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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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30. 三月 2011, 09:14:09
Fencer 
题目: Re:
MadMonkey: Yes mate. I think I can have a look at it.

30. 三月 2011, 09:13:40
Fencer 
题目: Re: Rolling Dice and Auto-pass
tonyh: Hey, take it easy, man. It's just a meaningless detail, compared to, say, the situation in Japan or Libya. Don't take this site so seriously.

3. 二月 2011, 11:08:29
Fencer 
题目: Re: i say again...
rabbitoid: Not recursively, just a single pass. I thought the typical situation in Anti Chess was that one player moves a piece and the opponent is forced to capture it, or am I wrong?

3. 二月 2011, 09:57:51
Fencer 
题目: Re: i say again...
rabbitoid: Actually it's not that difficult because some games are already checking if your opponent can make a move after submitting your move (all checkers variants, for instance). So it would be only modified to "check opponent's moves and if there is only one, insert it to the database" condition.

2. 二月 2011, 23:43:10
Fencer 
题目: Re: i say again...
kleineme: No. I will take care of it when it actually happens.

2. 二月 2011, 10:29:34
Fencer 
题目: Re: i say again...
rabbitoid: Agreed.

2. 二月 2011, 09:18:12
Fencer 
题目: Re: i say again...
plaintiger: The current model of games is not designed for mutual autopass (both players are unable to move several times in a row, which is very usual in Ludo games). You know, we started with Chess and similar games, and didn't expect to add games of this kind. However, the new (completely rewritten) game model will cover all different game aspects, including Ludo features. It will be included in the new version of BrainKing.

25. 一月 2011, 16:10:53
Fencer 
题目: Re: only a simple minded person would expect that I have nothing more important to do than BrainKing,
Bwild: Dude, although I don't like to repeat myself, especially to people who don't want to understand, let me explain something to you:

There are several thousands of BrainKing users who mostly do what this site is meant to - they play games and are happy to use what is already done. Then, there are about 10-15 permanent complainers who are never happy, no matter what happens here. Most of them spend hours insulting one another in fellowships and then bother me or global moderators with funny complaints like little kids. Which of these groups is more important to me and my decisions, what do you think?

Unlike those who never achieved anything and only throw dirt to other people's work, I know what to do and I know what is really important. Nobody is forced to agree with me and, of course, nobody is forced to stay on BrainKing. We live in a free world, huh?

25. 一月 2011, 15:56:11
Fencer 
题目: Re: Fencer
Bwild: You better think twice before posting something like that. If you bother to read carefully, you would know that I was merely responding to simple question, not making any promises. Second, only a simple minded person would expect that I have nothing more important to do than BrainKing, but I know it can be quite difficult to understand for some people.

Anyway, chuckle as you want, if it makes you happy. I have my own priorities and I see no reason to change them.

25. 一月 2011, 15:27:15
Fencer 
题目: Re: Fencer
Bwild: I didn't ask you to repeat it.
By the way, this discussion board is not for jokes.

25. 一月 2011, 07:00:31
Fencer 
题目: Re: Fencer
Bwild: Say what?

23. 一月 2011, 20:27:39
Fencer 
题目: Re: Fencer
alexlee: Sooner or later. It's always more work than it seems to be.

23. 一月 2011, 08:32:13
Fencer 
题目: Re: Fencer
ellieoop: Official tournaments will be included in the next version of BrainKing.

13. 十一月 2010, 09:18:58
Fencer 
题目: Re: Game Type Addition
fukuhara: Can you confirm that this page contains full and exact rules, which means that if this game is added, nobody would complain "hey, you forgot about this and that rule, and this is all wrong, you must delete all running games and rewrite the model"? I have bad experiences with variants that are not well known in Europe.

28. 九月 2010, 09:50:52
Fencer 
题目: Re: Tournament Page Features
talen314: The current system does not allow to make more sophisticated filtering.
It might be possible in the future.

14. 七月 2010, 09:55:20
Fencer 
题目: Re: die rolls that really ARE random
plaintiger: I recommend to visit Facebook, find pages of popular poker rooms and look at their respective discussion boards. You will find them full of such complaints: "Full Tilt Poker is rigged! Chip leader always wins! I have been playing poker for 20 years and I never saw something like that. Cards are definitely NOT random!".

Heh heh. Given the fact that online casinos and poker rooms are usually regulated in order to keep a fairness and balance, it is clear that no matter what you do, there will be always someone who provides a "guaranteed proof" of the opposite.

As I said many times, BrainKing dice rolls are driven by time in milliseconds (or even nanoseconds), so they cannot be more random and no player has a better chance than others.

However, all game models are being rewritten, so I will have a close look to all pieces of the code and if I find anything suspicious, it will be taken cared of.

2. 六月 2010, 21:14:03
Fencer 
题目: Re: New board games
mella2000: Just 33 new games? Give me 2 days and you will have it.
Now seriously, it is very unlikely that I would ever do all of this. It might be easier if I release BrainKing game model API and delegate this work to skilled volunteer programmers.

16. 四月 2010, 19:21:20
Fencer 
题目: Re: halma rules
diogenysos: Black has a disadvantage in a lot of games. Should we change them all? That's just a nature of board games.

8. 四月 2010, 21:24:12
Fencer 
题目: Re: Chess Variants Experimental Board
Herlock Sholmes: If I have time for it, it might appear in the next version of BrainKing.

