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Bwild: Yea, I would guess the Poker board was in the general area when it was first made (can't recall myself), but at some point Fencer made a "Card game" area and placed it there.
In my opinion, I would like to see the "Expand All Groups" be the default when someone visits the discussion board area... that way when someone is looking for a board, it would be easier to find.
If I go to the Discussion Board Link - http://brainking.com/en/Board - then the latest post of the open group of boards (General BrainKing.com Discussion) will show at the top (just happens to be on the Tournament Board. (Almost 2 hours ago from this post)
If I click on "Expand all groups", then your post below (Poker board) will show up.
Also, If I scroll down and expand the Card Game boards, then again your post below will show up as the latest post.
Bwild: Where are you talking about it not appearing?
I have this board on my favourite's so I usually see things here - I go into the Discussion boards link, and click on the card game sub menu and can see this board along with the last post. So with a quick look, it looks OK.
Found the alquerque board also in the checkers sub-menu, but no recent posts in there.
Hrqls: If one person put in all their money (lets say 100), and then 2 others bid higher (lets say up to 150) - then if that first person wins, they will only win up to what they put in (100x3 = win 300) - which will leave 100 left in the side pot, in which those 2 who bid higher play for that, and the one who has the higher hand between those 2 win that one.
Mike UK: Not sure if it is a site issue,browser issues, user cache issues, or even users ISP cache issue - but a quick suggestion if you happen to notice it happening again, try to refresh the browser to see if it will fix it.
Czuch: I think we should use the same stack, but brings up another idea - keep stats for each fellowship for how much money won/lost in each fellowship.
Bwild: .... except you don't get their money when you win! (Don't get me wrong - I agree that it is stupid to sit out just so you don't have to place an automatic bid before you see your cards) - but the point was brought up before in this Discussion Board - which is why i was bringing it back up, since being able to sit out a hand or two and still stay at the table would seem to fall right into those who play that way hands.
Bwild: But they put no money in the pot - that is some people are so "cheap" that if they have their choice, they will try to make it so they can always look at their cards to decide if they want to bet or not - and just try to never make a small or big blind. (At least that is how I understand the complaint as someone wrote awhile before). (And sounded like it was issues at other "poker" sites maybe???)
The only issue I see is that some people apparently like to sit up when it is their turn to have a small/big blind, and then sit back down when/where they don't have the small/big blind..... well at least someone complained about that before. Would something like that cause issues like this?
Bwild: Sometimes though it is nice to sit behind everyone where you have the last option to call or raise - and if you your put chips in out of order and decide to raise higher, those who might have called before might not now because they don't want to go higher... but if the order was correct, they would have called (so some money was already in), and then also be more willing to raise along with it to put even more money into the pot for you to win. If the order gets out of order - then that strategy will not work anymore.
Agree - not a very big deal, but enough of a deal that would be nice to get fixed.
I made the screen print and told Fencer about it - a bug that happens when someone is removed from the table I think. It then seems to do the bidding out of order - everyone still got a chance to bid, but of course not in the correct order, which the order & where you sit at a table is important part of the game.
Czuch: I'm not 100% sure, but I think the max buy is is double the minimum buy-in. (So if the minimum is 500, 1000 is the max you can bring to the table). Again, not 100% sure that is the same on all the tables or not.
Czuch: I've been busy myself... plus now need to try to catch up on my "regular" games before I jump back in a poker table.
But actually - I'm not really into the "live" game - so even after it is out of "test" mode, I won't play too much - I personally come to the turn-based game sites to play turn-based games, which is usually something I do while watching TV or watching a Movie - sometimes I do other website development or other work while playing games in between.... and playing "live" poker is just hard for me to do while trying to do other stuff.
So in short - I may jump in occasionally, but don't look at me to be a regular in the live poker tables.
Fencer: Well i hope someone can back me up on it. (since I'm pretty sure, but I know I'm not an expert card player and could be missing something)
That is how I have always played - the cards of the table of "shared". So using those 5 cards, and the 2 in my hand - you make the best 5 card hand. (and each other player does the same)
Best 5 card hand wins. So if you have a pair, you take the pair & the next 3 highest cards and ignore the other 2 to make the best 5 card hand........I've never worried about what it was called (kicker and such).
