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Doris: Sometimes spammers slip in. Even though they probable won't be back on with that account to spam more, they have been banned from sending new messages.
How many of you got this same message in your message box? From: zuuuuuuuu (show this user's messages) Date and time: 6. December 2012, 09:47:41 Subject: HELLO Archive
Greetings dear, My name is Helen i will like to have a good love relationship with you please write me back through my private e mail address bellow let me send you my pictures and also tell you more about me ok, here is my privet email address (helenharuni@yahoo.co.uk ) and I am waiting for your reply. Yours Miss Helen
bajvik: here is an *automatic* translation (for those that do not speak Russian) [Здесь автоматический перевод (для тех, кто не *говорит* на русском языке)]:
I do not know, I write about the creators of this site is that the rules of Thai sticks at them, apparently, are not true. Unfortunately, I do not know any English or Czech language, and write in Russian, apparently useless. Those who are here longer than I have, perhaps, prompt what to do. The essence of the problem is: In my party with lasto, which is now played, after the moves 1. b2-c3 c7-d6 2. c3-d4 g7-f6 3. a1-b2 h8-g7 4. h2-g3 d6-c5 5. d4xb6 a7xc5 6. f2-e3 e7-d6 7. b2-c3 g7-h6 8. e1-f2 f8-e7 9. g3-h4 b8-a7 10. e3-f4 f6-e5 11. f2-g3 c5-d4 12. c3-b4 d4-c3 13. b4-c5 c3xe1 14. g1-h2 d6xb4 White hit 15. f4xd6xf8, what might follow 15...a7-b6 16. f8xa3 black with a win (opponent has not responded yet). Of course, I could have played differently, but went to the version with the undermining of 13. b4-c5, to check the rules. The fact is that in reality in Thai Checkers was to follow 13 ... c3xe1 14. g1-h2 d6xb4 and then after 15. f4xd6xf8 black immediately have to beat on the a3. I do not remember the name of this rule, but I know him by Thai sources. In Thai with fighting, there are many published combinations. A similar rule is, it seems to Yuzhnonemetskih drafts, unless the rules of the game are described correctly, which I'm not sure. I used to think that only the Russian sites are given erroneous descriptions of foreign drafts games, but now convinced, that in the West there are often errors. I'm familiar with, for example, the description of the rules of Kenova (Ossetian pieces), and so in Russia game is described differently in the English language \"Wikipedia.\ Therefore, it is a world problem, which is caused due to lack of coordination among those involved in the Games (Or at least drafts - on other difficult for me to say). If we take, for example, the rules of Tama (Armenian checkers), I sign with 4 (!) different versions of the rules of the game systems and which ones are real, likely, only God knows.
Regards Victor Bayguzhakov.
[do not assume that I understand a word russian. I was just curious what it means and translated it, so I thought I could as well post it for others to read.]
Не знаю, как мне написать создателям этого сайта о том, что правила Тайских шашек у них, судя по всему, не соответствуют действительности. К сожалению, я не знаю ни Английского, ни Чешского языка, а писать по русски, видимо, бесполезно. Те, кто здесь находятся дольше меня, может быть, подскажут, что делать. Суть проблемы такова: В моей партии с lasto, которая сейчас играется, после ходов 1. b2-c3 c7-d6 2. c3-d4 g7-f6 3. a1-b2 h8-g7 4. h2-g3 d6-c5 5. d4xb6 a7xc5 6. f2-e3 e7-d6 7. b2-c3 g7-h6 8. e1-f2 f8-e7 9. g3-h4 b8-a7 10. e3-f4 f6-e5 11. f2-g3 c5-d4 12. c3-b4 d4-c3 13. b4-c5 c3xe1 14. g1-h2 d6xb4 белые бьют 15. f4xd6xf8, на что может последовать 15...a7-b6 16. f8xa3 с выигрышем чёрных (соперник пока не ответил).. Я, конечно, мог сыграть по другому, но пошёл на вариант с подрывом 13. b4-c5, чтобы проверить правила. Дело в том, что на самом деле в Тайских шашках должно было последовать 13...c3xe1 14. g1-h2 d6xb4 и тут после 15. f4xd6xf8 чёрные сразу же должны бить на поле а3. Я не помню, как называется это правило, но я с ним знаком по Тайским источникам. У тайцев с таким боем существует немало опубликованных Комбинаций. Аналогичное правило есть, кажется, в Южнонемецких шашках, если, конечно, правила этой Игры описаны правильно, в чём я уже не уверен. Раньше я думал, что только на российских сайтах даются ошибочные описания иностранных Шашечных игр, но теперь убеждаюсь, что и на Западе ошибки встречаются нередко. Мне знакомо, например, описание правил Кенов (Осетинских шашек), так вот в России Игра описывается иначе, чем в англоязычной "Википедии". Стало быть, это мировая проблема, которая существует из-за отсутствия координации между теми, кто занимается Играми (хотя бы Шашечными - о других мне судить сложно). Если взять, допустим, правила Тамы (Армянских шашек), то я знаком с 4(!) разными вариантами правил этой Игровой Системы и какие из них настоящие, наверно, одному Богу известно.
rabbitoid: Having just "won" about 20 games via timeout against the same opponent, I looked through the tournaments for new ones to enter and find the same opponent entered in many of them. This takes the fun out of tournaments, particularly the 4 player ones.
