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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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4. května 2007, 11:01:21
ngsinan 
Subjekt: Re: would you like to play bridge?
joshi tm: you all are right at some point. Playing bridge online on a turn based site could be a little bit hard but not impossible. You know it is almost done when you finish bids. You know your partner hand and you can guess the opponents' ones. Remembering cards is important for atmost one or two tricks. Anyhow, thanks for your interest. good to hear bridge lovers :)

4. května 2007, 10:39:04
joshi tm 
Subjekt: Re: would you like to play bridge?
ngsinan: AbigailII is right here. Bridge is a super game, but you have to take lots of notes to play, which is not good for gaming experience.

4 Player games are great to implement here at BK, Something like Ataxx 4, Halma 4, Dice Poker 4(or even more!) or Ludo 4 where board position matters only, is good to implement at a Turn Based Game Website.

4. května 2007, 10:03:16
AbigailII 
Subjekt: Re: would you like to play bridge?
ngsinan: Well, I like to play bridge, but I don't think I like to play bridge on a turn based site. Games on a turn based site should be those games where the current state gives you all the information necessary to play well. For chess for instance, only the current position matters, not how the position was reached (ok, except for the fact whether you are still allowed to castle, and for the 50 moves rule - but the latter hasn't been implemented). For bridge, it's different. By the time you get to play your 10th card, you might be six weeks away from playing the first card - well, then I won't remember whether you played the Jack or not. Besides, it would suck to be the dummy.

Furthermore, there are no 4 player games implemented here anyway.

4. května 2007, 08:55:29
ngsinan 
Subjekt: would you like to play bridge?
i liked to play backgommon, reversi or go in this site. However, have you ever thought to add bridge in the game list? I would be grateful if i had a change to play bridge with you, nice people :)

3. května 2007, 07:25:55
Mystery Man 
Subjekt: New Espionage Game
IYT has a new game now called "Corner Sabotage" and anyone that plays Sabotage there, well they just plain love it.. Maybe someone here, with high ranks, could go take a look, check-it-out and possibly implement a diddo for BrainKing..? :})

2. května 2007, 08:30:09
King Reza 
Subjekt: Re:
tazman7474:    I was just joking!  Seems like I don't joke well in English.  It's quite OK the way it is.  I love all the smileys on BK, whether they are earing underwear, or not. 

2. května 2007, 02:12:50
tazman7474 
Given the cultural differences around the world, King Reza's request just might be a good one. Although that broken toothed smily leads me to believe he actualy has a pretty good sense of humor.

Now this is the "Feature" Requests board, not the comment board. How about we get back on subject?

2. května 2007, 01:59:59
Papa Zoom 
Subjekt: Re:
King Reza:  It's necessary.  Else how would the bubbles escape? 

2. května 2007, 00:04:22
grenv 
Subjekt: Re:
King Reza: That would seem to rid the smiley of some of its humor, why would we do that?

1. května 2007, 21:56:15
King Reza 
Could we have the person standing from behind in this smiley wear shorts?  Or is it necessary for him to be like that?  

29. dubna 2007, 15:19:37
coan.net 
Subjekt: Re: Game notation
joshi tm: I had to stop playing Ice Age Chess - since it is impossible to know when the 20th move is when you have notations turned off. Still have a request to put some sort of notice above the board (like gammon cube stats) to show what move you are on and/or how many more moves for an ice age.

29. dubna 2007, 14:07:12
joshi tm 
Subjekt: Re: Game notation
Fencer: It's also useful to see when an Ice Age occurs without scrolling when you are playing about move 70.

29. dubna 2007, 14:05:15
Fencer 
Subjekt: Re: Game notation
joshi tm: Yes, it will be useful when the rest of the notation column is occupied by a banner ad.

29. dubna 2007, 14:02:31
joshi tm 
Subjekt: Game notation
How about an option to show only the last 10 moves played?

27. dubna 2007, 23:11:54
pauloaguia 
Subjekt: Re:

27. dubna 2007, 20:54:09
joshi tm 
The top of the Tourmant pae looks like this

Tournaments(discuss)
Show tournaments created by me only
This page contains a list of all defined tournaments. You can either browse running tournaments or join a new tournament waiting for players.

How about an extra link: Show only tournaments where I'm signed up?

