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yahoooo ! looks great, thanks you so much ... but it doesn't tell me how many numbers are still needed in each categories and if there is any surplus somewhere in the column or deficyt.
sounds good, but if you play one game at a time. playing more games, with more opponents there is no way by looking at the table to know immediately where you are. how about displaying in the upper left corner small number telling how many numbers were entered ? or just completely get rid of displaying scores, and showing only how many numbers were entered ... you could then recognize your situation at once.
How I try to remember it - as long as you get 3 of each in Triple Dice Poker (3 one's, 3 two's, 3 three's, etc...) then you will get the bonus. (So if you get 4 six's - you know you have 6 additional points to play with... so for example, if I have 4 six's, I know I can get away with only 1 three - as long as I have 3 of each other dice.)
... And then in the 6D version - you need 4 of each dice instead of three.
sure, but you still have to remember at least 12 spots ( doubled and trippled column at least) and how many numbers you recorded in them, especially because it displays multiplied values and not how many numbers you recorded.
there should be one more row in the upper section that gives current score for columns, this way we can control how far we are from the limit, and if it make sense to score in the upper section. Now I have to add many numbers to get some idea where I am on the road to get my bonus.
It would be also nice to have this limits displayed somewhere in columns.
Herlock Sholmes: Yes, that is right. I agree the instructions are a bit vague.
One way to think of it is that in triple dice poker, the bonus is calculated by the score that you get if you had scored three of each number, and in triple dice poker the bonus is calculated as if you had scored four of each number.
If you think of it that way, and you realize that you only got three 6's in 6D, then you need to make up that extra 6 somewhere else, for example by getting five 5's and five 1's, or five 4's and five 2's.
Herlock Sholmes: If you look at the rules for triple dice poker, which your game is a variant of, you will see that the score that you need is based on the upper section of the first column. In order to get the bonus for the second column, you need to multiply by 2, and to get the bonus for the third column, you need to multiply by 3.
Could someone explain to me the rule of bonus in this variant ? I am not getting it. You are suppose not to reach 84 points to get the bonus (this is the way I understand word "limit")?
In my game I scored way beyond 84 points in the third column and didn't get anything ....
Bwild: Yes, I succeed in doing it with friends but sometimes, I've enough to ask this. And friends often say yes because they are kind with me, but they can be bad players and do not like the game. We come back to what Purple said : people try to keep their rating the most higher possible, so a neutral program for training would be great.
Bwild: Yes, the variants are very . I just regret that here, we don't have a programme for people who want discover a game or else practise. I'm sure I would play more games, especially variants of checkers.
Mélusine: I have to agree with you. I'm terrible at some games...but I like to play,and I learn from the more experienced players who are willing to give me the time. chess and checkers is tough,due to the large number of program players..but the variants are great fun.
Purple: I agree, it's not fair from him to reject a game with you, but I think we must not impose an opponent on someone : he must be free to play with you or not. Nobody is dupe ; we often see, here, people who aren't fair (example : people who send an invitation to someone else just for raising their BKR). Me, I look at my rating, just to see the games where I have to progress, and just to have an idea, but I don't want to be prisoner of this rating, I don't forget that, 1st, I'm here for fun.
Folks, you need to be careful before putting this type of "stairs" thing into BK rules for non-stairs games; there are all kinds of potential nasty unintended consequences.
For example, this could inspire people to change their settings to not accept invitations.
Another downside is wanting to limit number of ongoing games (for non-rooks) in order to make space for a tournament you want to play in, but too many people want to invite you to games and you are forced to accept.
Similarly you might be trying to clear up your remaining games to go on a playing hiatus (a vacation or just to not get burned out on a particular game).
Another potential problem is being forced to play time controls you don't want to play, or match lengths you don't want to play, or single game invitations where your opponent has the side that has a huge advantage (e.g. battleboats plus).
Right now I have a few players on my blocked users list because they were abusive or obnoxious in some other way. I would hate to be forced to play them.
I'm sure there are other potential problems that others can think of. Anyway, I hope Fencer would be very careful before implementing any such "reform" to make sure it doesn't hurt more than it helps.
I have had similar problems with players who are number one ranked while I was number two ranked who refused to play me. It is frustrating. Fortunately for me though none of those rating differences were insurmountable the way the rating difference in checkers is....
Herlock Sholmes: maybe this could work: If an invitation is refused where both players have an established rating and the inviter has the lower rating and the rating difference is not all too big and the refuser has no good excuse (like being a pawn and playing the full number of games) and the players do not already play a game of this type or have played one short ago, then the ratings of the players are updated as if the game was played and had ended in a draw.
Purple: I think Bobby Fisher and Alekhine played the same "game" with others. They were the greatest after all. But in this case, maybe there should be some kind of provision or rule that the first guy cannot refuse playing the second one ? What do you think ?
Resher: For example I am #2 rated checkers BKR but can NEVER be #1 because the top guy will not play me..he only plays those he can beat and he can not beat me. So there is no way out.
When the number of players increases, the number of winners goes down. Of course, it's more difficult to win a tournament with a big number of players, and I think that this result has more value.