Uzanta Nomo: Pasvorto:
Nova Uzanta Registrado
Moderatoro: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Mesaĝoj en paĝo:
Listo de diskutaj forumoj
Vi ne rajtas afiŝi mesaĝojn en ĉi tiu forumo. La minimuma necesa nivelo de la membreco por afiŝi mesaĝojn en ĉi tiu forumo estas Brain-Kavaliro.
Moduso: Ĉiu rajtas sendi
Serĉi en mesaĝoj:  

<< <   6 7 8 9 10 11 12 13 14 15   > >>
1. Septembro 2004, 16:00:13
coan.net 
It would be cool to have an "moved so far today" list somewhere (Like on the Statistics Page) - would make it easier for when I want to go for the 2,000 move mark!

30. Aŭgusto 2004, 16:20:37
coan.net 
I was thinking the delete option was not on Tournament games.

29. Aŭgusto 2004, 02:14:27
coan.net 
IMCK - It could be either way - make the first turn (and any auto-pass turns) part of the current time limit, or after the first, put back to the main time limit. (But the point would be that the player who CAN play will be able to play the game, instead of sitting on the opponenets board waiting for them to pass.) Personally, I would see after each "Submit", it would be an end to the turn so full time would be put back on, but the game would immediatly be put back on the persons game page to be able to play their next turn.

And in some games, I have seen a player not be able to make ANY moved for months at a time in that game. (Yes, just like now the player will be able to play in other games.), but its not really a matter of playing in a faster game - but being able to play in ANY game. (I don't consider "passing" as playing - it basicly saying "Hey, let the other player play again." - and not actually playing themselfs.) If a player still want to take full time to play their move, then they can still do that. It is NOT the point of auto-pass to make player play faster - but letting player actually PLAY in a game.

29. Aŭgusto 2004, 01:49:28
coan.net 
Temo: Auto Pass
I was not going to post on this subject since Fencer has made his decision, and if he does not want it - then it is his site to run, so he does not need to put it in.

But I want keep reading post like ughaibu who thinks that the auto pass would only save 3-4 seconds, and other stuff - so let me first examplain how an auto-pass option would help, and then some reasons why it would be good. (Again, sorry Fencer - I know this has all been said before, but I know that some users were not around to read this before.)

How it will help. Well take this current example of a game. Lets say that each person takes 2 days to make a move.

  • Jan 1 - Player A moves
  • Jan 3 - Player B has no moves, passes
  • Jan 5 - Player A moves
  • Jan 7 - Player B has no moves, passes
  • Jan 9 - Player A moves
  • Jan 11 - Player B has no moves, passes
  • Jan 13 - Player A moves
  • Jan 15 - Player B has no moves, passes
  • Jan 17 - Player A moves
  • Jan 19 - Player B has no moves, passes
  • Jan 21 - Player A moves
  • Jan 23 - Player B has no moves, passes
  • Jan 25 - Player A moves
  • Jan 27 - Player B has no moves, passes
  • Jan 29 - Player A moves
  • Jan 31 - Player B has no moves, passes
  • Feb 2 - Player A moves
  • Feb 4 - Player B Now has a move, and finaly gets to play.

    Now lets take the same game example, and show how it would work with auto-pass:

  • Jan 1 - Player A moves, submits, Player B can not make a move so it allows Player A to make another move. Submits again, Player B can not make a move again, so it allows Player A to make another move. (and so on and so on until Player B is able to move)
  • Jan 3 - Player B looks at the game, see's a message that says "You had no moves available. CLICK HERE to jump ahead to your current move, or you can click "next" to go through move by move to see what your opponenet has done"

    So for the above example, a month was saved in a game - I have seen some games which go MANY months of passing.

    ============
    Reasons why it would be good:

    1) THIS IS A GAME SITE! Persoanaly, I come here to play games. Me sitting for a month and hitting "Pass" is NOT PLAYING. I've even seen some people just resign because they wanted to play a game, not sit and hit pass for months.

    2) Plus other minor issues like it will speed up the time it takes to complete a game, complete a tournament, etc.... but for me, the #1 issues is MY main issue why I would like to see it.

    AGAIN - Sorry Fencer to talk more about this subject. :-)

  • 27. Aŭgusto 2004, 00:04:05
    coan.net 
    For $50, I'll sign into your account and pass games for you Andersp! :-)

    16. Aŭgusto 2004, 16:27:10
    coan.net 
    Even though I would rather see you spend more time creating new games, I'll suggest this anyway just in case it is something that wouldn't be to hard to do.