If two players "tie" with the same top 2 cards, then the 3rd card is looked at. (for example, both of a pair of Kings - if one has a queen high, the other a 10 - queen high wins.
If two players "tie" with the same top 3 cards, then it looks at the forth.
If two players "tie" with the same top 4 cards, then it looks at the fifth.
If two players "tie" with all 5 cards - then it is tied (as I understand it, you should look no further then the top 5 cards)
I think throwing the word "kicker" in there is just confusing. Out of the 7 cards (5 on the table, 2 in the hand) - BEST 5 cards out of those 7. Only those 5 cards each person makes a hand out of counts.
Czuch: Why no pot limit tables: Fencer hasn't programmed that yet
Fellowship Tables - Same as above - I would guess it would be like "stairs" are - where the public tables are limited to a few, but fellowships at some point can make their own (again, only a guess)
Czuch: Well there are some who currently do that just for ratings - and even though that bugs it, I think it is at a minimum of who does that (since there really is not point.) Yea, there will always be some to do it just because they feel they can or something.... but when there is nothing real at stake, then I believe cheating is kept to a minimum.
rod03801: Like Czuch said, some are saying to stop people from getting 1 million chips, reset everyone back to 1,000 chips every so often to restart everyone - that I'm against. (Players being about to get some chips daily so they can play daily - I'm all for that - and should be a goal to at least allow some to play at least once a day.)
Trading chips for Brains (or anything worth money) - I don't like that idea since it would encourage cheating. My opinion is to keep it worth nothing - with awards or ribbons or something as just "decoration" - making it something cool that people want to get to be "ahead", but not really worth anything of value other then respect & bragging rights.
I don't like the idea of regular resets of money either (other then the one after the testing is done because of some bugs)
But as I've mentioned before, I like the idea of awards & such for poker players (suggest before about possible "buying" awards - things that can be displayed on your profile & such) - "buying" them, as in turning in chips for them is a way to take some chips "off" the "market" so to speak.
But also the idea brought on another one - maybe weekly, there There should be "stats" of sorts, like:
Top Chip holder (once some people gain, this list would not change much) (along with a how long they have held a position)
puupia: The people with the 100k stacks got that much by using a bug which Fencer has already fixed - so once Fencer takes the games out of testing mode, he is going to reset everyone's chips back to 1000... so hopefully no one will get ahead by using a bug.
Right before the bug was discovered (about a day ago or so), I had just broken 10,000 - being the 2nd highest with Pedro breaking 20,000 being the highest. So up to that point, the 10,000 MIN room with 100/200 was a pretty good high level.
(Side note: Once people do start getting more & more chips, bigger tables can be created - just no need right now while Fencer is still testing.)
******* PLUS - I would also agree to having a "max" amount you can bring to the table. Not a big deal on the limit tables, but on the no limit tables - Maybe something like can bring up to twice as much (so min 250 / max 500 - min 500/max 1000 - min 1000/max 2000)
I don't believe there should just be unlimited amount a chips you can get in a day - otherwise, what is the point. This was mentioned before (by AbigailII), but will tell you what I think would be good.
Everyone who has less than X chips, get Y new chips (maxed out at X)
So how I would do it:
If a person has under 1,000 chips, they can go to their profile and click on an option to get more chips.
A pawn can get 250 additional chips a day (current lowest amount table is 250, so if they lose a lot - they can still play at least once a day)
A Bishop & above can get 500 additional chips a day
So if someone has 800 chips - they can go to their profile and click "add more chips" - and they will be back up to 1000 chips.
So if someone has 100 chips - they can go to their profile and click "add more chips" - and a pawn will then have 350 chips, everyone else would have 600 chips.
===========================
I would also like to throw out an idea for something to look at in the future. Since some people will just keep gaining & gaining chips forever (well if they are good poker players) - the idea to have "awards" or "prizes" that people can "buy" with their chips. Like a 50,000 chip award where a player can turn in 50,000 chips to get this award to display on their profile (of even little ribbons under the picture on a poker table if they wanted - or a little star on the picture on a poker table for every award that they have got.)
