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 Tournaments

Please use this board to discuss Tournaments and Team Tournaments, ask questions and hopefully find the answers you are looking for. Personal attacks, arguing or baiting will not be tolerated on this board. If you have, or see a problem or something you are not happy about or think is wrong, please contact one of the above Moderators OR contact a Global Moderator HERE



Tournaments



Team Tournaments

Nov 2024 - Logik 6 - Starts 29th Nov

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29. 一月 2006, 11:54:24
Fencer 
题目: Re: Moving tournaments aloong
Walter Montego: It's easy to cover simple situations where one players wins all games in his sections - then nobody else can be the section winner. In other cases it can be a little more complicated, as you say, many "if this, than that". It's not the biggest priority to implement it now but I will think about it.

29. 一月 2006, 11:40:47
Walter Montego 
题目: Re: Moving tournaments aloong
Fencer: You'll have to have it either end the tournament or if there's more than one section, advance the winners to the next round if the other sections are waiting. The players whose games don't affect the winners of a section can continue to play their game, but everyone still in the tournament can get playing again. Or the tournament winner is now known and those slower players can finish their game. I'm sure Pawn and Knight members will like this improvement too. They'll be free to play in another tournament while the slowpokes can play their game in peace.

It sounds like a lot of "if this, then that" kind of programming. You'll have to take into account a lot of different scenarios to insure getting every situation covered. I'm sure there's a finite amount of ways a section can be completed. Or would a brute force method work and you just plug every win or loss possible and check the value for each after each game is completed? If it comes out the same for all situations it'd be time to advance or announce winners, right?

29. 一月 2006, 10:17:29
Fencer 
题目: Re:
gringo: Because the current system is working like that. The new one might have a more sophisticated algorithm.

29. 一月 2006, 10:15:23
Good Luck :)FLR 
题目: Re:
gringo: i agree with gringo :) many tourneis should be stopped and maybe games not considered but this could be only when there is only 1 organizer of tourney ib believe :)

29. 一月 2006, 10:07:11
gringo 
Fencer: Fencer, one question: why do tournaments still wait for the very last game to be ended even if the two players don't have a chance to succeed?

29. 一月 2006, 09:33:46
Fencer 
题目: Re: hello :)
francescolr: Single elimination will be added in February, double elimination sometimes later.

29. 一月 2006, 09:32:02
Good Luck :)FLR 
题目: Re: hello :)
Fencer: another thing is that this will remand to that tourney u were talking about : kind of single elimination(that is why 2 pple per section ) or (as used in other sites) a kind of double elimination ( lets say i play 1 game with you and another vs someone else and i lost both games i am out of tourney) what u think ? :)

29. 一月 2006, 09:28:16
Fencer 
题目: Re: hello :)
francescolr: I mean this kind of a tournament is not programmed yet, that's why such tournament cannot be created now. But I plan to implement it.

29. 一月 2006, 09:15:43
Good Luck :)FLR 
题目: Re: hello :)
Fencer: what u mean ? and 1 more thing : wich native pple for translation are u looking for ?

29. 一月 2006, 09:12:12
Fencer 
题目: Re: hello :)
francescolr: It must be implemented first, of course.

29. 一月 2006, 09:11:23
Good Luck :)FLR 
题目: Re: hello :)
Fencer: how i do that then ? and it is also possible to do 2 players per section ?

29. 一月 2006, 09:05:45
Fencer 
题目: Re: hello :)
francescolr: Yes, it could be done.

29. 一月 2006, 08:54:21
Good Luck :)FLR 
题目: hello :)
i have question : it is possible to create a tourney with different kind of games for the same tourney ? (exemple i wanna do a tourney where each player must play 2 games of hypergammon 2 games of battleboats and 2 games of go mokuand combine the points ) ?

28. 一月 2006, 20:21:34
toedder 
题目: Last minute Lines
Here is a last minute tournament starting tomorrow in the evening for those who love to connect 4 stones :)

28. 一月 2006, 17:03:18
IceQueen 
题目: Re: Let's hear it for Ice Princess
ScarletRose: Thanks!!

28. 一月 2006, 16:47:34
ScarletRose 
题目: Let's hear it for Ice Princess
ScarletRose修改(28. 一月 2006, 16:48:33)
She is the winner of my Backgammon "Scarlets Springtime Follies".

Congratulations on games well played.

28. 一月 2006, 13:11:19
TC 
题目: Top 10% Faster Gammoners for 2006-01
Hi Gammon Lover Friends,

Wouldn't be well to prepare some gammon tourneys for the BKR rated faster players? Wouldn't be well to see the best players of 10% ?

The 10% is, counts of 1/10 any type Gammon Games. For example, Brainking has today 934 players for Backgammon. 1/10 is 94 players, from first to 94. rated players, everyone has right to join to all type Gammon Games!

I prepared so Invitational Tournament for the beginning, for all type Gammon Games.

