Nom d'utilisateur: Mot de passe:
Enregistrement d'un nouveau membre
Modérateur: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Messages par page:
Liste des forums de discussions
Vous n'êtes pas autorisé de poster des messages dans ce forum. Le niveau d'adhésion minimal requis pour poster dans ce forum est Cavalier.
Mode: Tout le monde peut poster
Recherche dans les messages:  

<< <   163 164 165 166 167 168 169 170 171 172   > >>
27. Août 2005, 21:25:14
Harassed 
Sujet: Re: Random Chess
grenv: Sure I mean with different random positions for both parties, because in darkness one side cannot take advantage of non-balanced starting position of the other one.

27. Août 2005, 21:09:49
grenv 
While we're on the topic of FRC. I'd like to request Atomic Random Chess. This would avoid the deep knowledge of opening positions and make for an interesting game.

27. Août 2005, 20:58:47
playBunny 
Sujet: Re: Random Chess
modifié par playBunny (28. Août 2005, 02:35:26)
grenv: Actually I can't do it because I don't and won't play the game. I brought up the point in response to disappointment expressed about the utter randomness of the game, when it needn't be the case. ;-)

27. Août 2005, 20:47:15
grenv 
Sujet: Re: Random Chess
playBunny: You can do that if you like, though there are a very large number of positions so it wouldn't help much.

I was referring to the "point" behind the invention of the game, not the players point in playing it.

27. Août 2005, 20:39:40
playBunny 
Sujet: Re: Random Chess
grenv: Surely "the point" of Random Chess depends on the person who's playing it? One person might value totally randomness; another might value variability with the option to specialise on one or more of the variations.

27. Août 2005, 20:36:22
Fwiffo 
with random-moving pieces to complete it?

27. Août 2005, 20:31:51
grenv 
Sujet: Re: Random Chess
fungame: This is actually played on some sites, though the symmetric rule means you know opponents starting position. Better would be each side random and independent of each other. "Real" dark chess :)

27. Août 2005, 18:07:58
Harassed 
Sujet: Re: Random Chess
grenv: To prevent being familiar with starting position we could have dark random chess

27. Août 2005, 18:02:40
grenv 
Sujet: Re: Random Chess
playBunny: Interesting, but the whole point of FRC is to not be familiar with starting positions.

27. Août 2005, 17:51:07
Ewe 
Sujet: Re:
harley: LOL Im definately one of them! :oD

27. Août 2005, 17:48:49
harley 
Well you know when you're reading a book and feel peckish...

27. Août 2005, 17:48:16
Antje 
wont ask what a feed reader is....

27. Août 2005, 17:48:00
Antje 
Sujet: Re:
Fencer: ok

27. Août 2005, 17:42:40
Fencer 
Sujet: Re:
Antje: It's for a RSS feed reader.
I will write a FAQ entry for that.

27. Août 2005, 17:40:30
Antje 
what is the link in an orange box "RSS" for?
i get the html code page for this board.

27. Août 2005, 16:20:21
Harassed 
There are more possible enhancements on espionage.
Useful would be to be able to mark opponents and own pieces:
1) mark pieces which I know opponent sees
2) mark pieces which I think opponent sees
3) mark opponents pieces with their guessed values
4) mark opponents pieces with their sure values

perhaps
5)mark with some user defined signs for some better association in notes

All marks about opponent pieces apply to hidden pieces so this could be done by changing their image.

27. Août 2005, 16:14:41
Harassed 
Sujet: Feature Request
Game: Espionage variants and some more game types
Requests/fixes needed:
1. when browsing through the game, notes are not displayed
2. when browsing through the game, even after coming to the end one cannot move without reopening the game or removing &i=move_number part from the URL
3. request to delete/modify a note, useful would be to associate it to move number

These things bother me for longer time already, finally I decided to put them here.

