Nom d'utilisateur: Mot de passe:
Enregistrement d'un nouveau membre
Modérateur: SueQ , coan.net 
 Backgammon

Backgammon and variants.

Backgammon Links


Messages par page:
Liste des forums de discussions
Vous n'êtes pas autorisé de poster des messages dans ce forum. Le niveau d'adhésion minimal requis pour poster dans ce forum est Pion.
Mode: Tout le monde peut poster
Recherche dans les messages:  

<< <   61 62 63 64 65 66 67 68 69 70   > >>
27. Janvier 2006, 23:36:22
playBunny 
Sujet: Re: different version of hyper gammon
Hrqls: I'd welcome a reduced-doubles variant but also think that no blocks is a detriment.

In the existing Hypergammon I'd welcome the Jacoby rule: Gammons don't count unless the cube has been turned.

27. Janvier 2006, 23:01:05
Hrqls 
Sujet: Re: different version of hyper gammon
grenv: *nod* my thoughts as well .. (i left the stairs with single games :))

still a double six can easily make a game (or even a 5 point match)

27. Janvier 2006, 22:58:49
grenv 
Sujet: Re: different version of hyper gammon
Hrqls: I think the removing of blocks is silly. The whole point is that by creating a block you get a certain type of advantage, but limit your options next turn etc.

I think the addition of the cube negates the point about this game being too much luck. A good 5 point game is pretty skillful.

27. Janvier 2006, 22:54:21
Hrqls 
Sujet: different version of hyper gammon
alanback proposed to use different rules in hyper gammon (fencer proposed to create a new type with those rules ... well fencer didnt say he would .. but if such rules would come into place then it would be easier to create a new game type for it :))

the new rules are

1) double count as normal rolls (only use each die once)

2) no formation of blocks (a player can not place more than 1 piece at a position)

i didnt want to clutter the feature request board with this discussion so i started it here :)

would this game be better ?
i can see the point of treating doubles as normal rolls .. i think that would be a good change ...
but removing the blocks makes the game too much a lucky race i think ?

27. Janvier 2006, 09:46:49
Hrqls 
Sujet: Re: Study
pentejr: lol .. more the opposite for me ... i wonder why i didnt double sometimes .. and often wonder why i accepted :)

27. Janvier 2006, 02:25:01
pentejr 
Sujet: Re: Study
Hrqls: I know we've played, but I don't know if we've played with the cube. So maybe there's still time for mindless doubles. Sometimes I look back at some of the doubles I made, and I wonder why I made them.

26. Janvier 2006, 19:31:08
Hrqls 
Sujet: Re: Study
pentejr: *nod* i do look at the pip count .. but only when the board setup makes me decide to accept the double with a little doubt

thanks for taking a second thought when playing me .. thats a good compliment .. although i would rather have you offer mindless doubles ;)

26. Janvier 2006, 06:47:33
pentejr 
Sujet: Re: Study
Hrqls: That's a definite drop, in my opinion, I halfway agree with playBunny that, in essence, your opponent may have been doing you a favor by offering. Had I been your opponent, though, I probably would have offered, for two reasons:

1.) I'm 20 points behind in pip count, which means you're going to have a decent chance to bear at least one off even if I get you stuck on the bar for a while. So chances for gammon aren't good, I would say.

2.) If I didn't know you, I would double because many players on this site will accept a double based on pip count alone, regardless of position, so that doubling and gammoning may not be mutually exclusive here. Against a bad cube player, there's a chance to win 4 here. Now, since I have played you, Hrqls, I know you are a careful and patient player, which would make me less likely to double in this spot for the same reason. But if I hadn't played you before, this would be my thought process.

25. Janvier 2006, 13:39:04
Hrqls 
Sujet: Re: Study
playBunny & Pythagoras: thanks! i am trying to create a feeling for when to accept and when not :)

the chance to gammon made me doubt indeed :)

25. Janvier 2006, 13:08:32
playBunny 
Sujet: Re: Study
Hrqls: Two loose blots and a resonably open enemy table.. I'd have played on for the SIZZLE. But then I do like gammon.

... GnuBg thinks ...

GnuBg 3-ply says it's right on the border between double and too-good-to-double. 1296-trial rollout says it's a definite double and pass, not good enough for gammon.

25. Janvier 2006, 12:58:22
Chicago Bulls 
modifié par Chicago Bulls (25. Janvier 2006, 12:58:45)
I would decline too. Too many hit choices for black and a strong home board....

25. Janvier 2006, 12:56:13
Hrqls 
Sujet: Study
at this point i was offered a double .. i declined .. any comments ?

24. Janvier 2006, 16:40:42
Adaptable Ali 
Sujet: Its open to all if anybody would like to sign up!!

23. Janvier 2006, 03:13:04
ScarletRose 
Sujet: Not even 5 hours left before deadline! Hurry..
For anyone who enjoys a face paced tourney.. Please.. I wish to offer it to those who will play continuously.. not just one turn a day ..

