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 Backgammon

Backgammon and variants.

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1. Febrero 2005, 18:31:04
Blackadder Mr K 
Asunto: Re: Hrqls
Didn`t you know !?

1. Febrero 2005, 10:46:05
Hrqls 
i sometimes think they are changing before my eyes on here as well ... but i never found proof of it .. i still think it was my eyes playing tricks on me .. or me focussing on the opponents dice of his last move at first ... i will find proof!!! its a conspiracy! ;)

1. Febrero 2005, 04:44:44
rod03801 
Oh, I thought the "other site" was a different site. I've never heard of dice problems at IYT.. I know at Goldtoken they seem to change before your eyes.. I assumed that was the "other site" everyone was talking about..

31. Enero 2005, 11:07:50
AbigailII 
Asunto: Re:
Backgammonfan28: That site has problems with its random generator - but it doesn't show in die rolls. It pregenerates the die rolls for an entire day - a roll for every millisecond. And it's the millisecond in which your HTTP request arrives that determines your roll. Not a problem for backgammon like games - but it's a serious problem for Jamble tournaments. Which they still haven't fixed, and is one of the reasons I let my membership there expire, and got a membership here.

31. Enero 2005, 02:15:39
ILOVENIRVANA 
The site I keep reffering to has the word it's in it.

31. Enero 2005, 00:01:30
pauloaguia 
Asunto: Re:
Backgammonfan28: Did you ever noticed how when you're stuck in traffic the other lane allways seems to go faster than yours? And if you change lanes, the one you were in suddenly becomes the fastest :)

I don't know what other site you're talking about but maybe i's the same psicological effect. One allways seems to remember those worst cases that happen to us... even if statisticaly they're the least significant

Anyway whatever the site si I agree on one thing: BK is definitelly better ;)

30. Enero 2005, 18:58:47
ILOVENIRVANA 
Have you ever noticed it seems on the other site that when you or your opponent has 4 checkers to clear off their dice almost always seems to show doubles then? Seems strange to me how often that happens to me.

30. Enero 2005, 11:51:38
furbster 
the dice here do seem fair ,yes

29. Enero 2005, 22:26:35
pgt 
Asunto: Re: Backgammon
GeGe: Hi Georgia - Read the email I sent you - this is not the place for chatting between two people! (But glad you've started to play!)

29. Enero 2005, 21:56:58
GeGe 
Asunto: Backgammon
pgt
i can't remember what i go aronud the board?
GeGe

28. Enero 2005, 19:06:37
Blackadder Mr K 
Asunto: Re: dice rolls in backgammon and varation games
Yes , I think they are better on this site because you don`t get ( at least not me )so many doubles , and that`s good because it ruins the whole game!!

28. Enero 2005, 02:56:01
ILOVENIRVANA 
Asunto: Re: dice rolls in backgammon and varation games
The dice on here perform much better than that other site.

27. Enero 2005, 23:18:03
pauloaguia 
Asunto: Re: dice rolls in backgammon and varation games
jmd271976: By the way, they're randomly generated, yes.

27. Enero 2005, 23:16:15
pauloaguia 
Asunto: Re: dice rolls in backgammon and varation games
jmd271976: different for better or worse?

27. Enero 2005, 22:43:39
ILOVENIRVANA 
Asunto: dice rolls in backgammon and varation games
Are the dice rolls determined by a random number generator or something here? They seem to act much more different here than on another turn based game site which I will leave the name out of this post but I am sure many of you who read this will know who I mean. That other site the dice act strange to me.

21. Enero 2005, 12:29:07
Hrqls 
thats the literal translation of 'mens erger je niet' ;)

21. Enero 2005, 11:26:53
Antje 
sounds like "mensch argere dich nicht! played that in germany, and bought it when i went to visit there last.. its fun!