El Cid: Finally, after the smoke settled at the end of the hour he "lost" some 200-300 points, so the damage was limited.
I continue to put "" around "lose" and "win" since all this BKR stuff is at best a rough estimate of the relative strength of 2 players.making a competition out of it is silly.
pedestrian: Wouldn't it be better to change the BKR formula, so that it would only change at the end of an hour (or something like that). With this change, it would calculate for all of those games at the same time and no one would be punished (I know it still isn't perfect...)
Hrqls: Yes, that would solve the problem rabbitoid pointed out - but not the problem with a strong player getting a ridiculously low BKR because he timed out in a bunch of games. His future opponents would still suffer from that.
Maybe the solution is to use the BKR from the start of the game AND delete someone's BKR if they time out in three games in a row? And (still) delete them from any tournament they have signed up for.
rabbitoid: I think it was essentially the same with the old vacation system, the difference being that the BKR decline happened over the course of a day, not an hour.
In my view, the main problem is that if such a player decides to come back and play more games, his next many opponents will be punished BKR-wise for playing a strong opponent who now has a 700-ish rating.
Maybe it would be possible to suspend a player's BKR if he times out in a certain number of games? His opponents who win on time would all be rated according to the player's BKR at the time of the suspension. The player himself would have to start over and play 25 games to establish a new rating. And, perhaps most important: The player should automatically be deleted from all tournaments he has signed up for, to limit the number of time-outs.
Anyone an idea how I can retrieve my password for my old account? I honestly don't remember the email adress I registerd with. Already sent two messages to Fencer, no reply though. Tia, wekke2002, formarly known as wekke :-)
I've just noticed a curious side effect to the new vacation system: I have 2 chess games against a very strong player who stopped logging in for the past month. His vacation clock is winding down with 7h to go. He has 33 running games, and should time-out in all within one hour. Now here's the twist: When he times out his first game his opponent will "gain" a lot of BKR, but those "gains" for the opponents will drop sharply as the hour advances, because the player who times out will "lose" rating for each finished game. So the first opponent who "wins" gains a lot of rating points from winning against a strong player, the last one gains less, because the strong player has become mediocre within one hour. Tragic...
likewowman2cool: That's the one I was kind of thinking might help him a little, too.
I'm STILL hanging on to hope that someday one more option will be added. Move and Go to next flagged game
Where you can flag certain games. Prize tournament games might be something one might like to flag, for that option. Or if you have a lot of games, and you know of people who would like you to move fast with them, you could flag that game.
I can think of a few other good applications for that feature!
Carpe Diem: Have you checked out the options on the first page of your settings? I mean the part where you can choose which options are in the menu when you "Submit move and .... "
I swore there was an option in that list that might be appropriate for what you are asking. Maybe I'm wrong.
EDIT : Eh, I looked, I guess not. But there are some good options there if you haven't seen them.
Fencer: Thanks for the quick reply. So it sounds like what I'm looking for doesn't exist. :( I guess the best way to go for now is to use the "Play Later" button for games that keep coming back that I want to get to later. If you ever find a way to add this option, it would make things perfect on an otherwise great site.
Thad: Yes, exactly - this is what I'm looking for.
Carpe Diem: What's needed is a sort by "games that have been waiting for me to move the longest" option. In other words, sort by opponent's last move time.
Carpe Diem: Actually, the "Sort next games by" option is obsolete (and should be removed) because games are sorted by time left only due to some performance issues we had observed in the past. It means that "next game" is always the game with the least time left to make a move.
Hi everyone, I'm pretty new here (at least to being a paid member and going crazy with hundreds of games), so please forgive me if this is a stupid question.
Now that I'm signed up for lots of tournaments and have a few hundred games on the go, I'm trying to fix the way games come up for me. I have it set so that once I've moved in a game, it automatically takes me to the next game, as I'm sure most people do. My issue is what the "next game" is. What's happening now is that games I've just moved in keep coming back to the top. So, for example, I'll have 150 games waiting for moves, but sometimes I don't get more than 10 or 20 down the list for an hour (unless I select them manually or use the "Play Later" button, of course) because a few people involved in dice poker (again as an example - could be any game) keep moving quickly, and those games keep popping up. I've tried changing the "Sort next games by" setting, but that doesn't help. Ideally, I'd like it to go through the whole list of games waiting for me before coming back for the next move with anyone. I assume/hope there's a setting somewhere I'm missing.
rabbitoid: In order to make such a tool safe and easy to use, I would be something like "Click to fix this tournament" button anyway. A script to check all running tournaments once a day and fixing the bugged one seems to be a better solution.
Guys, when I have time for it, I'll try to fix all such tournaments at once. But now I cannot promise any date, I am quite busy with many other things.
(kaŝi) Se vi alklakas la nomon de ludanto, kaj poste 'Finitaj ludoj', vi ricevos liston de finluditaj ludoj, poste alklaku nomon de ludspeco por ricevis superrigardon super ĉiuj tiuspecaj ludoj, poste alklaku denove la nomon de ludo, kaj vi ricevos tiun renkonton por rigardi kaj analizi. (Servant) (Montri ĉiujn konsilojn)