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 Run around the Pond

Discuss about this new multiplayer game or comment current runs. (includes all versions of the game)

Game link..... Ponds
Ratings link..... Regular Pond Ratings -and- Dark Pond Ratings -and- Run in the Rain Ratings
Winners link..... All Winners - (Regular Ponds Only) - (Dark Ponds Only) - (Run in the Rain Only)


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20. August 2006, 03:15:32
McduellMUG 
Subject: ic! But.....?
What should I write on my move?  a name of the player or the number I want to bid ( 20000 )?  Thank you!

19. August 2006, 14:11:06
Vikings 
Subject: Re: How do the ponds work for point? How does it move to make a move?
McduellMUG: the moves are determined by the time limit, the game you are in has a 7 day time limit so a move will be made every 7 days from the start of it at which time lowest bid in each round will "fall in" which means "be done for that game".
As far as points(BKR), It's never been fully explained, but its kind of like averaging wins from everybody that has fallen in before you against losses to everybody you have fallen in before, but more complicated.

19. August 2006, 09:17:27
McduellMUG 
Subject: How do the ponds work for point? How does it move to make a move?
as subject!

17. August 2006, 21:41:01
DrewsSecrets 
Subject: RUN AROUND THE POND
Modified by DrewsSecrets (18. August 2006, 11:33:20)

2 more players wanted for Dont Slip.




8 more players wanted for Dont Slip!#2.Everyone one welcome.


17. August 2006, 19:36:59
toedder 
Subject: Re:
Universal Eyes: Is there any interesting/useful/valuable information hidden?

17. August 2006, 18:19:02
Universal Eyes 
Run around the Pond (show rules | discuss)

A WHAM BAMS#89 (Pondside of points!!!) (edit) Creator: Universal Eyes

All points will be calculated after the first 100th pond is complete,and top 30 will be listed on the fellowship and pond discussion board for the next (Brainking T Shirt prize)
Back to the list of ponds

Pond type: Run around the pond
Pond ID: 2599
Minimum number of players: 16
Maximum number of players: 16
Time per move: 2 days
Start: 23. July 2006, 06:00:00
Current round number: 9
Current round deadline: 19. August 2006, 12:00:09
Time left: 1 day 23 hours

Game | Discussion

<< < 1 2 3 4 5 6 7 8> >>
* = automatic move (from the previous round)
Bonus of 500 points for the last round: Gabriel Almeida
Maximum: 2301, Minimum: 1302, Average: 1750
Running players
8 players
Order Name BKR Points left Last move
1 [Pioneer54, United States, Brain Rook, Male] [United States, 5625 players] Pioneer54 unrated 15743 1302
2 [Pedro Martínez, Czech Republic, Brain Rook, Male] [Czech Republic, 3465 players] Pedro Martínez 2517 15735 1819
3 [Vikings, United States, Brain Rook, Male] [United States, 5625 players] Vikings 2323 15727 1679
4 [dalkelly, United States, Brain Rook, Female] [United States, 5625 players] dalkelly 2234 15708 1717
5 [Dalmatiner, Switzerland, Brain Rook, Male] [Switzerland, 79 players] Dalmatiner 2492 15558 1822
6 [rod03801, United States, Brain Rook, Male] [United States, 5625 players] rod03801 2442 15528 1566
7 [Labbeda, Uganda, Brain Rook, Male] [Uganda, 10 players] Labbeda 2373 15525 1800
8 [Gabriel Almeida, Portugal, Brain Rook, Male] [Portugal, 354 players] Gabriel Almeida 2324 14301 2301
Players in the pond
8 players
Order Name BKR Fall in round Last move
9 [Universal Eyes, Canada, Brain Rook, Male] [Canada, 460 players] Universal Eyes 1877 8 1222
10 [skinny18, United States, Brain Rook, Male] [United States, 5625 players] skinny18 2331 7 789
11 [Rose, Canada, Brain Rook, Female] [Canada, 460 players] Rose 2221 6 505
12 [Evásek, Czech Republic, Brain Rook, Female] [Czech Republic, 3465 players] Evásek 2034 5 305
13 [XsadminX, Slovakia, Brain Knight, Male] [Slovakia, 537 players] XsadminX 1896 4 * 119
14 [lindaw4, United States, Brain Rook, Female] [United States, 5625 players] lindaw4 1794 3 100
15 [PerGioco, Italy, Brain Rook, Male] [Italy, 152 players] PerGioco 1821 2 91
16 [kid_game_2001, United States, Brain Rook, Male] [United States, 5625 players] kid_game_2001 unrated 1 5

