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 Stairs

Discuss about the BrainKing Stairs.

  • Stairs Rules
  • To find out what stairs you can currently challenge someone in, first go to the Main Stairs Page, then click on "Show your stairs only" link. The ones in BOLD are ones you can make a challenge in.
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    << <   1 2 3 4 5 6 7 8   > >>
    29. Dicembre 2005, 17:21:21
    J5o 
    Argomento: Re: Very Fast Fischer Stairs
    Fencer: why did you decide on 1 game for fischers but 2 for others? just personal preference?

    29. Dicembre 2005, 17:14:19
    Fencer 
    Argomento: Re: Very Fast Fischer Stairs
    J5o: The reason is very easy. I did it. No chance you could have it switched.

    29. Dicembre 2005, 17:01:09
    J5o 
    Argomento: Very Fast Fischer Stairs
    any reason why these are the only stairs w/ 1 game per match? any chance we could have it switched to 2 like the rest of the stairs are?

    24. Dicembre 2005, 01:17:14
    playBunny 
    Andersp: Yep.

    24. Dicembre 2005, 01:15:46
    Andersp 
    Does this ( -/5 ) mean that the player is using retirement?

    20. Dicembre 2005, 21:58:29
    Hrqls 
    Argomento: Re: 2 game matches
    playBunny: ah! didnt think of that .. would be nice indeed :)

    20. Dicembre 2005, 03:11:50
    alanback 
    Argomento: Stairs Rule 6
    6) You cannot play the same person if you are already playing a game with him/her in the same Stairs or if you finished a game with him/her in the same Stairs within recent 14 days.

    20. Dicembre 2005, 01:00:00
    Pedro Martínez 
    Argomento: Re: Mutual challenge
    Fencer, Bunny: The system doesn't allow me to challenge alanback here:
    http://brainking.com/cz/Stairs?trg=5&tri=232

    19. Dicembre 2005, 20:08:09
    playBunny 
    Argomento: Re: Mutual challenge
    Fencer: Lol. I haven't come across the opportunity yet but I'll give it a go. I noticed Alanback and Pedro were sole occupants on a Step but they've only got one game going which led me to the question. I'll see what Pedro says.

    19. Dicembre 2005, 19:52:28
    Fencer 
    Argomento: Re: Mutual challenge
    playBunny: Good question. But I think the system should allow two matches.
    Try it and let me know.

    19. Dicembre 2005, 16:21:40
    playBunny 
    Argomento: Mutual challenge
    Fencer: If there are only two people on a Step can each challenge the other or is only one match allowed between them?

    17. Dicembre 2005, 14:35:10
    WellyWales 
    Argomento: Re: 2 game matches
    playBunny: Yes! thanks, why can't we play both games together, don't see it is a problem

    17. Dicembre 2005, 14:04:55
    playBunny 
    Argomento: Re: 2 game matches
    Hrqls: Welly's talking about this:

    Match type: 2 games match

    17. Dicembre 2005, 13:59:35
    Hrqls 
    Argomento: Re: 2 game matches
    wellywales: you can play 1 game in which you challenged your opponent, and you can play a second game in which your opponent has to challenge you .. this makes a maximum of 2 games at the same time in the same stairs

    17. Dicembre 2005, 13:14:06
    WellyWales 
    Argomento: Re: 2 game matches
    Marfitalu: I meant in stairs

    17. Dicembre 2005, 13:03:18
    WellyWales 
    Argomento: Re: 2 game matches
    Marfitalu: How then ?

    17. Dicembre 2005, 11:18:34
    WellyWales 
    Argomento: 2 game matches
    Is it not possible to start 2 game matches at the same time, to speed up game play

    16. Dicembre 2005, 18:49:13
    alanback 
    Argomento: Re: Feature Request
    playBunny: I'd be opposed to anything that would reward stalling.

    16. Dicembre 2005, 18:37:13
    playBunny 
    Argomento: Feature Request
    More stats: How about a table, per Stair, showing the top players in terms of how many days they've been on the top step?

    12. Dicembre 2005, 00:28:01
    furbster 
    lol, looks like something out of a strange horror movie

    12. Dicembre 2005, 00:26:23
    playBunny 
    Czuch Chuckers: Lol. This is rather the wrong place to be asking that. But as it's here, my vote is to keep it. I love that splash of colour, it's great!

    12. Dicembre 2005, 00:24:31
    Czuch 
    Argomento: Re: Challenge
    Eriisa: Please change your picture soon?

    10. Dicembre 2005, 20:15:07
    WellyWales 
    Argomento: Re: Stairs available.
    rod03801:

    10. Dicembre 2005, 20:13:35
    playBunny 
    Argomento: Re: Stairs available.
    rod03801: Excellent idea!

    10. Dicembre 2005, 20:11:10
    rod03801 
    Argomento: Stairs available.
    One solution would be to put a red number in parentheses beside Stairs on the main menu, when there are stairs on your list available. Clicking the red number could take you directly to your personal list of stairs. The red number could disappear if it becomes unavailable.

    Just a thought..

    10. Dicembre 2005, 10:15:04
    juha 
    Argomento: Challenge!
    Hi you guys!

    If you are looking a good backgammon match, please send a challenge to me in slow cube stairs! I have no that type of match there just now.

    9. Dicembre 2005, 05:52:48
    coan.net 
    Argomento: Re: Challenge
    I have added the way to see if you have any current stairs in which you can challenge up above in the board header.

    If you go to the main stairs page, and click on "Show your stairs only" - the ones in bold means there is someone there that you can challenge.

