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 Backgammon

Backgammon and variants.

Backgammon Links


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7. 十二月 2005, 01:08:12
playBunny 
题目: Re: game question
Hrqls: Looking at the position you've got two men back versus Gamek's single man which ready to escape. If it doesn't manage to escape, (eg a 2-1) then you've got to hit it and cover the blot on your 4-point. You've got no home development and only the initial builder's points while Gamek has her bar point and three sources of builder. Both your back men are blocked on 6s and 5s. And the pipcount deficit is 20 points plus the roll. Not a lot of joy in that scenario. ;-)

grenv: Nicely judged.


Cube analysis, cubeful equities:

3-ply
W 73.2%, Wg 18.5%, Wbg 0.6%, L 26.8%, Lg 5.0%, Lbg 0.1%

1. Double, pass _______ +1.000
2. Double, take _______ +1.238   (+0.238)
3. No double __________ +0.978   (-0.022)
Proper cube action: Double, pass


Rollout, 1296 games
W 72.8%, Wg 29.3%, Wbg 2.6%, L 27.2% Lg 6.4%, Lbg 0.5%

1. Double, pass _______ +1.000
2. Double, take _______ +1.217   (+0.217)
3. No double __________ +0.964   (-0.036)
Proper cube action: Double, pass

The figure in bold is how much would have been given away by taking the cube. A value of .200+ makes it a major blunder.

6. 十二月 2005, 21:57:06
Hrqls 
grenv: *nod* i think so as well

6. 十二月 2005, 21:56:45
grenv 
Hrqls: agreed, the games won/lost is kind of irrelevant. Maybe showing both matches and games would be interesting, but matches is what should be there. I guess it's the default behaviour of the programming rather than intentional.

6. 十二月 2005, 21:39:53
Hrqls 
BIG BAD WOLF: true ... but declining a cube action will cost you a game while it can win you the match

6. 十二月 2005, 21:39:18
Hrqls 
题目: Re: game question
grenv: *nod* i had a bad feeling about that game .. i cant count chances yet though so i didnt have a clue about 'about 28%' :)

she is a good player, at least our games seem to be about even ... so its tough :)

(btw i wont tell her you called her him ;))

6. 十二月 2005, 21:34:30
coan.net 
Hrqls: The tournament is still decided by the won total match, and not each game - I kind of like how it shows for the players stats each game

6. 十二月 2005, 21:10:58
grenv 
题目: Re: game question
Hrqls: Very close call.

Your chance of winning from 19-20 down is about 28% (2 in a row is obviously 25%, but you have to factor in the chance of getting a gammon in the next game).

Your chance of winning this game is probably about 28% as well (or thereabouts), so not much you could do to improve your odds (except for hoping he doesn't double!)

Maybe someone could run it through a computer and give us the results? I think it's ok since the double is already rejected.

6. 十二月 2005, 21:03:04
Hrqls 
the player results in the cubed teamtournament counts all games separately. should it count all matches for this individual result ?

6. 十二月 2005, 20:54:00
Hrqls 
题目: game question
i am trying to learn how to use the cube better

i am wondering though .. i declined the cube action in this game ... i didnt think i could win this game (too many safe options and some steps ahead of me) .. accepting would mean this game makes the match .. but declining means i have to win the crawford game first, and then another game to win the match ... i am not sure if i have a better chance winning the next 2 games than i would have had to win the doubled game (which i declined)

any opinions ?
(i think its ok to talk about this cube action as it has been handled already ? if not, please let me know and i will remove this question :))

5. 十二月 2005, 21:35:36
Hrqls 
题目: Re:
wellywales: he wants to be a rook ?
hmm i can imagine .. it must be boring and lonely to be the only white king ;)

5. 十二月 2005, 21:34:49
WellyWales 
题目: Re:
Hrqls: BrainKing membership

5. 十二月 2005, 21:31:46
Hrqls 
题目: Re:
BIG BAD WOLF: ah! thanks! indeed the difference is the number of pieces which are beared off already .. i didnt notice that :)

i agree completely with you .. now we just need to bribe/blackmail fencer ;)
does anyone knows what he wants for christmas present ? ;)

5. 十二月 2005, 17:05:33
Pedro Martínez 
题目: Re: anti-backgammon
furbster: I want him to accept it. I don't plan to go anywhere in the nearest future. If I do, I'll cancel it, of course...:)

5. 十二月 2005, 16:58:26
furbster 
题目: Re: anti-backgammon
Pedro Martínez: why don;'t u canccel the invite then?