    For the discussion board, it is nice to have the option of "approve pawns post", but as seen in other board pawns are normally not the problem - it is usually just 1 or 2 people.

    Right now we are able to ban & hide a user - but how about a 3rd option - "Need approval" option. That way their post will go to the "need approval" list just like the pawns do in the "Pawns need approved" Mode.

    14. Aŭgusto 2004, 05:12:49
    coan.net 
    Temo: Re: New Game
    I personally think there are plenty of sites on the internet where you can play solitaire type games already, and I would much prefer Fencer spend time coding new multi-player, turn based games.

    12. Aŭgusto 2004, 22:13:11
    coan.net 
    Actually it is still in my Message box in a message to myself - but if I get some time I will have to move the truck to the Notpad. :-)

    12. Aŭgusto 2004, 18:32:00
    coan.net 
    Temo: re: Changing the font
    There is currently no mono-spaced
    font on BrainKing, but
    I would LOVE to see were we
    could use it. It would
    make it a lot easier to create
    different "art".

    |^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\
    || | BIG BAD WOLF'S VERY BIG BEER TRUCK | ||'""|""\__,_
    I_______________________________________ l ||__|__|___|)
    (@!)'!(@)""""""""""""""""""""""""""""""""""""""**|(@)(@)****|(@)

    11. Aŭgusto 2004, 15:41:26
    coan.net 
    Temo: rating of inactive players
    Can I make a suggestion of also having a "show all" option to even show the users who are not active anymore.

    At time it might also be interesting to see how you stack up against all users, even inactive users.

    10. Aŭgusto 2004, 15:35:30
    coan.net 
    Temo: Re: rating of inactive players
    I would not like to see a rating drop just because a player is not playing that game anymore - why should they be pentelized for things like no internet access for long periods of time, but would like to come back and play later down the road.

    What I would like to see is possible after 2-3 mounts without a finished game of a game type, that their rating is simply "hidden" from the Ratings page. That way if they do come back and play again, they can simple start where they left off and their "hidden" rating will become visable again.

    4. Aŭgusto 2004, 02:25:10
    coan.net 
    Temo: Re: Loop Battleboats Plus
    It would end, it would just awhile.

    For example, lets say I quickly find a sink one of your ships - I will still have 5 shots, you only 4. I can then decided to keep shooting with my 5 shots, or place the captured boat which will then give me 6 shots, and you still 4 (that is if you sunk none of my ships)

    Then again, I may not place the captured ship right away to keep shooting. But also, when I replace the captured ship, it could be placed where you have already shot - so it would make it even harder to find.

    3. Aŭgusto 2004, 16:06:39
    coan.net 
    Loop Battleboats Plus - now that would be interesting (and a longer game)

    After you sink your oppenets ship, you can then instead of taking your turn to shot, place the boat you just captured back in play. AND what is cool is that it can be placed in a spot where your oppenet already shot - so a player would also need the ability to shot at the same square multiply times during a game.

    Then since it is Plus, you could possible have 9 boats with 9 shots per turn.

    30. Julio 2004, 15:36:09
    coan.net 
    Temo: Rating changes chart
    Link to My rating chart on LittleGolem.net

    The above is one of the cool things about LittleGolem, you can look at charts of your ratings and how they have changed. If you look at the above chart (for Golem Word Game), it shows that I started around 1500 in 2002, went up - and notice I did not play for about a year or so, and recently just played a few games which has changed my rating a little.

    30. Julio 2004, 03:44:26
    coan.net 
    Temo: re: Stat request
    One of the cool things I like about LittleGolem.net is that they actually have "charts" of each persons rating, so you can watch how you improved/droped rating.

    30. Julio 2004, 03:09:13
    coan.net 
    Temo: re: remove players from tournaments
    Why not just wait until the tournament is getting close to start and remove players at that time?

    It's not the best solution, but might get you by until (if) Fencer can get an option like that done.

    29. Julio 2004, 20:41:32
    coan.net 
    Temo: Suggestion
    Would be nice if the tournament start date was on the main Team Tournament page.

    28. Julio 2004, 17:25:58
    coan.net 
    I can see them

    25. Julio 2004, 05:24:42
    coan.net 
    or you could do something else which will help with site approvments! :-)

    17. Julio 2004, 19:27:21
    coan.net 
    But unless you re-do how the Moderators work, you will never get 24/7 coverage. For example, the Purple/Princess boards - no one would be as "strict" as they are, so there would be no one else that could help watch those board.

