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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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1. 八月 2006, 04:25:39
onigoroshi 
题目: Shogi notation
It would be nice if the Shogi notation shows when a player waives promotion of a piece. I beleve this is usually denoted with the character = after the move. When replaying my games over an actual board, I've been confused by this, so I figured I'd bring it up ;) Of course, the ultimate suggestion would be a .psn/.kif/.csa export feature, but I'm not sure the format is standardized enough for this.

1. 八月 2006, 04:21:14
onigoroshi 
题目: Waiting Games Feature
Hello all, I was wondering if it would be possible to show in one's waiting games list the BKR range that is acceptable for one to join the game. For instance, the following is currently shown:

Japanese Chess Normal game any player black 1 day

I propose the following:

Japanese Chess Normal game 1800 <= BKR <= 2200 black 1 day

What does everyone think?

1. 八月 2006, 01:37:14
furbster 
题目: Random games
I know we can join tournements which have random games, but would it be possible to just put out random invites in the waiting room, which we could accept? If so perhaps an extra column in the profile page for random games wins/draws/losses and tourneys won?

30. 七月 2006, 18:24:49
Walter Montego 
题目: Cho Shogi
I'd like Chu Shogi on this site. Where I play it now is way too much trouble. Brain King would make the playing of it very easy compared to the play by mail service I use. I'm sure the other players on that site would come over.
I'll need the directionally marked pieces to play it though as I can't read the Kanji marked ones.

29. 七月 2006, 00:39:08
mctrivia 
题目: Re: hey fencer..
nobleheart: yes Tank Battle

28. 七月 2006, 20:34:36
nobleheart 
题目: hey fencer..
..I was just thinking..a while ago i suggested a simple design-turn based strategy game might be fun...like capture the flag or paintball.

an after thought...does this exist? a simple design-turn based strategy game based on:
tanks
or
pirates

27. 七月 2006, 22:50:59
LionsLair 
题目: Re: adding info to a game...
Fencer: thank you sir!

27. 七月 2006, 17:58:27
nobleheart 
题目: Re: WOW
nobleheart修改(27. 七月 2006, 18:00:50)
ajtgirl: I love BK my second fav is:
www.jijbent.nl

all the games there are great

27. 七月 2006, 12:13:48
FilsdeTycho 
题目: New games
Thank you nabla. Your link is a great one and mention go variations that I was unaware!

27. 七月 2006, 11:41:37
pauloaguia 
题目: Re:
nabla: That's some powerfull link! I just spent an hour wondering through the game list and didn't even notice time pass...
Even better, I just noticed the site has been built by a portuguese! Now I'm really pleased :)

27. 七月 2006, 11:07:39
nabla 
题目: Re: adding info to a game...
Fencer: Thank you !

27. 七月 2006, 10:56:06
Fencer 
题目: Re: adding info to a game...
LionsLair: It would be working now.

27. 七月 2006, 10:48:13
nabla 
题目: Re: adding info to a game...
LionsLair: I support that. Generally, it seems to be good design to have all information having a significant influence on the game's future appear in the display. It was the same sort of upgrade when the check counter has been added to Three-check Chess.

27. 七月 2006, 10:44:04
nabla 
题目: Re:
Fencer: Too bad about Gigamic because they have other great two-players games
But here is a great list of abstract games, always with mention of the copyright when there is one. There I found all the most interesting ones I knew and many others : http://www.di.fc.ul.pt/~jpn/gv/index.htm .
Tycho: I vote against Abalone, because though it is a very nice game, it is all too easy to build a unbreakable wall and draw in this way. Even the authors acknowledged that, and had to invent contrived etiquette rules to force the players into taking otherwise unnecessary risks.
The other ones are great suggestions, I may add some very simple and quite well-known games (all on the website I mentioned) : Pogo (good start in stacking games), Twixt, Hex (good start in connexion games), Isola.

27. 七月 2006, 03:44:42
LionsLair 
题目: adding info to a game...
would it be too much trouble to add "crawford round" to the multi match gammon games when the game is in a crawford situation? it would save on the guess work (short term memory loss) for a game that only gets played once every few days...

27. 七月 2006, 03:36:19
rednaz23 
题目: Re:
Fencer: Is there a list of games that are in the works, a list of games we can't do, and/or a list that has been suggested but can't be implemented for whatever reason?

25. 七月 2006, 19:17:57
Fencer 
题目: Re:
Tycho: Quarto cannot be done (although I'd like to), the company which owns the licence didn't give me a right to implement it here.
But if you convince them ...

25. 七月 2006, 19:09:33
FilsdeTycho 
Is it usefull to propose games here for future implementations?
If yes, I suggest GIPF, DVONN, Awele, Abalone, Quarto, DIABALLIK, and International checkers 10x10!

25. 七月 2006, 03:09:45
rednaz23 
题目: tourney stats
rednaz23修改(25. 七月 2006, 03:11:02)
BBW: I simply mean that I have won X amount of connect6 tourneys, while entering X amount of connect6 tourneys. Seeing that on a persons profile would be nice... as well as on the tournaments page.