18. Enero 2005, 11:54:52
Hrqls 
Asunto: ludo vs mens erger je niet
triple 6 gives penalty - hey! thats unfair! never played that

bonus for moving into home - new to me

missing your home - impossible how we played it

bonus when you capture another player - uh oh .. double nasty .. new to me

doubles ??? cool!


--- ok remove these rules and you will have 'mens erger je niet' the way i played it as a kid .. i think ;)

18. Enero 2005, 11:50:02
Hrqls 
Asunto: Re: Ludo/
AbigailII: oops ... i didnt read through the complete rules .. just watched the board setup, and noticed you started with 4 pieces in your nest and could enter the path when you throw a 6 ... thats when i stopped reading ;)

i am back to studying i guess ;)

(it seems today is not a good game for me to play games which i have to study ;))

18. Enero 2005, 11:46:33
AbigailII 
Asunto: Re: Ludo/"Mens erger je niet"
Hrqls: Strange. The rules of Ludo as described are quite different from "Mens erger je niet", as I have played on both side of the Atlantic. (Doubles? Penalty on three 6's? Another throw when taking an opponents pawn? Play dice in the order you want? None of this is in the rules of "Mens erger je niet")

18. Enero 2005, 11:34:24
Hrqls 
Asunto: Re: Re:
Rex Nihilo: i should have looked this up sooner : Ludo ... its exactly 'mens erger je niet' as i know it

17. Enero 2005, 20:27:59
Hrqls 
lol the same for me .. so i could be a bit wrong on the rules ...

but lets instead try to create a nice 4 player backgammon .. it could be something like that .. and would be a nice first variant to allow with multiple players i think ?

(hmm maybe fencer wants to add new games for multiplayer instead of variants .. not sure .. ;))

17. Enero 2005, 18:59:52
x7x7x7x7x7 
Asunto: Re:
Hrqls: I haven't played that game since I was a kid. lol

17. Enero 2005, 17:38:15
Hrqls 
*nod* looks like 'mens erger je niet' :)

wouldnt it be fun to have something like that if there was a multi player interface on here ? ;)

17. Enero 2005, 15:38:01
x7x7x7x7x7 
Asunto: Re: mens erger je niet
Hrqls: Check this out.

http://www.hasbro.com/pl/page.viewproduct/product_id.9482/dn/games/default.cfm

The geometry is a bit different, and it's "Pop'o'Matic", but it's the same basic Parchisi varient.

16. Enero 2005, 20:39:48
Hrqls 
Asunto: Re: mens erger je niet
Modificado por Hrqls (17. Enero 2005, 07:21:16)
Rex Nihilo: could be .. i dont know 'trouble' :)

'mens erger je niet' is translated into english as 'hey dont stress' .. or something like that :)

its a game children play a lot, and which is cheated a lot in when grown ups play it together ;)

its mainly backgammon for 4 players (6 can be done as well on a variant), all 4 players moves in the same direction (clockwise i think), they all have 4 pieces which start on their bar, and have to make it to the end (their home). they can only move from their bar when they throw a 6
in 'mens erger je niet' only 1 die is used, and it isnt allowed to have more than 1 piece on a space (so no way to defend yourself other than to make it home as soon as possible, and to stay out of reach ;))

but this could be changed to create some sort of multi player backgammon :)

16. Enero 2005, 20:29:28
x7x7x7x7x7 
Asunto: Re: mens erger je niet
Hrqls: Looks like the game "Trouble".

16. Enero 2005, 20:28:45
x7x7x7x7x7 
Asunto: Re:
BIG BAD WOLF: Color makes no difference. It is the random nature of the opening move.

16. Enero 2005, 20:28:38
Chimera 
Asunto: Prize Backgammon Tournament

15. Enero 2005, 18:56:13
Hrqls 
no thats another game : pond :)

15. Enero 2005, 16:14:02
grenv 
The skill is in calculating the correct bribe and still leave enough money for the other games.