    Unless you make some "global" moderators who have access to edit out bad words & personal attacks on all public boards - possible with the rule that the "global" moderators mostly just edits and hides and lets the "regular" moderators choose if they want to ban or keep hidden the user. BUT AND I STRESS THIS MUCH - If you do have global moderators for the public boards, you HAVE to have someone who is fair to all - not like some current board moderators.

    17. Julio 2004, 18:45:59
    coan.net 
    Well right now if a person uses bad language, it is up to each individual moderator on how to handle it. For example, i would probable just edit out the word. Some moderators will just delte the whole post, while others will ban/hide the user.

    Again, it's basicly each moderator's board now - no global rules on how to handle things like that.

    I also don't see a point in having a filter for language. It would be good if it would work, but it's too easy for someone to write b*tch when the meant to write butch. (grin)

    16. Julio 2004, 22:01:43
    coan.net 
    All time move leader would be intersting. Of course no new person would not be able to get on the list (very easly) - but how about this:

    1) All time move leader
    2) 2003 Move leader
    3) 2004 move leader

    .. That way a new user might make it on the 2004 list, and would be ready to make it on the 2005 list also!

    16. Julio 2004, 17:29:21
    coan.net 
    Well if a board was made for the Moderators only (Like the "Members Only" board), then hopefully the Moderators of the public board can talk through and get some good guidlines to follow for all the board - that way the rules are the same everywhere.

    Take me for example - I watch over all the Gammon board, the Battleboat boards, and the Amazons board. I told Fencer I would help watch the boards, and that is what I do. But other then knowing that a person is not suppose to use "bad words", there were really no rules or guidlines for me to follow.

    What I follow is that I usually let some talk pass (It's a game site - people are suppose to have fun) - In all my times, I have deleted 1 post (forget why now), and I have edited 1 post for take out a bad word. But if other moderators where around, some might have ignored those 2 post, some might have deleted both and more, and yet others might have banned or hid others.

    I just think some "overall" guidlines would help a lot.

    16. Julio 2004, 17:01:14
    coan.net 
    O'yea... this is a game site - I keep forgetting that!

    Moderators - I have requested this in the past, but I think a couple things really need to happen with the Moderators on these boards.

    1) A special "Moderator" board should be set up so all the Moderators of the public boards can discuss how (and who) things should be moderated.

    2) From that, I believe there should be some rules & guidelines that the Moderators follow when the moderate a public board.

    As of now, Moderators are just given a board and they do whatever they want (Some very strict, some not as strict, so not strict enough). Maybe if we Moderators can get together (along with Fencer), we can come up with some overall guidlines for all the public boards on this site.

    As it is now, rules in one public board is totally different then anotehr public board - and I think we need to get something guidelines for all Moderators to follow.

    Stats I would like to see:
    1) Most post (of all time) made by a person

    15. Julio 2004, 12:55:40
    coan.net 
    MadMonkey/Fencer - A feature like that would be GREAT for the "Fast Start" tournaments I have. (which I try to limit myself to 5 at a time) :-)

    14. Julio 2004, 15:07:55
    coan.net 
    Temo: Statistics page
    Cool

    13. Julio 2004, 21:36:04
    coan.net 
    See Fencer - these are some "cool" stats - You should write something which will run stuff like this once a month, and then make a special "Stats" page to show all this kind of stuff!

    Hey cool - I'm 5th

    13. Julio 2004, 20:43:01
    coan.net 
    established.... that is my next goal. I currently have ratings for every game (or will as soon as a few current games are completed) - next goal is to play at least 25 of each game! (ugh - I need more time.)

    13. Julio 2004, 20:01:57
    coan.net 
    I would have a ca 75.000

    13. Julio 2004, 16:51:35
    coan.net 
    Temo: 50 most active players
    I had 690+ moves 2 days ago (almost past my 730 record) - but my wife made me leave and go with her somewhere so I could not make any more moves. :-(

    .... and if I ever want to get over 1,000 - I think I'll need a team a friends who are all on at the same time making moves to get that high. (Don't want to tell you want I need to do to get over 2000!) :-)

    13. Julio 2004, 16:44:25
    coan.net 
    Temo: 50 most active players
    In the "List of 50 most active players of all times:" list, can we remove the players who are now pawns from that list?

    .... otherwise, I'm going to scroll off that list soon. :-)

    13. Julio 2004, 06:30:38
    coan.net 
    Temo: Battleboats
    To see how many boats YOU have left, you have to scroll down under the second board to see how many boats YOU have left.

    The total above the top board is how many boats the opponent has left.

    13. Julio 2004, 05:40:44
    coan.net 
    Temo: Re: A feature request for blots on the bar- Crowded Backgammon
    The first thing I do when I play crowded or race is place my mouse over one of my pieces to see if I have to move or take off the bar.

