Back to the subject of espionage variations, here is on you can implement now! Indeed, it may also help beginners (and some of the more experienced) better understand the value of information.
So, for example, immediately after you have set up your pieces: i) Tell me where all your 1s are, and in exchange I will tell you where one of my 5s are. ii) What information would you want from me, if you wanted to inform me of where two of your recons (spys) are located? iii) If I were to tell you the location of my base, what information would you give me in return? iv) Give the me location of your four 2s and I will share with you the location of one of my 5s and 4s etc. etc.
So the game might go like this: 1. Both players set up pieces. 2. Negotiation starts through messages until one player decides they are not prepared to negotiate any more. 3. Game starts. 4. It is each players responsibility to track the information they have received (this is a very useful exercise for those that don’t take notes)
Of course, each player is expected to be honourable and to be honest in any disclosure, which can be easily checked against the written negotiation messages. Of course the setup of you pieces may reflect the fact that a negotiation round will take place ;)
Even if you do not like the idea of this game, it is nevertheless a useful thought exercise for this game, as it is just a game of negotiation, only we are doing some of it before we start!
Anyone want a game? Open Fast, no BKR, send me an invite :)
(gem) Hvis du vil spare båndbrede kan du reducere mængden af information der vises på dine sider under indstillinger. Prøv at ændre antallet af spil på hovedsiden og antallet af beskeder per side. (pauloaguia) (vis alle tips)