9. August 2006, 17:48:52
toedder 
Subject: Hey, runners!
Where are all the pond runners?

We still neep a couple of players for the huuuuuuuuuge pond and for the one year pond!!

1. August 2006, 17:04:12
Rose 
One move per DAY pond
Just one more player needed so it can start!



30. June 2006, 20:30:25
Thad 
Subject: Re: 9 way tie
Technically, I don't think you can call it a tie for first, since there was no winner. I'm not sure how to properly phrase it, though.

30. June 2006, 16:04:24
coan.net 
Subject: Re: 9 way tie
Czuch Czuckers: yea, it was a rain pond - seen some 3-4-5 way ties, but wondering if anyone else seen such a big tie for first - 9 way.

30. June 2006, 16:03:10
Czuch 
Subject: Re: 9 way tie
BIG BAD WOLF: run in the rain....

30. June 2006, 04:47:48
coan.net 
Subject: 9 way tie
Anyone have any other ponds with so many that have tied for 1st place.

http://brainking.com/en/Pond?g=1834 - 9 way tie for first!

19. June 2006, 11:05:57
hexkid 
Subject: Summer ponds
Summer ponds are two days away ...

2. June 2006, 20:13:22
HelenaTanein 

1. June 2006, 17:21:29
Bernice 
how many people do you think i could get if I offered one of my prize ponds?????

I havent done so in the last 6-8 months because of the loss of my dear Vern....but am considering doing it again>.........what do you all think?

30. May 2006, 17:59:13
furbster 

17. May 2006, 13:34:01
saeco 
Subject: Re: Ponds and Vacations
Czuch Chuckers: that would be fantastic!

17. May 2006, 13:26:08
Czuch 
Subject: Re: Ponds and Vacations
tonyh: I want some 5 minute ponds!

17. May 2006, 10:34:49
tonyh 
Subject: Ponds and Vacations
If I am away on vacation, I can usually get on to the Internet about once a week. Therefore, creating Ponds with 7 day time limits makes a lot of sense to me. There is nothing more frustrating than having to drop out of a Pond because you cannot get on-line.
If we had enough 7 day Ponds, then they would pop up with the same frequency as 1 day Ponds!
What do you guys think?

16. May 2006, 17:41:27
tonyh 
tonyh: Yes, it does!!! Now I know!! Thanks, marfitalu.

16. May 2006, 17:37:58
tonyh 
Does that work?

16. May 2006, 17:35:23
tonyh 
Subject: Re:
furbster: How? furbster?

16. May 2006, 17:25:19
furbster 
i just copy and paste the links

16. May 2006, 16:54:42
tonyh 
Subject: Re: Invitations to Ponds
Marfitalu: When I right click, it doesn't say anything about 'copy URL of the link'; it says 'copy shortcut'; is that the same thing?

16. May 2006, 16:03:36
tonyh 
Subject: Invitations to Ponds
I want to ask players to compete in my ponds; how do I copy the Pond title so that players may go direct to the two ponds?

5. May 2006, 11:56:49
Vikings 
Subject: Re:
BerniceC: his rating will dissapear in one month as a pawn after his last finished game

5. May 2006, 10:33:47
Bernice 
Subject: Re:
Pedro Martínez: yesterday I was number 7 on the list and ahead of you LOLOL....didnt last long came 7th in a pond and it put me in 12th place ROFL...

as an aside...my suggestion would be that once you become a pawn, you are put on a temporary "listing" and if you do not pay your membership within 10 days you should be dropped from all ponds games/ratings.....any thoughts on this????