Thanks

27. Août 2005, 13:50:45
Andersp 
Sujet: Re: Tournamentlist
Fencer: Excellent!! ..you made my day

27. Août 2005, 13:34:15
Fencer 
Sujet: Re: Tournamentlist
Andersp: What about this? See the Tournaments page [search form] and Profile / Tournaments page (show tournaments created by this user).

27. Août 2005, 11:02:02
Fencer 
Sujet: Re: Random Chess
playBunny: Yes, it would be possible.

27. Août 2005, 10:54:43
Chessmaster1000 
Nice idea........!

27. Août 2005, 10:50:41
playBunny 
Sujet: Random Chess
Fencer, would it be possible to allow a player who creates a game of Random Chess to specify the seed so that a specific setup can be used (once the seed becomes known). This will allow players to explore given start positions and gain familiarity and expertise. I guess, though, that option shouldn't be available in tournaments.

27. Août 2005, 07:57:11
Pioneer54 
Sujet: Re: Hexagons
Grim Reaper:

Interesting statistics! I believe that Glinski's is by far the best of the genus of hexagonal chesses, and would like to see it here.

The graphics may be somewhat problematic to program, although Game Courier has a nice preset.

27. Août 2005, 03:17:29
Grim Reaper 
Sujet: Re: Hexagons
andreas : Best known chess variant with hexagonal board is Glinski's Hexagonal Chess. It was very popular once upon a time, with 100.000 board sets selled.

There were 104,000 sold over a period of 22 years.
We are at 63,500 at 4 years 8 months.

27. Août 2005, 03:08:10
WhiteTower 
Sujet: Re: Opponents list
playBunny: Good idea, sounds like a "simple" database query to me.

27. Août 2005, 03:02:13
nobleheart 
Sujet: Re: Hexagons
andreas: re:Glinski's Hexagonal Chess.
ty for the link,looks good

27. Août 2005, 02:59:48
nobleheart 
Sujet: Re: Hexagons
playBunny: of course its not specific...yes...thats overstating the obvious....to what point,who knows...
anyway..I am not simply suggesting a hexagon board game that uses all the same type pieces,there are many like that.
I am thinking of a strategy game with different pieces with different moves...like chess....I have searched...not found one really good.....I may create one.
I will get back when I have developed something.

27. Août 2005, 01:05:52
playBunny 
Sujet: Opponents list
How about a Selected Opponents list which, for each of a player's opponents, would show the game types and the wins for each player? I know that played games will show this value, but it would be great to have these listed in one place so that a player can see how they are doing against their chosen rivals. Ideally the game type would be selectable as well.

I think it could be interesting to if such pages were publicly viewable from the person's Profile.

26. Août 2005, 13:38:32
Andersp 
Sujet: Re: Tournamentlist
Andersp: :)

26. Août 2005, 13:37:46
Fencer 
Sujet: Re: Tournamentlist
Andersp: If I am online and don't have any more important things to do, yes.

26. Août 2005, 13:25:25
Andersp 
Sujet: Re: Tournamentlist
Fencer: Maybe it would be a good idea if you gave a short reply to peoples requests to avoid starting discussions on this board? Then your moderators dont need to jump in and show their power.

26. Août 2005, 13:21:09
Fencer 
Sujet: Re: Tournamentlist
Andersp: I read everything :-) But if I give no answer, it means that I am still thinking about it or I am not sure what to decide.

26. Août 2005, 13:16:51
Andersp 
Sujet: Re: Tournamentlist
Fencer: did i ask for a date...takes 5 seconds to type yes or no...sorry for being impatient..i can see that you are busy

26. Août 2005, 13:15:36
Fencer 
Sujet: Re: Tournamentlist
Andersp: Is it so difficult to be more patient? Of course it would be possible. Everything is possible. But I cannot promise any exact date.