23. 七月 2006, 04:36:44
coan.net 
题目: Re:
rednaz23: Are you requesting to be able to see all the tournaments you have entered?

If so, you can find that on your profile, in the "tournament" section, just choose "all" to see all you have entered.

23. 七月 2006, 04:29:49
rednaz23 
On the winners page could we list tournaments won as well s tournaments entered? That would be fairly easy I think to enter...

22. 七月 2006, 16:06:57
anastasia 
题目: I know I have posted this before,but....
Can we have an option at the bottom of the fellowship page to see what the stats are for the team matches? I would like to just scroll down and see how many the fellowship has won/lost/draw...thanks!!

21. 七月 2006, 12:55:28
*BOB*on*Bush* 
题目: average wait per move =
'hours per move' per game type

Why not add this simple feature to-
"Waiting games" ?
or at least to-
"Finished games" in "Profiles" ?

i am new- so maybe this obvious request has been requested many times over the years- probably like an "auto pass" in backgammon or at least a pass choice where one has NO MOVE regardless of the roll... comments?

i'm so new- i don't even know if this link[;?] to my original unanswered request will work...;]

ps- grenv i'm not laughing...

21. 七月 2006, 11:38:56
FilsdeTycho 
题目: New game proposal
What about abstract games like dvonn or gipf? These games are already played on internet!

20. 七月 2006, 15:43:50
grenv 
题目: Re: Copyrighting "En Passant"
*BOB*on*Bush*: lighten up, it was a joke.

Walter, it's en passant in english as well, kind of like tete a tete or piece de resistance (Fr Sp?)

20. 七月 2006, 12:33:05
rod03801 
This is going off topic, folks.. Please take it to PM or General Chat, or Chess discussion boards. Thanks

20. 七月 2006, 12:23:21
tonyh 
题目: Re: Copyrighting "En Passant"
Walter Montego: I know it's not French - but you have 'zugswang' and 'swischenzug'!!

20. 七月 2006, 12:13:29
Walter Montego 
题目: Re: Copyrighting "En Passant"
Walter Montego修改(20. 七月 2006, 12:15:17)
*BOB*on*Bush*: Isn't it called "in passing" in English? No other move in Chess is spoken of in French when speaking English. I keep a copy of the rules to regular Chess with my Chess set. For some reason this rule about a Pawn capturing a Pawn in passing is one a lot of casual Chess players and bar patrons do not know. The other rule that seems to come up for disagreement often is promoting a Pawn to a Queen when you still have your original Queen on the table. Yes, you can have two Queens at one time in regular Chess.

20. 七月 2006, 12:06:45
*BOB*on*Bush* 
题目: Re: Copyrighting "En Passant"
this started as an innocent aside to the en passant rule

*BOB*on*Bush*: i won a $20 bet on the rule once- when i took a pawn en passant and was told i couldn't do it! i took the move back but we made the bet- left it at the bar and the next day i went to the library made a copy- went to bar and collected the $40;]

Marfitalu: Apparently you know the rules for Chess but not for the copyright.

you're dissing me- but i'm cool;]

*BOB*on*Bush*: pray tell- exactly what copyright rules did i break;?]

Marfitalu: Maybe the copy of the book ?

*BOB*on*Bush*: Maybe I didn’t copy the entire book-Maybe I copied ONE page [de minims copying (copying a small amount) is not copyright infringement;]
Maybe it was for educational purposes;]
Maybe I gave the author credit.
Maybe I didn’t publish it, nor call it my own creative work.
Maybe it was not creative work.
Maybe it was public domain!
Marfitalu: “Enpassant rule appeared at the begining of the Renaissance”

Maybe you don’t know what ‘exactly’ means.
exactly: In an exact manner; accurately.

You put yourself out as an authority on copyright infringement- while inferring I am ignorant…

So one more time- with emphasis- enlighten me!
pray tell- exactly what copyright rules did i break;?]

20. 七月 2006, 06:26:07
rednaz23 
题目: BK Time
When I set a time for my tourney to start... it actually isn't the time that I am thinking, because it is set for BK time which is different than where I am. Can that be changed or at least noted on the tourney page where you set the tourney start date and time... that would help me instead of setting my time, and then going to edit it, and see it, and then edit again until I finally get it where I want... that would be awesome...

19. 七月 2006, 16:56:25
toedder 
题目: Re: Limits on allowed games
skipinnz: in Fischer's clock games, there is no last possible moment to move - the time you have is for the whole game, not for the move. But as Dolittle pointed out, this discussion is a bit off topic...
All I want to say is that if you don't want to play against slow players - don't play against them. Brainking offers many possibilities to choose how and against whom you play your games. That is no argument against a speed rating or such. This is just a reason NOT to limit anybody. As mctrivia said: I payed for unlimited game slots. And I won't give them away because some people complain about some slow players. If you don't want them in your tournament, make your tournaments private! Marfitalu does so, he organizes huge invitational tournaments - it works perfectly!

