Nome utente : Password :
Registrazione di un nuovo utente
Moderatore: rod03801 
 Checkers variants (8x8)

Checkers variants (8x8).


Messaggi per pagina:
Lista delle discussioni
Non ti è possibile inserire messaggi in questo forum. Il livello minimo di sottoscrizione per linvio dei messaggi è {0}.
Modalità: Chiunque può inviare messaggi
Cerca nei messaggi:  

<< <   1 2 3 4 5 6 7   > >>
4. Marzo 2008, 07:58:59
Fencer 
Argomento: Re: Jump Checkers
Walter Montego: It's too long to read just after waking up. Could you post a short list of differences, compared to normal Checkers?

4. Marzo 2008, 14:37:18
Walter Montego 
Argomento: Re: Jump Checkers
Fencer: Good morning! I just woke up myself. We do indeed live in different time zones.

I'll see what I can do, post it back here in a few days, and send you a copy too. It may not shrink in size much since so much of the game is completely different than regular Checkers. I can just list the differences and that should be a lot smaller, though that might not tell one how to play the game. I suppose it will make it easier for a regular Checker player to know what's coming and be ready by the second game.

9. Marzo 2008, 19:05:58
Tutagil 
On March, 4th the game rule Turkish checkers at has come change and the given rules on 100 % corresponds with the present game rules. I want on behalf of all fans of game of Turkish checkers on thanks the Fencer for this fine work.............

9. Marzo 2008, 19:12:03
Tutagil 
   On http://dama.yenisesler.net/ a site it is spent questionnaires with a question: On what site the best it is possible to play Turkish checkers? I ask all to vote for our fine Brain King.

9. Marzo 2008, 21:15:20
joshi tm 
Argomento: Re:
Tutagil: Done. But, BrainKing is spelled wrong on that site :D


9. Marzo 2008, 22:22:13
Tutagil 
Argomento: Re:
joshi tm:
Thanks...........

10. Marzo 2008, 13:21:55
Gabriel Almeida 
Argomento: Re:
joshi tm: I vonted in BrainKIG too... ;)

10. Marzo 2008, 17:17:10
Andre Faria 
me either...

10. Marzo 2008, 17:41:55
Gabriel Almeida 
Argomento: Re:
Andre Faria: By the way... I know what's a king, but... what's a KIG? I hope I'm not saying any bad word, as my english is so poor! ;)

10. Marzo 2008, 22:30:24
Tutagil 
Argomento: Re:
Gabriel Almeida:I not the owner of it  http://dama.yenisesler.net/ a site but a sign
with the owner of a site.......... I on пращу it to correct this
mistake............

11. Marzo 2008, 21:13:51
Andre Faria 
Argomento: Re:
Gabriel Almeida: eheh

11. Marzo 2008, 21:25:27
Tutagil 
Argomento: Re:
Gabriel Almeida:
Mistake it is corrected...........    http://dama.yenisesler.net/

12. Marzo 2008, 19:45:13
AbigailII 
Argomento: Thai rules.
The short rules of Thai checkers mention that a capturing queen has to land on the square directly behind the captured stone. But this rule is not mentioned in the full rules.

13. Marzo 2008, 16:20:10
papaTrex 
Argomento: Pool Checkers
Since BK has expanded its offerings of Draughts, it would be nice if it offered Pool Checkers, too. It is a great game.

15. Marzo 2008, 09:25:11
Fencer 
Argomento: Re: Thai rules.
AbigailII: "A queen can make long jumps (over more empty squares) but must land just on the next square after the captured piece." - I think it's clear enough, isn't it?
It's an excerpt from the full rules.

15. Marzo 2008, 12:17:37
AbigailII 
Argomento: Re: Thai rules.
Fencer: Yes, you are right. I don't know why I missed that.

28. Marzo 2008, 16:50:19
HardyBoy 
Argomento: Bug?
I'm playing portuguese checkers and in this game Damas Checas (HardyBoy vs. orhion) I should can choose between capture 2 pieces (pawns) with my queen or pawn. However, I only can select my queen. It's impossible select pawn to make the capture. In this situation, I only was obliged to capture with my queen if I was playing czech checkers.
Fortunately, this situation is indifferent to result of my game, but can happen the same in others games. Be careful. I'm going to send a message to Fencer.

28. Marzo 2008, 16:54:41
HardyBoy 
Argomento: Re: Bug?
HardyBoy: Ups, it's a czech checkers game ehehe. I was absent-minded...lolol

26. Maggio 2008, 19:46:40
papaTrex 
Argomento: Pool Checkers
Does anyone know whether BK has any plans to implement Pool Checkers?

