用户名: 密码:
新用户注册
监管者: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


每页的消息:
讨论板列表
您未权限在该板张贴消息。只有最低脑马级别的会员才允许张贴在该板。
状态: 所有人能发表
帖子搜索:  

<< <   6 7 8 9 10 11 12 13 14 15   > >>
21. 七月 2005, 16:07:05
coan.net 
题目: Re: More time controls
WhiteTower: You do know that Fencer recently added a different type of time control called Fischer's clock.

You can set it up for example so each player gets a "pool" of 24 hours to make their moves in. I would add in a BONUS of 6 hours or something so people are not caught while in bed - with maybe a top "pool" limit of 36 hours or something - which of course has no vacations or weekends, and should bring along a pretty fast game.

20. 七月 2005, 06:16:40
coan.net 
Bry: There is a link near the top of the tournament page which says show tournaments only created by me.

Then if you want to see just certain tournament by certain people, you can change the UserID in the address bar.

For example, here shows all my running tournaments:

http://brainking.com/en/Tournaments?trnst=2&tp=0&submit=Show&u=2560

(2560 is my User number)

15. 七月 2005, 16:05:47
coan.net 
题目: Re: I'll improve the BKR formula by adding some penalties for repeated games between the same players.
Fencer: I like that idea, but I think a year is too long for the counter to reset. Maybe every 3-4 months.

Also, I would like to say that tournament games should not be added to the counter, but only non-tournament games should.

14. 七月 2005, 20:53:31
coan.net 
题目: Re: Sonneborn-Berger points system
eagle eye: Yes, draw games are worth .5 points for each player.

14. 七月 2005, 17:52:07
coan.net 
题目: Create new tournament
A subject from a few days ago I think.

When setting up a new tournament, how about having 3 options at the top.

  • All Games Tournament
  • One Game Tournament (include drop down list to pick 1 tournament)
  • Multi-Game Tournament [Choose all game types at bottom of page]

    It works find how it is now, but does seem to mess others up.

  • 14. 七月 2005, 06:33:22
    coan.net 
    题目: Re: Sonneborn-Berger points system
    grenv: Yea, but times that by probably 2,000+ active tournaments and all of a sudden it can become a strain on the server.

    13. 七月 2005, 22:29:53
    coan.net 
    题目: Re: Sonneborn-Berger points system
    eagle eye: Yes, it would be a tie with 2 winners (or more - I've seen 4 people tie before)

    El Cid: Sometimes 1 players will complete all their games and win them all. At this point, it is known that they will win their section. If I remember correctly, server limitations was the main reason why something is not in place to determin a section winner early - since it would take a lot of extra processing to search each tournament and check.

    13. 七月 2005, 22:12:57
    coan.net 
    题目: Re: Sonneborn-Berger points system
    playBunny: Actually it was the tournament board. It was this (In case Fencer is interested in adding it to the help):

    First, I picked a tournament as an example: THIS TOURNAMENT

    Now first, the points are figured. You get 1 point for each win. So:
  • (1)arpa - 3 wins, 3 points
  • (2)zockerdotcom - 3 wins, 3 points
  • (3)SMART ALX - 0 wins, 0 points
  • (4)Ladybird68 - 2 wins, 2 points
  • (5)Merrily Watkins - 2 wins, 2 points.

    Now once all the games and points are figured, this is where the S-B is figured.

    The S-B is the SUM of the points of your oppenets that you won against. So:

  • (1)arpa(3 points) - had win against player 3, 4, and 5. Player 3 had 0 points. Player 4 had 2 points. Player 5 had 2 points. So 0+2+2=4 [4 S-B]
  • (2)zockerdotcom(3 points) - wins agains 1,3,5. So 3+0+2=5 [5 S-B]
  • (3)SMART ALX(0 points) - [0 S-B]
  • (4)Ladybird68(2 points) - wins against 2,3. So 3+0=3 [3 S-B]
  • (5)Merrily Watkins(2 points) - wins against 3,4. So 0+2=2 [2 S-B]

    So first the person with the most points win. In this example, both arpa & zockerdotcom have 3 points each. At this point we look at the S-B. zockerdotcom has 5 S-B, while arpa only has 4 S-B, so zockerdotcom gets the win for this tournament!

