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It could be where you get a reverse shot when you shot your arrow. It would go the reverse direction of your shot, the same number of squares. Unless you were against a wall in which case it wouldn't allow the second shot. Would make you watch where your shooting at so you didn't block yourself in.
With multiply shots per turn, I think it would also fill up the board to quickly. Being able to move like a Knight is an interesting idea which would require a lot more thinking of the possible moves my oppenent has.
Other variant idea's that have been going on in my head:
1) Possible start with 4 "moats" randmly put on the board "moats act like an arrow"
2) Possible let piece "poll vault" over arrows in certain times (for example, if there is more then 5 spaces between piece and 1 arrow, that would be enough running room for the piece to jump the arrow.
3) Possible make "warp" points - maybe from corner to corner, or possible let a player have 1 "random" warp for any peice to any other place on the board (random place on the board)
4) Possible let each player have the possibility to use 2-3 "anti-arrows", which when shot at an arrow will make it disapear.
... again, just some ideas that have been going on in my head
Different sizes would be good - maybe a "mini game" with 2-3 pieces, or a "mega game" with 5 pieces.
Placing your own pieces is a cool idea - maybe do it "blindly" so you don't know where the opponents pieces are before you start - possible giving you a slight advantage/disadvantage.
Or my favorite idea of all (Same Idea I have for Battleboats!) - play the game on a "hex" type board. Of course on Battleboats, that give you an extra direction to place your piece, in Amazons that would actually take away 2 directions to move a piece.
Maybe i don't understan Nightstorm at all but maybe do shooting arrows like in Spider Line4? Arrow will go in direction that amazon choose, and stop at wall or another amazon ?
BBWs idea of blindly placing your pieces would be a pretty good idea. Could also do a multi shot game using only two amazons on each side and getting 2-3 shots per turn.
a game that gives you two shots...will fill the board up quicker , but this is a good thing.
Youd have the choice of fast or slow games (1 shot or 2 shot variation)
I like the game alot even though only played since BK2 came online. But some players will not resign a game even when lost early. So the quick version, like BB+ or dark is a good option.
... think of it as fire arrows - when they hit the spot where the land, the fire spreads into this perfect disc-shaped fire spot where the other player can't move into. (Plus easier to see then a small black arrow) :-)
There could be a spot of water on the board where you can fire over, but you can't cross.
Being able to fire two arrows or more in one turn would make it much easier to trap a piece. That might be okay if the piece had some drawbacks too, for instance a rook piece being able to fire 2 arrows in a turn.
What about having the two other gothic chess pieces in the game too, but the knights would not be able to jump. Only if they can make their 1-2 or 2-1 with a clear path they can move that way.
Water - I like that idea - possible like the 4 middle squares be water, which you would use to help make your border, but have to be carefull because the other person can fire over it.
I still don't knoe if I like the idea of a piece shotting 2 arrows. It would make for quicker games, but I would think the first person to move could get a good advantage with that extra shot.
Congrats to the winner of that tournament, BIG BAD WOLF! :-)
OK, sorry - had to gloat a little since I've already seen a couple people who I think are better then me, plus as soon as more people learn to play the game... I quickly move back down the ranks! :-)
Another idea would be some sort of "Dark Amazon" game - that is where you can not see the other players piece unless you in the same row/colum/diagnal - and there are not arrows between you and him.
You can see the whole board, and where current arrows are at (and last shot arrow), but only the other players piece is hidden (unless it is in view)
So you would add an extra step to the game. Step 1, move your piece and SUBMIT/COMMIT to having your piece there. At that point, you would be able to see what is in view so you will then know where to shot your arrow.
I notice in the stats there are a couple of draws showing.
The way I figure it, there is no way there can be a draw, because there is always going to be a player able to do the last move. And that would be Black.
I would understand though if two players have enjoyed a game so much and its a down to the wire type of game. :o)
I haven't looked at the games, but it could have been a case of either 2 friends just trying the game (and did a draw since it was a "test" game), or they might not have really figured out the game and decided to draw.
Same as backgammon - not ever a draw, but at times there are situations where people may accept a draw.
Modificado por The Hunter (11. Julio 2004, 19:04:31)
I don't know, thinking of it reminds me of the first time I played silent hill and was too afraid to turn the corner because I thought a monster was there when it was actually safe. maybe a few test games will prove if it would be a good variation to try. just seems so difficult.
I am in my first couple of games. I like the idea of a disc instaed of an arrow. I also find the game is quite complicated enough, and so many amateurs as to not need to be talking about more complicated variants quite yet :)
Well if you want to get technical, the new user agreement offically was in place on July 18th - the game in question was completed before that, on July 14th.
I would also appricate if personal comments about another player (no matter how annoying the person may or may not be) should be kept off the public boards - with any suspicion of cheating or rating manipulation should be handled directly by Fencer, and not the public boards. Thanks.
First, i don't always agree with what other users post in other board, and I don't believe I have ever posted out of line about anyone (including you) without having a specific reason to reply - And if I did, I appoligize.
I'm sure our feeling toward each others are about the same, but public message boards on this great game site is not the place to hash those out (like we have done in the past.)
I never like to see negative comments on public boards about ANYONE, even if I believe they are true.
As a user, I appricate knowing who may have multiple accounts since I like to watch myself to make sure the site isn't being cheated (which hurts everyone.)
I am not Danoschek and he is not me. Nellaf is a sort of play on words, you are correct only on this. The rest of your comments are yours to deal with. Fencer knows who I am that is why nothing has or will be done.
Modificado por plaintiger (26. Julio 2004, 05:11:35)
just as an impartial observer, i offer that this leaves open the question of why someone with whom GothicInventor has neither played nor spoken would put him on their Enemies list... ;)
When territories belonging to the two players are closed, it is possible to know who won by counting the number of squares which remain free.
Nevertheless, I notice that certain players who are losing, continue to play instead of resigning itself.
What you think of it?