5. 十二月 2005, 16:45:29
Pedro Martínez 
题目: Re: anti-backgammon
Pedro Martínez修改(5. 十二月 2005, 16:46:16)
Hrqls: It's exactly as BBW said - in anti games, the system takes the position of the loser's pieces into consideration when counting how many points the winner will get. And it should be the winner's pieces that must matter.

André: The interesting thing is that he has added me to his enemies list but hasn't declined my invitation yet. He probably waits for me to go to vacation or something and then, when he sees I haven't logged on for some time, accepts the invite...yeah, that's what I call sportsmanship

5. 十二月 2005, 16:08:37
Andre Faria 
题目: Re: Robtoo
Pedro Martínez: I´m on his enemies list for more than ayear, just because I won 2 games in a row...

It´s not my fault that he is such an awful player. I tried not to win, but he played so badly that I had no alternative but win...

He is a really sportsman... LOL

5. 十二月 2005, 15:59:55
coan.net 
coan.net修改(5. 十二月 2005, 16:08:26)
In Vikings game, they got 4 points since the cube was doubled and the person who resigned did not have any pieces off the board.

In Hrqls game - only 1 point since the person who resigned already had a piece off the board.

WHAT NEEDS TO HAPPEN (in my opinion): With Anti Backgammon

Lets say someone moves all their pieces off the board - it needs to look at how many points they would get if it was regular backgammon, then just give those points to the opponent with pieces still on the board.

Lets say someone resigns. First the computer needs to "pretend" that the person that resigned has won the game (of regular backgammon), and calculate how many points they would get if they actually moved all their pieces off the board. (regular, gammon, backgammon) - then give those points to the opponent with pieces still on the board.

5. 十二月 2005, 13:04:40
Vikings 
题目: Re: anti-backgammon
Hrqls: don't know, looks similar enough to my game

5. 十二月 2005, 07:30:11
Hrqls 
题目: Re: anti-backgammon
Pedro & Vikings: in this game my opponent resigned but i only got 1 point for the game

(my opponent knew i would get 3 points if he resigned, he wondered about the 1 point as well)

how come vikings game gave him gammon points upon resigning of his opponent ? (although it should have been a backgammon?) while my game doesnt ?

does anyone have any idea about the way this bug works ?

4. 十二月 2005, 23:43:13
Vikings 
题目: Re: anti-backgammon
Pedro Martínez: as I said earlier, I may have had all the checkers out of the 1st quadrant at one time or another and had them set back, I have had that happen in hyper-backgammon and only received 2 points also

4. 十二月 2005, 23:35:07
Pedro Martínez 
题目: Re: anti-backgammon
Vikings: Yes, you should've gotten 6 points. I don't play "cubed" anti-backgammon because of this bug right now, since it is a major flaw, in my opinion.

4. 十二月 2005, 23:23:40
Vikings 
题目: Re: anti-backgammon
Pedro Martínez: my bad, it looks like they were all resignations, but here is a link to where I received 4 points but may have been eligible to receive 6 http://brainking.com/en/ArchivedGame?g=1177229

4. 十二月 2005, 23:16:53
Vikings 
I'll look

4. 十二月 2005, 23:13:35
Pedro Martínez 
题目: Re: anti-backgammon
Vikings: Would you please provide a link to any game like that? Plz

4. 十二月 2005, 22:58:51
Vikings 
题目: Re: anti-backgammon
Pedro Martínez: actually I have gotten many gammons with a double and received 4 points, I have also gotten backgammons with a double but also received 4 points, I just assumed that I had gotten the checkers out and had them sent back

4. 十二月 2005, 22:47:22
Hrqls 
题目: Re: anti-backgammon
Pedro Martínez: ah ok, thanks :)

i will use the cube more often then i guess :)

4. 十二月 2005, 22:46:26
Pedro Martínez 
题目: Re: anti-backgammon
Hrqls: No, unless your opponent resigns. I've already reported it to the BugTracker. (a month ago or so)

4. 十二月 2005, 22:44:21
Hrqls 
题目: anti-backgammon
is it possible to get a gammon (2 points) or backgammon (3 points) in a game of anti-backgammon ?

