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26. Dezember 2018, 20:37:08
happyjuggler0 
Thema: Re: gammon not working?
Aganju: It has been a while for me in regular backgammon here at BK, but I think it has to say "backgammon with doubling cube" for gammons and backgammons to count, otherwise it is always 1 point per game.

26. Dezember 2018, 14:44:08
Aganju 
Thema: gammon not working?
Why would I not get a Gammon (2 points) for this game??
Backgammon (Geomomo vs. Aganju)

24. November 2018, 05:42:02
Clandestine 1 
We waited 13 years for the sequel, and here it is: Lucky 13 (the sequel)

22. November 2018, 00:40:58
Aganju 
Thema: Re: Proper functionality
AlliumCepa: I had no idea who you are, and your post sounded like the whining of a newbie - you wrote: "Whoever runs this site now, can you explain please?". So i assumed you have no idea, and tried to explain it to you:
Fencer still owns the site, and he doesn't owe you (or anyone else) an explanation, or a bug-fix.

If you contributed something voluntarily in the past, it was your free decision, and although I appreciate it, _I think_ it doesn't entitle you to whining, or earned you the right to complain.

"Whoever runs this site now, can you explain please?" is not _trying to help_, it is requesting something you think you are entitled to. You can ask that to amazon.com if the gadget you bought doesn't work.

But if you want, feel free to continue to request answers. Fencer is still the right person to complain to. I recommend you use the bug reporting site, or the tournament site, not the backgammon site, as your issues sees unrelated to backgammon. And you can contact Fencer with a personal message, and he typically answers those.

21. November 2018, 15:10:11
Aganju 
Thema: Re: Proper functionality
AlliumCepa: Alliumcepa, if you read the posts, nobody specifically runs the site. The server is kept running, Fencer monitors the server, and still owns it. Note that it's free, it comes without any guarantees, and it's use-as-you-find-it. If you don't like it, you get your money back (meaning nothing) and you are free to play somewhere else.
Please don't feel entitled to anything else just because you paid nothing to use it and found it on the internet.

21. November 2018, 13:00:19
Clandestine 1 
Thema: Lucky 13
Verändert von Clandestine 1 (24. November 2018, 06:01:27)
Possibly the longest BG tournament ever has finally come to an end. For those of you who were playing or following Lucky 13 (and are still alive), the tournament was completed in 13 years and 3 days. 


26. Mai 2018, 01:14:22
pgt 
Thema: Re: pB's on DailyGammon
playBunny
Hello pB - nice to see you again. Hope things are going well for you in the South Pacific. You may need to get a new flag, as I believe you island will be flooded in about 13 years! Hope the match is over before you have to leave!

25. Mai 2018, 16:07:20
furbster 
Thema: Re: pB's on DailyGammon
playBunny: 13 years seems quite fitting somehow aha

25. Mai 2018, 01:30:36
playBunny 
Thema: Re: pB's on DailyGammon
AlliumCepa: Thanks! I had forgotten that I was still in an ancient tournament. Lol. I only logged in on DailyGammon by mistake, yet somehow the timing was perfect - just a few days after you sent the message. Maybe some mistakes are meant to happen. ;o)

24. Mai 2018, 12:19:44
moistfinger 
Thema: Re: thanks for not finishing your game jerk
AlliumCepa: 'It takes brains to identify doomed game, dignity to admit their approaching loss, and respect towards opponents' time.' ... Exactly! Well said.

22. Mai 2018, 20:35:05
Clandestine 1 
Thema: Re:
AlliumCepa: thank you. Appreciate it!

21. Mai 2018, 05:15:31
Clandestine 1 
Thema: Re:
Aganju: guess it pays to be early ;)

21. Mai 2018, 05:14:15
Clandestine 1 
Thema: Re: thanks for not finishing your game jerk
AlliumCepa: there were many a player in Lucky 13 that should have utilized the resign button. 

20. Mai 2018, 21:12:29
Aganju 
Thema: Re:
Verändert von Aganju (20. Mai 2018, 21:12:50)
Clandestine 1: here is one that ended about 7 hours *before* it started: ultrabrain. That is speed!

20. Mai 2018, 18:49:17
Clandestine 1 
Thema: Re:
Verändert von Clandestine 1 (20. Mai 2018, 18:49:52)
happyjuggler0: I think Guiness World records should get a call. 13 plus years for a tournament has to be some kind of record. Who would have thought age and health would be a factor in a backgammon tournament. 