7. 四月 2010, 07:20:57
Fencer 
题目: Re: tourney sample
Nothingness: The seeding is 1-x x-4 3-x x-2 which should ensure that top players would meet in the final round. Other start positions (marked by x) are not important, ergo randomly filled.

6. 四月 2010, 20:17:13
Fencer 
题目: Re: tournament snake format
Nothingness: That's how it works. If a tournament is created with this option.

5. 四月 2010, 17:54:32
Fencer 
题目: Re: page setup
Nothingness: Drag and drop boxes will be implemented in BrainKing 3.0.

4. 四月 2010, 14:17:40
Fencer 
题目: Re: Weekend and vacation days issue

2. 四月 2010, 18:42:21
Fencer 
题目: Re: Flag identification
cowboynoel: That's how it works on BrainKing since 2004.

6. 三月 2010, 17:22:09
Fencer 
题目: Re: All established BKR
Undertaker.: That would be possible, of course. However, the Main Page will be completely redesigned and best BKR box either removed or moved to another location, so I would like to keep this issue open until I have something live to show.

28. 二月 2010, 13:42:25
Fencer 
题目: Re: Shogi variants
niccar: Will be considered.

23. 二月 2010, 19:43:50
Fencer 
题目: Re: Changgi. Korean Chess
Dimarr: I definitely plan it. But cannot promise any date of release.

26. 十二月 2009, 10:07:44
Fencer 
题目: Re: New feature
rabbitoid: I will think about it.

2. 九月 2009, 12:04:32
Fencer 
题目: Re: Ponds
rabbitoid: A live solution, similar to poker tables, should be the preferred attitude. My opinion.

10. 八月 2009, 18:02:17
Fencer 
题目: Re: Time limit feature for tournaments
AbigailII: How would you use vacation days in Fischer's clock games? Just adding 24 hours instead of a timeout?

10. 八月 2009, 16:27:37
Fencer 
题目: Re: Time limit feature for tournaments
coan.net: That sounds good.

9. 八月 2009, 16:44:39
Fencer 
题目: Re: Time limit feature for tournaments
AbigailII: Good for you. Because there will be nothing but automatic vacation in the new version of BrainKing. And everything will be extremely easy, understandable and hack-proof.

25. 七月 2009, 18:05:27
Fencer 
题目: Re: Liar's Dice
kleineme: Thanks. Bluff is not a bad name.

25. 七月 2009, 16:29:19
Fencer 
题目: Re:
MadMonkey: Don't forget to put it to your list.

25. 七月 2009, 16:26:37
Fencer 
题目: Re:
MadMonkey: Easy and reasonable.

22. 七月 2009, 17:33:12
Fencer 
题目: Re: Liar's Dice
coan.net: It's a pure coincidence but I've been watching Dead Man's Chest a week or two ago and thinking about this game as well. However, if it is implemented on BrainKing, it would be a multiplayer game, similar to poker tables, not a two player turn-based one.

6. 七月 2009, 00:20:36
Fencer 
题目: Re: discussion boards
Czuch: I want to make a brand new discussion board system for the new major update of BrainKing.

3. 七月 2009, 12:54:16
Fencer 
题目: Re: Doubled Dice Chess - new game proposal
AbigailII: What is your point, anyway?

6. 六月 2009, 16:25:35
Fencer 
题目: Byes
Fencer修改(6. 六月 2009, 16:28:33)
Single elimination "byes" have been added.
And it works just as I think it should work.

By the way, it works only for tournaments created after the time of this post. The tournament creation form now allows to specify the minimal and maximal value of the number of single elimination tournament players.

For instance, if you create a tournament with minimal 4 and maximal 32 players, and 10 players actually sign up, it will be created as a 16 players single elimination with 6 initial byes, assigned to top rated players.

6. 六月 2009, 08:34:55
Fencer 
题目: Re:
Teachme2play: And what do you suggest to add instead?

30. 五月 2009, 08:38:39
Fencer 
题目: Re: Schaholin - new game proposal
ChessVariant: 1) It is with a random start position or do white knights occupy 1-4 rows and black bishops 5-8 rows?
2) Are you sure this game would be balanced?

18. 五月 2009, 19:24:56
Fencer 
题目: Re: Massacre Chess
ChessVariant: I like it.

12. 五月 2009, 21:12:30
Fencer 
题目: Re:
"GERRY": Never.

17. 四月 2009, 16:39:06
Fencer 
题目: Re: Single elimination tournaments
coan.net: I hope nobody would complain if the system still deletes tournaments with less than 4 signed players.

16. 四月 2009, 12:30:55
Fencer 
题目: Re: Reversi
rabbitoid: I know. It was a joke. But nobody ever showed me a reliable proof of exact rules that are absolutely clear about the colors.

16. 四月 2009, 11:58:48
Fencer 
题目: Re: Reversi
midyear: Who cares? It's just a color.

7. 四月 2009, 16:16:36
Fencer 
题目: Re: Achievements
pauloaguia: To be released later today.

6. 四月 2009, 15:08:41
Fencer 
题目: Re:
joshi tm: That's more like it.

2. 四月 2009, 13:22:20
Fencer 
题目: Re: Holidays and auto pass
Undertaker.: I see 35 only.

19. 二月 2009, 08:24:33
Fencer 
题目: Re: Poker, multiplayer... Ponds!
rabbitoid: True.

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