This is just a quick thought - a lot more detail & prizes & awards & ribbons & stuff like that can be thought of... nothing to really do right now, but as time moves on and people start to accumulate more chips - it's an idea to help "remove" some of the chips from the system... and reward the players who achieve it at the same time.
I like the sound that has been added, and would be nice if it could be more customized someway.
For example - I could care less about the sound of the card / bet / raise / shuffle - but like the warning when there is 10 seconds left to bet. (Something I might be able to do with my customized CSS - but I don't have the time to figure out how to do that...)
I would love to be able to turn off the first 4, and just keep the warning one.
... and actually, if there was a way to add a new sound - a sound when it is your turn to do anything. (That way on a 60 second board, i don't hold up everyone 50 seconds before the warning reminds me that I need to do something - if there was a beep at the start IN ADDITION to the warning, I would LOVE that.)
Well I thought I would post a quick note in here in case others visit the poker tables - they seem to be currently froze for everyone, and Fencer is probable in deep sleep right now, so in case anyone tries here soon and see's a problem, it is not just you - but everyone... and I'm sure Fencer will fix it when he gets back.
AbigailII: I have also thought about that issue - with people getting "free" chips, some people will keep on gaining and gaining chips.
First thought was to maybe make it a "loan" of chips - and if you gained enough back, repay it. But then I have to remember - the point of the game (in my opinion, and maybe I'm wrong) - is to allow everyone to play - at least once a day - and someone having a lot of chips is just a different way to show "ratings". (so instead of ratings, you can see who has the most chips.)
But also - I know Fencer is planning to bring other card games to the site. Maybe he will bring something like Blackjack (or something else where you play "against" the house) - where the house will have a chance to get some of it's chips back. (heck, have some "video poker" machines that randomly show 3 images, and make it pay out 25% of the time or something like that.) (again, just some random thoughts.)
Question (which I could probable go and look for the answer but a little lazy right now) - in a casino, how does the house make money on poker games since the house does not play? Does the house just take a cut or something? Again - I'm not sure if that is something that is needed here, but curious.
AbigailII: I like that idea (and suggested values).
Always have Y as 250.
Pawns = X as 500 maybe
Bishops and above = X as 1000
So if someone does lose all their chips, they will at least be able to play on a table the next day. ***** Reminder for Fencer if he programs something like this - Don't let the bug slip by that if someone has all their chips on a table playing when the script runs, that it will give them free chips... otherwise someone will move their chips to an empty table, wait for the script to give them 250 free chips, then move their chips back off the table.
rednaz23: I agree somewhat - that is you don't want to make it too easy to regain lost chips.
I think currently (correct me if I'm wrong) - if a person drops below 500 chips, they are allowed to go to their profile (limit = once a day?) and increase their total to 500?
I'm not sure of a good solution, but would like to see a "little" more work for it - maybe like after they lose their chips (or go below 250 - which is currently the lowest buy-in table), at the end of the day (midnight or whatever), their totals are increased to 250 automatically. (so they can at least play on a table every day if they want). Then maybe once a week, they can request the 500 total chips (so if they last requested 500 chips on Monday and quickly lost it, on Tuesday it would give them 250 chips.... and any other day if they are below 250, it will increase automatically to 250) - then on next Monday, they could request 500 again.)
Also I think it is nice that Pawns get to play - but I also think there should be something "lower" for pawns. I'm not sure how - somehow again to let them play at a table at least once a day... longer if they don't lose, but think there should be a difference in "free chips" between pawns & bishops+
... and this post is just a quick example I thought of... i don't think it is the best solution, but can't really think of a better one right now. Any other ideas? (again, I think the goal should be that everyone can at least play on a table once a day)
... maybe the pawn refresh to 250, everyone else to 500?
AbigailII: Speaking of the buy in - it can be important on the no limit page.
That is for example, the 250 buy in on the no limit page. So if I'm playing and someone else has 2000 chips and goes "all in" - if I only came to the table with 250, I know I can call (up to my 250) and know I will lose no more then that - if I had come into the table with 2000 chips, I may not want to take the chance for that many chips.