I invited to this tournament, all inside of top 10% of the any type Gammon players (Back, Nack, Crowded, Race, Hyper, Anti) who have established BKRs.

We don't wish the games in the tournament without end and preferred Fischer Clock!!!

Match type: 3 points match with doubling cube
Tournament type: one game for each two players
Maximum number of players per section: 8
Final match type for two player section: 3 points match with doubling cube
Time control: Time: 1 day, Bonus: 3 hours, Limit: 10 days, no days off (red signed)

Don't be afraid of Fischer Clock!

(That means after beginning you have 1 day (24 hours) for your first move. Per your another move, you'll have 3 hours bonus for your other move time. 10 days is limit time for the opponents.) Read more at: http://brainking.com/en/FAQ?ht=24

If you think that you are inside the 10% of rated players any one of Gammon Games and did not get any invite from me, please write me if you wish to join the tournament, I send your invite. Dead time for joining requests is: 2 hours before the tournament starts!

With your join to this tourney, hope to play good matches and enjoy!

Thank you!

27. 一月 2006, 15:35:11
Eriisa 
题目: 3 more players needed!!!!
SPRINT in the Rain! #2

Run? This is a SPRINT !!!! 10 hour Rain Pond

27. 一月 2006, 14:36:18
cariad 
题目: Re: CONGRATULATIONS
Eriisa: Dangerous? I give up before I start! She's a lovely person and a super backgammon player. I'll get her back one day!

27. 一月 2006, 14:32:45
Eriisa 
题目: Re: CONGRATULATIONS
Doris: I always said Ms Delte was a dangerous person to play against!

Congrats Ms Delete!!!!

27. 一月 2006, 03:38:21
Doris 
题目: CONGRATULATIONS
Ms Delete on winning Backgammon & Hyper 2100+ First 8 (Hyper Backgammon Well Done

26. 一月 2006, 16:39:54
arpa 
题目: halma tournaments

26. 一月 2006, 16:07:24
ScarletRose 
题目: Way to go Team Bundy for your earnings of Champ
In my recent Tourney Scarlet Spring Follies.. :)

Thanks for your participation

23. 一月 2006, 22:36:39
Jason 

23. 一月 2006, 21:44:43
Adaptable Ali 
题目: All are welcome.

23. 一月 2006, 08:58:52
Jirik 
Jirik修改(23. 一月 2006, 09:00:39)
new JT I.

23. 一月 2006, 05:15:42
coan.net 
题目: Re: S-B calculation
Thad: Well I do not think we need to calcuate how many gammon cubed tournaments there are, but since what I have seen is that gammon tournaments with a cube are less popular then lets say a gammon tournament without the cube, I would think that a majority of cubed gammon tournaments only have 1 section. (under 8 players)

Not saying that makes it any less important of an issue since even if a few tournaments are calulated wrong and someone is unable to move to the next round in a tournament is too many in my opinion.

23. 一月 2006, 04:54:32
Thad 
题目: Re: S-B calculation
BIG BAD WOLF: Is it probable that there are multiple rounds in most tournaments? I would say that there are probably are, or maybe not. Let's multiply some numbers together and calculate the probability.

23. 一月 2006, 04:33:26
coan.net 
题目: Re: S-B calculation
fungame: I did not think about it as being a first round of multiply rounds, so you are correct - that would be a problem.

23. 一月 2006, 03:44:21
ScarletRose 
题目: Not even 5 hours left to sign up.. hurry on over..
For anyone who enjoys a face paced tourney.. Please.. I wish to offer it to those who will play continuously.. not just one turn a day ..

°°·.,,.·°¤`'¤¸`°´`°«*Scarlets Springtime Follies*»¸.¤°´`°'¤¸¤´¤°·.,,.·°°

23. 一月 2006, 01:39:22
Doris 
题目: CONGRATULATIONS
nobody25 for winning my hyper backgammon tourney

22. 一月 2006, 23:05:23
Harassed 
题目: Re: S-B calculation
BIG BAD WOLF: well, but when next round starts and different players advance than using normal rules, I am really wondering how can this be fixed later...

22. 一月 2006, 22:29:22
coan.net 
题目: Re: S-B calculation
gringo: Well when new things are programmed (tournaments with cube), sometimes things like this happens.

Normally what Fencer does is when he does fix something like this, he will go back and "fix" all past tournaments so I'm sure that it will be fixed sooner or later - probable just not a top priority.

22. 一月 2006, 22:13:08
gringo 
题目: Re: S-B calculation
BIG BAD WOLF: anyway, this is awful and shouldn't happen.

22. 一月 2006, 21:59:18
coan.net 
题目: Re: S-B calculation
arpa: Yea, it was pointed out awhile back that tournaments which use the cube are not caluclated corretly - I think I posted on this board what I found out.

I'm not sure if anyone had told Fencer, or posted it in the Bug tracker yet. But I think Fencer is planning a big update to the tournament code, so he may just be waiting until that happens to fix it all at that time.

