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 Japanese Chess

Shogi - Japanese Chess

Knights and Rooks may join the Shogi Fellowship for additional discussion.
Create a New game of Shogi,  Established ratings,   Provisional ratings,  The Rules of Shogi.
A collection of Useful Shogi links
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Hledat v příspěvcích:  

6. června 2007, 08:59:32
Fencer 
Subjekt: Re: Tori Shogi Pieces
jadarite: Do you think you could make a set of "westernized" tori shogi pieces for those who cannot read Japanese characters? Similar to the standard Shogi set.

3. června 2007, 09:58:38
Fencer 
Subjekt: Re: Japanese piece sets for Shogi
jadarite: Nice work.

2. června 2007, 10:04:46
Fencer 
Subjekt: Re: Japanese piece sets for Shogi
jadarite: Just make them and I'll be happy to add them to BrainKing.
By the way, would you create pieces for >Tori Shogi as well? I would like to add more Shogi variants but I cannot do that without a good graphics.

18. dubna 2006, 15:12:02
Fencer 
Subjekt: Re: Shogi handicaps
YuryShpilev: It can be marked by a blue dot or something.

17. dubna 2006, 17:28:43
Fencer 
Subjekt: Re: Shogi handicaps
ニコ: The handicap games won't affect your BKR but they will appear at the win/loss statistics (unless you define these games as "not counted").

17. dubna 2006, 17:28:03
Fencer 
Subjekt: Re: Shogi handicaps
Spirou: The level of handicap is determined by the game invitation creator. Nothing is automatically adjusted.

17. dubna 2006, 11:24:24
Fencer 
Subjekt: Shogi handicaps
All right, it should be fixed now. White starts and the first black move is marked as "-" in the notation section.

17. dubna 2006, 08:48:08
Fencer 
Subjekt: Re: Shogi Handicaps
YuryShpilev: I understand. It won't be a problem, of course. But if the game recording starts from the 2nd move, does it mean the white's 1st move is not recorded?

16. dubna 2006, 16:30:47
Fencer 
Subjekt: Re: Shogi Handicaps
YuryShpilev: I did't know that. Why should white make the first move?

16. dubna 2006, 13:41:09
Fencer 
Subjekt: Re: Shogi Handicaps
YuryShpilev: All handicap games are automatically unrated.

16. dubna 2006, 12:55:00
Fencer 
Subjekt: Re: Shogi Handicaps
flummoxed: All right, you can try it now.

15. dubna 2006, 18:40:41
Fencer 
Subjekt: Re: Shogi Handicaps
flummoxed: Thank you. As I can see, there is this set of handicaps:

1. Six Piece Handicap - White removes rook, bishop, both lances, and both knights.
2. Five Piece Handicap - White removes rook, bishop, both lances, and either knight.
3. Four Piece Handicap - White removes rook, bishop, and both lances.
4. Two Piece Handicap - White removes rook and bishop.
5. Rook and Lance Handicap - White removes rook and his left lance.
6. Rook Handicap - White removes his rook.
7. Bishop Handicap - White removes his bishop.
8. Lance Handicap - White removes his left lance.

The gnushogi site describes an eight-piece handicap too. Should it be added to the list?

15. dubna 2006, 16:40:34
Fencer 
Subjekt: Re: The colors of players
takodori: It shouldn't be a problem (handicaps). But I don't know how the Shogi handicap system works.

19. února 2006, 11:25:28
Fencer 
Subjekt: Re: About the fellowship "Shogi"
jannix: I've accepted your request.

5. ledna 2006, 14:42:22
Fencer 
I've restored the deleted post.

21. listopadu 2005, 19:00:45
Fencer 
Subjekt: Re:
tedbarber: You cannot checkmate by dropping a pawn. Other pieces are allowed to checkmate by dropping.

11. listopadu 2005, 14:56:57
Fencer 
Subjekt: Re:
tedbarber: I've bought this book and it seems to be a good resource for beginners. Moreover, it contains a paper board and pieces.

9. listopadu 2005, 21:38:40
Fencer 
Subjekt: Russian
Sorry for the off topic. I've noticed there are many Russian players contributing to this board. Is anybody interested in moderating the Russian mutation of BrainKing.com board?

29. října 2005, 20:49:34
Fencer 
Subjekt: Re: Pieceset
andreas: The upside down direction of the upper pieces is necessary at least for golden and silver generals in order to symbolize their movement abilities.

29. října 2005, 20:45:56
Fencer 
Subjekt: Re: Pieceset
Caissus: Thanks. I don't think Kurnik would like it if I steal their graphics. But it's good inspiration to create a similar one.

29. října 2005, 20:40:52
Fencer 
Subjekt: Re: Pieceset
Caissus: I like it. What can I find it? I see it's a Java applet.

27. srpna 2005, 09:05:17
Fencer 
Subjekt: Shogi variants
Wow, I am impressed, I didn't know Shogi variants could be that interesting and popular.
Anyway, I want to finish some pending things with the current Shogi model first (more graphics options, minor improvements of the interface) and then I'll add some variants, probably create an extra category for it (apart the normal Chess and its variants), just to keep it better organized.

24. srpna 2005, 13:16:20
Fencer 
Thanks for all valuable suggestions. I'll implement some of the proposed variants when I am finished with other things.

23. srpna 2005, 21:44:05
Fencer 
Subjekt: Re:
ughaibu: Yes, 25x25. Looks weird to me.

23. srpna 2005, 21:32:31
Fencer 
What about Tai Shogi, anybody has a real experience with it?

23. srpna 2005, 20:58:43
Fencer 
Subjekt: Shogi variants
Could somebody recommend a good Shogi variant which would be worth implementing?

23. srpna 2005, 20:58:09
Fencer 
Uh-huh.

23. srpna 2005, 09:04:46
Fencer 
Subjekt: Re:
Spirou: Do you mean just the Japanese characters without surrounding pentagonal shapes?

22. srpna 2005, 21:53:45
Fencer 
Try Settings / Shogi page.

22. srpna 2005, 09:51:29
Fencer 
Subjekt: Re: Colour
takodori: This is the reason. But it will be changed in the future.

19. srpna 2005, 09:38:48
Fencer 
Subjekt: Re: A problem to play a move.
Spirou: I know what happened but you don't want to know it.

18. srpna 2005, 14:44:17
Fencer 
Subjekt: Re: game rules
Mirjam: 1) Can be fixed. 2) Backward is contained in "vertically" :-)

12. srpna 2005, 22:35:41
Fencer 
All right, give me the checkmate now.

12. srpna 2005, 22:12:09
Fencer 
Subjekt: Re: Dropping a Gold at 6h
Spirou: I'll look at it.

12. srpna 2005, 13:20:02
Fencer 
Subjekt: Re: Shogi
Spirou: That's better.

12. srpna 2005, 13:09:06
Fencer 
Subjekt: Re: Shogi
Spirou: A bishop is always on the left side (from each player's perspective).

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