Liste over diskussionsborde
Du har ikke rettigheder til at skrive meddelelser til dette bord, Mindste medlemsskabsniveau nødvendigt for at skrive til dette bord er BrainBonde.
Hrqls: Sign up for more games, and you'll start to forget your game plans. :)
One thing I wish there, is that when you double you can choose to play on if you think your opponent will accept, or start the next game if you think your opponent will drop the cube.
When it's obvious that your opponent will drop, unless he's a maniac, it's kind of annoying to keep moving. But that's just a little detail, the site is excellent.
Czuch Chuckers: A program would absolutely help a player. Because of the dice, a poor player could beat a great player (such as a the programs snowie and gnubg) in a single game. But in the long term a program will have way better results than the rest of us.
Hrqls: The score affects your play. 0-0 in a match to 4 is equivalent to to 1-1 in a match to 5, or 55-55 in a match to 59. So when talking about a score we often say 4away-4away, making the length irrelevant.
Odd match lengths are the most common, both online and offline. I don't know why.
Hrqls: In matches we use a rule called the crawford rule, which says that doubling isn't allowed in the first game after one player has reached one-away (2 in a match to 3, 4 in a match to 5, etc.). After that game doubling is allowed again.
In your 1-2 game, your opponent should drop if you are a favourite, since by dropping he would be 50-50 to win the game from the score 2-2 (assuming equal strength).
It's a good exercise, since similar situations (the most obvious being when both players have one point to go) comes up quite often in match play, and calls for different strategies.
And a quick 1-pointer is fun too, but I will mostly play longer matches when match play becomes an option.
grenv: A one point match should NOT count any more with a gammon or backgammon.
A 5-point match counts as a 5-point match, even if it's won with a backgammon and 8-cube (3x8=24 points). The final score doesn't matter, only who wins and the pre-set match length.
A "regular" game is a match to 1 point, making the cube and (back)gammons irrelevant.
Are we counting the number of moves until the game is 100% decided, or are we counting the extra moves after that as well? Not that I have any candidates either way.
You can play non-money matches for free at truemoneygames. Also check out their freeroll tournaments. You can have a limited guest account at Gamesgrid. Fibs is totally free.
Download gnubg and train against it. If you'd like it will also analyse your moves as you play them (tutor mode), or afterwards. And you can ask it for hints. You'll find it here:
http://www.gnubg.org
Make sure you set up a decent strength for the player and for the analysis. More info about that here:
http://www.bkgm.com/gnu/AllAboutGNU.html
Noticed that we're not forced to use the higher die when it's not possible to use both, but it's possible to use the higher die.
Will I be concidered a "cheater" if I take advantage of this?
(gem) Brug Notesblok til at se hvordan din profil vil se ud med html attributter før du tilføjer den. (kun for betalende medlemmer) (rednaz23) (vis alle tips)