The right column shows examples of starting position for each game. The real starting position can look a little different for some game types because it depends either on a random factor (Corner Chess, ...) or on player's own choice (Battleships, ...).
Checkers Standard implementation of well-known game. The object is to capture all opponent's pieces or make him/her unable to move. (read all rules)
Anti Checkers The object of this variation is to make opponent to capture all your pieces. The other rules are the same as for normal checkers. (read all rules)
Czech Checkers Czech Checkers (called "Dama" in Czech) extends the standard checkers by a queen (replacing the checkers king) movement any spaces diagonally. (read all rules)
Corner Checkers Corner Checkers is a variant of Czech Checkers. The difference is (except the starting position) that pawns can promote to queens only on top-left board corner. (read all rules)
One Way Checkers In One Way Checkers all pawns move in the same way and both players see the board from the same side. Other rules are equivalent to Czech Checkers. (read all rules)
Parachute Checkers Parachute Checkers add a new piece - parachutist. Parachutists wait on the opponent's first row and they can only jump over an enemy's piece backwards (and capture it). After the jump they turn to a normal pawn immediately. (read all rules)
Gothic Checkers One of the newest Checkers variant. The pieces are placed on both dark and light squares and can move vertically, horizontally and diagonally. (read all rules)
Turkish Checkers Not well-known but very interesting variant of Checkers. The pieces can move only vertically and horizontally and are placed on both dark and light fields. (read all rules)
Alquerque Alquerque, more than 3000 years old predecessor of Checkers, is an interesting addition to this game category. (read all rules)
Hawaiian Checkers Hawaiian Checkers (also known as Konane) is a strategy game which combines rules of Checkers and Froglet. The game starts with all board squares occupied by pieces, players can make only horizontal or vertical jumps and the one who cannot make a valid move, loses the game. (read all rules)
International Checkers This is one of the most widespread checkers variants in the world. The game is played on 10x10 board and each player has 20 pieces. Pawns can capture diagonally forward or backward, jumped pieces are removed from the board after the full move and it is mandatory to capture as many pieces (as one multi-jump) as possible. When a pawn reaches the last row while jumping and can jump more pieces backwards, it does not promote. (read all rules)
Russian Checkers Russian Checkers (Shashki) variant is very similar to International Checkers. It is played on 8x8 board with 12 pieces of each player, pawns can capture diagonally forward or backward and jumped pieces are removed from the board after the full move is performed. Unlike International Checkers, it is not mandatory to make the longest possible jump and if a pawn reaches the last row while jumping, it promotes to a queen and continues jumping immediately. (read all rules)
Canadian Checkers Canadian Checkers variant is identical to the International Checkers. The only difference is that the game is played on a bigger board (12x12) with 30 pieces of each player. (read all rules)
Thai Checkers This checkers variant is played on 8x8 board with only 8 pieces of each player. The rules are similar to Czech Checkers with these differences: 1) A queen can make long jumps (over more empty squares) but must land just on the next square after the captured piece. 2) A queen does not have a jumping preference (if a jump can be done with a queen and a pawn at the same time, any of these pieces can be chosen). (read all rules)
Brazilian Checkers Brazilian Checkers variant is identical to the International Checkers. The only difference is that the game is played on a smaller board (8x8) with 12 pieces of each player. (read all rules)
Portuguese Checkers Portuguese Checkers (also known as Spanish Checkers with rotated board) variant is played on 8x8 board with 12 pieces of each player. Pawns can capture only diagonally forward, promoted pieces (queens) move and capture any number squares diagonally forward or backward, jumped pieces are removed from the board after the full move is performed and and it is mandatory to capture as many pieces (as one multi-jump) as possible. If a position allows 2 or more longest captures, it is compulsory to choose the one which captures the maximum amount of queens. (read all rules)
Italian Checkers Italian Checkers is played on 8x8 board with 12 pieces of each player and black starts a game. Pawns and kings move and capture like in American Checkers with these important differences: 1) Pawns cannot capture kings. 2) It is mandatory to capture as many pieces (as one multi-jump) as possible. 3) If a position allows 2 or more longest captures, the one made with a king is preferred. If this condition does not produce an unique result, it is compulsory to choose the one which captures the maximum amount of kings. 4) If the previous still allows different jumps, the one which captures a king first has a preference. (read all rules)
Dameo This game (created by Christian Freeling) is one of the most modern Checkers variants. Pawns move forward or diagonally forward, either one space to a vacant square or jumping over a solid line of friendly pawns to a vacant space (linear movement). Promoted pieces (queens) move any number of spaces horizontally, vertically or diagonally. Capture moves are allowed only vertically and horizontally, and the capture rules are the same as in International Checkers. (read all rules)