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Backgammon and variants.

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16. November 2005, 21:44:51
Hrqls 
Subject: Re: Run out of time
Luke Skywalker: ah, thanks! that explains, never noticed .. :)

16. November 2005, 21:44:08
Luke Skywalker 
Subject: Re: Run out of time
Hrqls: There is a bug, timed-out games are listed under the date/time of the last move, not when they timed out (similar for resign and draw)

16. November 2005, 21:39:33
Hrqls 
Subject: Re: Run out of time
aberann: ah ok! sorry .. i didnt look far enough in the past (only checked out your last 10 games)

your opponent had a much lower bkr than you did thats why you didnt win any ful bkr points (maybe you won a few tenths of a point though, not sure, but it wouldnt be much

16. November 2005, 18:27:15
grenv 
Subject: Re: Run out of time
aberann: Dude, a 1300 rated player? You should lose points for it being such a close game!

16. November 2005, 18:18:00
nabla 
Subject: Re: Run out of time
aberann: How many points did you expect to get by beating someone 830 (!) points lower than you ?

16. November 2005, 18:15:41
A kind of Magic 
Subject: Re: Run out of time
Hrqls: This game has just timed out, I would have got clobbered if I had lost
http://brainking.com/en/ArchivedGame?g=1091915

16. November 2005, 17:55:27
Hrqls 
Subject: Re: Run out of time
aberann: i dont see any game in which your opponent timed out ?

you can get no bkr change

  • when your opponent has a much lower bkr than you do
  • when its an unrated game
  • when the game times out before 2 moves are made

16. November 2005, 17:52:00
A kind of Magic 
Subject: Run out of time
My opponent run out of time the game was nearly finished and I get zero BK points, that can't be fair

16. November 2005, 14:37:54
Shaffyre 
Subject: Anti-backgammon tournament

16. November 2005, 13:46:43
Shaffyre 
Subject: Re: Most moves in anti-backgammon
Vikings: Thanks, we sure have a long way to go. U got a chance to beat Fencer's record!

16. November 2005, 13:45:44
Shaffyre 
Subject: Re: Most moves in anti-backgammon
Fencer: That sure is a lot of moves and we have a long way to go!

16. November 2005, 13:40:06
Hrqls 
Subject: Re:
Fencer: you should rename yourself to gamma-omega-delta :)

thanks!

16. November 2005, 13:27:20
Fencer 
Subject: Re:
Hrqls: Look now.

16. November 2005, 13:22:27
Hrqls 
Subject: Re:
Fencer: lol :) ok i will give you a whole afternoon & night :)

16. November 2005, 13:20:13
Fencer 
Subject: Re:
Hrqls: How dare you to move the board to the page top? Wait a minute.

16. November 2005, 13:04:43
Hrqls 
Subject: Re:
Fencer: where ?

16. November 2005, 12:59:44
Fencer 
Subject: Re:
Hrqls: On top of the board. Look again.

16. November 2005, 12:57:45
Hrqls 
Subject: Re:
Fencer: *nod* but not on top of the board ;)

i know i know .. i should find another dutch innocent to send you a question .. and then blackmail you again :)

16. November 2005, 12:56:08
Fencer 
Subject: Re:
Hrqls: The number in the brackets.

16. November 2005, 12:54:58
Fencer 
Subject: Re: Most moves in anti-backgammon

16. November 2005, 12:48:40
Vikings 
Subject: Re: Most moves in anti-backgammon
Shaffyre: you got a little ways to go to get to this http://brainking.com/en/ArchivedGame?g=451097

16. November 2005, 12:42:00
Hrqls 
Subject: Re: Most moves in anti-backgammon
Shaffyre: come on ... dont prolong your opponents suffering ... finish him! ;)

16. November 2005, 10:33:24
Shaffyre 
Subject: Most moves in anti-backgammon
Anybody knows what the record number of moves in anti-backgammon is here? I just passed the 300 moves mark in a game!

16. November 2005, 07:32:08
Hrqls 
Fencer:uhm ... i dont want to be too spoiled ... but ... would it be possible to also show the match type at the top of the board ?

that way it would be possible to see how close the points are to the end of the match :)

(something tells me i need another blackmailing action to ask this properly :))

16. November 2005, 07:18:36
Hrqls 
Subject: Re: history of match points
playBunny: *nod* but thats like work .. i am lazy :)

i am trying to find out how many points i got when my opponent resigned .. i think 3 ... but not sure how many points i already had before that .. i will go through the games though :)

15. November 2005, 23:12:41
playBunny 
Subject: Re: history of match points
Hrqls: It's easy. Go to the game and count the number of times the cube doubled, unless the game ended with a dropped cube in which case ignore that one. Then check to see whether the opponent lost a single, gammon or backgammon (applauding their foolishness if they did the latter by resigning prematurely). Then do the arithmetic thing.

15. November 2005, 22:00:18
Hrqls 
Subject: history of match points
how can i see the history of points in a match ? how can i see how many points the last game gave me ?

15. November 2005, 20:29:48
playBunny 
Subject: Re: Beware Greeks bearing cubes
grenv: Greek backgammon tradition eschews the cube. Given the chance they'd eschew it and spit it out.

15. November 2005, 20:21:18
Hrqls 
Subject: Re: thanks to Fencer
SueQ: ssssshhhh .. dont tell anyone ;)

(i blackmailed fencer to do it :))

15. November 2005, 20:19:08
SueQ 
Subject: Re: thanks to Fencer
Hrqls: LOL..I wondered what the "thanks" was for...but now I see it!! The score at the top....NICE!!