    IMPORTANT NOTE: The winner of a tournament is the one with the most points. In some cases, the person with the highest S-B will not have the most points, so does not win. Only time S-B comes into play is if there is a tie in points.

  • 13. 七月 2005, 16:24:12
    coan.net 
    题目: Fellowship Tournaments
    Would be nice to be able to create any game type fellowship tournament inside a fellowship without having to add a "team" to the fellowship.

    Is there really a reason a fellowship needs to have a certain team before it can have a tournament for that game type?

    13. 七月 2005, 16:01:22
    coan.net 
    题目: Re: membership delete button
    baudrillard: What you could do is just rename your account to something like "gone123". Then send Fencer a note asking him to change your password. Then *poof* - you will no longer be able to log in.

    One of the features of BK is that it keeps all the game history and such - so to remove an account completly may mess up the database and such. So in my opinion, a quick rename and a quick note to Fencer asking him to change your password so you can never log in again would probable work best.

    12. 七月 2005, 21:07:49
    coan.net 
    Hidden people can still post.

    Post get a red (1 new) message for each post.

    Users can not see hidden post.

    So it depends on how you look at it. The (1 NEW) message is a feature so people know there are new posts. But since the new post is hidden, then some may look at it as being a bug since even though there is a new post, it can not be read.

    12. 七月 2005, 21:00:41
    coan.net 
    题目: Re: [OT] strange ... but can me somebody explain this?
    chessmec: Moderators can choose to hide someone from all users - that is what you are seeing.... well not seeing.

    * * * * PLEASE - Lets get back to FEATURE REQUESTS EVERYONE!

    12. 七月 2005, 20:52:03
    coan.net 
    题目: Re: [OT] strange ... but can me somebody explain this?
    chessmec: Yes, when someone is hidden - they can still post, and it will show as a "new" message, but no one will see them.

    29. 六月 2005, 21:28:05
    coan.net 
    题目: Re: could we have
    Bry: Or if not a top 100, keep the top 50, but also say "You are in place XXX with a BKR of XXX" - or something so if we are not on a list, we know how far behind we are.

    26. 六月 2005, 16:57:33
    coan.net 
    题目: Re: Froglet Game Variant Suggestions
    nobleheart: Well what is good about the Mini Froglet idea is that it should be pretty simple for Fencer to program - that is it is the same game, just smaller board.

    To increase the board size would not help people who are burnt out on the game - I know for myself & others, we are burnt out because it takes too long to complete a game. And to see how popular a quick game like Hyper Backgammon is, a quicker version of Froglet I think would be pretty popular also.

    26. 六月 2005, 05:04:48
    coan.net 
    题目: Froglet Game Variant Suggestions
    The suggestions have been suggested by myself & others on the Froglet board in the past, and i thought I would share them in here. Some of the "top players" are basicly "burnt out" on the game, so some variants would be a great addition.

  • Mini Froglet: - 8x8 board (32 green, 20 Yellow, 8 Red, 4 blue) - or something similar.

  • Island (or lily pad) Froglet: - Randomly inserted in 15-20 squares an island. Either make it where you can't do anything with the island, or possible make it so you can jump over the island (no points and island stays there), but it will bring many more jumps to the game.

  • Bonus Froglet: Include 10 "bonus" frogs marked with a "?". You will NOT know what bonus is under the ? until after you submit the move. Possible bonuses could be:
    # 2x frogs - if you jump one of these, your score from that turn is doubled. (or 2 points if single jump)
    # 3x frogs - same as 2x except tripled (or 3 points if single jump)
    # poison frogs - You get no score for that turn

  • 25. 六月 2005, 04:15:41
    coan.net 
    题目: Re: Please, release me, let me go, tra la la la la laaa.
    playBunny: Actually when there is only 1 section and 2 people tie, the game is ended with a tie.

