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playBunny: Thank you.
This is the meaning used on other game sites, I have been to. I wonder if others knew the meaning?
So far,with the exception of just a few, everyone seems to get along famously,and are quite eager to help.
That mixed with an outstanding mix of game selections,makes me want to become a member.
modifié par playBunny (13. Septembre 2005, 12:45:26)
Kipling: It can be seen in two ways. Applying a flame to someone, by directly insulting them or by making a seemingly innocent remark which will provoke them. Another meaning is as a shorthand for inflaming - whereby an already heated situation is prolonged, renewed or heightened by an inflammatory post. Flaming of this nature may not be intended, for example, poor moderator action can do more harm than good, and supporting a friend publicly rather than sending a private message can add fuel to a fire which should be left to fizzle out.
same thing :).....flaming of players isnt allowed = don't talk nasty to any of them hehehe
you will get banned on that board very quickly as a few can attest to :)
Kipling: if you are talking nasty about a country/person etc in the discussion boards people can take that as flaming, and on some boards it is a NO NO.
Are you referring to comments on the General chat board? if so that is what they are referring to :)
Kipling: This is my meaning of the word "flaming" You can say "flaming" hot, which is another meaning for when something is very hot, or it can also be used as a very mild swearword for example, " I couldnt get into brainking last night, flaming thing " LOL. But i am British so my defintions could be totally stupid LMAO
BIG BAD WOLF: Me too, the only way i could get access, was to go into my e-mail and click on the link that appears in an e-mail that somebody has taken there move.
Grim Reaper: Sure I like math, but the choice of name dates from when I was quite young and because there was a cool symbol with it. Differential mathematics are far from a favourite of mine.
My website has 100000 times less features and is 100000 times less well done than this one, but I gave the possibility to users to choose whether they wanted each of these infos displayed or not (while warning them about spam, of course).
One thing the users like is that when someone has his/her birth date public and it is his/her birthday, his/her name appears between candles. Just trying to give you ideas for silly feature requests :-)
Keep in mind Reza for every place you have your email addy listed online it can be picked up by bots and your inbox will be filled with tons of email yo dont want, such as to buy viagra, cialis, watches and ohh don't forget the kings of very many countries who have millions of dollars they want to put in your bank account to get it out of the country!!! I should be so rich right now!!!!
reza: Because it is personal info. Sorry I thought you had asked why it was visable. I didn't see that you had written INvisable. Most folks dont want ppl to know their email addy, or birthdate, too much info for crazies and spammers!
wellywales: The server checks every 5 minutes and the browser refreshes every few minutes depending on the user settings. If this is every 5 minutes then it's possible for the browser to refresh just before the server has updated and gets the friend still showing as online. Then, five minutes after the server has updated, the browser refreshes and catches the true state. Hence 10 minutes.
wellywales: If a person does not actually "logout", the system has no one to really know if a person is gone or not - so if a person is not active within a certain time (possible 10 minutes), then at that time they are taken off the on-line list.
I have noticed in 2 games of mine this morning, I am making moves I already had made. One was a double jump into the king row in checkers (hard to forget making such a move) and another a strong attack in a chess game. Was there a slight hiccough with the system at all?
modifié par plaintiger (12. Septembre 2005, 06:01:57)
and one thing i'd like to see clarified in the Hasami Shogi rules: the rules as they are don't make it perfectly clear whether a piece can move more than one space after a jump.
there is a diagram that says it shows all possible moves of the white piece, including one jump, but that still leaves just a little bit of a question in my mind as to whether that piece could have moved further beyond the jumped piece than just one square.
i'd like to see the following note inserted just below that diagram:
note that a jumping piece must stop at the first square beyond the piece being jumped over.
modifié par plaintiger (12. Septembre 2005, 05:49:37)
on a matter that may or may not be related, i'm using Safari (the web browser that comes with Mac OS X) and erroneous line breaks are appearing in some of the messages i write after i post them, especially when i use a number of smilies in a row. i copied an example from an in-game conversation; let me see if pasting it in here demonstrates the problem:
=-=-=
:)
yep - it does for me, insofar as i remember the codes for the ones i want to use. :)
so far i've committed the following to memory:
and i'm working on some others.
=-=-=
now i have to post this to see if the problem appears.
modifié par Bernice (11. Septembre 2005, 08:49:38)
reza: yes Reza...that is exactly what happens...not the long URL's but the fact that the previous page words are mixed with the current page im trying to view :(
makes it very hard to play games, but must admit that it is OK at the moment and that is only 2 hours later so hope all will be OK and thanks to all :)
Fencer: Sometimes when I go to HOME discussion boards, the page loads badly too. The width gets bigger than normal and I have to scrole to right to see the rest of the page. And sometimes I see two pages printed onto eachother. I see the texts of both mixed up and unreadable. I'm using firefox too.
playBunny: actually i`m playing a guy under 150 .now there are figures win 2,000 something - ? for draw _ for a loss. i think it came out at around 1800+ not sure. i doubt it works that way .thanks for your help mook53lhd
I like to suggest that the rating of the 50 best average ratings with 11 or more games types will be divided in categories. For me doesn't make any sense that a guy wirh just 11 game types like me for instances figures on the same chart to other guy that has 25 for example, its not comparable. I mean its so unfair for the player who plays more game types, that the chart doesn't mean nothing. How about having a chart by fixed number of game types. For instances started at 11 for all the players with at least 11 established rating games types (of course the 50 best). In this chart the average will only count the best 11 game types ratings for the player. Then the same for 12 and so on so on. We can then distinguish from newbie players from veteran ones.
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