    I also agree that it would be helpfull if there was an easy way to see which blots HAS to be moved, or can be left there for awhile.

    12. Julio 2004, 08:59:06
    coan.net 
    Jason - I mentioned that on the BrainKing.com board the other day - Fencer said he was going to take a look at it. :-)

    11. Julio 2004, 00:59:33
    coan.net 
    Stevie - What type of links are you talking about?

    :-)

    10. Julio 2004, 19:25:13
    coan.net 
    Fencer, if you had a new database server, could you have the programming done in a few minutes? (LOL) :-)

    10. Julio 2004, 19:10:22
    coan.net 
    How about making the pawn/knight/rook/king icons a different color if a person is on-line. (Like green or something?) Then it would not take up any more space.

    8. Julio 2004, 21:57:09
    coan.net 
    Temo: Re: Checker markers
    Plus just added the "BrainKing" Checker Version - H E R E

    8. Julio 2004, 21:29:52
    coan.net 
    Temo: Re: Checker markers.
    If you are looking for "simple", I put together 4 markers (90x90 - which could be shrunk for the other sizes) at:

    Here

    But I'm not a big checker person, so I'm not sure exactly what would be wanted. Took a look at IYT, and they have 22 different checker markers to choose from (that includes different type of markers and different sizes)

    ... plus it's not to difficult to put a symble for "parachute", and "queen", or something else if needed.

    7. Julio 2004, 02:48:36
    coan.net 
    Temo: Sorting game
    In a persons profile, we use to be able to sort their complete games by "Event", "Opponent", etc.... Any chance of getting that option back?

    7. Julio 2004, 02:44:41
    coan.net 
    Well I originally thought that draws don't really count since it is not a win, (3-win match, not 6-draw match) but then again - why does it report the score as 0.0 if a draw would not be worth .5

    Guess I'll wait to see what Fencer has to say about that.

    7. Julio 2004, 02:39:56
    coan.net 
    I always took a 3-win match as you keep playing until someone gets 3 wins. If you keep getting draws, then you keep playing - since no one had has 3 wins.

    7. Julio 2004, 02:31:13
    coan.net 
    3-wins match, or a 3-game match?

    6. Julio 2004, 22:27:54
    coan.net 
    I love that the Tournament page sorts by how much time is left before the tournament starts, but I miss being able to see which tournaments are the new ones. (For example - I know there were only 33 tournaments earlier, not there are 34 - but I'm not sure which is the new one.)

    Request: To be able to sort the Tournaments page by newest/oldest created tournament.

    5. Julio 2004, 04:40:11
    coan.net 
    ellieoop - I do not think so. But I do believe it is still on Fencer to-do list.

    4. Julio 2004, 01:41:29
    coan.net 
    Temo: re: just a wondering
    Fencer was looking into the idea of having a personal "note book" type of feature.

    We use to be able to send ourself messages (which was a good way to make yourself notes), so a notepad may show up sometime in the future.

    30. Junio 2004, 16:20:17
    coan.net 
    Temo: Re: Fellowship Teams
    Modifita de coan.net (30. Junio 2004, 16:21:28)
    HEY - No fair, i was going to make that suggestion once things settled down! :-)

    Anyway, what I picture is possible a "Team managment" page where a person can see all the teams they belong to (and which fellowship), with easy links to each.

    EDITED for Speelling mistacks :-)

    28. Junio 2004, 22:58:40
    coan.net 
    There will no longer be an auto-login feature for BrainKing. You can check the "Remember ID" where you will then just have to enter the password each time, but no auto-login.

    28. Junio 2004, 15:33:12
    coan.net 
    Temo: Re: Game variant request
    Brian1971 - Go and put that request in the Battleboat Board - When I get more time, maybe we can work through it and find a way that something like that can work. (And if it is not too complex, we might be able to talk Fencer in trying it.)

    17. Junio 2004, 15:41:54
    coan.net 
    MM - Well in BK2.0 it will be a little easier since the Fellowship list will be sorted by create date - instead of now where a new fellowship could be in middle of the list and hard to find. Once BK2.0 is here, just looking at the bottom of the list will show the newest fellowships.

    << <   6 7 8 9 10 11 12 13 14 15   > >>
    Dato kaj horindiko
    Amikoj salutintaj
    Favoritaj forumoj
    Kunularoj
    ĈĉĜĝĤĥĴĵŜŝŬŭ

    Hodiaŭa konsilo
    Copyright © 2002 - 2024 Filip Rachunek, ĉiuj rajtoj reservita.
    Supren