°°·.,,.·°¤`'¤¸`°´`°«*Scarlets Springtime Follies*»¸.¤°´`°'¤¸¤´¤°·.,,.·°°

23. Janvier 2006, 00:30:38
grenv 
Sujet: Re:
Pedro Martínez: I believe that was the point. The U.S was planning to hold their own cup between their A and B teams and call the winner the world champion. Oh, wait, they already do that in some sports.

22. Janvier 2006, 23:59:35
Pedro Martínez 
Sujet: Re:
Czuch Chuckers: There will be no World Cup in 2096, LOL.

22. Janvier 2006, 22:32:45
Czuch 
Sujet: Re:
Pythagoras: Well... the 2096 world cup winner will be the US, but I dont think will be visiting the new year, thank you.

22. Janvier 2006, 22:25:02
furbster 
but don't tell me i want to enjoy watching it

22. Janvier 2006, 21:57:52
Chicago Bulls 
When you meet our new year, tell it a hello from me..... Oh and while passing from 2010 tell me who will win the football world cup then.....

22. Janvier 2006, 21:37:18
Czuch 
Sujet: Update
2095 now....

22. Janvier 2006, 21:11:13
Czuch 
Sujet: Re: Free fall
grenv: Maybe I was just over rated and the cube has exposed my poor play....

22. Janvier 2006, 18:01:23
grenv 
Sujet: Re: Free fall
Czuch Chuckers: Since the cube came in my hyper rating has skyrocketted, which supports the view that single games are too much about luck. If you want a fairer rating play at least 5 point cube matches.

22. Janvier 2006, 17:53:55
playBunny 
Sujet: Re: Free fall
Czuch: Yep, I won't play singles when they are so unfairly rated. That's one part of the solution. Another part is to make fewer mistakes.

22. Janvier 2006, 17:39:43
Czuch 
Sujet: Re: Free fall
playBunny: Yeah... Imthink part of it is the two game stair matches I play, for one example. I end up losing 14 bkr points in a draw against a low rated player, or even worse if I happen to lose both games!

I have to be like you, and become more discriminating in the kinds of games I accept and play!

22. Janvier 2006, 15:34:02
playBunny 
Sujet: Re: Free fall
Czuch: It's hard to know if the free fall is due to the runs of luck that Pythagoras was referring to or whether it's a change in your playing. Certainly stress will make me play badly (and it even seems to affect my luck somehow). Sometimes these things happen because you get a set of games which are exploring new territory so you go down because you're making mistakes, but you learn from them and are better in the future. Have a look at the graphs of other players and you'll see similar patterns. Alanback, for instance. His skill cannot be doubted but he has the ocassional bad patch followed by a climb back to glory..

22. Janvier 2006, 15:00:16
Chicago Bulls 
Sujet: Re:
modifié par Chicago Bulls (22. Janvier 2006, 15:00:52)
Czuch Chuckers: It depends from you your opponents and the dice.....Such distribution is normal.
I've dug out some results from me against Jellyfish (5-point matches). Here are the results (1=win for me , 0=lose for me):
1011000110111011100100111111111010111011101


01011000000011011001001110101101 101001 = 48/80 = 60%
As you may see i have series of 9 matches won and series of 7 mathes lost. That is normal.....

An easy way to stop the free fall is to stop playing for a while so the graph would stop look like a free fall....

22. Janvier 2006, 14:50:04
Czuch 
2102 now! Stop the free fall!!!!

22. Janvier 2006, 14:25:26
Czuch 
Sujet: Re: What the fandangle?
playBunny: I guess I am wondering what I am doing differently..... How have I gone so awry?

22. Janvier 2006, 00:00:43
playBunny 
Sujet: Re: What the fandangle?
Czuch: "What happened?????"

You played the last month in a dream and didn't notice all those "Your opponent has moved all their pieces out" messages.

21. Janvier 2006, 23:57:33
pentejr 
Sujet: Re:
Czuch Chuckers: According to your rating graph, your peak rating was 2232.

21. Janvier 2006, 23:57:14
Pedro Martínez 
Sujet: Re:

21. Janvier 2006, 23:44:44
Czuch 
modifié par Czuch (23. Janvier 2006, 13:17:07)
XUG?????

I was at 2250, and in 13th position about a month ago, now I am at 2115!!!!!!

What happened?????

16. Janvier 2006, 19:08:00
playBunny 
alanback: LOL. That's funny!

16. Janvier 2006, 18:58:33
alanback 
Sujet: Re:
playBunny: So every blocked player is a Pandora's box of vituperation waiting to be unleashed . . . reminds me of something one of my partners once said: "One day the sky will be black with chickens coming home to roost!"

16. Janvier 2006, 18:54:05
playBunny 
alanback:

And there's very possibly a correlation in that idea.