    You will only see a playoff when there are 2 or more section winners.

    Also, when the next round starts and a pawn/knight is not in the new section - they are "released" right then and does not have to wait until the end.

    24. 六月 2005, 18:02:56
    coan.net 
    题目: Re: Edit profile
    pauloaguia: I actually use my Notepad ( http://brainking.com/en/Notepad ) to make my profile - make it like I want where I can edit small details and view what it will look like..... then submit it as a new profile.

    24. 六月 2005, 16:10:18
    coan.net 
    题目: Re: Please, release me, let me go, tra la la la la laaa.
    playBunny: If you are talking about this tournament:

    http://brainking.com/en/Tournaments?tri=46466#1

    It looks like it is complete and you should be able to signup for another Hyper Backgammon tournament.

    19. 六月 2005, 07:56:56
    coan.net 
    题目: Re: Tournament Page
    tonyh: On the top of the tournament page, there is a filter which you can filter by game types.

    18. 六月 2005, 01:52:29
    coan.net 
    题目: Tournament Page
    Since we are getting a lot of tournaments, can we get that page split up into smaller sections?

    14. 六月 2005, 18:53:13
    coan.net 
    题目: Re:
    AbigailII: True, good point.

    14. 六月 2005, 18:36:56
    coan.net 
    题目: Re:
    Czuch Chuckers: Currently for tournaments, there is a green & red dot next to tournaments with special time-out features. I also suggest that if a tournament is less then 24 hours, it should be highlighed or something - I can see many accedently signing up for a 2 hour tournament when the mean to sign up for a 2 day tournament.

    Luke Skywalker: I think Summertop's questions (along with mine) is lets say a game has an hour time limit. If that hour is up, and vacation day is set - does the vacation day add just 1 hour or a full 24 hour day to the game? If it's just an hour, if for some reason they have to leave quickly, they could easly go through a lot of vacation days in just a few hours.

    13. 六月 2005, 18:20:51
    coan.net 
    题目: Time Limits
    In the pond & tournament list, is there a way that if the time limit is set for less then 1 day, it be somehow "highlighted" or shown in red or something.

    I know a couple of people signed up for the 1 hour pond without noticing the time, and it will probable be something that continues to happen.

    13. 六月 2005, 16:29:59
    coan.net 
    题目: Rain Ponds Request
    I Posted these on the pond board, but figured I should post them here also so they don't get lost.

    FIRST REQUEST: When playing a pond, it is easy to tell the difference between a pond and a dark pond since in dark everything is hidden.

    But I notice currently the only difference in the rain is the little "name" with a green dot near the top.

    Is there a way you can make it look a little more different - possible put a green outline around the running players list so it will be easier to tell something is different (Like is done with all the chess variants so you can quickly tell what you are playing by the outline color)

    SECOND REQUEST: How about a rule change - when only 2 players are left, only the lowest bid player will fall, leaving the highest bid to win the game. This way there will hopefully be less ties/no winners.

    13. 六月 2005, 00:38:35
    coan.net 
    It's actually really simple:

    If you don't see a need to use the cloak feature: Don't use it.

    If you do see a need to use the cloak feature: Use it.

    I'm not sure why so many are making it so hard.

    12. 六月 2005, 21:10:20
    coan.net 
    题目: Re:
    coan.net修改(12. 六月 2005, 21:11:04)
    plaintiger: Some people REALLY hate the cloak feature, and feel that no one should be able to use the cloak feature.

    So they wanted to hide themselves from the prople that use the cloak since they now wanted to be hidden (??)

    So basicly, if you use the cloak feature where people can't see what you are doing - you can no longer see what they are doing either.

