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 BrainKing.com

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13. Août 2014, 23:00:48
furbster 
Sujet: Re: re site
beach: I agreee!

13. Août 2014, 22:31:09
beach 
Sujet: re site




One of the things that sets this site apart from other turn based sites, is the fact it isn't like other turn based sites,   I like the tournament set up I like the ability to set up tournaments and pick and choose the time limits I want,  As a paying member I like the ability to have as many games as I choose without limits.  These are  two of the features that set this site apart from others and the reason I pay for membership.  I like the feature that we have the ability to talk on different boards.  I think this site just needs someone who is interested in it who isn't going to change everything when ownership changes.  Perhaps some new games and variants perhaps a better stair system.  This site needs to attract more paying members currently I don't think it does that anymore.

There is my opinion for what its worth!


13. Août 2014, 21:29:34
coan.net 
One of the great things about BrainKing is Fencer never tried to "compete" with other game site, even having a discussion board that is dedicated to Other game sites. Hopefully this site will continue with that - just making a good game site, doing it's own thing, and like always - let the players decided where they like and play on the sites they like best.

List of Turn Based Game Sites

For many years I played on 5-6 games sites at once, these days as I have less time I focus on just 2 sites (here & GT), and occasionally jump on Dragonheels Lair and YourTurnMyTurn for a few games. The main "down side" of BrainKing as of late is Fencer just doesn't have the time to invest in the site, to keep adding/improving the site.

My wish list: New games/variants, a better auto pass/auto play system, multiple ranking systems for different games ("luck" based rating systems for more "luck" games, and current "skill" based rating system for more "skill" games).

13. Août 2014, 14:43:30
ThunderGr 
Sujet: Re:
rod03801: Of course there is. In a draw, the lower ranked player advances. The higher ranked player should always strive for a win to keep his/her position :).

13. Août 2014, 14:40:00
rod03801 
Sujet: Re:
Vikings: Yes. That was my concern when the stairs were created. Too many draws, due to 2 game matches. Thats why I like the "Very Fast" stairs. Those are just one game. I understand the reasoning on the other ones, due to games that one color has an advantage. Probably there is a better solution though.

13. Août 2014, 14:18:11
ThunderGr 
Sujet: Re: Ladders/Stairs
Aganju: Yes, it is one fair method, as well. Besides, the exchange you describe is a sub-case of the system I describe(when you challenge someone exactly above you, and you have not another stair matches concluded, the lower ranked winning would give him a step, the higher ranked losing would take away a step, so, essentially, they exchange positions).

However, consider this situation: The player directly above you is a great player that is not interested in challenging to advance. This keeps him/her at a low step, preventing everyone else to move above his/her position.

Result: Frustrated, the players will stop challenging and the ladder will stagnate

Solution: If you give the ability to challenge at a greater range, you can sidestep said player who, eventually, will be forced to make challenges to stay in his/her preferred position.

13. Août 2014, 13:56:55
Aganju 
Sujet: Re: Ladders/Stairs
ThunderGr: When I played Chess in a club (last lifetime), we had the stairs as a strict sequence. All participants were listed in a sequence, and you could only challenge the player immediately above you. If you win, you switch places with him, if you lose, you cannot challenge for a set amount of time (maybe 2 weeks).
This worked out very well.

13. Août 2014, 13:05:45
Purple 
Sujet: Played on GT for 10 years
Love Badger but the site is fluffy with recipies etc.

13. Août 2014, 08:46:50
ThunderGr 
Sujet: Re: Three Sites
modifié par ThunderGr (13. Août 2014, 12:35:42)
JerNYC: "Mortal Enemies"...LOL...how grim :P.
I do not like GT. I hope this site does not become like it.
We are here to play and have fun, not be told what we should say and how we should be and to organize social activities.
If someone wants something like that should go to GT, in my opinion. This is why it is there for.

13. Août 2014, 08:42:20
ThunderGr 
Sujet: Re:
modifié par ThunderGr (13. Août 2014, 08:43:59)
Vikings: I agree. I had posted a message about the way I think it should be for the stairs system to work. Forcing you to challenge at same level or *below* is a weird system for a stair/ladder. Lower ranked players thirst for challenge, higher ranked players, not so much.
I do not like IYT ladder system, as it is unfair to *exchange* positions with the one you defeat. Gaining a step(for the winner of the lower step) and losing a step(for the loser of the higher step) is what I consider fair. And, in my opinion, the lower ranked player should not lose steps on defeat as well as the higher ranked player does not gain steps on win.
So, basically, you only gain steps when you win against same or higher steps, you only lose steps when you lose against lower steps. You cannot deny challenges but a limit on the maximum number you can challenge and be challenged should exist. More than 1 each, for certain.