26. Maggio 2008, 22:12:25
Bernice 
Argomento: Re: Pool Checkers
papaTrex: That is one for Fencer to answer........I dont know if he reads this board or not so maybe a PM to him would be better.

1. Giugno 2008, 09:09:57
Walter Montego 
Argomento: Re: Pool Checkers
Fencer reads this board, though he seems to be more of a Chess variants fan than Checkers variant fan. Least ways when there was a flurry of Checkers variants added a few months ago, he was reading here often.

I'm still waiting for Jump Checkers to get added to the site. It'll take the Checker's variant world by storm. :)

1. Giugno 2008, 16:08:17
AbigailII 
Argomento: Re: Pool Checkers
Walter Montego: Well, Fencer recently released 8 new checker variants. Four of them are in the bottom 10 of the number of currently running games, and 7 of them are in the bottom 25. Even the most popular one, International Checkers falls out of the top 60.

If you look at all checkers variants, none of them is ranked in the top 25 of the current number of running games - not even checkers itself. And 6 out of the bottom 10 of number of running games are checkers variants. Almost all of the checker variants tournaments I organize are cancelled because they can't attrack enough players.

If you only look at the numbers, checkers would be the worst category of games for Fencer to put an effort into.

OTOH, if you manage to find a checkers variant needing dice, it has a good chance of become a popular variant. Out the 10 most played games, only Chess (3) and Five in Line (8) do not involve dice.

4. Luglio 2008, 21:14:53
Walter Montego 
Argomento: Re: Jump Checkers and popularity of Checker variants
AbigailII: Jump Checkers might not ever win any popularity events, but the game itself is unique as compared to so many of the Checkers variants on this site, which all seem to just be the same game with minor diferences. Jump Checkers has a completely different play feel to it. Much more Chess like. No double jumps, capturing is optional, split jumps, direct capturing of pieces, three distinct stages of play as the game develops. Various strategies for breaking through for a King or trying to foil your opponent's attempts to get a King or two for himself. Even sacrificing material for positional advantage can happen a lot more often than in Checkers and Checker variants though of course nothing like doing so in Chess.

It has no luck in it, so I suppose it'll never break the top sixty amongst those that just have to have some dice or other random mechanism in their games to have fun, but for those of us that like playing game where the outcome is mostly or wholely dependent on what the players do as compared to some outside factor, this is the kind of game I would rather play. AS far as I know, the game is balanced as to which side has the advantage at the start of the game, unlike some games here where one side has an often overwhelming advantage.(Maharaja Chess, Horde Chess) or a slight advantage (Pente), or where it is not determined if one side or the other has an advantage, but the play for each side is different for each side and dependent on who goes first as in Atomic Chess.

As for how many games are played as to determining if those games are more popular than ones that are played less, I'm not so sure that is the only way to gauge a game's popularity. Some games just take longer to play and require more study to play them well as compared to games that you just want to play a quick game of and not overly tax yourself in making the best move possible. Compare Ludo to Dark Chess or Embassy Chess. Games like Backgammon can be played on a very high level, but the best move is often times the only move and this makes for a faster game too. And then there's the luck factor which can make all the study in the world moot if you keep rolling double sixes and fives all game. I could quite easily play a few hundred games of Baclgammon on this site at one time with a short time limit as compared to say 80 games of Dark Chess with a longer time limit and even then I might make poor moves or run out of time. I've never played Ludo, but it looks quite a bit like "Sneak Around the Wigwam" and I know I could play at almost expert level of that and play fast as compared to just a couple games of Extinction Chess against a good player.

15. Settembre 2008, 08:23:52
aaru 
Argomento: Come on
Please sign up -> 9000 :D, 1300 ;) & 1400 ;) (single elimination for 8, Fisher's clock 3/0.8/15 with autopass & immediately start)
More informations about Fischer's clock on BrainKing & BrainRook

Hawaiian Checkers - I need only 1 player more
&
Hawaiian Checkers - I need 2 players more
&
Hawaiian Checkers - I need 1 player more

8. Febbraio 2009, 22:13:28
joshi tm 
Modificato da joshi tm (8. Febbraio 2009, 22:36:15)
How about this:

Chip, by K. Franklin in 2002, uses the same setup and rules of English Draughts except: (a) the captured pieces are not removed, instead they change color (became friendly pieces); (b) A player wins by getting 6 Kings or reducing the adversary to less than 6 soldiers. (I'm not sure but I suppose a stalemate position can be achieved - the rules do not state what happens, but possibly the stalemated player loses).