4. May 2006, 22:16:25
Rose 
Subject: Re:
Pedro Martínez:

4. May 2006, 22:11:43
Pedro Martínez 
Subject: Re:
Rose: shush! :)

4. May 2006, 21:11:09
Rose 
Subject: Re:
Pedro Martínez: Ah, but you fell in a pond the other day very early. That will take you down a lil bit soon wont it?

4. May 2006, 20:32:31
Zach 
Subject: Re:
Pedro Martínez: Well done Pedro ;o)

4. May 2006, 15:31:40
Pedro Martínez 
Subject: Re:
Zach: Only for a while, pal...:)

4. May 2006, 01:45:10
alexlee 
Subject: Re:
Zach:
Congratulations Zach!

3. May 2006, 21:26:50
Zach 
LOl I am there!! I am the top ranked in the ponds although I am just pawn ;o)

2. May 2006, 07:01:43
rednaz23 
Subject: Pawns and Ponds
I feel, as a pawn, that it would be good for pawns to be allowed into a pond. I am excited about the chance to play, but at the same time pawns don't always know what to do in a pond. So you could consider a "pawn pond" for them to try out in. Some pawns might like the game a lot! This would make one more reason for a pawn to want to become a knight or a rook, so they can play more ponds. That means more revenue for BK when the pawn is "promoted"... :-)

Thanks for letting me post!

Phil

30. April 2006, 01:40:26
toedder 
Subject: Re:
Vikings: I just played 3 or 4 (good guess! ;). But I soon stopped playing them until I got my rook ;D

30. April 2006, 01:33:07
Vikings 
Subject: Re:
Mr. Shumway: 20 games vs. 50 games. I would think that a pawn wouldn't burn more than 3 or 4 on ponds, just curious, how many do you play as a knight with that limit?

30. April 2006, 00:02:58
toedder 
Subject: Re:
Vikings: ponds are part of the games allowed due to the game limit for knights already, so that wouldn't be any different for pawns.

29. April 2006, 18:39:50
Vikings 
Subject: Re:
rod03801: maybe if ponds were considered as part of their 20 game limit

29. April 2006, 18:36:39
rod03801 
Subject: Re:
Czuch Chuckers: LOL.. you have a very good point there. Unless part of the new feature is that it is made clear that pawns will NOT be taken out of ponds early. That they will have to wait until the ponds end. No exceptions.

29. April 2006, 06:54:14
Czuch 
Subject: Re:
BIG BAD WOLF: But then fencer wil be inundated with requests to remove them from a game as soon as they fall into the pond! We dont need to make fencer grumpy ;)

28. April 2006, 15:19:13
coan.net 
Then we can watch the first person who sees a pawn, thinks they will auto-bid, and lose because of it....

Oh, I like that idea also - maybe a limit of 1 of each type at a time.

28. April 2006, 14:03:17
furbster 
Yes i can see that letting pawns play a limited number of ponds would be a good idea to start more of them off.

28. April 2006, 12:29:08
rod03801 
Subject: Re:
rabbitoid: That might be good too. Being a game that NEEDS so many people to start, a bigger pool of potential players would be awesome.

28. April 2006, 12:05:56
rabbitoid 
Subject: Re:
BIG BAD WOLF: I have proposed another idea to Fencer: allow a limited participation of pawns, say a pond or three at a time. He said he'd think about it.

28. April 2006, 09:34:46
Thad 
Subject: Pond improvements
I hate waiting. I'd like to see Ponds advance when all players have submitted their bids.

I'd also like to see a version where (if there are more than a certain number of players, say 10 or 20) the last person to bid falls. This would encourage fast play. Or better yet, a -500 penalty for the last bidder. That's an even better idea. ;-)

28. April 2006, 03:19:42
Czuch 
Subject: Re:
Vikings: Just a couple of globs that I was upset with...

28. April 2006, 03:16:23
Vikings 
Subject: Re:
BIG BAD WOLF: I wasn't aware of that

28. April 2006, 03:09:09
coan.net 
Subject: Re:
Vikings: It was a good fellowship, but he kicked a few out awhile back.

28. April 2006, 02:52:22
Vikings 
Subject: Re:
rod03801: thats not a bad fellowship to belong to, there is sometimes info there that doesn't make it here

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