    11. 六月 2005, 15:38:48
    coan.net 
    题目: languages
    Since we are growing with new users speaking new languages - it would be nice to somehow mark what languages a person can speak / understand in their profile.

    I was going to write to someone new the other day, and would be nice to know if they can understand English or not.

    9. 六月 2005, 17:10:04
    coan.net 
    题目: Re: 2 requests
    Summertop: I agree with that - I have a bad habit of not cleaning up my message box often, so I'm in the process of doing that now. Most messages and such I can delete right away, but for each one without a subject - forces me to open them again to see if I need to keep them or not.

    9. 六月 2005, 17:01:43
    coan.net 
    题目: 2 requests
    First Request: It would be nice to have an option to not recieve the messages that some BIG BOSSES send to all their users. Now this option is nice since not all users read the fellowship boards much, but for someone who reads the boards, getting a 2nd notice about an event in the message box is just a lot of extra junk. (Just got done clearing out about 15 of those messages from different fellowship over the past few days.) So an option to turn it off would be nice. [and we can still read the message on the fellowship boards]

    second request: Would be nice to be able to sort the message box like you can other tables. That is click on "subject" to sort all messages by subject - or by user.

    5. 六月 2005, 03:35:34
    coan.net 
    Here is a page which compare the features for the membership levels:

    http://brainking.com/en/PaidMembership?p=1

    It is not completely up to date, since it does not have things like Ponds, or the cloak feature on there, but does give a good idea of the different features.

    3. 六月 2005, 16:11:41
    coan.net 
    题目: Re:
    harley: That is correct - it shows up as "disabled when you are cloaked"

    3. 六月 2005, 16:03:24
    coan.net 
    题目: Re: - disabled when you are cloaked -
    Fencer: Yes, great addition. Maybe now the people who did not like the cloak feature, but at the same time did not like the cloaked users "watching them" (???) can now remove us from their blocked users list.

    I was going to try to help someone the other day, had a long message ready to send to them and when I got ready to send, found out they had blocked me (because I use the cloak feature) - so I just gave up on trying to help them.

    2. 六月 2005, 16:50:58
    coan.net 
    题目: Re: team tournaments
    chessmec: I was thinking that as soon as a team tournament starts, you can leave the team (you will still finish all games started for the team) - but you can leave the team and join another team.

    27. 五月 2005, 16:43:20
    coan.net 
    题目: Re: Another game that looks interesting.
    AbigailII: Oh... I like that game (Proximity) - I will have to play some more when I get some more time. (Plus would be great here - maybe a smaller board version, plus the regular board version.)

    14. 五月 2005, 18:31:16
    coan.net 
    题目: Re: Re:
    Czuch Chuckers: Just a quick correction - if someone asked me (nicely) to move quicker in their games, I always help. It's the few (some which I don't even have any games with) that like to just cause problems, and try to make a big deal out of it - or the ones who don't understand how a turn-based games site works, or for some reason someone who got into a many-day tournament instead of a shorter time-limit tournament.

    14. 五月 2005, 16:43:02
    coan.net 
    题目: Re: Re:
    chessmec: I would be for it - I'm for anything which can help the users privacy - and help protect them from some of the idiots which roam this site.

    14. 五月 2005, 16:36:08
    coan.net 
    题目: Re:
    grenv: I've had on multiply occasions someone harras me for doing things that I have done. Normally I would not care if people see what I'm doing, but like other things - a few bad apples ruin it all. So I believe the cloak feature is a good thing.

    11. 五月 2005, 22:16:54
    coan.net 
    题目: Re: Notepad
    Purple: There is also a delete option (opposite to where the edit option is) for each item in the notepad.

    That will delete the note.

    4. 五月 2005, 02:33:11
    coan.net 
    题目: Re: Re:Team Tournaments
    Universal Eyes: The team that is playing in the final is the same team that started the tournament.