27. dubna 2007, 20:20:56
toedder 
Subjekt: Re: Placing pieces on boards
pauloaguia: good idea

27. dubna 2007, 19:24:11
pauloaguia 
Subjekt: Placing pieces on boards
In Logik, when you click on a color, you can place it multiple times on the board until you click on another one.
Can the boards for Espionage / Chess / Battleboats work in a similar way? There are 5 Sappers, 8 Pawns, etc to place on the board. If we didn't have to keep selecting them it would be much faster to place the pieces on the board...
How about: as long as a similar piece is available to be placed, the selection will remain on that type.

27. dubna 2007, 05:15:03
SafariGal 
Subjekt: Re: auto-pass
BIG BAD WOLF: this is also the slowest for playing at too. I have an extreme cable connection and still I am twiddling my thumbs on this site.

27. dubna 2007, 03:50:55
coan.net 
Subjekt: Re: auto-pass
SafariGal: yea, that is how that site does it. Just about anything will be better then how the autopass is working on this site now... which is in my opinion is basically useless in it's current form on this site.

27. dubna 2007, 00:39:39
nabla 
Subjekt: Re: auto-pass
Změněno uživatelem nabla (27. dubna 2007, 00:40:19)
El Cid: BBW's proposal is already very fine with me, I don't think we need to make it more complicated to implement (hence less likely to be implemented at all).

27. dubna 2007, 00:32:18
El Cid 
Subjekt: Re: auto-pass
BIG BAD WOLF: Even better would be a "yes, but only for "n" moves", that way you could make series of auto-passes, just to take a look at the game once in a while

27. dubna 2007, 00:19:35
SafariGal 
Subjekt: Re: auto-pass
BIG BAD WOLF: that is how pocket-monkey does it I believe

26. dubna 2007, 21:26:13
Andersp 
Subjekt: or even better

In settings:


1. "Yes i want to use autopass in all games where it is possible and i dont care if my opponent uses it or not"


2.  "No i dont want to use autopass in any game but i dont care if my opponent uses it or not"


2 is the default option


 


 


 


 


 


26. dubna 2007, 19:42:11
tonyh 
Subjekt: Re: auto-pass
BIG BAD WOLF: Very good idea!

26. dubna 2007, 18:33:11
joshi tm 
Subjekt: Re: Multi Games
WellyWales: Yes, good idea.

26. dubna 2007, 15:31:30
coan.net 
Subjekt: auto-pass
How about this for an idea.

Lets say a game is sent to you where you have to pass, have a prompt that says "Do you want to continue to pass until you can make a move?" yes/no

If you choose yes - it will continue to pass until you have a move to make. If you say no, the game will come back to you the next move.

If the player says yes, then have a small note go along with the game to the opponent which says "Your opponent choose to automatically pass his moves until he has a move to make. So any messages you write them may not be read until they have a move to make." That way the opponent knows the message isn't being read AND it gives each user the CHOICE to use or not use autopass.

26. dubna 2007, 14:01:45
tonyh 
Subjekt: Re: Cloning Backgammon
pauloaguia: Totally agree with you; please let us have this feature.

26. dubna 2007, 13:15:24
WellyWales 
Subjekt: Multi Games
When a game in a multi games is finished, could the running score please be shown in the Message box

26. dubna 2007, 11:37:16
Baked Alaskan 
Subjekt: Re:
inpassant:



26. dubna 2007, 11:22:20
pauloaguia 
Subjekt: Re: Cloning Backgammon
joshi tm: Actually, I don't think it should be turned on by default. New users may become confused when all of a sudden a game gets passed back to them with a completely different configuration and don't know what's going on.

What I do think is that AutoPass should be a one side feature. If I want to automatically pass when it's my turn, the system should do so, weather my opponent chooses the same setting or not. Weather I pass or AutoPass has absolutely no impact on how my opponent plays the game on his/her side.

26. dubna 2007, 10:43:37
inpassant 
I would like to see dominoes in Brainking. I think it is a wonderful game.

26. dubna 2007, 08:46:20
mctrivia 
Subjekt: Re: Notes in pond games
Vikings: hexkids grease monkey script did this. Not sure if it works with the new layout.

26. dubna 2007, 04:35:11
rednaz23 
Subjekt: tournies entered
Is it possible to enter a 'tournaments entered' column on the finshed games page next to the 'tournaments won' (WT) column?

