Pawns can make linear moves and all pieces can jump only orthogonally.
(*) It is mandatory to capture as many pieces (as one multi-jump) as possible.
(**) It is mandatory to capture the maximum possible amount of promoted pieces.
(***) It is mandatory to capture with a promoted piece if possible.
Parachute Checkers
Parachute Checkers brings a new piece - parachutist. Each player starts a game with eight pawns and four parachutists located on the opponent's first row:
A parachutist waits in the enemy's base to suddenly capture an opponent's piece. It means that the only valid move of a parachutist is to capture a piece at seventh (white parachutist) or second (black parachutist) row. After the jump the parachutist must land directly behind the captured piece (like a king in normal checkers) and immediately turns to a pawn. The following picture shows a situation before and after a parachutist attack:
The other rules are the same as for Czech Checkers. Play this game
(hide) Play a game in real time with an online opponent! For this to be possible, you and your opponent have to select the action "Move and stay here" as default and then reload the page with the F5 key! (TeamBundy) (show all tips)