22. 一月 2006, 21:17:06
arpa 
题目: S-B calculation
arpa修改(22. 一月 2006, 21:19:58)
this S-B calculation are INCORRECT !!
http://brainking.com/en/Tournaments?tri=70406





S-B calculation:

arpa: 1x3(diogenes)+1x0(UzzyLady)+1x2(lunedith)+0x2(Cha
rolais)= 5

diogenes: 0x3(arpa)+1x0(UzzyLady)+1x2(lunedith)+1x2(Charola
is)= 4

UzzyLady: 0x3(arpa)+0x3(diogenes)+0x2(lunedith)+0x2(Charola
is)= 0

lunedith: 0x3(arpa)+0x3(diogenes)+1x0(UzzyLady)+1x2(Charola
is)= 2

Charolais: 1x3(arpa)+0x3(diogenes)+1x0(UzzyLady)+0x2(lunedit
h)= 3

FINAL ORDER
1) arpa 3 points and 5 points (S-B)
2) diogenes 3 points and 4 points (S-B)
3) Charolais 2 points and 4 points (S-B)
4) lunedith 2 points and 2 points (S-B)
5) UzzyLady 0 points and 0 points (S-B)

Only for justice.

22. 一月 2006, 17:30:09
ScarletRose 
°°·.,,.·°¤`'¤¸`°´`°«*Scarlets Springtime Follies*»¸.¤°´`°'¤¸¤´¤°·.,,.·°°

21. 一月 2006, 15:18:34
frolind 
题目: eleven

21. 一月 2006, 09:26:50
ScarletRose 
题目: Re: Prizes for Tournaments
JMDLOVESNirvana: I believe in the past players have had monetary prizes.. but, that money has to be collected by Fencer first.. before the tourney will start..

21. 一月 2006, 06:50:35
ILOVENIRVANA 
题目: Prizes for Tournaments
Anyone know if you can put up amounts of money for prizes in tournaments or is it just limited to winning memberships?

20. 一月 2006, 13:34:28
TC 
题目: Quickest Gammoners' Tourneys
TC修改(20. 一月 2006, 13:55:06)
Hi,

I have created "Quickest Gammoners' Tourneys" for the true and fast 'Gammon Lovers'. Click to the following links as you wish and join!

Be quick! Don't miss to play chance with true 'hard & fast players!

For BKRs between 1400-4000 (or unrated players). Begins on 21st of January. Fischer time!!

Hyper Gammon
http://brainking.com/en/Tournaments?trg=13255&trnst=0

Back Gammon
http://brainking.com/en/Tournaments?trg=13251&trnst=0

Nack Gammon
http://brainking.com/en/Tournaments?trg=13252&trnst=0

Gammon Race
http://brainking.com/en/Tournaments?trg=13253&trnst=0

Crowded Gammon
http://brainking.com/en/Tournaments?trg=13254&trnst=0

Have fun!

19. 一月 2006, 22:45:40
Eriisa 
Speed Gammon 2!

1 day moves, 5 players per section, open to all.
All Gammon games included - NO DAYS OFF!

starts in 26 hours, sign up now! ....

# Backgammon (9)
# Nackgammon (5)
# Anti Backgammon (1)
# Backgammon Race (4)
# Crowded Backgammon (2)
# Hyper Backgammon (12)

As you can see, Anti Back and Crowded Back players needed!

19. 一月 2006, 17:22:32
Brian1971 
题目: fAST eSPIONAGE
I have a Fast Espionage tournament starting in 5 days. I need at least 3 more players. Where are you espionage players out there??

19. 一月 2006, 15:39:24
Eriisa 
题目: Let have some fun!
SPRINT in the Rain!

Run? This is a SPRINT !!!!

Some folks are on all day long, leaving only to sleep. Lets see just how well we can keep up!

I made it a rain pond to make it even faster, and just throw in one more twist.


(This might not work, but I figure it will be fun trying!)lol

18. 一月 2006, 17:06:11
Eriisa 
题目: Speed Gammon #2 signing up now!
Speed Gammon 2!

1 day moves, 5 players per section, open to all.
All Gammon games included

NO DAYS OFF!

starts soon, sign up now! ....

18. 一月 2006, 16:50:57
grant 
题目: jarmo
i've set up a jarmo tourn, first six to sign everyone's welcome.

why not give it a try?

17. 一月 2006, 10:55:48
Nirvana 
题目: JMD's First Fast Tournament
My First Fast Tournament


Please join in!

16. 一月 2006, 06:07:51
Eriisa 
Speed Gammon!

1 day moves, 5 players per section, open to all.

NO DAYS OFF!

starts in 24 hours....

15. 一月 2006, 03:10:02
♥♫βaβyĢіґŁŁє♫♥ 
题目: Re: setting up tournaments in f/s
harley: thanks that's what I wanted to know.

14. 一月 2006, 02:23:38
saii 
题目: Draughts
To sophisticated contestants,

Feel free to message me for faster matches.

Happy New Year,

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