4. 十二月 2005, 13:07:00
WellyWales 
题目: Re: Them scoundrels and scallywags
playBunny:Hope so, He couild be on the top all the time, unless we all play at that game

4. 十二月 2005, 07:15:14
playBunny 
题目: Re: Them scoundrels and scallywags
BBW Did you report robyou/roguetoo, or whatever his name is, and BaDBoY to Fencer by any chance?

4. 十二月 2005, 02:45:18
pentejr 
题目: Re:
grenv: SCAM!!! He should be drawn and quartered, figuratively speaking of course. I say we flood his games page with challenges, until he either has to play some people or delete, say, 200 challenges a day...

4. 十二月 2005, 00:29:07
Andersp 
题目: Re:
frolind: que?

4. 十二月 2005, 00:27:59
frolind 
题目: Re:
Andersp: That's relevant. Well done.

4. 十二月 2005, 00:26:50
Andersp 
题目: Re:
Pedro Martínez: ...and i noticed that i am
one of Frolinds enemies

4. 十二月 2005, 00:20:45
Pedro Martínez 
robtoo has put me on his enemies list...

3. 十二月 2005, 05:56:21
playBunny 
题目: Re: Chicken, fish and rabbit
grenv: You did, you did! I think it's because I appeased the Dice Gods with another trio of my youngest.

3. 十二月 2005, 02:39:41
grenv 
题目: Re: Ignorant people should be educated. Who would like to be first?
playBunny: i believe I just helped you already on the move I just made. The chicken was a red herring apparently.

3. 十二月 2005, 00:08:58
playBunny 
题目: Re: Ignorant people should be educated. Who would like to be first?
grenv: I've a gammon loss that I'm trying to fend off. I desperately need to know how to do that thing with the chicken.

2. 十二月 2005, 22:32:34
grenv 
题目: Re: Grenv, really!
alanback:

2. 十二月 2005, 22:27:46
alanback 
题目: Re: Grenv, really!
grenv: Does that make me the first?

2. 十二月 2005, 22:15:39
grenv 
题目: Re: Grenv, really!
alanback: I meant that ignorance should be scorned. Ignorant people should be educated. Who would like to be first?

2. 十二月 2005, 21:08:01
alanback 
题目: Re: Grenv, really!
Czuch Chuckers: If a person is ignorant, your time is better spent educating him than insulting him. If he is truly a fool, nothing you can say will change that, so why take that negativity upon yourself?

2. 十二月 2005, 21:04:56
playBunny 
题目: Re: How much word gets a word Cxuch chucked?
Czuch: Did you name names or address a class of people?

2. 十二月 2005, 21:03:15
Czuch 
题目: Re: Grenv, really!
grenv: I was banned from the ponds DB for calling people ignorant and fools....

2. 十二月 2005, 20:57:23
alanback 
题目: Re: Grenv, really!
grenv: Hm . . . at least one dictionary defines "scorn" as "look down upon", so you may need to amend your choice of words.

2. 十二月 2005, 20:51:22
grenv 
题目: Re: Grenv, really!
playBunny: I have no sympathy for the fools. So, for instance, their ratings should suffer from timing out in such a situation.

However I do not condone the guilty party, and propose his account be terminated and he be removed from the list.

So you were only half right, but thanks for trying.

And yes I think ignorance should absolutely be scorned, but corrected rather than looked down upon.

2. 十二月 2005, 20:16:06
playBunny 
题目: Grenv, really!
grenv: Aye, ignorance is something that we should scorn and look down upon. Let the fools and their money be parted. We who are clever and smart an on the ball can profit by them and good luck to any of us who does so in a systematic way. Don't suffer the fools gladly - gladly make the fools suffer!

Have I expressed your attitude correctly there?

2. 十二月 2005, 20:11:30
playBunny 
题目: Re: Here's your medicine - Taste it!
Pedro: Good on you. Sock it to him!

2. 十二月 2005, 17:43:38
ColonelCrockett 
题目: Re:
Pedro Martínez: good for you, I just don't have that much time or I'd do the same!

2. 十二月 2005, 17:38:23
Hrqls 
题目: Re:
Pedro Martínez: trust you to be that evil :)

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