redsales: For example, if I invented a game where you just raced pieces around the board with no capturing, it wouldn't matter how long the game was, it would always be 100% luck.
Therefore the type of decisions that need to be made by the player is also an important factor.
(Cacher) Si vous ne voulez pas que les autres utilisateurs sachent ce que vous êtes en train de faire sur ce site, vous pouvez changer les réglages (abonnés seulement) en activant le mode invisible. (pauloaguia) (Montrer toutes les astuces)