15. Enero 2005, 00:47:35
Walter Montego 
Asunto: Re: Re:
grenv: That's bull, you paid the dice guy more than I could afford. :)
Lots of skill in getting double sixes when it's the only point open and you have two blots drinking at the bar and hitting one of mine one the way out.
Congratulations on your tournament win. You pulled a rabbit out of your hat with this one. I had you pegged for third place at one time during it.

14. Enero 2005, 21:30:00
grenv 
Asunto: Re: Re:
pgt: All that religious nonsense doesn't obscure the fact that I just won your tournament through skill and application, with no help from Santa Claus or any other imaginary being.

14. Enero 2005, 21:19:21
pgt 
Asunto: Re:
grenv: The "spirit" of the games is the Dice God up in the sky who watches over all the games, and (sometimes) favours the bold and sometimes doesn't

14. Enero 2005, 21:16:49
grenv 
Surely the "spirit" of the game is trying to get your pieces off first! Fortunately the rules are such that the strategy and tactics used are not always obvious.

14. Enero 2005, 20:18:52
Blackadder Mr K 
Asunto: Re: Hyper in warp drive
Well,it looks like we look at the games in diferent ways,,,,

14. Enero 2005, 20:09:33
Walter Montego 
Asunto: Re: Hyper in warp drive
Blackadder Mr K:
Regular Backgammon 19 moves no resignation all blots off, I lost the game:
http://brainking.com/game/ArchivedGame?g=594012

Hyper Backgammon after 21 moves, looks like I'm losing it on the next turn as I didn't roll what I needed:
http://brainking.com/game/ShowGame?g=600158

I'm not sure what you mean by the spirit of the game. Some games there's lots of drinking and partying at the bar, other games we just go on our merry way and pass each on the street. That's just how Backgamon goes.

14. Enero 2005, 18:39:00
Blackadder Mr K 
Asunto: Re: Hyper in warp drive
How do you play a backgammon game in just 20 moves?
Just running along is somehow missing the spirit of the game,,,,

14. Enero 2005, 18:24:08
Walter Montego 
Asunto: Hyper in warp drive
All hits, all the time.
Is it possible to win in three or four turns with the right rolls of the dice? I have a game going with pgt that's already made it to move 20! Longer than some regular games of Backgammon.

14. Enero 2005, 18:22:19
Walter Montego 
Asunto: Backgammon variants
I always thought Acey-Duecey was the only variant of Backgammon, and on this site it is about the only one that isn't on it! Any chance of getting it?

14. Enero 2005, 15:41:27
Hrqls 
Modificado por Hrqls (14. Enero 2005, 15:42:52)
my minimum was 7 .. and i saw fencer has one with 37

14. Enero 2005, 15:37:09
NikNack 
well two of my games was 9 and one of them was 14

14. Enero 2005, 15:30:58
Hrqls 
Asunto: hyper gammon stats
is there a way to find the average number of moves over all finished hyper gammon games so far ?

and the minimum and maximum number of moves ? ;)

14. Enero 2005, 15:27:41
NikNack 
I like this game hyper gammon. I am glad fenceer started. I hope that it will be a permanent game.

14. Enero 2005, 01:11:44
simplycreative 
Asunto: Re: Re:
skipinnz: that's it? geeze... *leaves in embarressment*

14. Enero 2005, 01:08:12
skipinnz 
Asunto: Re:
simplycreative: The rules are as per normal game of backgammon, only difference with the game is you only have 3 tokens not 15. Does this clarify for you.

14. Enero 2005, 01:04:06
simplycreative 
i don't get hyper backgammon (read the rules already)

13. Enero 2005, 17:19:36
Stevie 
I thought tests were normally done behind the scenes on test site

Youll be surprised how many dont read the game boards. I only found out cos I was invited to a game LOL

13. Enero 2005, 17:14:10
Fencer 
Asunto: Re:
Stevie: I wanted to run a small test. How many people would find out about it by accident?

13. Enero 2005, 16:23:26
Stevie 
Nice game ( fast..how i like it) Shame i only found out aboput it by accident

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