Pythagorus: As BBW said: "They can continue to write and think they are writing to you, but you will no longer have to read it.". I tested this by blocking a friend in a game just now. All the messages - his and mine - disappeared and then reappeared when I unblocked him. Presumably, then, the offending diatribe plus any additionas will be in the game record for such time as the writer is unblocked.

16. Janvier 2006, 18:41:58
alanback 
Sujet: Re:
Pythagoras: Are you suggesting that only Type A personalities can be blocked? ;-)

16. Janvier 2006, 18:30:58
Andersp 
Sujet: Re: Backgammon Board
BIG BAD WOLF: I think you need to try again LOL

16. Janvier 2006, 18:04:26
Chicago Bulls 
Sujet: Re:
Matarilevich:

I would a bit correct the aforementioned like this:

A person that is on you list of blocked users as Person-A cannot:
* invite you to a game using the Person-A profile,
* see you on Who is online page using the Person-A profile,
* send you a message using the Person-A profile,
* add you to their Friends list using the Person-A profile.

>but i am not sure of he can not write you a message into the started game. Maybe someone can help you about this doubt.

He can't write you any message on an already started game using the Person-A profile....

16. Janvier 2006, 16:50:44
alanback 
Sujet: Re: Backgammon Board
BIG BAD WOLF: Thanks BBW :)

16. Janvier 2006, 16:00:49
coan.net 
Sujet: Backgammon Board
modifié par coan.net (16. Janvier 2006, 16:16:56)
This is the backgammon board, lets try to keep our heated discussions on how the dice cheat people. :-)

I have removed all the off-topic posts - please do not be offended if I removed one of yours even if you were trying to help, but they did not make much since once I removed the original posts. I left Matarilevich's post below since it is very good advice for anyone that is having a problem with another user to place them on their Blocked users list.

Plus if you have someone as a blocked users, you will no longer see in-game chat from the person. (They can continue to write and think they are writting to you, but you will no longer have to read it.)

Thanks.

16. Janvier 2006, 15:16:41
Kili 
Sujet: Re:
ShunAyumiTaiki: The player from the list of blocked users cannot:
* invite you to a game,
* see you on Who is online page,
* send you a message,
* add you to their Friends list
but i am not sure of he can not write you a message into the started game. Maybe someone can help you about this doubt.

16. Janvier 2006, 00:51:04
grenv 
Sujet: Re: No doubles or vision troubles?
playBunny: But it would happen quite often if 100 people play 500 moves a day (once a week or so).

15. Janvier 2006, 17:57:51
playBunny 
Sujet: Re: No doubles or vision troubles?
Czuch: I'm slow today but now I gotcha. Don't mind me, I'm from sleep deprivation, lol.

And it's a 9100 to 1 happening, so pretty wierd indeed. ;-)

15. Janvier 2006, 16:42:48
Czuch 
Sujet: Re: No doubles or vision troubles?
modifié par Czuch (15. Janvier 2006, 16:43:52)
playBunny: Okay, my first 50 moves today in backgammon games I didnt roll any doubles.... that is what I meant to say! I now have rolled 3 doubles since then.

15. Janvier 2006, 16:30:20
playBunny 
Sujet: Re: No doubles or vision troubles?
modifié par playBunny (15. Janvier 2006, 16:30:54)
Czuch: Then I'm not sure what you mean by 50 different games. You've only got 51 games and 8 of them aren't Backgammon and now it turns out you haven't moved in a number of others, so... I'm lost. What are you saying happened?

15. Janvier 2006, 16:27:16
Czuch 
Sujet: Re: No doubles or vision troubles?
playBunny: Okay, but only one of those was a move I made today, and that one was after my first post on the subject, and I am not drinking quite yet today!

15. Janvier 2006, 16:25:21
Czuch 
Sujet: Re: No doubles or vision troubles?
playBunny: Yes, the third link you posted was a move made today after my first post, and the fourth link that was not a move I made today as well. Nice try though....

15. Janvier 2006, 16:24:24
playBunny 
Sujet: Re: No doubles or vision troubles?
Czuch: Eh? The first link is a pass for your opponent, janka/Amálka, and a 4-4 for you (move #21). The second is a pass for CindyTN and a 4-4 for you (move #9)! Have another beer, mate.

15. Janvier 2006, 16:21:18
playBunny 
Sujet: Re: No doubles or vision troubles?
Pythagoras: LOL

Matarilevich: She be past the age of majority plus a little bit more.

15. Janvier 2006, 16:20:26
Czuch 
Sujet: Re: No doubles or vision troubles?
playBunny: hat first link, that was doubles for my opponent, the second link, I havent made a move in that game yet today, I havent looked at the other two yet. Since I posted the first time, I now have rolled 2 doubles today.

<< <   61 62 63 64 65 66 67 68 69 70   > >>
Date et heure
Amis en ligne
Forums favoris
Associations
Astuce du jour
Copyright © 2002 - 2025 Filip Rachunek, tous droits réservés
Retour en haut