    If you look at the fellowship now, things have changed and will show different player in the team & fellowship - but who started on the team now have to complete the tournament.

    (Check stats for the tournament so far: HERE - where you can see that the current 5 players have played in all the games so far.)

    What you are looking at now is the current fellowship, which now has 3 players left in the team - but the current tournament will continue with who it was started with. (Not who is signed up now.)

    4. 五月 2005, 02:01:45
    coan.net 
    题目: Re: Re:Team Tournaments
    Universal Eyes: For team tournaments, the tournament will be completed with the original team members that signed up for the tournament.

    Even if a member leaves a team and/or leaves the fellowship, they will still finish any games they were signed up for on the fellowship team.

    27. 四月 2005, 06:15:35
    coan.net 
    题目: Re: Bigger and better Smiley Icons
    Walter Montego: In setting, there is an option: Show smileys

    Uncheck it

    26. 四月 2005, 20:36:43
    coan.net 
    Maybe like a list of "personal top 20" smiles or something. That would be good, I mean when I use smiles, I usually only use a select few. (for example I would rarly every use an "love" icon, or a smoking icon.

    24. 四月 2005, 03:54:28
    coan.net 
    题目: Re:
    gekrompen hoofd: Um... like you have been told over and over again, this is not a government - this is a private game site.

    24. 四月 2005, 03:48:05
    coan.net 
    题目: Re:
    gekrompen hoofd: The Global Moderators will look at everyones issues, pawns included. We are in a private board with Fencer to discus any issue that needs talked about - pawns, knights, or rooks.

    22. 四月 2005, 19:46:14
    coan.net 
    题目: Re: Conditional Moves
    EdTrice: That would be a good addition. For me, it's nothing I would ever use in Chess - but for many of the line games, I can see the winning game moves many moves before the end - and can usually map out what the opponent will do, and my move in advance.

    21. 四月 2005, 17:23:40
    coan.net 
    题目: Re: too much time for vacations
    Summertop: No, Fencer changed it awhile back so it does not act like a "vacation" day where an extra day is added to all games.

    It is now a "no-timeout" day - and that will only add 24 hours to games that time out during that day. (so if you have 2 games ready to time out, one at 11:40pm, and the other at 1:05am the next day - it will take 2 so-called vacation days to make sure these do not time out.)

    I believe Fencer likes the idea of only being able to use 4 or so auto-vacation days at a time, but just not put into place yet.

    19. 四月 2005, 07:56:10
    coan.net 
    题目: Re: Deleting game from
    Mr B: There is also an option to put a "Message for opponent" in games you put in the waiting room. I would put a note in there about something of accepting only 1 game or something - most will respect your wishes if they know about it.

    18. 四月 2005, 05:52:41
    coan.net 
    题目: Mini Froglet
    I think Hyper Backgammon has proved that shorter versions of games can be a pretty big hit.

    I, along with others are starting to get "burnt out" of the Froglet game, and it shows on how many current games are going (Which is still very popular, a top 5 game, but falling)

    Anyway, I would like to suggest a smaller verison of Froglet - maybe an 8x8 board.

    64 total spaces - (32 green, 20 Yellow, 8 Red, 4 blue) - or something similar.

    Or maybe some variant with "islands" randomly inserted in games - something which will help make the games a little shorter.

    If anyone has more idea, please take a look at the Froglet Board - I will be posting this idea and others so we can discuss it a bit more.

    7. 四月 2005, 22:19:50
    coan.net 
    题目: Re: Tournaments
    grenv & Walter Montego: Yes and Yes.

    One of the best features of this site is that users can create their own tournaments - so to have options of more different types of tournaments would be a great addition.

    << <   6 7 8 9 10 11 12 13 14 15   > >>
    日期和时间
    在线的朋友
    最喜欢的讨论板
    朋友群
    每日提示
    Copyright © 2002 - 2024 Filip Rachunek, 版权所有
    回顶端