19. Mai 2018, 14:58:26
pgt 
Thema: Re:
happyjuggler0: Anybody stupid enough to set up a tournament with more that 2 day moves deserves what they get. I stupidly signed up foe a tournament which went for 7 years, and as far as I know it is still going, I just resigned all the games. For God's sake, I am 79 years old now, and I probably won;t be around if a tournamnet lasts 10 years.

18. Mai 2018, 21:55:51
happyjuggler0 
Thema: Re:
Clandestine 1: The good news is that if playBunny doesn't know it is his turn, it will be 10 weeks if my math is right before he will timeout in his first game, and then he will time out once per week afterwards.

The bad news is that you would have to wait that long for the tournament to be over, but after 13 years I guess 13 or so weeks won't matter too much.

18. Mai 2018, 17:27:55
Clandestine 1 
Verändert von Clandestine 1 (18. Mai 2018, 17:29:31)
Anyone know Playbunny? If so, it would be great if u could send him a message that the final round of our 13 year old tournament has started. I really don’t want to win this tournament by a timeout. 



10. März 2018, 21:27:21
Clandestine 1 

19. Januar 2018, 03:14:15
Clandestine 1 

26. August 2017, 16:00:49
speachless 
Thema: open team tournaments
Dear all we search for good cloning backgammon players who like to join BGBedlam's Fellowship Multigammon and join some of the teams. We are still waiting with joining the open team tournaments:
Multigammon Mayhem

you are welcome

8. August 2017, 14:59:54
Clandestine 1 
Thema: Tournament




Backgammon with cube 2200 plus BKR

Gammons with cube, 2200 plus BKR


23. März 2017, 12:56:48
playBunny 
Thema: Re: Facts and conclusions... they're better together. ;-)
Francine2_49: Presumably you mean your match with ZikZak. Check his Last Action date. He isn't playing against you because he isn't playing against anyone.

23. März 2017, 03:49:58
Clandestine 1 
Thema: Re: thanks for not finishing your game jerk
Francine2_49: I don't get it...are you upset because someone resigned?

23. März 2017, 01:59:54
Aganju 
Thema: Re: thanks for not finishing your game jerk
Francine2_49: whom do you mean? is his name Jerk??

23. März 2017, 01:24:20
Francine2_49 
Thema: thanks for not finishing your game jerk
thanks for not finishing your game cause you were not winning JERK

8. Dezember 2016, 05:04:01
Clandestine 1 
Thema: Backgammon tournament
2300 plus bkr
https://brainking.com/en/Tournaments?trg=48447&trnst=0


12. November 2016, 01:12:45
speachless 
Thema: Re: cloning backgammon final piece...
Clandestine 1: thx for the reply. yes i guess so, i just wasn't sure... then i'll try to get in the game again and will clone 1, if i like it or not

12. November 2016, 01:11:47
speachless 
Thema: Re: cloning backgammon final piece...
Aganju: Thx for the reply. Yes I was almost sure it is like you explained. I just didn't remember to have such a situation before and as cloning BG is somehow special and has a known bug already in the programming (pip count and display issue when too many pieces on one position) - I thought I first ask around.
if I had a switch, I would have used it

11. November 2016, 22:44:45
Clandestine 1 
Thema: Re: cloning backgammon final piece...
speachless: normally the site would make you hit and then roll 3......at least that's been my experience. There wouldn't be an option to switch dice.

11. November 2016, 20:35:46
Aganju 
Thema: Re: cloning backgammon final piece...
Verändert von Aganju (11. November 2016, 20:36:10)
speachless: in standard Backgammon, the rule says if you can move both dice (instead of only one) you MUST do so. Of course, in a situation like this, this would be always be to your advantage (or wouldn't matter).

Assuming that the base BG rules are not changed for Cloning - except as described - this would still be part of the rules, so you MUST hit, sorry. That would be my interpretation of the rules.

11. November 2016, 20:32:32
speachless 
Thema: cloning backgammon final piece...
Verändert von speachless (11. November 2016, 20:33:06)
Hi everyone, I think I never had this situation in Cloning Backgammon: so my question is: should I be able to switch the dices, so I can win the game by choosing 3 OR is it a MUST to move with 1, so that I get a cloned one... of course I prefer to win :-)

Cloning Backgammon (speachless vs. TheAlchemist)

but if so, than I'll accept. Maybe it's just a bug and I can ask Fencer to switch the dices, as I'm not able to... ?

