seeing what's wrong and fixing it?

    13. 六月 2009, 00:53:42
    MadMonkey 
    题目: Re: Byes
    nodnarbo: No, it went like that hours ago before i even mentioned the Byes problem.

    13. 六月 2009, 01:25:34
    Roberto Silva 
    题目: Re: Byes
    MadMonkey: It still says "Waiting", yet the games have strated already. Also, on the main page it says there are 9 players on the tournament, but I only count 8.

    Should we start making a list of all the problems this tournament has?

    13. 六月 2009, 01:28:39
    MadMonkey 
    题目: Re: Byes
    Roberto Silva: I did say when i created both the weekly & monthly ones, that i would give the Byes a proper testing

    13. 六月 2009, 02:57:42
    Herlock Sholmes 
    题目: Massacre Chess Club wants you !!!!!
    Herlock Sholmes修改(13. 六月 2009, 02:59:39)
    please join one of a kind Club on brainking.com ... one game, universe of  chances, no bull, no confusion ...
    play and discuss this new craze on our site ... we have stairs, tournaments and a team to join ...
    Massacre Chess Club

    Massacreator,
    Andy.

    13. 六月 2009, 04:32:26
    Babe68 
    题目: Just curious.....
    Hi All

    I have about 25 different tournament games with ONE person that NEVER moves our games. The time just keeps rolling over and over. They never time out. He never moves. Will they ever end??? lol

    Is there anything that can be done? It seems like such a waste of game space, and surely they are holding up the tourneys!!!

    Just curious....

    13. 六月 2009, 04:47:00
    Herlock Sholmes 
    题目: Re: Just curious.....
    Babe68:I am not an expert in all those vacation/time for move/time for game issues ... but you are right it has to change ... I was once playing chess on another site, than quit playing my games, came back to the same site after several months and my time was still ticking and the other guy was (at least I think so) waiting for my move ...  it's idiotic ... I am playing now backgammon and my opponent moves every second day ...
    my question is ... what is the pleasure of playing such a dynamic game for weeks or months ?
    I understand it's turn based site but common, 30 days should be absolute maximum for a game ...
    after 30 days it should be over ... if you are traveling constantly and have no time to make 1 move in a week than please do not join a game ... start collecting stamps or something ... they can wait ...
    Andy.

    13. 六月 2009, 04:55:50
    Good Luck :)FLR 
    题目: Re: Just curious.....
    ChessVariant:sorry to interfere .. my suggestion is to do as i do now ..
    i sign ONLY for tourneis with no vacation allowed, tourney with the fisher clock or with 2 or 3 days max per move
    i have tourney on from 3 yrs ago ......pple dont move quick so i had to change the way to play
    only fast tourneis including pond

    13. 六月 2009, 05:36:16
    Czuch 
    题目: Re: Byes
    Czuch修改(13. 六月 2009, 05:36:57)
    Roberto Silva:the main page it says there are 9 players on the tournament, but I only count 8.


    I wonder if that is the crux of this problem? Maybe someone had signed up and then removed themselves, or been removed by the creator just before the start, or something like that?

    13. 六月 2009, 11:18:15
    Fencer 
    题目: Byes
    It should be fixed for all future tournaments.

    13. 六月 2009, 12:07:13
    MadMonkey 
    题目: Re: Byes
    Fencer: IS this one part of the same problem, it says Waiting, (he has since yesterday morning lol) yet the games have started

    Madhouse 2009 - Week 24 (Backgammon)

    << <   556 557 558 559 560 561 562 563 564 565   > >>
    日期和时间
    在线的朋友
    最喜欢的讨论板
    朋友群
    每日提示
    Copyright © 2002 - 2025 Filip Rachunek, 版权所有
    回顶端