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 Pente


Pente & its variants.

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17. Avril 2003, 10:58:06
Gary Barnes 
Sujet: Speed of moves
Walter -

I'll be kind and state why I have moved more slowly than usual in our games, although it hardly seems necessary.

I have had to move more slowly than normal the last 1-2 weeks. I was out of town this last weekend, did my taxes the last couple of nights, and played a grueling 8-hour, 10-game match in the quarter-finals of the Pente tourney at www.pente.org. (You guessed it vs. Dmitri King. I'll get Virag in the next round. Ouch!)

I thought the time controls for our IYT games were 7 days. Although I generally move in 1-3 days, in tougher middle game positions, I might take 4-6 days because I like to look over it at least a couple of times before moving. Dangerous Mind is taking HIS time making his moves. We started the games with him at nearly the same time as you and I've moved almost as fast most of the time, yet we're only on move 5 vs. 8 or 10.

Did we not agree to a 7-day time-limit with team play? Also, I have not had to enlist Dmitri's help in our games. They were already too one-sided right off the bat to bother him with them. We have teamed up against Pioneer54 here like we agreed to do and may do so against Dangerous Mind. Like we agreed, you are welcome to enlist their help. I'll even go one further and say that you can enlist ANYONE's help that you want to and so can they. It just simply won't make any difference when playing player 2 without the restriction.

Anyway, why are you in such a hurry? Isn't this turn-based play? Take your time, store your games, and push the stones around. Otherwise, you're making less than optimum moves. Everything that's legal in Email play is legal in turn-based play, that is storing games, referring to opening books, databases of moves, strategy books, setting up the position and moving the pieces around, etc. The only things that aren't allowed are having software analyze the position and enlisting someone else's help unless agreed upon in advance. All of the allowed stuff is the fun part of turn-based play! The rules at IYT are even very specific about allowing such things.


Gary

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