Board for everybody who is interested in BrainKing itself, its structure, features and future.
If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).
Lista keskustelualueista
Sinulla ei ole oikeutta kirjoittaa tälle alueelle. Tälle alueelle kirjoittamiseen vaadittu minimi jäsenyystaso on Brain-Ratsu.
Its really not so easy to determine a price. many areas are evaluated, not just membership but revenue from advertisements and daily hits. None of the sites mention have any calculation for a site not running at 100% and in need of repairs, just like buying a used car or house. The owner sets the tone for a sale.
brainking.com is worth $ 18,377 - Worth Of Web Calculator
brainking.com is worth $ 40,200.00 - Cutestat.pl
www.brainking.com website worth is $ 30,343 siteworth
w3snoop.com/Cached The website brainking.com is expected to be earning an estimated $5 USD on a daily basis. If brainking.com was to be sold it would possibly be worth $1,795 ...
brainking.cz is expected to be earning an estimated $0 USD per day . If brainking.cz was to be sold it would possibly be worth $45 USD
When you invite players to your tournaments, is there a way to know whom you have already invited, so that you avoid bothering people that would not like to participate with multiple invitations?
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
Carpe Diem: I forgot: to make it work, one should check "no days off", or the victim will be saved by the vacation (unless they have used it up already)
No, I don't want to seriously advice to do this, but the players should be aware of it. Onee should care about the time settings and not complain if one didn't. And it can of course be reasonable to choose such time settings, as Aganju mentioned.
It is only fun and games, until someone loses temper.
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
ThunderGr: 3 days and 16:30 :)
thats why i have my weekend days which give a dead time of less than 2 days for normal games ... and as i still have 19 vacation days left for the rest of this year, that seems to be fine
for games with green or red dots (fisher clock games) i can have a dead time of more than 3 days though, so i have to chose my games/tournaments carefully and usually login once or twice during my weekends to save the time pool ... it happened a couple of times where i didnt manage that this year though so i think i timed out in 4 games this year .. the rest i lost within the time limits :)
(not counting the tournament which started in the weekend which i didnt realize, where i lost all first games of the matches :))
my "tip" was meant sarcastically :-) ... the purpose of this site is to play games, not to try to let your opponent timeout :)
most opponents will try to cooperate with your time limits if you ask them .. you cant expect them to pay attention to it all the time ... the responsibility of the timecontrol of my games is fully mine
i had some very nice opponents save our games with fast time limits lately :)
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
Hrqls: Hm. 4 days "dead time" per week is certainly long...Your tip is a bit hard to follow. Unless an opponent specifically requests that I give him some time due to x reason and not play my move as soon as I am inclined to(my OCD hates logging off Brainking with games still on my turn), I will not pay any attention to a player's "dead time". It is everyone's responsibility to take games that can fit to their regular schedule but, since we are humans and sh*t happens, a reasonable request for some time will be respected by me, due to special circumstances.
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
Tip: learn to know your opponents playing times ...
For example: my "dead time" is between thursday 17:00 and monday 9:30
so if you want to win against me on timeout, then make sure i will have little time left on a game, and make your move on thursday evening (cet) .. there might be a chance that i wont make my next move until monday morning 9:30 (cet)
or if you want to win our game by your own skills then make sure you make your last move before thursday 17:00 to give me time until monday morning 9:30 :)
but above all: it is my own responsibility wether i timeout or not, you are not to blame for it
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
Thom27: Nice warning Thom. One should always be mindful of the time controls of a game they accept/take and *avoid taking them* if they cannot meet the requirements. Having your games taken by a player that time forfeits on move 1 is quite irritating and people doing that end up in my blocked players list the second time they do it.
When I was posting games with such time controls, I used to put a warning in the text for those considering to take them. Nonetheless, people kept time-forfeiting. This is why I stopped posting Fischer Time games. I do not enjoy time forfeits. I like quick time controls because I want my games to end in a reasonable time but the point is to *play* the game, not just win it and, *especially* not win it by time forfeit.
