Přetvořeny oževatelem chaated (13. března 2009, 23:31:00)
tarcellius: In a general sense, you could try to reference the AI of a chess program. The best, easiest one I've seen is Tom's Simple Chess Program that you can find at this website: http://www.tckerrigan.com/Chess/TSCP
It follows the general need for board game AI: 1.) find legal moves (harder in pente than chess since more legal moves available for the most part) and potentially prune out terrible ones 2.) find a way to assign a score to a position Hope that helps!
(do skréše) Chce se tě zrovna valet rechlé špil, keré zaročeně skonči v pruběho dvó hodin? Vetvoř nabidko ke špilo a zadé tam Čas na špil: 0 dni 1 hodina, Extrovnica: 0 dni 0 hodin, Limit: 0 dni 1 hodina. (TeamBundy) (okázat šecke vechetávke)