15. November 2005, 20:14:05
Hrqls 
Fencer: thanks! :)

15. November 2005, 20:00:41
grenv 
Subject: Re: Men behind
WhiteTower: Having a block on the 4 point can be very useful if you're behind. In fact a block on the 7 point can be annoying if your opponent is trying to jump over it to get home.

It all depends on how far behind in the race you are.

I didn't understand the part about being Greek.

15. November 2005, 19:22:18
playBunny 
Subject: Re: Men behind
WhiteTower: Why would you break the block and run with one of the men?

1) Because you're not that far behind in the race and it's worth running and hoping for a tasty double to get the other guy moving too.
2) Because you've run out of timing and running a single man is necessary to prevent your home table from collapsing.
3) Because the odds of a hit and return hit are higher than the odds of catching a man by having a block.

Do you have any positions in your games that we could be specific about?

15. November 2005, 18:41:06
WhiteTower 
Subject: Re: Men behind
grenv: Then let me make it a lot more simple. I never played (nor will ever play) cubed bachgammon - I'm a Greek, after all :) For me, every game is life or death - win or loss. There are no backgammons and gammons to consider. Only whether I can stop the SOB who's started taking men off while I have an anchor at their home. Should I "raise" the anchor, leaving one man, or should I leave them both, assuming at the same time I am at either position 1, 2 or 3 (4 or further isn't worth it probably) and that a nasty block is awaiting the unlucky man to be hit by me?

15. November 2005, 17:02:36
grenv 
Subject: Re: Men behind
WhiteTower: There are too many variables to answer that in all cases, but in general keeping an anchor (2 on the same bar in your opponents base) means you are putting yourself at risk of being gammoned in exchange for a chance of winning, so you would do it only if losing the race.

If you're losing you would run a piece only if you were trying to save a gammon (say you were 4-0 up in a 5 point match), otherwise try to keep the anchor and build your own prime up forward.

15. November 2005, 16:58:44
Hrqls 
Subject: Re: Men behind
WhiteTower: depends on the distribution of your opponent .. if he has holes in his home then he is likely to have some moves in which he cant bear off .. so you might still have a chance

it also depends if you have a nice block in your own home, if you dont have that .. then dont leave both pieces there

it also depends if its a cube game or not .. with a cube game you might want to make sure you wont be (back)gammoned

it also depends on the match score .. when you are far behind you might want to take some more risks .. although i am not sure about that one

i most often move only 1 piece out and leave the other there to be caught by my opponent

15. November 2005, 16:56:12
Hrqls 
Subject: Re:
grenv: true :)

15. November 2005, 16:51:46
grenv 
Subject: Re:
Hrqls: 6 points. Obviously no opponents pieces had been borne off or a gammon would not have been "obvious".

15. November 2005, 12:22:05
WhiteTower 
Subject: Men behind
Say one has 2 men together in opponent's home, where men have already started being born off. What is the best practice then?

- Take one man out and see if dice for the opponent is bad enough for a forced hit, allowing one to hit back given more nice dice?
- Leave the men together, hoping for some dice for the opponent to force an open man etc.

Does any of these two scenarios have any distinct advantage, even under conditions?

15. November 2005, 09:26:11
Hrqls 
Subject: Re:
bumble: my guess would be 6

(or if your opponent already beared off some pieces earlier in this game, than you get 2 points)

15. November 2005, 09:21:18
bumble 
A scenario. The cube is '2' and is in possession of my opponent. I have the guy on the bar and am bearing my pieces off at a rapid rate of knots. A backgammon or gammon is obvious. The guy resigns. How many points do I get?

15. November 2005, 01:42:54
plaintiger 
Subject: Re:
Fencer: thank you very much, sir. i think and hope that will help make the role of the cube in a match a little clearer to newbies totally unfamiliar with it. would have helped me a couple weeks ago when i was a cube newbie (would that be a "cubie"? ).

14. November 2005, 22:10:48
Hrqls 
Subject: Re: (back)gammon
Pedro Martínez: *nod* thats how i read it as well (as its written that way ;)) .. i just wondered if it had to be done all at once .. without getting back at the bar .. glad it doesnt though :)

14. November 2005, 22:08:34
Pedro Martínez 
Subject: Re: (back)gammon
Hrqls:
:)

Single game (1 point) - the winner's opponent has borne off at least one piece.

Gammon (2 points) - the opponent hasn't borne off any pieces.

Backgammon (3 points) - the opponent hasn't borne off any pieces and still has some pieces either on the bar or in the winner's home area (the six pipes where the winner bears off own pieces).

14. November 2005, 22:02:50
Hrqls 
Subject: Re: (back)gammon
Pedro Martínez: ok thanks .. so i can then best use the cube in case i am such a position :)

14. November 2005, 22:02:06
Pedro Martínez 
Subject: Re: (back)gammon
Hrqls: No.

14. November 2005, 22:01:18
Hrqls 
Subject: (back)gammon
is it still possible to (back)gammon someone when (s)he moved some pieces out of the board before already, and was sent back by the opponent, who then finished the game (maybe even with the player on the bar)

14. November 2005, 15:51:06
Hrqls 
Subject: match score
would it be possible to show the match score or the points gained/lost in the message which is sent to the players inbox when a cubegame has been finished ?

14. November 2005, 10:44:10
Fencer 
Subject: Re:
plaintiger: Ah, now I understand. Will be done.

14. November 2005, 09:37:30
plaintiger 
Subject: Re:
Fencer: my suggestion was very simply to replace the word "with" with the phrase "that employs" or "that uses" in the first sentence about the doubling cube. in other words, changing

"Backgammon (and its variants) is the only game which can be defined as a match with a doubling cube"

to

"Backgammon (and its variants) is the only game which can be defined as a match that employs a doubling cube."

thanks.

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