As for the profile page - I believe if you are below a certain amount of chips, on your profile page will be an option to get more chips. But you won't see that unless you get that low I believe. (have not seen it myself yet.)
Below are a list of current suggestions & ideas. Some Fencer already commented on, some might be new. But figured I would make a nice list of them.
1. Sound (so when the game is waiting for you to do something, it will beep - that way you don't have to stare at the screen all the time.)
2. Be able to turn off chat - if there is a person or conversation that is going on that you don't want to be distracted by, be able to just turn if off.
3. Be able to turn off system messages. Maybe you just want to chat, without all the system messages (xxx checks, yyy bids 20, etc..)
4. When a person does not have an icon, it just looks strange to me - and many times I will quickly glance and think the person has already folded - when they are still actually playing. Yea, the cards are still right below where the picture should be - but for some reason my eyes play tricks on me. I think it would look nicer if maybe when a person does not have a picture icon, just use the BrainKing logo in it's place or something.
5. Why does the chairs have legs and the table does not. (OK, not really a request, but someone else observed this in a game I was playing - found it funny and thought I would share.)
6. If you have someone on your blocked users list, would be nice if somehow the chat from them was automatically hidden.
7. Check/Fold before your turn. With 10 people on a table, it can take awhile for it to get back to you. Some of the time, I already know what I will do (like Check is possible, or fold if someone else bid already) - would be nice if I could before my turn to have an checkbox option that reads "for this turn, check/fold" - so when the turn comes around to me - if no one has bid, it will automatically check for me. If someone has bid, it will automatically fold for me. Again, just that turn. If everyone checks & another card comes out on the table, I would have to choose that again if I still wanted the same.
8. "Sticky" buttons - that is the fold button always in the same place. The check button always in the same place. What has happened to me (and others) (for example), I'm ready to raise and raise again, but when the option disapears on the limit table, the Fold button is put in the same place - causing you to hit fold because we are trying to move quickly. So if the buttons could some how always be in the same area, that would be helpful.
9. Cheat Sheet - I'm not a big poker player, and I know I can't tell you off the top of my head if a flush is better then a strait or is better then full house, etc... (I know if I have any of those to bet like crazy.... but I've never really remembered the exact order.) So maybe a "cheat sheet" of what beats what (similar to what is in the rules) - maybe under the board (that is under the observers & everything (just above the User Agreement | Privacy Policy ...... area)
10. Would be nice to somehow look back at a past hand - would also help in checking out bugs. For example, in a game I was watching, both people had similar hands (making 3 queens for example), but one was thinking that it should have been a split since the other 2 high cards to make the hand were on the table (and both cards in their hands were lower then the 2) - Since the hand will contain the best 5 cards, and if those 5 cards are the same for both players, then any other cards don't matter. I personally wasn't paying enough attention, and there was no real way to go back and look at the hand in more detail. I'm not sure what a good solution would be or an easy way to do this - but thought I would throw it out there in case you can think of an easy doable way to do this.
Summertop: maybe if it becomes an issue, an idea is maybe make it where if someone leaves a table, they can't get back in the game for 5 minutes or something.
Vikings: That is a good point - I can also see it bringing in new people... and possible introduce "turn based" games to people who never played that way before.
Modified by coan.net (18. February 2009, 04:32:54)
Bernice: I figured it would be a lot more busy myself - which is why I created so many tables.... I guess I did not need to create so many.... but then again, maybe once it is done testing, it might be more popular.
(or of course the reason might be that people who come to a turn based game site are not too interested in live games... even though I've jumped in on a few games, I know myself I won't play too much myself.)
You know how some people run all over the internet and when a new article is posted, they then put a post just saying "First" like it's something special to have the first post in a new place?
(hide) In the mood for a quick game that is guaranteed to finish within 2 hours? Create a new game of your preference, select the Time for game and set Time to 0 days / 1 hour, Bonus to 0 days / 0 hours and Limit to 0 days / 1 hours. (TeamBundy) (show all tips)