Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
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rabbitoid: Not recursively, just a single pass. I thought the typical situation in Anti Chess was that one player moves a piece and the opponent is forced to capture it, or am I wrong?
rabbitoid: Actually it's not that difficult because some games are already checking if your opponent can make a move after submitting your move (all checkers variants, for instance). So it would be only modified to "check opponent's moves and if there is only one, insert it to the database" condition.
plaintiger: The current model of games is not designed for mutual autopass (both players are unable to move several times in a row, which is very usual in Ludo games). You know, we started with Chess and similar games, and didn't expect to add games of this kind. However, the new (completely rewritten) game model will cover all different game aspects, including Ludo features. It will be included in the new version of BrainKing.
Asunto: Re: only a simple minded person would expect that I have nothing more important to do than BrainKing,
Bwild: Dude, although I don't like to repeat myself, especially to people who don't want to understand, let me explain something to you:
There are several thousands of BrainKing users who mostly do what this site is meant to - they play games and are happy to use what is already done. Then, there are about 10-15 permanent complainers who are never happy, no matter what happens here. Most of them spend hours insulting one another in fellowships and then bother me or global moderators with funny complaints like little kids. Which of these groups is more important to me and my decisions, what do you think?
Unlike those who never achieved anything and only throw dirt to other people's work, I know what to do and I know what is really important. Nobody is forced to agree with me and, of course, nobody is forced to stay on BrainKing. We live in a free world, huh?
Bwild: You better think twice before posting something like that. If you bother to read carefully, you would know that I was merely responding to simple question, not making any promises. Second, only a simple minded person would expect that I have nothing more important to do than BrainKing, but I know it can be quite difficult to understand for some people.
Anyway, chuckle as you want, if it makes you happy. I have my own priorities and I see no reason to change them.
fukuhara: Can you confirm that this page contains full and exact rules, which means that if this game is added, nobody would complain "hey, you forgot about this and that rule, and this is all wrong, you must delete all running games and rewrite the model"? I have bad experiences with variants that are not well known in Europe.
plaintiger: I recommend to visit Facebook, find pages of popular poker rooms and look at their respective discussion boards. You will find them full of such complaints: "Full Tilt Poker is rigged! Chip leader always wins! I have been playing poker for 20 years and I never saw something like that. Cards are definitely NOT random!".
Heh heh. Given the fact that online casinos and poker rooms are usually regulated in order to keep a fairness and balance, it is clear that no matter what you do, there will be always someone who provides a "guaranteed proof" of the opposite.
As I said many times, BrainKing dice rolls are driven by time in milliseconds (or even nanoseconds), so they cannot be more random and no player has a better chance than others.
However, all game models are being rewritten, so I will have a close look to all pieces of the code and if I find anything suspicious, it will be taken cared of.
mella2000: Just 33 new games? Give me 2 days and you will have it. Now seriously, it is very unlikely that I would ever do all of this. It might be easier if I release BrainKing game model API and delegate this work to skilled volunteer programmers.
Nothingness: The seeding is 1-x x-4 3-x x-2 which should ensure that top players would meet in the final round. Other start positions (marked by x) are not important, ergo randomly filled.
Undertaker.: That would be possible, of course. However, the Main Page will be completely redesigned and best BKR box either removed or moved to another location, so I would like to keep this issue open until I have something live to show.
AbigailII: Good for you. Because there will be nothing but automatic vacation in the new version of BrainKing. And everything will be extremely easy, understandable and hack-proof.
coan.net: It's a pure coincidence but I've been watching Dead Man's Chest a week or two ago and thinking about this game as well. However, if it is implemented on BrainKing, it would be a multiplayer game, similar to poker tables, not a two player turn-based one.
Single elimination "byes" have been added. And it works just as I think it should work.
By the way, it works only for tournaments created after the time of this post. The tournament creation form now allows to specify the minimal and maximal value of the number of single elimination tournament players.
For instance, if you create a tournament with minimal 4 and maximal 32 players, and 10 players actually sign up, it will be created as a 16 players single elimination with 6 initial byes, assigned to top rated players.
ChessVariant: 1) It is with a random start position or do white knights occupy 1-4 rows and black bishops 5-8 rows? 2) Are you sure this game would be balanced?