Nom d'utilisateur: Mot de passe:
Enregistrement d'un nouveau membre
Modérateur: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Messages par page:
Liste des forums de discussions
Vous n'êtes pas autorisé de poster des messages dans ce forum. Le niveau d'adhésion minimal requis pour poster dans ce forum est Cavalier.
Mode: Tout le monde peut poster
Recherche dans les messages:  

<< <   7 8 9 10 11 12 13 14 15 16   > >>
27. Septembre 2004, 02:32:14
grenv 
A ladder is an ordered list of players, where challenges by lower ranked players are required to change the order.
On other sites this seems to me to favour those players who play often and is not as satisfying as ratings or tournaments. I wouldn't bother personally.

24. Septembre 2004, 18:55:57
grenv 
how about a revolution this year instead of an election. It worked well the last time.

22. Septembre 2004, 16:50:33
grenv 
I am an avid card player. If I feel like playing cards online I'd go to a realtime site. I would recommend against card games here.

21. Septembre 2004, 19:32:55
grenv 
Now it's broken. Despite the spaces in the ????s

21. Septembre 2004, 19:11:03
grenv 
it works fine in IE for me, no need for the <br>s

version 6.0

21. Septembre 2004, 15:16:17
grenv 
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.
I will always put spaces in my posts.

21. Septembre 2004, 15:00:12
grenv 
Sujet: long post
Sorry, I was called away and forgot to remove it. :( didn't know it was known either.

21. Septembre 2004, 03:29:19
grenv 
i was wondering if it was possible to maximize the width of the notes and messageboard (see previous post). I made a similar comment during a game and now it's hard to move! lol.

I'll edit the post in a little while.

14. Septembre 2004, 02:41:44
grenv 
modifié par grenv (14. Septembre 2004, 02:43:03)
i tried hide and it seems to work (hiding that players posts for that board only).

Now, how do I unhide?

Never mind, next time back onto the board the option appears.

12. Septembre 2004, 17:35:47
grenv 
ughaibu is trying to say that extra clicks slows down the fast players. This seems like a small effect, but I'm sure it was the comic effect that was sought.

11. Septembre 2004, 00:35:04
grenv 
i disagree. The code has a bug because the requirements were incorrect and that was passed on to the code.

If it were more obvious you would probably agree.

for example, once again, if the queen moved only one square at a time because the engineer didn't understand the rules of chess, I would consider that a bug, or defect, not a missing feature.

10. Septembre 2004, 22:37:15
grenv 
Would also need to double the points for a gammon and triple for a backgammon.

10. Septembre 2004, 22:36:50
grenv 
i indeed concur.

You could also implement in single games: Winning a doubled game could count as winning 2 games in the ratings.

10. Septembre 2004, 20:30:57
grenv 
I respectfully disagree.

If the queen was able to move only like a king, would that be a bug or a missing feature?

Just because the code is behaving as the engineer meant it to doesn't mean there is no bug!!

10. Septembre 2004, 20:03:35
grenv 
Please fix the bug where you are not forced to use the higher die in backgammon if both can't be used.

Also could you add it to the "Known bugs" tab?

thanks

6. Septembre 2004, 20:44:13
grenv 
I agree with BuilderQ. If you need time off use a vacation day, there are plenty of them for this purpose. For many people a day off may be a day more likely to be spent playing games ;)

6. Septembre 2004, 20:17:14
grenv 
is the purpose to not count said holidays against game time?

4. Septembre 2004, 03:25:35
grenv 
LOL.

What he lacks in brevity he makes up for in length!

3. Septembre 2004, 17:21:20
grenv 
Isn't this a game site? Let's keep our conversations somewhat decent if possible. I think most minors would be amused by your flirting (not in a good way), or not understand it. Just don't arrange to meet them in the park and I think we will all survive.

30. Août 2004, 00:52:55
grenv 
Sujet: Re:
NeekyNake,

You just listed the top players at the first 6 games on the list. What did you think that list was?

29. Août 2004, 01:15:26
grenv 
Nice to see a little healthy conflict. ;)

And in answer to the rather obvious jibe about programming knowledge, I am aware it would be easy, i merely stated that would be the only reason not to implement it in my opinion.

I second the use of the Polls link to guage the real preference of paying members.

28. Août 2004, 22:09:26
grenv 
there appears to be no reason not to implement this as an optional attribute for the player, other than "it is difficult to implement and other things take priority". If this could be stated then I believe nobody would bring it up again.

28. Août 2004, 18:37:47
grenv 
Correct. For instance in checkers if you can capture more than one piece you don't capture one, then wait for a pass before capturing the next one.

:)

26. Août 2004, 23:54:13
grenv 
Neither reason is good:
1. You can chat by sending messages.
2. The games in question are not affected by remembering the previous position. Besides, you can scroll through the moves if you like.

Real reason: Personal preference of the developer.

26. Août 2004, 05:32:02
grenv 
they play single game matches because there is no cube. If there was a doubling cube I would never play single matches again.

