Walter Montego: I dont know about that either..... If I come on at noon every day, and I make my play at 12:01 and lets say I am last to move in that pond, and the next round starts at 12:02, well, I can come back at noon the next day and stil have 2 minutes to make my next turn without timing out.
But I dont think these types of games should be manditory either. It would be a nice option though. I envision playing a complete game in an hour or so with like minded peopkle who are all currently online together..... that would be fun!
pauloaguia: That's the thing though. You wouldn't know when you would have to make your next move. The time limit would change. I suppose what you would have to do if you like moving once a day would be to join a two day Pond with automatic next round starts. Then you'd always get a day to make your move. The way it's set up now is easy to understand andwe all know how it goes.
I think sending everyone a notice that they can respond to about starting the next round early would be a good solution. Everyone affected would get a chance to move and would know the new deadline if all people opted to start the next round early. It'd really be helpful towards the end of a game when there's just a few people left. They could make their bets and submit them. After everyone has done so, a message would be sent to them asking if they'd like to start the round if all agree to. If they did, the round would start. If one or more people have logged off then the round wouldn't start early unless those people logged on before the deadline and then responded to the message about starting the round early.
Walter Montego: If the Pond game is down to five people and this person was to move right after the start of the next round thinking they'd have almost two days before they'd need to make a move they'd be in for an unpleasant surprise if the remaining players were to all move right after the player had logged off and the round started right away. But isn't this what happens on other games too? In a chess game with a one day limit, if my opponent moves immediatelly after my last move, I also only have 24h to move again...
There's a difference in ponds though: holidays and weekends don't count, so this may be a better explanation... but the "what if everybody moves right after you" kind of thing just won't be enough to convince me...
Přetvořeny oževatelem Walter Montego (26. května 2005, 08:07:41)
RadRx: You're not the first one to suggest that, and it looks like a good idea on the surface of it. The problem is, what about the person that comes online once a day at the same time everyday knowing they have 24 hours or more to move? If the Pond game is down to five people and this person was to move right after the start of the next round thinking they'd have almost two days before they'd need to make a move they'd be in for an unpleasant surprise if the remaining players were to all move right after the player had logged off and the round started right away.
I like the idea though. Perhaps a seperate category or as an option created at the start of the Pond or something each remaining player could answer when prompted on the Main Page?
A Main Page prompt could work. Assume everyone has made their bet. A notice could be sent out to the remaining players if they would like to start the next round. If all of them said yes, then the next round would start and no one would miss the turn and there'd be no surprises. If one person didn't log on or didn't want the next round to start, the usual deadline would still be happening and all would be right with the world still.
i was just going to suggest that viking.. I would actually visit the link of the pond I fell in.. then put it on a notepad.. you can update the notepad with each pond.. then you have a list of links to just click on.. you can also add a brief description with the link.. such as how many days.. when started.. estimated finishing time.. stuff like that..
Czuch Chuckers: Established by who???????? Nobody else seemed to know apparently but you. And my proposed solution is as good as anything proposed by you in the last 5 minutes.
grenv: Hum... looks like you are correct. Running shows only what you are left in. Finished only shows the ponds that are completly complete.
So what you need to do is take the ponds in your finished, add those to the ponds in you running - then find out what is missing when you show the "all" and there - you can find out what ponds you have fallen into but the ponds are not complete!
Well, there are some but definitely not easy ones...
E.g. go to your profile, get a list of your running ponds and check each of them whether you're still out of the pond or already in it...[]...or the other way around, and write down the list you're asking for...:)
BIG BAD WOLF: We all wanted to get the bonus...Maxxina wanted to get ahead of you, I wanted to pass Maxxina and Vikings me, although it was almost impossible for him to do that...every position counts...you bet Maxxina is going to go for the bonus again
BIG BAD WOLF: I don't think that is a good idea since we can see what everybodies bid already, and I don't beleive in mulligans even though I would probably benifit
Přetvořeny oževatelem Nothingness (17. května 2005, 03:44:33)
fencer said that ponds dont count against your games, but it says that i have 0 empty slots. im limited to i think 50 games but have only 12 startd, but im in over 50 ponds. My number should say 38 games able to be played but it says 0 empty slots remaining. WHY?
grenv: Its been talked about long ago... it would be great to be able to play a fast game, maybe in an hour or so with players currently online together.