from: http://homepages.di.fc.ul.pt/~jpn/gv/checkers.htm

8. Febbraio 2009, 22:36:46
Bernice 
Argomento: Re:
joshi tm: :) edited to make the link live :)

5. Marzo 2009, 14:44:38
Undertaker. 
Argomento: Re: Thai Checkers
Marfitalu: Let's go see if i understood. In this position Damas Tailandesas (Marfitalu vs. AlterMann), do you want play E5xG3xB8? That's impossible, because pieces are in same line and your queen is between them, so you only can capture one piece.

5. Marzo 2009, 21:53:07
Hexis 
Argomento: Re: Thai Checkers
Marfitalu: The problem should be that the pieces are removed from the board after the whole move is completed and not during the move as you might need here to be able to make a double-jump ...

5. Marzo 2009, 22:08:41
Hexis 
Argomento: Re: Thai Checkers
Marfitalu: It depends on the variant of checkers you are playing. However I am not an expert for all of them... (in particular, I have never tried a serious game of Thai checkers ...)

In Turkish checkers (for example) the captured pieces are removed from the board DURING the move (possibly creating new opportunities for capturing).

However, e.g. in Czech checkers, all captured pieces are (according to the official rules) removed AFTER the whole move is completed. There exist some pretty combinations based on this rule - they are commonly called "Turkish assault"!

I guess that in Thai checkers, the second option is applied, preventing you from playing the mentioned double-jump ...

5. Marzo 2009, 22:39:14
Hexis 
Argomento: Re: Thai Checkers
Marfitalu: Unfortunately I can't help you with this. I also don't speak Thai language and I don't know any Thai checkers software where I could test this situation...

As I wrote earlier, I have never tried to play this checkers variant seriously... I only tried to find some reasonable explanation

8. Marzo 2010, 00:45:23
Mysterioo 
Argomento: Turkish Checkers
I was playing a game of turkish checkers and happened this situation: Turkish Checkers (nickchanger vs. Mysterio619)

Is the capture of my opponent allowed? Before i have played, i read the rules and this isn't related, so not must be possible, i guess.

Seeing the rules, that type of situation will only be possible in russian checkers: "If pawn jumps to last row, it promotes and continues jumping immediately".

Turkish Checkers (nickchanger vs. Mysterio619)

Can someone help me?

Fencer isn't sure about this, too.

Thank you!

8. Marzo 2010, 06:25:01
Tutagil 
Argomento: Re: Turkish Checkers
Mysterio619: Turkish draughts play this site after the present a rule but the description of rules are not true....... The Description of the present rules in can find on it to page http://www.damaakademisi.com/turkish-checkers-rules/


8. Marzo 2010, 21:31:13
Mysterioo 
Argomento: Re: Turkish Checkers
Tutagil: Yes, but i must play with BrainKing rules. I don't know everything about turkish checkers rules, so when i have some doubt, i read rules to be sure. It was what i do.

Fencer must do the correction of turkish checkers rules.

8. Marzo 2010, 22:58:46
Pedro Martínez 
Argomento: Re: Turkish Checkers
Mysterio619: The rules do not say anything specific about this situation, so the rules of Czech Checkers will apply analogously. Since the rules of Czech Checkers do not allow an umpromoted piece to continue jumping after promotion, the situation in your game has to be considered a bug.

9. Marzo 2010, 08:12:18
Tutagil 
Argomento: Re: Turkish Checkers
Mysterio619:You are absolutely right, till March, 4th, 2009 Turkish draughts played this site not after the present to rules and on March, 4th, 2009 the Fencer has corrected......... Simply at present it is necessary to celebrate the description of games........


