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Then perhaps I could have taken advatage of some of those strategies and not lost so many games lol.
As for the board size...I think it's perfect. (IMHO)
One of the things I have to keep reminding myself of is not to be mislead by the higher point frogs
That is I find some players who will do take a blue or red frog any time, yet they will leave a 2 or 3 jump combo of green/yellow frogs which is worth more then the 1 red/blue frog that I left.
My strategy is to miss some of the multiple jumps while looking ahead and cede a few points every turn or so. Least, that's the way it seems in some of my games.
My current strategy is: allways capture the most points as long as the opponent doesn't get more points than I do in the following move... it's been working fairly good this far :)
I agree that the size is probably good. (I thought it was too big at first.)
I think 8x8 would really be too small.. Maybe 10x10 would still be good. But I actually like the 12x12...
18x18 would be WAY too long!..
I would like to read about people's strategies.. Because it seems to me, there has to be strategies more complicated than my own. Mine seems rather simple. (Not sure if it works yet, as I haven't completely finished a game yet! lol)
In my opinion, the current board size small enough to make the game length acceptable [compared to the original 18x18 board] and big enough to eliminate the random factor reasonably.
it seems all right to me..requires planning, experience, sacrifices...all the elements of more complicated games. It's about as silly as checkers, which may be good or bad, depending on your point of view. Hard to say what the ideal board size is...what is for reversi?
I agree with frs--a smaller board would be better
I am getting down to the end of some games and all we have left is green frogs to jump--so for the next 20-30 moves we will get one point per move
I did read the rules just in case you wondered...
*smile*
I was aware about the green frog vrs the 1st move, I just didn't know if each player had a designated color frog throughout the game or not.
The game starts with White removing a green frog from the board. After that, players take turns jumping a frog (of any color) over another, so as to land in an empty square. Multiple jumps are allowed.
I'm about to play Froglet for the 1st time but I have a question & sorry if it sounds a little lame.
(:-)
Are the green frogs the only color that both players move 1st, in order to jump other frogs?
Looking at the history suggests about 35-40 turns each, which is in line with many other games. This game seems like a more tactical game, keeping the lead seems important. But then again I have just started playing ;)
I appreciate and acknowledge applying math on the game of Froglet. :-)
But nevertheless: I prefer and suggest a smaller BK Froglet default board.
Watching and considering about 140 frogs is just too much: For me and at a non-real-time game sever. Thus I suggest to reduce BK's default Froglet board size ...
Until now there hasn't been any posting to explain, how "Froglet strategy" will change, if the default board size would be reduced to a smaller size ...
12 x 12 = 144 frogs
if every player removed a frog in turn and since each move is actually two turns (one for each player) then it would take 144 / 2 = 72 moves to remove the frogs
Of course some frogs are left behind at the end of the game... and there are also multiple jumps where more than one frog is removed... Sp the present version, will most likely be finished before 50 moves...
Fencer, where did the rules for this game come from?
Why I ask is that I think there should be some sort of rule the the first from removed from the game must be at least 3 rows from the edge, that way the 2nd player will have at least 4 possible jumps the next time.
Otherwise, a person can just take the from from the corner leaving the 2nd person with only 2 possible moves. And if a "high" value frog is 1 space diagnal from the corner, it now belongs to player 1.
Would there be any significant difference between 8x8- and 12x12-Froglet-strategy?
On a turn-based server like BK I prefer games which can be finished within about 50 half-moves or within about 3 weeks. Thus I suggest to introduce a smaller 8x8 Froglet board to speed up Froglet games a little.
If you are a paid member, check out THIS FELLOWSHIP - It use to be just dedicated to Amazons, but has expanded to include Alquerqu, Jarmo, and FROGLET!
Includes a Froglet Team PLUS a Froglet Fellowship tournament starting soon! So if you want more Froglet, "hop" on over to THIS FELLOWSHIP for some fun. (Name of fellowship still being worked on.) :-)