Nombre de Usuario: Contraseña:
Registro de un Nuevo Usuario
Moderador: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Mensajes por página:
Lista de boletines
No tienes autorización para escribir mensajes en este boletín. Para escribir mensajes en este boletín se require un nivel mínimo de membresía de Brain Caballo.
Modo: Todo el mundo puede escribir
Buscar entre los mensajes:  

<< <   1 2   > >>
16. Abril 2016, 10:40:33
Backoff 
Asunto: Re: Conditional Moves
ScreaminMime: Ludo needs that badly.

20. Septiembre 2005, 02:09:59
Backoff 
Is there anyway to prevent internal SPAM? Someone on here sent the same message to over 60 people today. The said part is only 3 people cared what it said, to the rest, it's just SPAM.

14. Septiembre 2005, 00:13:52
Backoff 
I would like to beable to use this site on my cell phone. I'll be looking for that feature soon!!!

16. Agosto 2005, 22:24:00
Backoff 
just make all my BKR's 2700 and we'll call it even

16. Agosto 2005, 15:39:22
Backoff 
Asunto: Re: Game notation
Fencer: Wow.....

14. Agosto 2005, 01:54:00
Backoff 
Modificado por Backoff (14. Agosto 2005, 15:21:01)
Auto-Move??? Auto-Play??? Auto-Pass!!

2. Agosto 2005, 23:29:09
Backoff 
broken link?

24. Junio 2005, 20:58:33
Backoff 
Asunto: Re: Edit profile
Modificado por Backoff (24. Junio 2005, 20:58:44)
BIG BAD WOLF: LOL at profile version 7.8!!!

13. Junio 2005, 14:15:16
Backoff 
true, I was just wondering how much of my life I've spent on here lol.

13. Junio 2005, 14:13:05
Backoff 
fencer, does the DB keep track of amount of time logged into BK and if so, could we have a top 10 list please?

10. Junio 2005, 00:06:34
Backoff 
google=great spell checker. It will figure out what you are trying to spell most of the time.

7. Junio 2005, 14:26:11
Backoff 
that's part of the game clay. the people with the higher ratings are the ones that have figured out how to stay around the longest. what difference does 500 points make when all the bids are that high?

22. Marzo 2005, 13:23:21
Backoff 
Asunto: Re: Blocked Users and Waiting games
nice!

22. Marzo 2005, 01:45:38
Backoff 
I wish the big boss of a f/s could still ban/hide users from posting.

6. Febrero 2005, 15:15:30
Backoff 
when I lots of free time I would run with over 500 games going all the time. Now I can bearly keep up with 100.

29. Enero 2005, 23:04:52
Backoff 
? what is that supposed to mean???

29. Enero 2005, 22:53:16
Backoff 
I would like a number of ponds won or something on our profiles...

16. Enero 2005, 21:33:36
Backoff 
doh, I thought this was that board, my bad

28. Agosto 2004, 21:47:45
Backoff 
find the nearest brick wall and tell it. you'll have better luck with the wall then with Fencer.

21. Julio 2004, 01:16:45
Backoff 
I still say just fill the whole sqaure in with black!

16. Julio 2004, 22:35:32
Backoff 
How about in Amazons, when you shot an arrow, the whole square turns solid black. I think that would make it easier to see the positions on the board.

16. Julio 2004, 21:57:35
Backoff 
how about both? Average MPD and all-time move leaders.

16. Julio 2004, 17:09:59
Backoff 
Asunto: 1) Most post (of all time) made by a person
I think last time Harley was number 1. Heck the scary part is I was number 10 lol

16. Julio 2004, 15:58:33
Backoff 
It's just for information purposes. Who cares who's at the top?

16. Julio 2004, 15:39:26
Backoff 
Asunto: Getting Back on Topic
Harley and Builder Q, you are both missing what I'm asking for. I would like to see a list with the TOTAL number of moves made by person from the day they started on the site. Not the highest number in one day and not the total from yesterday. Understand now?

I.E. Backoff=197,647 or something like that.

16. Julio 2004, 00:38:24
Backoff 
Na it's just another SQL fuction, just like the other 4 tables list there. See how's he has total number of games played on the finished games page? I'm just asking for total number of moves made.

16. Julio 2004, 00:32:21
Backoff 
That's finished games but not all-time number of moves.

16. Julio 2004, 00:13:04
Backoff 
Seeing as how the stats page is just SQL quries, how about 50 players with the most moves of all times. Not in one day but total.

6. Julio 2004, 00:05:32
Backoff 
Quick question. Are fellowship DB mod's going to get the ban/hide feature back?

6. Julio 2004, 00:02:11
Backoff 
LMAO@ugh!!!!

4. Julio 2004, 16:52:28
Backoff 
LMAO. I have an excel spreadsheet on everybody I've played here and I will use it :). So what's the FBI's e-mail address again...

