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Liste der Diskussionsforen
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Fencer: Could you add an option to the drop down selection when completing moves to - "move and go to next game in this tournament" - so I can make all my moves in the same tournament one after the other - without having to search for them on the main page.
I think they should have a dark halma... Only knowing where the opponent started and finishing each move... Also www.9mensmorris.com/game is a very good program...
Dark Halma - I don't see that working. (1) the game depends on where your opponenets pieces are (so you know if you can jump or not) and (2) if you can see the start & finish of each move, then it would be easy to look at past moves to know where every piece is.
Daniel Snyder: But lets say you moved a piece 2 turns ago, so I know a piece is there - but it is "black" again - Then the computer would let me jump the piece - and if the computer lets me jump a "black" square - then I know just from that where the pieces are.
It would not do nothing then make extra work to keep track of where the pieces are, and the notepad NEEDS to be moved to above the game before that happens.
But I don't see how Dark Halma would make anything different from regular Halma - other then more work to keep track since your opponent can still easly keep track of where your pieces are.
BIG BAD WOLF: I figured the game would work like this... When a person moves a piece, the start square will be highlighted then the finished square will be where the piece has ended... Though this is just a thought...
One needs to be able to distinguish between bulk fellowship and personal messages. I'm getting so many that I can no longer be bothered to reply to them all (and imagine as a big boss getting all those replies) but some might be personal individually addressed messages.
ughaibu: Yes (1) need to automaticly put something from what fellowship it is from and (2) a way to opt out of the messages.
I'm in tons of fellowships, so I'm starting to get tons of messages that I don't want, but I really don't want to quit the whole fellowship just to get rid of the messages. :-(
How about frighteningly coloured rooks for poor sportsmen who might compell a person to spend the rest of their days demonstrating a win that could be tossed out without any thought in a few minutes, eg: http://brainking.com/game/ShowGame?g=415627 ?
Fencer: Just an idea (but a good one though lol) about signing up for more than one game in a particular tournament.
If a tournament has more than one game to sign up for (between 2 & 67 obviously) how aboout having tick boxes on the sign up page, rather than having to go into each one, sign up then go back to the list again and do the same over & over again.
When a moderator makes a change to a discussion board (particularly a deletion), it would be helpful to have a confirmation question ("Are you sure you want to delete this nice person's post?" or some other such question). I just accidentally deleted a post and pm'ed the recipient of my error so they could repost.
Ugh! With WebTV, deleting multiple posts takes long enough without an extra step!
EDIT: ... Not necessarily saying it's a bad idea, though! ... Most often I think we only are deleting one post, so this extra step wouldn't make much difference ...
Has it ever been discussed to track the "history" of an ID's name changes? I just saw games I "played" against names I really don't recognize, and I really can't remember who they may have been, "screen-name-wise".
an additional button for battleboats "clear and place" I really tested long now
but I still say, simply hitting refresh would make setups much more convenient.
Please ? And regarding the participation by Quousque Tandem below, thanks - eye2nd. ...
It would be nice to have time controls where you have a certain amount of time per game, plus some time per move. For instance "5days + 36hours", meaning you start the game with 5 days on your clock, and get another 36 hours for each move you make. This would allow you to take a break from a game for a couple of days, without having to resort to really long time controls that could drag a game to last months.
Littlegolem uses "10days + 36hours/move" which I find really nice. It allows you enough time to explore a hairy situation on a board, without having the risk in playing a game that lasts for years (some people make it a sport to wait time their clock always runs out to make a move. For every move they make).
AbigailII: schemingmind.com has 5 days + 12 hours per move. This is plenty of time in my opinion. In fact I'd rather it was 1 day + 6 hours per. How about making it configurable?