13. Août 2014, 07:51:16
Bernice 
Sujet: Re: Three Sites
JerNYC: and I agree with you 100%.

13. Août 2014, 06:45:12
JerNYC 
Sujet: Re: Three Sites
Purple: Untrue. GT rolls out more new games and variants than any of the three sites. They have some fantastic people programming for them; always upgrading. I'm tired of people putting GT down without actually even giving them a chance. All I hear is same tired complaint that they're too strict on their DBs. So? Is that it? If Marshmud were smart, he would reach out to Badger, GT's owner, for advice and friendship. She's a very nice person and was in the same position Marshmud is in now when she took over from Chad (GT's Founder). No reason these sites have to be mortal enemies.

13. Août 2014, 06:10:24
Bernice 
I hope Marshmud that you get this site...fix a lot of the proboems people complain about and straighten out others LOL...I personally think that a new set of "minders" would be a good thing as well...Except for 1 or 2 of the old ones there isnt many left that Fencer picked....it is all one sided at the moment :(

13. Août 2014, 04:46:16
Vikings 
Sujet: Re:
rod03801: The biggest problem with our stair system is that you can only challenge down or even, so there is no incentive to make challenges. I know that when I get to the top of one I just sit there. also there are too many 2 game matches that end in a draw, there should always be a winner

13. Août 2014, 04:24:28
Purple 
Sujet: Re:
Marshmud: His biggest headache was when he had DB's. Some very toxic foul mouths went completely out of control and it became too big a pain to monitor. So Patrick aborted them all.

13. Août 2014, 03:57:23
Marshmud 
Sujet: Re:
modifié par Marshmud (13. Août 2014, 03:57:47)
rod03801: Believe it or not I become friends with Patrick Chu owner of IYT. My daughter went to the college where chu went and designed IYT. He has a big wallet now.

13. Août 2014, 03:51:40
Marshmud 
Sujet: Re: Three Sites
Purple: Also Purple I listed information on the general chat board about your fellowship and the fantasy football league.

13. Août 2014, 03:48:36
rod03801 
Sujet: Re:
Marshmud: I haven't experienced it either. But I don't use fischer that much here. Our user created tournaments are awesome.

I personally hated IYT's ladder system. But I ended up hating about everything about IYT. (And that was my full time game site before I discovered Brainking. I was obsessed with IYT. I bought all their merchandise too lol)
I think ours is decent. But seems to have lost interest. At least none of the ladders I'm in here are as active as they used to be. Err. I mean stairs. LOL...

13. Août 2014, 03:44:43
Marshmud 
Sujet: Re: Three Sites
Purple: Yes our ladder system is a bit odd. I like the way you move up with the IYT ladders.

13. Août 2014, 03:43:09
Marshmud 
Sujet: Re:
rod03801: I think it is a superb feature of BK. I would think it should be a priority to fix. I however have never experience a timeout by error as many here have.

13. Août 2014, 03:40:22
Purple 
Sujet: Three Sites
When it comes to tournaments BK is best. On Ladders IYT is much the best. GT has most of its resources promoting non-games type social activities with their DB's. But to each his own.

13. Août 2014, 03:37:42
rod03801 
Sujet: Re:
Marshmud: Oh, no, all tournaments are site made or Club made. (some automatic, some wiki-based) Definitely not like here. I was only mentioning the similar time control opportunity

13. Août 2014, 03:27:07
Marshmud 
Sujet: Re:
rod03801: Can you set up your own tournys at Gold Token Rod? I know people who play there but I really just play here and Tibs site Dragonheelsliar so I don't get out much. lol. Im just curious of other sites that allow you to describe your own tournament time limits.

13. Août 2014, 03:20:10
Marshmud 
Sujet: Re:
happyjuggler0: I know IYT has 28 and 48 hour tournys you can sign up for and weekends your given 48 extra hours but I guess I mean a site where you can set your own limits and your own game perimeters.

13. Août 2014, 03:17:40
Marshmud 
Sujet: Re:
SL-Mark: I disagree that the site is a dinosaur, played by dinosaurs. That is your opinion. You mention about phone and apps. Ive played at BK with my android for about 2 years now and every day at BK. The challenge you speak of has been planned very precisely with 3rd party individuals and I'm comfortable with saying BK has a future. So I disagree again

You are entitled to your opinion and I appreciate your feedback. I do wish you were a bit encouraged with the idea of getting BK out of cob webs however. I hope one day you can enjoy BK again and I mean no disrespect to you.

13. Août 2014, 01:45:16
happyjuggler0 
Sujet: Re:
Marshmud: IYT uses "green dot" time controls for tournaments; I am not sure what they use for other games since the only games I play there are tournament games.

(i.e. they use fischer clock with fixed weekend).

13. Août 2014, 01:33:59
rod03801 
Sujet: Re:
Marshmud: Goldtoken uses SOMETHING like it. Not exactly the same. Not as good probably. But it's something to help some games from "going on forever" for those who want that. I haven't used it much over there, so maybe it's more similar than I think. They also have tournaments with a "total length" too. (Their "Olympics" for example)

13. Août 2014, 01:17:20
SL-Mark 
Sujet: Re:
Marshmud: No, but I do play chess. Point of post was offer something to your question. Additional point, imho, not negative, but vein of thought. What do you disagree with?