My post was meant to help people with few games allowance that have to wait for ages their opponents to play a move, just because of poor time control definition, not to be a "guide to luring your opponent into time forfeits". :p
Thom27: this will not make the slower players move faster .. they will just timeout in those fast games, but that doesnt make them use up their vacation days or let them move faster in other games
Aganju: you are correct, it is totally the fault of the one accepting the game .. i am on the other other side of this lately as my weekends seem to be quite busy, too busy to play games .. and have timed out in a couple of games lately, but i blame it all on me
i turn down all fisher clock invitations, but once in a while i do join a fisher clock tournament: when either the reward is nice, or when i like the tournament because of its organizer or theme and i want it to have a nice amount of participants ....
joining fisher clock tournaments is a bit of a gamble for me ... a lot depends on the timezones of my opponents .... i expect to lose 1 or 2 matches in the tournament, but hope to win enough of the other matches to move on to the next round ... but of course i try to win them all without timeouts :)
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
Thom27: Don't forget that it is their fault for accepting. I feel incorrectly blamed being at the other end of this- i often put out public game invites with such time limits, because I want to *play* not *wait* around, and - who is surprised- about half of my invites are taking by people in that situation, and then lost on time. What would you recommend me to do? Warn them at every move? Resign when I see it coming???
Otsikko: Re: A piece of advice to Brain Pawns(and those that like fast games)
ThunderGr: I want to add that there is a way to lure players into timeouts who have many games running and frequently play the urgent games only, until there is no game with, say, less than 2 days until timeout on the list:
invite them to agame or set up a tournament with fischer time with high initial time and a low bonus, e.g. 12 days + 6 hours per move. If the time has almost run out and a move is made, then after the next opponent's move the time will be only 6 hours until timeout, and this may be at any time, maybe in the night, and when the player comes back next afternoon, the game is forfeited.
BGBedlam: I have a similar situation with my team for dark battleboats. We are not officially signup yet but have enough players except one of the players has his brain knight membership ending after today and the system would not allow us to sign up the team.
Hi guys. I have already signed up oleg2008 in my team tournament. He has recently informed me that his brain rook status has expired. Will I still be able to play him in the team tournament? The tournament starts in 6 days.
Otsikko: A piece of advice to Brain Pawns(and those that like fast games)
Set your time controls low(3 days/move or less) when you invite a player with many games(or your game may be picked up by such a player on the waiting games list).
Reason: Each player has so much free time willing to devote to playing board games here. When he/she logs in, he/she starts playing from the top of the list downwards. When his/her time is up, he/she calls it a day and do the other stuff one wants/needs to.
As you probably know, that list is sorted by Time Remaining. If you have long time controls, your game will spend most of its time low on the list. And this may not be significant when the opponent has 10 or 30 games. But is very significant when he/she has hundreds or thousands of games as, most likely, this will mean he/she will play one move every near-time-limit, not because he/she wants to play like that, but because until that game's turn come, the player has played tens or hundreds of moves in other games with shorter time controls(meaning, he/she may have moved 10, 20 or even more times in one single game with shorter time controls before your turn comes).
I understand this may be self-evident to most experienced players here but I thought it would be nice to post it for people that are not as experienced, yet and because I see the majority of Brain Pawns leaving their time controls to 7 days/move in the waiting games list.
I hope this little piece of information can make your games here more enjoyable.
went and looked at friends list...OMG where did all those people come from? hahah 88 of them and I didnt know half of them so now there are only 33 and I am sure most of them dont know who I am except for a few LOL
Bernice: That's how it works. This is the "public" friends list. It is different than your regular friends list. This is a list where you are publicly showing you are friends. Anyone who clicked on your profile would see that he was a public friend. If you want to add Hrqls to your public friends list, you would first have to have him on your regular friends list. Then, next to his name, you would see a tiny lock. If you click that lock, it would send Hrqls a request. If he approves it, then he would be shown on your public friends list, on your profile.
ThunderGr: You could use the 'Simple' layout option available at the top of most pages or could untick the 'Enable style animations' in the General profile setting page.
Bernice: I think I might have an idea why the friends request message was empty. It appears that you get both a message and a friends notification when you receive a friends request.
It *might be*, that if you go first to the friends notification and accept the request, the name then disappears from the message, when you go to take a look.
Marshmud: It is interesting that you say so, because there is no player starting with "hqr" in the players list any more. I am pretty sure I have played quite a few games against him, though.
Roberto Silva: Strange. Maybe it is related to the disappearance of Hqrls.
ThunderGr: I got a message in my events box saying "You are the winner of the tournament". Just that line, no tournament name or link or anything (nor do I remember recently winning anything).
got this request this morning....no name or any ID....anybody else?
*******wants to add you to his/her list of public friends. A public friend list is visible to everyone at the users profile. Visit your Friends page where you can accept or reject this request. ***********
(piilota) Jos sivusto yhtäkkiä näkyy eri kielellä, paina vain haluamasi kielen lippua ja sivusto on näkyy taas normaalina. (pauloaguia) (näytä kaikki vinkit)