26. Août 2004, 02:22:40
grenv 
Usually a match is played up to a certain number of points, for instance first to 9 points. Gammon counts 2, backgammon counts 3, doubling cube multiplies the score. So a doubled gammon counts 4 points. Not accepting the double loses, but counts only 1 with the cube where it was before the double.

Clear?

:)

14. Août 2004, 23:31:16
grenv 
Sujet: Re: BKR on team tournament tables..
I second that. Good idea.

11. Août 2004, 16:55:34
grenv 
What about Complete OR start a game in the last 6 months. That should cover most concerns?

10. Août 2004, 16:05:39
grenv 
Sujet: Re: rating of inactive players
Actually degrading would only make sense if the rating was made to approach 1300 in a hyperbolic fashion.

I think hiding is just as good, but perhaps requiring 4 games to reinstate?

Just my 2c

8. Août 2004, 17:43:51
grenv 
i have the same issue with some established ratings as well. There are people who play 25 games and then stop playing. How long before they stop being on top?

8. Août 2004, 16:44:58
grenv 
I think no play for a year should mean your rating disseappears and you start again. If you haven't lost your skill prove it by regaining the rating by actually playing.

I don't see Fischer on the FIDE list, so there must be a mechanism for removing inactive players.

8. Août 2004, 15:40:24
grenv 
As to the refusal to take challenges, I renew my request to do something about keeping the ratings current. No activity for a long period of time should either start degrading the rating, or just eliminating it.

8. Août 2004, 00:05:27
grenv 
they're as meaningful as they purport to be, which is not all that much, which is why they are provisional.
Actually I find it useful to see how the new players are doing, and perhaps challenge on if their rating seems too high :)
Also if I'm playing a new game it's kind of fun to see some sort of rating early on. It makes no difference to the end result so why hide it?

7. Août 2004, 21:32:38
grenv 
But why not? Nobody has presented a reason not to show them yet. Just saying "I don't think they should be shown" does not constitute a reason.

7. Août 2004, 21:00:46
grenv 
Sujet: Re: Provisional ratings
Who cares if they aren't accurate? That's why they're provisional. I like to see the ratings after 4. In fact I'd like to see them after 1!

4. Août 2004, 04:01:50
grenv 
Actually it's not stricly autopass. Some games allow more than one move (Amazons for instance). Just because the number of moves is unknown does not equate to auropass in my opninion.

4. Août 2004, 03:56:23
grenv 
Autopass is the work of the devil! Thou shalt be smote from the earth for even mentioning it! Or so I'm lead to believe.

4. Août 2004, 02:50:37
grenv 
A good rule in the battleship boardgame I have is that each ship has a special attack. Subs can shoot missiles horizontally or vertically until something is het on that row/column. Battleships can hit a 3x3 block of squares, but only once, etc. Rules such as this should be considered for alternative versions i think.

3. Août 2004, 17:16:53
grenv 
i think Dark 5-in-line would be interesting! :)

1. Août 2004, 00:28:39
grenv 
I'll take two at that price! :)

30. Juillet 2004, 05:48:59
grenv 
excellent ideas. I wonder if brainking has kept historical data?

29. Juillet 2004, 15:58:13
grenv 
I think there is a bug, and it seems to be recent and only applies to backgammon. Clearly if I lose to someone rated below me I should move down more than losing to someone rated above me. Note that in all cases the ratings are well established.

28. Juillet 2004, 20:26:36
grenv 
Every backgammon game I've played in the last several weeks has ended up with a + or - 8 to my rating.

Losing to someone rated 500 points lower: -8
Losing to someone rated 200 points higher: -8
Beating someone rated 300 points lower: +8
Beating someone rated 300 points higher: +8

I've started keeping my alerts as evidence.

This is clearly a mistake in my mind.

:)

21. Juillet 2004, 01:52:33
grenv 
Sujet: Re:
I think you want small versions to avoid making the page too big.

18. Juillet 2004, 23:34:11
grenv 
How about and "Accept all" button, for when people challenge you to multiple games.

18. Juillet 2004, 05:54:16
grenv 
Having lived in the U.S for 7 years it never ceases to amaze me how seriously "bad" words are taken, yet extreme violence seems to be ignored. The movie scarface was shown on a free to air channel complete with people cut up with a chainsaw but with "bad words" censored. LOL.

17. Juillet 2004, 15:29:39
grenv 
I think censorship is stupid, my kids are no worse for having heard or seen swear words. In fact I show them that they are silly words instead of words to be feared. They seem to be still able to play and laugh freely. Amazing.

16. Juillet 2004, 01:07:36
grenv 
It wouldn't worry the server. Maybe the developer though. :)

16. Juillet 2004, 00:00:55
grenv 
Did you think letting Fencer win would help?

13. Juillet 2004, 21:31:53
grenv 
<And second by >100 points!!

Congrats arpa. I'll have to challenge you to a few games now. ;)

<< <   7 8 9 10 11 12 13 14 15 16   > >>
Date et heure
Amis en ligne
Forums favoris
Associations
Astuce du jour
Copyright © 2002 - 2024 Filip Rachunek, tous droits réservés
Retour en haut