    9. Dicembre 2005, 01:53:32
    playBunny 
    Argomento: Re: Games list
    Eriisa: True, true, true, 'Tis a sea of blue.

    9. Dicembre 2005, 01:11:27
    Eriisa 
    Argomento: Re: Challenge
    playBunny: That won't work for me. My stairs games get buried in all the dang Tourney games I signed up for.

    8. Dicembre 2005, 23:37:28
    playBunny 
    Argomento: Re: Challenge
    wellywales: I find that one eventually solves itself when I look at my games list and think "Hmmm, not a lot of Stairs there".

    8. Dicembre 2005, 17:28:21
    WellyWales 
    Argomento: Re: Challenge
    Fencer: Yes true, it is I just forgot to go back to see if there was any one to challenge

    8. Dicembre 2005, 17:13:00
    Fencer 
    Argomento: Re: Challenge
    wellywales: Why? Before you read it, the free player can be picked by someone else, so it would be a false alarm.

    8. Dicembre 2005, 17:03:35
    WellyWales 
    Argomento: Challenge
    When I was on a step, there was no one to challenge, is there a way we can get a PM when there is someone to challenge

    6. Dicembre 2005, 17:32:01
    Fencer 
    Argomento: Re: Retirement and Remaining games
    dmk: Good question. I'll have to look at the code.

    6. Dicembre 2005, 17:03:03
    dmk 
    Argomento: Retirement and Remaining games
    If you have started a retirement on a stair, and you win the game that was still open, will you still move up a rung? I assume so, just wondering.

    2. Dicembre 2005, 20:40:53
    coan.net 
    Argomento: Re:
    Czuch Chuckers: it means we are getting *WAY* off topic.

    Lets try to get back to topic.

    Czuch - Good sugestion - have the ability to choose "retirement" for all stairs at once. (Then in turn, be able to come out of "retirement" for all stairs at once also would be good.

    2. Dicembre 2005, 20:37:52
    Czuch 
    Argomento: Re:
    playBunny: or leave the 'ed' and add the word 'off' then what?

    2. Dicembre 2005, 20:34:02
    playBunny 
    Czuch: It has several meanings. In British it's primarily drunk, in American it's primarily angry. But take off the 'ed' and a whole new bunch of meanings comes into play. Hence it being bannable if your name is Stevie and you use it, and other words, too often.

    2. Dicembre 2005, 20:31:33
    playBunny 
    Perhaps after a post has been deleted then the posts about the post can be deleted too. Then people won't write posts about the post about the post or post about posts that aren't the post. And there certainly won't be any call for posts about the posts about the posts.

    Just a thought.

    2. Dicembre 2005, 20:31:33
    Czuch 
    Doesnt pissed mean drunk?

    2. Dicembre 2005, 20:29:47
    Czuch 
    Argomento: Re: Time-out.
    crosseyed: It would be very difficult to time out if you played several times a day

    But it does depend somewhat on when you play, if you make a move and go offline right away, and I move right after this.... but you also get 3 hours added to your time every move, so several moves a day should leave you with more time, notless.

    2. Dicembre 2005, 20:27:55
    alanback 
    Argomento: Re: Time-out.
    Rose: Sorry for butting in, I didn't notice the post had been edited!

    2. Dicembre 2005, 20:22:09
    Rose 
    Argomento: Re: Time-out.
    alanback: The post in question has been deleted. I can assure it was NOT the word suck that I was talking about. Thanks for your input

    2. Dicembre 2005, 20:22:07
    WellyWales 
    Argomento: Re: Time-out.
    alanback: There was a four letter word that has been changed, Rose is correct

    2. Dicembre 2005, 20:20:53
    alanback 
    Argomento: Re: Time-out.
    Rose: What are you talking about? If it's the word "sucks" that you object to, I can assure you that minors use that word a lot more than adults do!

    2. Dicembre 2005, 20:15:21
    Rose 
    Argomento: Re: Time-out.
    crosseyed: perhaps you can go back an edit your post. There are minors who play on this site

    2. Dicembre 2005, 20:14:12
    Czuch 
    Maybe its just me... or the "retirement" isnt really for vacation, but it took me half an hour to retire in all my stairs. (click stairs, click to my stairs, click to a specific one, scroll down,click to retire,scroll down,click to be sure,go to main stairs, go to my stairs only, find new game, and repeat)

    Does it make sense to be able to start retirement in all our stairs at once? Or at least streamline the process so after we retire one, it takes us back to our own stairs page?

    2. Dicembre 2005, 20:10:23
    Czuch 
    Argomento: Re: Time-out.
    crosseyed: Its probably best to not play fast fischer stairs if you cant play very often

    2. Dicembre 2005, 20:09:38
    coan.net 
    Argomento: Re: Time-out.
    crosseyed: Yea, you got to watch the Fischer clock games - I usually never play in one that does not at least have a 1 day bonus. (Meaning you will at the least have 1 day to make your move from the time your opponent moves)

    So anything with less of a bonus (like the example here of 3 hours) means if you let your last time get down too low, a game might come back to you with very little time left..... and hopefully you are on-line. :-)

    2. Dicembre 2005, 20:00:55
    coan.net 
    Argomento: Re: Time-out.
    crosseyed: Also, if you look at any current game, you will see something like this:

    Time left: BIG BAD WOLF: 1 day 12 hours, *other user*: 10 days

    As you can see - the Other user moves a lot quicker then I do. You should see this in every Fishers Clock game

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