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11. 8月 2005, 20:10:01
eagle eye 
件名: Question
What is the most used method to buy membership?

What is better PayPal or MoneyBookers? Can anybody share their experience?

Thanks.

11. 8月 2005, 07:03:52
Artful Dodger 
件名: RSS stands for
Really Swell Site

;)

11. 8月 2005, 06:39:54
Bernice 
件名: Fencer :)
please read what I have said on gen chat about the RSS at top right hand and also the orange square at bottom right hand....I dont want to spam the boards :)

10. 8月 2005, 19:58:44
playBunny 
件名: Re:
Saruman: Lol. Good for you. One of the secrets of dealing with stress is caring less .. then you get to enjoy more.

10. 8月 2005, 19:31:39
Saruman 
件名: Re:
playBunny: i did change my profile thank you very much backgammon is a frustrating game but i've learned to cope with the stress... lol just kidding i don't even care anymore.

10. 8月 2005, 17:45:08
playBunny 
件名: Re: RNG TLA
Chessmaster1000:

10. 8月 2005, 16:22:28
Chessmaster1000 
件名: Re:
Luke Skywalker:
Yep correct, it happens when i write without thinking even a second........

playBunny: Tired of writing 3 times random number generator. So i followed your advice...

10. 8月 2005, 14:49:54
playBunny 
件名: Re: Odds of dancing on the bar.
Chessmaster1000: Lol. RNG?? A TLA from the man who doesn't use abbreviations?

Luke Skywalker: Hah! I've been making that mistake for ... ever!! Yes, dancing for 9 rolls is reasonable at 4%. Even a 12-roll dance is not totally unbelievable at 1.25% and staying on the bar for 4, 5 or 6 rolls is almost to be expected at 23.3%, 16.2% and 11.2% respectively.

Thanks for pointing that out, Luke. Lol. I've been playing correctly, according to those figures, but, having made the wrong assumption all that time ago about the maths, my experience of seeing long dances so frequently was at odds with my understanding of the probabilities. When I read your correction it was a real Doh moment.

10. 8月 2005, 13:32:53
Luke Skywalker 
件名: Re:
Chessmaster1000: The probability for this is: (11/36)^9 = 0.002%
Actually it's (1-11/36)^9 which is 3.8%

10. 8月 2005, 13:15:28
Chessmaster1000 
Chessmaster1000 (10. 8月 2005, 13:16:29)に変更されました。
Grim Reaper:

I completely disagree! In fact i couldn't disagree more.... The act of not allowing 5 consecutive 4's for example or a specific series of rolls, because it doesn't seem fair for one player, is completely out of the philosophy of a luck-based game.......!

A good random number generator is important for having a decent Backgammon game, but having a bad random number generator is not unfair as long as the system doesn't give advantage to a specific player. If there is a flaw at the RNG, but there is no advantage settled from before for a specific player, then everything is fair.
And as i want to believe and believe, that there is no advantage given to any player, then every hypothetical flaw giving too many consecutive doubles, is not unfair. Of cource as i've said, such a flaw doesn't give a decent Backgammon game.......

But i wonder, i have played 450+ Backgammon games here and i have never seen more than 2 consecutive doubles for a player........In fact i can even complain about too "normal" distribution of the rolls......And this is a fact in my opinion. Also it's a fact that there are no wild series of rolls and this is somewhat related to my other observation.


PlayBunny

on the bar when there's an open point. Nine rolls on the trot and I can't get one of the 11/36 rolls that will let me in? That's beyond belief! But it "happens regularly", so let's fix that one please.

The probability for this is: (11/36)^9 = 0.002% so my goat sacrifices paid off....

10. 8月 2005, 11:04:38
Fencer 
Test

10. 8月 2005, 08:59:56
Pedro Martínez 
件名: Re:
rod03801: Nick changed, my profile still says "First login: 23. July 2003, 02:09:52"
Changing back...

10. 8月 2005, 05:53:27
playBunny 
件名: Re: Backgammon Dice "Solution"
Grim Reaper: I don't object to pre-rolled dice at all, in fact I'd like it. I'd like to be able to decline a doubling cube and then know what rolls my opponent and I were going to get so that I can sigh with relief or kick myself.


"For example, a chess program that uses a transposition table to store positions that are encountered frequently can actually stuff more positions into the same amount of RAM with a better random number generator used to stamp the tokens used as the masks. Better randomness in these "hash tables" can also allow for faster retrieval of the data in these RAM buffers."

Congratulations - you've achieved a very high technobabble score! .. Getting back to the dice... ;-)


I don't think "Mr Profile"'s objection is to runs of doubles as such. I'd say it probably refers to cases where a couple of doubles during the bearoff (consecutive or not) has made a losing difference. Perhaps he doesn't appreciate that doubles occur, on average, once in every six rolls.

The issue of doubles, and lucky dice in general, is more a function of the mind than of the dice themselves. Fix the rolls in all sorts of ways and there will still be an ever growing selection of people making assertions about their "The dice are fixed" perceptions, not realising that they are cataloging and remembering the rolls inaccurately. Four "consecutive" double sixes, for instance, may have actually occurred with a 3-4 rolled in the middle. The cry that goes up whenever someone complains about unfair dice is always "Don't just say it, show us the record". And rightly so.


