hey there you guys. i read about the hall of fame and all but i was wondering that you guys are putting all the worst games in there ..i mean with the worst losses and all and greatest passes ...how about the best wins like a win in the least possible moves.... ive finished a game in 45 and 2 games in 46 but i bet that aint a record by a longshot.
I played a game in which the second move after the SIX was thrown could be done by any available piece ... not just the one which used SIX to move ... it adds more intelligence to the game. What do you think ?
Regards, krybulon.
krybulon: You could even go farther, by having two dice everytime and allowing both to be applied to one piece, or one die to one piece and the other die to another piece. You could call it "Pro Ludo"... it expands on the current ludo, so why not?
What about a 4 player ludo!? hmmm? Sounds interesting! I personally wouldn't want to play, but some people would love it!
Any plans for a ludo version with double dice, and a number that allows you to go backwards? Say a 4... Kind of like the game of Sorry. Rules for the game of Sorry are here: http://www.centralconnector.com/GAMES/SORRY.html
It basically says that rolling a 4 makes you go backwards, and rolling a 10 , you can choose if you want to go backwards. This rule could be changed to allow for a BK version. Oh, also, in the game, there are cards instead of dice, so the odds change dramatically when rolling the dice... You could expand on it by allowing each of the dice to be played on each "pawn" seperately or together. You could even have it when the dice are the same, it means another roll!
At the end of a 5 win match, you are both within 5 on a dice roll of the win. Only one piece. I send a draw request. Is that unreasonable? I don't get it? Why would you want to "luck it out"? I think that is dumb.
O čem je toďten plk: Re: Question about end of game
Přetvořeny oževatelem mctrivia (9. května 2006, 00:43:10)
rednaz23: I would take the draw but it is up to your oponent. You may want to wright the reasons for the draw request when giving it to show them the wisdom of the draw.
O čem je toďten plk: Re: Question about end of game
mctrivia: I did! They replied by saying; "This is the real part of the game, this is where it actually matters!"
...what!? really!?
What do you say to that? I couldn't believe it, for I feel once you are both within one dice roll, you always have a one-sixth chance, and that is it! It is all luck! Well, this has happened twice to me now, both times I have offered draws, both times my opponent has said no, and both times I have won. There loss, they could have had a draw!
O čem je toďten plk: Re: Question about end of game
rednaz23: Yes, on a specific roll (in this case), you have 1/6 chance of an immediate win, but what matters is the overall winning chance which is not 50%. The player on roll is a small favourite (before seeing his roll). If he don't get the die he needs, then his opponent becomes the small favourite, and this will shift back and forth until one player wins. At no point will your winning chance be exactly 50 %.
Is anyone else having to wait longer than normal for the ludo board to load? I'm on super fast highspeed Cable, fast machine, cleared cache, got rid of the chess background image on the site, stopped java script, stopped daily tips, pretty much minimized to the bare minial needed to play here and still ludo takes for ever to load. Every other game I play I have no problem with load speed. The ludo board takes ages to appear and a white box shows for a long while where each piece is located on the board. Tap, tap, tap, tap, then the board finally loads! FYI (It is slow in IE and Netscape 7 - no difference in load time)
Please don't tell me I am the only one experiencing this?
Rose: I don't have those problems... Maybe you should NOT clear your cache - the Ludo Board consists of many (different) and not too small images, and if you don't cache them you have to reload them everytime you build up a Ludo page. After clearing my cache it takes longer for me too.
Mr. Shumway: I should reiterate that I dont clear the cache every time. As an experiment I did clear it. Nothing I do helps. I don't understand why I seem to be the only one with this problem. I'm on really good machine, a P4, 1.8GHz, 1 gig ram. I racking my brain on why that one board loads so darn slow for just me! I posted it here instead of on the 'puters board to see if anyone else was experiencing this as well. Guess I will take it to the puter board is no one else replies.
Rose: It's slower for me too, but not so much that it is a problem. Fortunately the board is only loaded twice (or only once if you pass) per move in this game.
Rose: It takes about 2 to 5 secounds to load for me. Which is really long compared to all the other games. I also am on high speed internet(800KB/s) and running a P4 3.2GHz machine with a Gig of RAM. Using google web accelerator it use to be instint however I found that screwed with Brainking so I have uninstalled it.
O čem je toďten plk: Re: Question about end of game
whopper: I completely agree, but when I send the draw offer WITH my roll that gets me into 5 pegs or less... they can A: See they have the game won. B: Realize they now have a little less than 50% chance of winning. With those two options, if you don't "peg" in, then why not accept!? Now that I actually sit here thinking about it though... I shouldn't offer the draw, because if it isn't A, then I would be slightly favored to win...
Pedro: It is a game of luck, maybe everyone should. However, their is strategy to it, whether to peg a piece out or to move one up on 6's, whether to chase your opponent on one side of the board, or run on the other side of the board... things like that. It is a game of chance! It about taking the probability put in front of you and determining which will account for a better position for you compared to your opponent. So, no draws at the beginning of the game. That is simply dumb. Draws when it is even at the end, and no strategy is involved, and more just "dumb luck"... that is debateable, hence my earlier post.
Whats the most moves needed to finish a game? I saw 99 in the "I love Ludo Hall of Fame..." link above. But I was curious if anyone has had a game go longer.
Pedro Martínez: Looking at the top 5 or 6 players in Ludo games played, I found one with 119 moves. That is quite a few, but I am sure that there are games out there that get to that point. After looking, I think it is something if you get to 100 moves. I only saw maybe 10 total games with that. Anyone able to get over 119 moves in one game?
Přetvořeny oževatelem toedder (15. června 2006, 20:29:45)
tiv noi: 41 consecutive already! And there are still potentialities :) Let's wait until it's over to move it to the I Love Ludo Hall of Fame, but - this is the NEW CHAMPION!!!
Skittles: the link to the game in the I Love Ludo Hall of Fame is wrong - it leads to the former champion game of grafzahl against xeribolus. Would be nice, if you could fix it :)
Salkkuman: The player that is going to roll will have a 16.67% chance to win in that roll. The next player to roll has a 13.89% chance to win on his roll. However once the player that is going to roll, rolls and loses they switch places on there stitistical probability to win. Over all the first person to roll in this situation has a 9.09% beter odds of wining then the secound player to roll.
(do skréše) Ťokni na špilošovo méno a pak na oddil Okončeny špile, pak na méno špila a nakonec na orčité špil, nad kerym tak možeš přeméšlet do aleluja. (Servant) (okázat šecke vechetávke)