26. Août 2005, 13:13:22
Andersp 
Sujet: Re: Tournamentlist
Fencer Is it so difficult to give an answer?

26. Août 2005, 09:02:00
playBunny 
Sujet: Re: Formatting
modifié par playBunny (26. Août 2005, 09:02:27)
Grim Reaper: Until <pre>, <font> and <table> are available for formatting, the best you can do is replace the spaces with &nbsp;. You'll still lose columnation because of the variable font, but at least you'll maintain some separation of the values.

26. Août 2005, 08:06:15
andreas 
Sujet: Re: Hexagons
playBunny: Best known chess variant with hexagonal board is Glinski's Hexagonal Chess. It was very popular once upon a time, with 100.000 board sets selled.

26. Août 2005, 07:45:34
Grim Reaper 
When posting "data" the spaces are pretty much filtered out and the columns are not maintained. Would it be possible to support TABLE html tags within posts?

26. Août 2005, 05:33:59
playBunny 
Sujet: Re: Hexagons
nobleheart: Inventing a game is a very different challenge to "simply"
implementing a developed game with established rules. It probably takes an order of magnitude longer.

If you want different games then bring forward the name of the game and its rules and I'm sure Fencer would be interested. Just a desire for (maybe) hexagons isn't quite specific enough. ;-p

26. Août 2005, 05:12:24
nobleheart 
Sujet: fencer,whats your thoughts on this.
we all love chess like board games...many new variations have come out that explore new strategies..keep the classic games fresh,but most are on a board made of squares.
have you ever thought of a game based on hexagons.
strategy based on the hexagon as a base for moves is quite interesting.

26. Août 2005, 00:30:02
Andersp 
Sujet: Tournamentlist
Fencer Would it be possible to sort the tournamentlist after the names of the creators...A-ö?...Takes forever to find a running tournament now

25. Août 2005, 22:34:25
nobleheart 
Sujet: I think I have a good idea
first I want to say,it is fencer's site.we may make requests,but we are in no position to tell him what to add or change.I just dont want anyone getting the wrong idea.

secondly tho,he seems fair minded & considers the thoughts of the community.
I think this is good for the commuity for so many resaons.I would list them,I sure we can all think of a few.

thirdly,a way of getting feedback without a lot unneeded posts(not that there is anything wrong with that) might be that fencer might have a page were he might take a poll on a subject or question say weekly or monthly.
he could provide several answers we could all get a turn to check one.

this would be a simple data input page..would be very easy.
what do you think fearless leader?

25. Août 2005, 17:34:02
Orlandu 
Sujet: Re: Future games
chessmec: I think so... but I have found that someone programed the game...

25. Août 2005, 16:34:42
votacommunista 
Sujet: Re: Future games
Daniel Snyder: Abalone ... is it patented or not?

25. Août 2005, 15:45:05
Orlandu 
Sujet: Future games
Nine men morris or Abalone...
These are some good games...

25. Août 2005, 11:08:20
FilsdeTycho 
Sujet: RAndom color
Why not to add a "random" colour for game definitions? Brainking decides randomly the color, between White and Black. This is kind for single matches.

25. Août 2005, 06:35:52
coan.net 
Sujet: Re: Discussion board links.
Fencer: Ohh... neat.

*runs off to notepad*

25. Août 2005, 06:30:14
Fencer 
Sujet: Re: Discussion board links.
BIG BAD WOLF: What about http://brainking.com/cz/Board?bc=3&ngi=383873 instead?

25. Août 2005, 06:04:49
ScarletRose 
Sujet: Re: Discussion board links.
playBunny: that has been mentioned.. I know this cause I believe I was one that requested numbering the messages also.. :)

25. Août 2005, 05:51:05
playBunny 
Sujet: Re: Discussion board links.
BIG BAD WOLF: Lol.
Ah yes, of course. Well spotted. :-)

<< <   163 164 165 166 167 168 169 170 171 172   > >>
Date et heure
Amis en ligne
Forums favoris
Associations
Astuce du jour
Copyright © 2002 - 2024 Filip Rachunek, tous droits réservés
Retour en haut