It's an interesting idea, tampering with the random sequence. I've never seen 5 consecutive double-sixes, let alone 8, so I wouldn't care about removing those sort of patterns. What I'd be more interested in is not being stuck on the bar when there's an open point. Nine rolls on the trot and I can't get one of the 11/36 rolls that will let me in? That's beyond belief! But it "happens regularly" (), so let's fix that one please.

10. 8月 2005, 04:06:06
Grim Reaper 
件名: Backgammon Dice "Solution"
Every now and then someone on one of the boards has an issue with the backgammon dice. Usually the complaint is that someone who was losing rolled a highly improbable cascade of doubles and won at the very end of the game.

I am not a gammon player, but I have done some research on "randomness". It sounds odd to most people, but randomness is actually a subset of the domain of artificial intelligence and programming, and it is important to have certain processes simulate randomness.

For example, a chess program that uses a transposition table to store positions that are encountered frequently can actually stuff more positions into the same amount of RAM with a better random number generator used to stamp the tokens used as the masks. Better randomness in these "hash tables" can also allow for faster retrieval of the data in these RAM buffers.

Getting back to the dice...

I was doing some more research recently, and I also saw this is someone's profile here on BK:

not playing it for a while due to so many losses of people getting stupid double's at the end of the game and winning everything. My favorite game now is froglet and I'll try any other game but backgammon.

Using different ideas from a few papers I read, there is a way to make everyone on here happy, without having that long cascade of doubles, or other scenarios (maybe lots of 1-2 rolls in a row can also be bad.)

Arrange all of the dice like this:

1-1
1-2
1-3
...
6-4
6-5
6-6

Now
, take a poll among the gammon community. What should be the maximum number of rolls of any particular combination that should be tolerated consecutively?

Say, a 6-6 should not be rolled more than 3 times in a row by one player, but maybe a 3-3 or 4-4 can be rolled more often.

Poll the entire community for every roll.

Next, create millions of "tapes" of thousands of consecutive rolls where all of the consecutive criteria are not exceeded, yet all other dice rolls are, for all intents and purposes, purely random.

Every player at the start of every game gets one of these tapes. No two tapes are every re-used.

When you run low on tapes, crank out more.

I know players object to pre-rolled dice, but the good thing is, you won't ever have someone run 8 straight double 6's on you when you are ahead by a mile, nor will you get snagged with 1-2, 1-2, 1-2, 1-2, when you are almost home.

And, unlike other pre-rolled dice websites, the tapes are destroyed after each use, and never re-used, so the overall result would be "truly random" but with those nasty rolls totally removed.

10. 8月 2005, 03:13:49
Pedro Martínez 
Yes, we'll have to wait for Fencer to approve it. I changed it to Pedro Martínezz.

10. 8月 2005, 03:12:13
rod03801 
It might take a while. I think all nic changes are approved by Fencer now. Though maybe that is just the profile part..

10. 8月 2005, 03:07:56
Pedro Martínez 
OK, I'll change my nick now. Let's see what will happen.

10. 8月 2005, 03:03:48
tazman7474 
i can see you're point! i was only tossing out ideas that could explain what you were seeing. maybe it is just a bug! got any computer-compatable ani-biotics? lol

10. 8月 2005, 02:59:06
rod03801 
Right, but it shouldn't! I like to see how long someone has been playing on brainking. And I am also proud that I have been here for quite a while, and don't want that to change if I ever decide to change my nic.

10. 8月 2005, 02:49:25
tazman7474 
i was thinking that if it was a recent change, it might only work on recent nic changes.

10. 8月 2005, 02:46:41
Pedro Martínez 
件名: Re:
tazman7474: I doubt that...look at Chuck's profile for instance:
http://brainking.com/cz/Profile?u=5745
He's definitely changed his nick since logging in for the first time.

10. 8月 2005, 02:43:38
tazman7474 
maybe one of the recent changes counts the first log in on the new nic!

10. 8月 2005, 02:39:07
Pedro Martínez 
Hm...that's intersting. The only explanation that comes to my mind right now is that Fencer set the start of the membership to June instead of July since the Czech names of these months are very similar (červen, červenec).

10. 8月 2005, 02:39:05
rod03801 
If it IS that, then I'm thinking it's probably a bug, because I don't recall that happening in the past, when someone changed their nic.

10. 8月 2005, 02:37:05
rod03801 
I was thinking that. But, it shouldn't change the "First login" date, in my mind.

10. 8月 2005, 02:35:02
tazman7474 
件名: Re:
rod03801: do you think it could be from a change in a nic?

10. 8月 2005, 02:31:36
rod03801 
LOL.. "someone" was just a general term. I didn't want to necessarily mention names. But Saruman below is an example.

10. 8月 2005, 02:28:26
Pedro Martínez 
件名: Re: Becoming a member before even coming to the site?
rod03801: Who is it? I looked for "someone", but found only "someonespecial" who is a pawn.

