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coan.net: In games like chess and checkers i have seen a good system where you "suggest" the next few moves to the system (without the opp knowing)... if both players suggest the same sequence it gets played out automagically.
this is very useful for extended check sequences in chess, or common openings sometimes.
My profile says I'm using the auto vacation and have 10 days left... but I don't think that's right since i'm a pawn. So my question is... do i get any vacation days that i need to set - and if so how?
diogenysos: Reason I like it is that it differs from the opening in reverse at a critical point. 1.Nf3 e5 2.Ng5 f5 3. h4 c6 4. Nxh7
however since white played 1.h4 this capture is impossible and therefore a new line is needed. I think black erred with Nh2 in this game. . . white can't actually force a win i think if black plays something like b5.
Thema: Re: Really lose on time when you lost on time
Thad: I'm assuming there is already a method called timeout(gameID) or something equivalent... simply a case of calling it when the page loads if timeRemaining(gameID) <= 0
I guess I'm assuming the site is coded reasonably well already.
Thema: Re: Really lose on time when you lost on time
Aganju: No reason it couldn't timeout whenever *anyone* looks at the game... after all, it has to display the '-9' so it's already figured out the time is run out - the rest is trivial.
I second autopass improvements request and adopt the proper rating system for backgammon (and apply to other dice games). Then I might rejoin the ranks of paying membership.
And can we get rid of those annoying smileys please? :)
Chaos: I'm guessing this post is ironic, but it's hard to tell without hearing the inflection. Nicely done.. not too crazy to be obvious, but crazy enough to induce laughter.
i must have dropped into the wrong site by mistake.. i thought i was at brainking the game site. Are we really talking in length about smileys? is there a candid camera somewhere?
Thad: Just wondering why, since when I use brainking.xx it works fine. On the other hand I guess jumping from server to server doesn't make a lot of sense.
tonyh: what if you only have a few pieces left, and you were playing for a gammon, but now you have a piece captured and are trapped. You may want to double now.... that's why a choice would be good... if you get in that situation you have the choice of "double" or "autopass" - autopass would take you out of the game until you get a chance to come in.
tonyh: Simple solution... if the player losing can resign and offer a point, the winning player can reject and continue playing for a gammon. Either that or the system is smart enough to know a gammon is unattainable before a piece is actually borne off - particularly in positions where the winning player can't double and end it quickly that way.
grenv: hmm... .not so simple... you would need to eliminate time where you can't move (all games with opps)... that time would be subtracted from the 70 in my formula.... or something like that.
Universal Eyes: I suggested a speed index a while ago... easy enough... m = moves made in last 10 weeks (arbitrary, but i think large enough to be significant) g = number of games currently playing
index = m / 70 / g
and is equivalent to the number of moves you make per game per day.
Then you could use that as a filter for tournament sign ups etc.
El Cid: I personally have no problem with people timing out.. my problem is with people who don't time out and take forever and get all these auto vacation days kick in. I think vacation should be scheduled not automatic.
happyjuggler0: What difference does it really make... 1000 games is enough to guarantee a move every second you are logged in... what's the benefit of more? Only that you will be slower in each game, which frustrates others.
Thom27: But if there were, say, 4-6 games where the rolls were identical, you would have to assume that 3-5 of them were affected by whatever the problem is... so it would help.
wetware: If there's a blot then presumably you could come off and therefore the option to double could become available again. This need only be for when there is no chance of coming off and rolling is not necessary...
Justaminute: Just doesn't seem like the site gains anything... i'm not going to pay membership just to finish 1 pond... so all that is achieved is that you piss people off.... not a good marketing strategy.
It is kind of stupid though, in every other game or tournament I could finish, but not this one? Stupid or retarded, not sure what the best description is.
Since becoming a pawn again today, my pond disappeared. I guess this means pawns can't even complete the ponds they are in the middle of playing? Seems a little draconian, but oh well.
rod03801: I deleted. I am a pawn. Therefore pawns can delete. QED :)
and therefore not allowing editing achieves zero benefit, and I guess really zero problems since pawns can delete and rewrite in lieu of editing, so we can all go back to our lives now.
Justaminute: yep - and anyway it's just a little game site, what could anyone possibly say here that is defamatory that actually matters in real life? lol
Vikings: Look, espionage and intrigue aside (sounds like nonsense paranoia to me)...
If you can post a message you should be able to edit it... after all the alternative is to simply add a second message correcting the first, which is kind of clumssssy