27. Marzo 2010, 23:11:52
Jaak 
Argomento: Systematic bug in Russian Checkers
Modificato da Jaak (27. Marzo 2010, 23:17:08)
We have good rules here - simple and short. But in this case, unfortunately, they can be misinterpreted.
I have found a systematic bug in Russian Checkers (bugs 1582, 1898, 2001 and 2014).
In our rules there is written: "Unlike International Checkers, it is not mandatory to make the longest possible jump."
It is right, but there is not written an important nuance.
In GoldToken Russian Checkers rules we can read, how King (or Queen) must jump:
"If there is more than one unoccupied square beyond the jumped piece, the king must land on a square from which it is possible to continue jumping, if such a square exists in the chosen direction."
The same it is in Ludoteka Russian Checkers rules , in rules of gambler.ru - the greatest Russian gamesite - and in all Checkers textbooks, published in Russia and previous USSR.
In the situation Russian Checkers (Priidik vs. Edem das Seine) it was necessary to capture 37. ... g1xd4xf6 (or g7) but our program allowed to capture g1xa7.
Then I wrote in BrainKing.ru http://brainking.com/en/Board?bc=110&plla=1041732 , but after that Edem das Seine made 2nd illegale capture 38. ... a7xg1, it was necessary 38. ... a7xd4xf6 (or g7).
Many people believe here that if the BrainKing program allows such capture then it is correct.
What do you think? Is it necessary to follow official Russian Checkers rules or not?

27. Marzo 2010, 23:38:45
Pedro Martínez 
Argomento: Re: Systematic bug in Russian Checkers
Jaak: In my opinion, it is necessary to apply the following rule specified in the rules of Checkers: “If, after jumping, it is possible to jump over another opponent's piece, the player must capture this piece too.” It is the fundamental rule of all variants of checkers and the mere fact that it is not expressly stated in the rules of all variants here at BK does not exclude its application. After all, the implementation of Czech Checkers, Corner Checkers, One-Way Checkers, as well as a number of other variants played here at BK, do honor the rule, even though it is not provided for in the rules of these games.

30. Gennaio 2011, 07:44:00
PashaTechnique 

1. Febbraio 2011, 21:10:27
Czuch 
I have noticed while reading the rules of anti checkers, that it states the rules are the same as checkers, yet when I look at the grid above this explaination, under checkers, there are no asterisks in any of the columns showing that jumping or capturing is required? This could lead to some confusion, and only looking at the rules link for checkers is it explained about the mandatory capturing etc?

1. Febbraio 2011, 21:19:18
Czuch 
Argomento: Re:
Czuch: I think it is me that is confused, not the rules...... I see now that those special rules do not in fact apply to checkers or anti checkers.

but....

The pawn that have jumped over an opponent's piece and turned to a king (reached the opposite side of the board), does not have to continue jumping as a king in this round, even if it would be possible. When a pawn promotes to a king, the move is ALWAYS finished.


"does not have to" implies that it is permissible if one chooses to? Yet the last line forbids this then?

28. Giugno 2011, 02:06:33
ChaseWinstead 
Argomento: Fellowships
Hello everyone.

I enjoy playing Anti Checkers on this site, and would like to play this game as part of a fellowship. Any ideas on this?

28. Giugno 2011, 03:07:05
Bernice 
Argomento: Re: Fellowships
ChaseWinstead: to join a fellowship you have to be a paying member. Im sorry but this is management rules.

28. Giugno 2011, 04:59:30
ChaseWinstead 
Argomento: Re: Fellowships
Bernice: Well, shucks! That sure puts a damper on things...

28. Giugno 2011, 06:37:12
Bernice 
Argomento: Re: Fellowships
ChaseWinstead: it doesnt cost too much to become a member :)

3. Luglio 2011, 16:05:44
rod03801 
Argomento: Re: Fellowships
ChaseWinstead: You could even check out paid membership on a short term basis with a brain bishop level. http://brainking.com/en/PaidMembership

6. Luglio 2011, 00:39:42
ChaseWinstead 
Argomento: Re: Fellowships
rod03801: So if I was to purchase a membership I could join a fellowship. Anyone with experience have anything to say for or against the fellowships on this site?

6. Luglio 2011, 01:37:53
Bernice 
Argomento: Re: Fellowships
ChaseWinstead: there is nothing wrong with ALL the fellowships on this site....some of theDiscussion Boards are a bit touchy though :)

6. Luglio 2011, 09:54:25
Gabriel Almeida 
Argomento: Re: Fellowships
ChaseWinstead: In my opinion, the main advantage in fellowships is the possibility to play in team tournaments, wich I really like. Team competition is something I would like to see even more developed in here!

7. Ottobre 2011, 19:34:05
Czuch 
Argomento: anti checkers
I cant win this game.... what is the secret?

7. Ottobre 2011, 23:40:28
Bernice 
Argomento: Re: anti checkers
Czuch: more practice I guess :)

<< <   1 2 3 4 5 6 7   > >>
Data e ora
Amici in linea
Forum preferiti
Gruppi
Consiglio del giorno
Copyright © 2002 - 2024 Filip Rachunek, all rights reserved.
Torna all'inizio