19. 七月 2006, 16:21:31
*BOB*on*Bush* 
题目: Re: Added Rule for Anti-Chess
Marfitalu: Apparently you know the rules for Chess but not for the copyright.</>

pray tell- exactly what copyright rules did i break;?]

19. 七月 2006, 13:16:12
Hrqls 
题目: top % in several game types
would it be possible to have a page in which we can select a few game types (or 1 game class like 'backgammon and variants') after which it would show us a query like what i posted at the backgammon board ?

19. 七月 2006, 07:43:39
ScarletRose 
题目: Re: Limits on allowed games
pgt: I know.. and I have in the past.. dropped out of tourneys due to seeing them signed up..

19. 七月 2006, 06:59:47
pgt 
题目: Re: Limits on allowed games
ScarletRose: I have tried to find and play against players with less than 100 current games by creating a backgammon tournment (it's still open to sign up South Pacific Midwinter Tournament 2 fast players ) - unfortunately at least half of the people signed up have exceeded the requested limit!

19. 七月 2006, 04:14:39
mctrivia 
题目: Re: Limits on allowed games
mctrivia修改(19. 七月 2006, 04:15:03)
skipinnz: Still can't limit people that payed for the right to have no limits. There are a select few players on this site that are perfectly capable of playing on over 1000 games a day. If you want quick games put 1 day time limits. If you allow vacation days they will run out really quickly if they don't play every day and you have the option to not have days off.

19. 七月 2006, 03:47:45
Dolittle 
Thought I was in General Chat for a minute there!

19. 七月 2006, 03:31:17
skipinnz 
题目: Re: Limits on allowed games
Mr. Shumway:I think you are missing my point, everything you have said is correct but an example is a game stairs that I challenge somebody in takes a long time to finish if the opponent waits until the last possible moment to move. This also happens in Tourneys where a second round can't start as there are still games to be completed which might have no bearing on the round winner, but everyone else has to wait for their games to be completed

19. 七月 2006, 02:17:26
Peón Libre 
题目: Re: Fischer's Stairs
Mr. Shumway: Yes, there are Very Fast Fischer's Stairs, but, as advertised, they are Very Fast. The only reason I haven't switched from Standard to VFF Stairs is that I can't be sure of maintaining an average pace of one move every 3 hours.

Fischer's clock would solve most of the time-related complaints I hear on BrainKing, if people would only use it. But a preference for Fischer's clock doesn't imply a preference for Very Fast time controls.

I'd like to request one or more sets of stairs that use Fischer's clock with somewhat longer time controls -- perhaps somewhere between 3/1/7 and 7/3/15.

19. 七月 2006, 01:55:31
ScarletRose 
题目: Re: Limits on allowed games
Skittles: I am not the one holding up the tourneys! I have a small amount of games which is my preference and I don't even mind if they have several hundred.. but, when it gets to 4000 games.. that is a bit much!!

19. 七月 2006, 01:08:49
toedder 
题目: Re: Limits on allowed games
skipinnz: For stairs and tournaments this option is not available? There are "Very Fast Fischer's Stairs" with 3 days per game, which is always without days off. And please visit the tournaments page! Every tournament with a red dot has "no days off", and every one with a green dot has "fixed weekend only", meaning that only saturday and sunday are vacation days, and no extravacation can be applied!

19. 七月 2006, 01:01:53
skipinnz 
题目: Re: Limits on allowed games
Mr. Shumway:Again true but for stairs and tourneys this option isn't available. and some people wait until the last moment to move

19. 七月 2006, 00:53:43
toedder 
题目: Re: Limits on allowed games
skipinnz: Not if you choose the option "no days off".

18. 七月 2006, 23:06:00
skipinnz 
题目: Re: Limits on allowed games
Skittles:Technically correct but if you put a game on waiting board for 1 day and it is then accepted by somebody that uses vacation this can cause the game to be extended

18. 七月 2006, 23:04:12
grenv 
题目: Re:
furbster: That seems a little harsh.

18. 七月 2006, 22:45:37
furbster 
70% is used for the tourney and Fencer keeps 30% grenv

18. 七月 2006, 22:38:25
grenv 
题目: Re: Limits on allowed games
Skittles: 400 then, i was just picking a number out of the blue.

Fencer: I just looked around, but can't see where it's explained.

18. 七月 2006, 21:44:19
Skittles 
题目: Re: Limits on allowed games
grenv - ScarletRose: Why limit those that have more then 200 and play fast. I have 400 games and dont have a problem keeping up. If you dont like the slow movers dont play the slow games, play the 1 and 2 day games then ya dont have to wait.

18. 七月 2006, 21:37:39
Fencer 
题目: Re:
grenv: Why should Brains add up to 100%? I've already explained it many times and I don't want to do it again.

18. 七月 2006, 21:27:34
grenv 
Could someone explain this tournament to me for example?

A WHAM BAMS #1 (LUDO) First brain prize.

How come the brains don't add up to 100%??? Where do the remainder go?

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