29. Junio 2004, 22:30:08
Backoff 
I would like to request a "Boss" button like this one Here

I play at work and when I'm at work, my boss will sometimes try to take a quick look at what I'm doing. I simple page like that one would help me out alot! Thanks

28. Junio 2004, 15:39:05
Backoff 
I was wondering when the auto-pass debate would start again lol.

31. Mayo 2004, 14:28:02
Backoff 
or just check boxes to select the games you want or decline the ones you don't.

26. Mayo 2004, 17:43:11
Backoff 
ummm ugh, don't you have like a 4500 rating at tablut :)

26. Mayo 2004, 16:14:13
Backoff 
And I think the lower rated player should have an advantage. Like in chess the higher rated player on gets 1 rook and 1 knight, no pawns or queens..:)

j/k

26. Mayo 2004, 15:28:39
Backoff 
Fencer, I agree with that. In some games (Tablut for instance), which side you are on makes a huge difference.
RL, the system we use in the CC is fine for the small number of people we have, however, as seen at IYT, that systems isn't too good for large numbers of people.

26. Mayo 2004, 15:02:54
Backoff 
I still think the rung system is better than the ranked ladder system (i.e. the one we use in the chess club). Mabye we could fire up the poll link and see what all the members think?

25. Mayo 2004, 21:26:36
Backoff 
but the rest of the site kinda sucksa, that's why I play here :P

25. Mayo 2004, 21:24:54
Backoff 
lol IMHO the GT system is the best around.

23. Mayo 2004, 22:27:07
Backoff 
well for every gmae it's different. The chess ladders will be very slow to move, while games like backgammon will move faster and some games will see movment in the rungs daily.

23. Mayo 2004, 22:22:44
Backoff 
lol that works or every 4. I think it will add a new level of fun to the games here.

23. Mayo 2004, 21:55:49
Backoff 
ummm the only way I see to make it better is to call it the BK ladder system :) I think mabye to start games right away if you have two people on the rung instead of games starting only once per day.

23. Mayo 2004, 18:52:58
Backoff 
Here this is stright off the GT ladder info page:

Ladders
What is a ladder?
Almost everyone is familiar with the concept of a gaming ladder. Each player occupies a rung of the ladder. New players start at the bottom rung. Players on lower rungs challenge those on higher rungs to games, and if they win, they move up to the higher rung. After enough games are played, the ladder will represent, more or less, the relative skill level of the players in the ladder, with the best players at the top of the ladder.

But how does that work on a turn-based gaming site?
While this concept works well for games that may take an evening to play in over the board competition, it isn't extremely well-suited for correspondence gaming, where a game can take several months to play. By having to challenge each player on higher rungs, it could take a great player literally years or dozens of years to climb to the top of a ladder with only a few hundred players in it.

So we've taken the basic ladder concept and tweaked it a bit so that it works well in a turn-based gaming environment by making the following changes:

Instead of one player per rung, there can be many people on the same rung
About once per day, all available players on a single rung are randomly paired up in challenge games
A player who wins a game moves up to the next higher rung
A player who loses a game moves down to the next lower rung, with rung 1 being the lowest possible rung
Players who draw will remain together on the same rung
Three times per year, the rungs are compressed to ensure that good players have an opportunity to climb the ladder

23. Mayo 2004, 18:52:01
Backoff 
Fencer, once a day the system checks the rungs to see who isn't playing a ladder game and then radomly pairs the players on the same rungs up.

23. Mayo 2004, 18:30:29
Backoff 
grenv, it's another gamesite, like (but not as good) as BK

23. Mayo 2004, 18:28:03
Backoff 
sure they do, as an example right now for there backgammon ladder:

Backgammon Ladder Stats
Rung 14: 1 player
Rung 13: 1 player
Rung 12: 2 players
Rung 11: 2 players
Rung 10: 5 players
Rung 9: 8 players
Rung 8: 13 players
Rung 7: 16 players
Rung 6: 29 players
Rung 5: 29 players
Rung 4: 49 players
Rung 3: 57 players
Rung 2: 99 players
Rung 1: 109 players
Total: 420 players

23. Mayo 2004, 18:23:41
Backoff 
I like the way they do the ladders on GT. Everyone starts on rung one. The games are setup by the server so you can't choose who you are playing (keeps strong players from chosing easy wins). The system pairs you up with someone from your rung (i.e. rung 1 at the start). When the game is complete, the winning player moves up a rung (i.e. to 2) and the losing player moves down 1 rung (or stays on rung 1, as it's the lowest you can go.) Does this make sense?

23. Mayo 2004, 17:04:44
Backoff 
wow, thanks

23. Mayo 2004, 16:12:39
Backoff 
Hey Fencer, if your not busy, I'd like to know the total number of moves I've made on the site :). & possibly the top 10 movers of all times. Thanks.

<< <   1 2   > >>
Fecha y hora
Amigos conectados
Foros favoritos
Comunidades
Consejo del día
Copyright © 2002 - 2024 Filip Rachunek, todos los derechos reservados.
Volver a arriba