1. November 2016, 18:14:16
speachless 
Thema: Re: Magical appearance of 15 more pieces !!?
Verändert von speachless (1. November 2016, 18:16:09)
Clandestine 1: you're right, I was thinking exactly the same years ago after I asked Fencer for a bug fix BUT I wasn't lucky with that... since then i defined my personal new cloning-BG-rule which says, "every piece up to 30 on 1 position will disappear even from the pip count, till the amount goes under 30" - then the disappeared pieces will be magicaly added again - (i know it isn't funny, but Fencer was really clear on that, it would take him too much to go over the programming code, so he was convinced it is a display issue, even if the pip count was affected... I couldn't change Fencers attitude, but maybe you give it a try and see how he reacts

1. November 2016, 14:14:16
Clandestine 1 
Thema: Re: Magical appearance of 15 more pieces !!?
speachless: a bug like that can change the game outcome. It really should be fixed. No other game has a bug like that, unless you're using the brainking app, then there's other bugs that can change the outcome of the game....but that's a different topic.

31. Oktober 2016, 15:21:35
speachless 
Thema: Re: Magical appearance of 15 more pieces !!?
Clandestine 1: I was disappointed too by fencers decision, but at the end of the day, i love too much cloning backgammon to prefer him to delete the game.... i just learned to be aware of the bug, so i see when it happens.... but i'm not saying i'm happy with it, i hated this bug a lot, i just accepted that the bug will not be fixed...

31. Oktober 2016, 04:19:04
Clandestine 1 
Thema: Re: Magical appearance of 15 more pieces !!?
speachless:that's a huge bug to ignore, especially in  cloning gammon. The game should be deleted from this site if it won't be fixed to be played properly. 
I agree with Aganju , the pip count should read correctly, even if the graphics fail.

30. Oktober 2016, 21:39:36
speachless 
Thema: Re: Magical appearance of 15 more pieces !!?
Aganju: yes you're right, but it's a known bug which fencer will not correct, i've asked him already years ago... up to 30+ on one position brainking just fails...

30. Oktober 2016, 21:19:35
Aganju 
Thema: Re: Magical appearance of 15 more pieces !!?
speachless: well I wouldn't care if they are simply _not displayed_, but the pip count should know about them - that is a significant decision point in making it a run game.
Now I can only hope hat my opponent is up for the same surprise in some moves...

30. Oktober 2016, 20:41:20
speachless 
Thema: Re: Magical appearance of 15 more pieces !!?
Aganju: oh yes, a lot of us know this bug..... brainking can't show more as 30 pieces on 1 position, so as soon you reach more as 30 on one position it will detract around 15 pieces.... as soon you bear off your pieces, so that it goes under 30, it will add the missing 15 pieces :-) i had once around 70 pieces on one position, so it happened a lot of times in 1 game.... concerning fencer it's too much work to correct the programming, he just says it's a display problem...

30. Oktober 2016, 20:28:04
Aganju 
Thema: Magical appearance of 15 more pieces !!?
Compare
Cloning Backgammon (TC vs. Aganju) and
Cloning Backgammon (TC vs. Aganju) - I suddenly have 15 pieces more!?

7. September 2016, 20:17:39
chupacabraVS2 
Thema: I do not know if this is the correct...
..board to discuss this.

anyway,I am sure people come up with many ideas for backgammon variations.
I have always had many idea for these variations.
some would be more interesting as far as strategy as others.
here is 3 original ideas that would be fun.
all thse variations same as backgammon except the new additional rules.

backgammon-frozen tag
if a piece is landed on by an opponents piece.
it remains were it is,but it is frozen=can't move until one of it's own colour pieces lands on it.
if no other pieces are behind this piece that could free it.then it is just frozen for one turn and can't be moved on the next turn.

backgammon-conversion
if a piece is landed on by an opponents piece.
the opponets piece as usual is sent to the bar.
the piece that made the hit is now designated with the letter "C".
this gives it the power of conversion.
now the next time this "C" piece lands on another opponents piece or one of his own colour.the piece is changed to it's opponents colour.
and the "C" designation is lost from the piece.

7. September 2016, 14:36:43
Aganju 
Thema: Re: Fevga - Rule Question
playBunny: Thanks!
I tried to trick BK by typing the double-move into the URL, but it did not execute the move, so it is explicitly checking the intermediate positions for legality.
As that situation would be quite rare, maybe even most real-live players have never encountered it and wouldn't know the rule exactly.
I guess it was inconvenient, but it will not make me lose the game. I just found it interesting.

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