It would be nice to see what games a player enters tournies into as well as how often they win when they enter!

26. dubna 2007, 00:34:33
ScorpionOct64 
Subjekt: Re: flags
Vikings: ty that makes things easier

26. dubna 2007, 00:24:46
Vikings 
Subjekt: Re: Notes in pond games
Thad: thats deffinatly needed and already been asked for

26. dubna 2007, 00:24:10
Vikings 
Subjekt: Re: flags
ScorpionOct64: you can also hover your mouse over their player piece and it will tell you their country as well as their sex

26. dubna 2007, 00:17:39
Thad 
Subjekt: Re: auto pass user stats (was Re: Cloning Backgammon)
joshi tm: Yes, not enough. ;-)

26. dubna 2007, 00:15:34
Thad 
Subjekt: Notes in pond games
We should be able to leave notes for ourselves in pond games just like we can in any other game. This feature is missing!

26. dubna 2007, 00:11:28
ScorpionOct64 
Subjekt: Re: flags
Eriisa: ok ty so much

25. dubna 2007, 23:58:48
Eriisa 
Subjekt: Re: flags
ScorpionOct64: HI Mike,

Did you know that if you place your mouse over the flag, it will tell you the name of the country and the number of players on the site that display that flag?

Also, if you click on the flag, it will open up a new windwon with the list of players from that country, along with the name of the country.

25. dubna 2007, 23:48:01
ScorpionOct64 
Subjekt: flags
Hi all....love this site and I love meeting people from around the world...would it be possible to have a page where you can see all the flags and the name of the country beside it ....it would limit asking each person in game chat each time you dont recognize their flag ...I only ask because some get offended if I dont know their flag...so maybe we can avoid this ty ..looking forward to your response

Mike

25. dubna 2007, 23:06:23
CryingLoser 
Subjekt: Top position without playing?
Změněno uživatelem CryingLoser (25. dubna 2007, 23:08:29)
In Chess there is a new name in top position (kpaba), have invited her but she has declined. It's OK that everybody can invite and decline whenever he wants, but the case that a player takes the top position from another without playing with him needs IMHO an exception. In this case the former one should have a right to play with the new one for the top position, and a declination of the new one to play should be regarded as resigning the game.
(Of course, not only for Chess, but for all games).
Fencer: Can you implement in the ratings ladder an
automatic function that makes this feature possible?

25. dubna 2007, 16:36:42
tonyh 
Subjekt: Re: Cloning Backgammon
Fencer: and when you turn it on by default, could it be even if a game is in progress? Also, does it have to be for new users? Could not it be in default for everyone?

25. dubna 2007, 15:14:54
joshi tm 
Subjekt: Re: Cloning Backgammon
Fencer: Are there any statistics how many users use auto pass?

25. dubna 2007, 14:59:25
AbigailII 
Subjekt: Re: Cloning Backgammon
joshi tm: Nice idea. Unfortunally, the majority of the games I play are against people who aren't new, and don't have autopass turned on.

Now, I can't prove it, but I think most of them don't have autopass turned on because they either don't know about it, or don't care (and then won't take the trouble to turn it on).

Oh well. I recently played my first game where autopass was actually used. (And I now have a couple of games that drag on because I have a pass and I'm not passing until the game is about to time out - if my opponent doesn't want autopass, he'll just have to live with loooooooooooooooong games)

25. dubna 2007, 14:50:22
Fencer 
Subjekt: Re: Cloning Backgammon
joshi tm: Yes.

25. dubna 2007, 14:46:25
joshi tm 
Subjekt: Re: Cloning Backgammon
Fencer: Could the auto-pass feature be turned on by default, when a user is new to Brain King?

25. dubna 2007, 10:55:47
pgt 
Subjekt: Re: Cloning Backgammon
tonyh: Absolutely! I have a game like that which has been going about 7 weeks in just this situation (in reverse - I have to wait for a couple of days for my opponent to pass, when he has no option.) It is time something was done about it. The tournament I am in will probably finish about 3 years after my funeral at this rate.

25. dubna 2007, 08:29:21
tonyh 
Subjekt: Cloning Backgammon
I am totally fed up with having to roll dice, when my piece off the board has no way of coming back on. Why does my opponent have to agree before I can get an Auto pass?

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