13. Août 2014, 01:05:34
Marshmud 
Sujet: Re:
SL-Mark: So your primarily a chess player. Not really sure your point. After a month of investigating I tend to disagree with you. I understand however your negativity

.

13. Août 2014, 00:52:07
SL-Mark 
Sujet: Re:
Marshmud: Pretty much all of the dedicated chess sites do. And plenty apps available for your phone too. Haven't seen any with the bonus system though.

I think you have a challenge on your hands though. Online turned based games have evolved considerably. Whilst I do like this site, it is a dinosaur, played by dinosaurs.

Look at http://www.kongregate.com/ or some of the turn based games available for phones and tablets.

12. Août 2014, 21:36:08
Marshmud 
Does anyone know of other game sites that use Fischer clock or similar time controls as Bk offers?

11. Août 2014, 04:26:38
rod03801 
Sujet: Re: time controls
Aganju:

11. Août 2014, 04:03:02
Aganju 
Sujet: Re: time controls
Marshmud: that's what my boss says all the time, but he must be talking about someone else... ;-)

11. Août 2014, 03:55:29
Marshmud 
Sujet: Re: time controls
Aganju: To me there is no site better then BK. It just needs attention and someone devoted. Thanks Aganju for your offer. I have learned you programmers make good salary's. lol.

11. Août 2014, 03:44:25
Aganju 
Sujet: Re: time controls
Marshmud: I am a programmer but not in Java or C#, I only know languages that are probably not in use here, and I have no web-related experience, that's why I didn't answer. I am willing to help if you ever need help (as much as I can), and I am not interested on making money out of it - I'd love to be able improve the site :-)

11. Août 2014, 03:17:42
Marshmud 
Sujet: Re: time controls
Aganju: Never even gave that a thought. I did however ask someone to go in half but I decided to go alone as its a good investment imo. My fear was the technical side of BK. But solutions have been discussed and Im cautious but optimistic that BK can once again be the best again.

I did ask on the features board for any programmers, code readers etc to message me if there was anyone interested in working on the BK code and I had no responses. I even offered a percentage of BK revenue but no takers. Luckily I found someone interested in the BK site and not the money itself for now. I even have fencer to thank because without his ideas and advice Id never be able to pull this off.

11. Août 2014, 02:43:01
Aganju 
Sujet: Re: time controls
Marshmud: are you looking for shareholders?

11. Août 2014, 01:56:30
Marshmud 
Sujet: Re: time controls
ThunderGr: And I received your reply. Thanks for all your advice. I hope to move this forward over the next 4 to 6 weeks. I only hope for a little patience from the BK family and that the nasdaq market doesn't collapse in the next month...lol

11. Août 2014, 01:24:57
ThunderGr 
Sujet: Re: time controls
Marshmud: I got one message only now.

11. Août 2014, 01:03:39
Marshmud 
Sujet: Re: Tumble weed rolls through...
BGBedlam:
It's quiet in here. Anyone got any thoughts on slow play! ;)

We are ready for your next question.

11. Août 2014, 00:39:00
Marshmud 
Sujet: Re: time controls
ThunderGr: Dang I sent last week. Will get it to you now. I also wanted to go over fencers latest offer for technical support.

11. Août 2014, 00:36:59
Marshmud 
Sujet: Re: edited board
Vikings: Thank you Vikings.

11. Août 2014, 00:35:12
Vikings 
Sujet: edited board
Taken care of,
Just a reminder to all, speaking on a subject is fine, just please do so with out getting personal

11. Août 2014, 00:32:39
crosseyed_uk 
Sujet: Re: Tumble weed rolls through...
modifié par crosseyed_uk (11. Août 2014, 00:34:22)
Marshmud: Thanks but It did not upset me. He has shown his true colours now. I see all his posts have been removed now.

11. Août 2014, 00:30:43
ThunderGr 
Sujet: Re: time controls
modifié par ThunderGr (11. Août 2014, 00:31:46)
Marshmud: No message in my message box since July, Marshmud. I hope it is everything for the best :).

11. Août 2014, 00:21:50
Marshmud 
Sujet: Re: Tumble weed rolls through...
crosseyed: Sorry Mary. That was uncalled for.

11. Août 2014, 00:20:30
Marshmud 
Sujet: Re: time controls
ThunderGr: Did you get my message Theodoros? It explained that fencer would stay on a year and help with technical issues. I want to go over some new details this week with you. Do you see what your getting yourself into? lol.

11. Août 2014, 00:14:29
Marshmud 
Sujet: Re: Tumble weed rolls through...
The Col: He got his wish. He is not upset with the game limits but the site and he has to have his way and be rude. He needs to be banned.

10. Août 2014, 23:37:57
The Col 
Sujet: Re: Tumble weed rolls through...
crosseyed: It crossed the line, no question.

10. Août 2014, 23:36:07
crosseyed_uk 
Sujet: Re: Tumble weed rolls through...
modifié par crosseyed_uk (10. Août 2014, 23:38:21)
The Col: It feel ashamed to think he comes from the UK. I hope he never takes ill and has to have a colostomy. Thankfully I am in good health and do not have colostomy bag.

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