10. 8月 2005, 02:22:20
rod03801 
件名: Becoming a member before even coming to the site?
It seems like I am running into a lot of profiles lately where their first login to the site is later than when their membership started. (For example, someone's rook membership would be June 1, 2005 to December 1, 2005. Then lower down it says their first login was July 11, 2005.) How can this be? I have run in to at least 4 or 5 over the last couple weeks.

10. 8月 2005, 01:08:38
playBunny 
件名: Re:
Saruman: How about grabbing one of the games in the Waiting games area, or creating a few of your own?

You might like to change your profile message too, lol. Glad to see you're back into a bg frame of mind. ;-)

10. 8月 2005, 00:34:21
Saruman 
if anyone want's to play backgammon or any varient's of it with me invite me

9. 8月 2005, 17:41:19
Saruman 
who want's to play a game of line4 or froglet with me?

8. 8月 2005, 20:15:09
Expired 
件名: Re:
BuilderQ and playBunny and Fencer: Thanks for the replies.

8. 8月 2005, 19:56:09
BuilderQ 
件名: Re:
reza: As playBunny said, bold italics are acheived by nesting the tags.

Color... let me test: <font color="red">test</font>

8. 8月 2005, 19:42:09
Expired 
件名: Re:
Fencer: How about color and BOLD ITALIC?

8. 8月 2005, 19:28:02
Fencer 
件名: Re:
reza: You cannot set a font size here. At least not now.

8. 8月 2005, 19:11:00
Expired 
件名: Re:
playBunny: how about bold italic? And, for the size and color, please tell me how I should write the code and what I want the code to have effect on. For example if I want to type Reza with a font sized 20 and in Red, what should I type?

Thanks so much

8. 8月 2005, 19:08:18
playBunny 
件名: Re: Formatting
playBunny (8. 8月 2005, 19:18:23)に変更されました。
Use <i>italics</i> to get italics and <b>bold</b> to get bold.
You can nest the two <i>it<b>ali</b>cs</i> gives italics

Sorry, I don't know how to get font sizes and colors - the standard html tags are simply converted to text:
Not working:
<span style="font-size: 24px">Big</span>
<font size="24px">Big</font>

8. 8月 2005, 19:01:59
Expired 
I don't know if it's the right place to ask, but: How do I use italic fonts here on BrainKing and is there a way to change the size too? or maybe the color?

8. 8月 2005, 16:10:31
pauloaguia 
件名: Re: RSS feed of Server News
Fencer:

8. 8月 2005, 16:04:38
Fencer 
件名: Re: RSS feed of Server News
pauloaguia: Have a look at What's New page now.

8. 8月 2005, 12:17:32
pauloaguia 
件名: Re: RSS feed of Server News
Fencer: Another suggestion. On some pages there is some sort of special code that makes some browsers react to it. For instance, in Opera, whenever I visit a page that somehow has some RSS connection, A small blue RSS icon appears on the address bar. If I click on it I immediatelly get the option of subscribing that feed.
I think it has something to do with code like
<link rel="alternate" href="ADDRESS/news.rss" type="application/rss+xml" title="Server news"/>

I think it could be a nice thing to implement here as well, and that code could go on the ServerNews page. At least while there is no reference to the RSS feed anywhere on the site (that I've seen, anyway).

8. 8月 2005, 11:49:51
Fencer 
件名: Re: Print version
pauloaguia: Good idea.

8. 8月 2005, 11:46:24
pauloaguia 
件名: Re: Print version
Fencer: I'd like to suggest that the Printer Friendly version of this page didn't have the message box in it. No point to have a message form on paper is there? ;)

Haven't checked the rest of the site yet, but I like the idea...

8. 8月 2005, 08:15:24
Fencer 
件名: Print version
Btw, there is also a small printer icon at the bottom of each page. Clicking on it will create a "printer friendly" version of the page with removed navigation columns. Then you can use the link "back" on the page top to return to a normal mode.

8. 8月 2005, 05:41:21
Artful Dodger 
件名: Re: RSS feed of Server News
Fencer: one can also get an RSS reader plugin for explorer: http://www.pluck.com/

Works great too.

8. 8月 2005, 00:39:34
Andersp 
件名: What is RssReader?
RssReader is a program to read RSS and Atom news feeds.
RssReader collect news in the background at user configurable intervals and warn with a little popup in the system tray that there is a new message arrived. You can click the news headline to see a short description of the news and click or open the original news web page in an RssReader browser or default browser window.

RSS (Really Simple Syndication) is a format for syndicating news.

8. 8月 2005, 00:37:22
Artful Dodger 
BTW, I have Explorer 6 with XP. I am able to display the info into the browser. ;)

8. 8月 2005, 00:36:41
Fencer 
件名: Re: RSS feed of Server News
ArtfulDodger: Thank you :-)

8. 8月 2005, 00:35:11
Artful Dodger 
件名: Re: RSS feed of Server News
Fencer: I'm using a reader from RSSReader.com and it works for me.

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