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28. 11月 2004, 08:46:17
Walter Montego 
件名: Re: RamblinMaam
Which is why having it as an option instead of being forced to play that way should keep those that don't like it happy.

28. 11月 2004, 08:44:46
Fencer 
ScarletRose: There is no bug in timeouts.

28. 11月 2004, 08:30:05
RamblinMaam 
I personally don't like autopass, because when I'm blocked from moving four or five turns, and my turn finally comes up, I feel like I'm in the Twilight Zone or something. It's like, WoW how'd that happen? I don't even remember playing! And the reason for that is because I HAVEN'T BEEN! LOL! Besides, that's when I do my best ramblin'...when I'm sittin' on the bar!

28. 11月 2004, 07:12:16
Thad 
件名: Re: move implementation
Thad (28. 11月 2004, 07:53:15)に変更されました。
Anti Chess is another game that has forced moves sometimes. In fact, it often ends with a string of moves like that. I think it would be difficult for Fencer to program like that because some games would be in-progress and over at the same time.

28. 11月 2004, 06:59:14
Walter Montego 
件名: Re: move implementation
Ed, what you want is what almost all Backgammon players want. Autopass. I tried asking for it on the feature request board, but Fencer was dead set against it for some reason that he wouldn't reveal to the board as he'd discussed it earlier before I had started playing Backgammon. I'm not sure if you're familiar with Backgammon, but on occasion it is possible to block your opponent from having a move and there's no point in having him take his turn as he can't move until a space opens up and he might possibly roll the right number to move again. It is possible to play your pieces just right and hold the turn for six or more turns. It'd certainly speed things up if you could keep the turn with yourself. We even discussed having it as an option, so that your opponent would have to grant the autopass before it would take effect. I know when my opponent has block his home base and I have a blot on the bar, I sure like him to use autopass instead having to press the no move possible button when it's my turn. Reversi has this come up too.
Like I said though, Fencer is against it.

28. 11月 2004, 06:30:41
ScarletRose 
件名: When is the game time outs going to be fixed?
ScarletRose (28. 11月 2004, 06:32:41)に変更されました。
I have two games from a tourney with Long John. They have gone into time outs at least 3 times since LAST weekend. And they all get restarted or refreshed time. This also happened with another player, Universal Eyes, as well as two games from another player which I can't think of the players id at the moment. However, those last three games were able to be saved by my opponents. And for what reason? For me to have to sit and wait endless days just to make a garsh darn move! Please fix the bug in the Time Out thingy. Cause I would certainly not wish to endure another refreshed timeset for the saved games again..

the games for Long John are numbers 522067 and 522068. Didn't know if you needed them. :)

28. 11月 2004, 06:26:22
sLaMdAnCe 
so it skips to opponents nxt turn, you wont see your's til after the fact.

28. 11月 2004, 06:23:03
Grim Reaper 
件名: move implementation
I see that when I select a piece that has only one legal move, the software places it on the legal destination automatically.

My question is, if an opponent has only one legal move in response to a move made, should that move also be made automatically by the software?

This would be helpful in a game such as checkers where many times a forced jump has only one option.

28. 11月 2004, 02:18:30
coan.net 
try to hold down *shift* while you hit refresh and see if it will reload all the images.

28. 11月 2004, 02:14:15
Stevie 
nope didnt work, dont even get bk logo on main page

28. 11月 2004, 02:12:46
sLaMdAnCe 
log out & back

28. 11月 2004, 02:11:14
Stevie 
I cant see piccies nor in game piccies :o( is it just me getting red crosses or everyone?

27. 11月 2004, 18:57:40
ughaibu 
Ahhh, under. Never thought of that, thanks.

27. 11月 2004, 18:55:35
ScarletRose 
Go to Fellowships page.. the link to the left.. scroll all the way down.. and under the window of the listed fellowships.. is a link to create a new fellowship.. Click it! :)

27. 11月 2004, 18:52:26
ughaibu 
I've forgotten how to create a fellowship, I cant see a common sense route to creation, someone rescue me please.

27. 11月 2004, 18:23:28
Bry 
Fencer - assuming they dont use any "memory" probably not. Justwondered really as there are loads that have logged on once, joined, not played any games then never come back again. Doesnt give a true "registered users" figure. What do you think?

27. 11月 2004, 16:15:54
Fencer 
Bry: Is there any reason to bother with that?

27. 11月 2004, 16:08:07
ClayNashvilleTN 
件名: Re: announcement:
BWild.......Thanks for Having the courage to say that! Job well done my man!

27. 11月 2004, 15:10:15
coan.net 
It would be hard to delete them since all past games are visable, and if the player had ever played any games - then it (in my opinion) is easier to just keep the account there instead of writing a script which will keep the games, the ratings, etc... but remove the user.

27. 11月 2004, 15:06:09
Crook 
Sure, to have a huge number of members for the statistic. :-)

27. 11月 2004, 13:24:12
Bry 
件名: Fencer
Bry (27. 11月 2004, 13:24:46)に変更されました。
Player List - have you thought of deleting all the people who have signed up then never re-visited? - some of them going back over a year or two.

Is there any reason why you keep them on the database?

27. 11月 2004, 11:01:17
Stevie 
<off topic mode>
my mum looks like Daisy and acts like her too, so my lad calls mum and dad Onslo and Daisy LMAO

</off topic mode>

27. 11月 2004, 08:58:55
Bernice 
Bernice (27. 11月 2004, 09:01:10)に変更されました。
i will probably get dumped on but who cares LOLOL

Liquid....is there anywhere we can see your serene untroubled face?

And FENCER...looked at you Xmas wish list...change the pic my friend you have no hope with that one :)

Ive seen better pics of you around the WWW and that isnt one of the better ones :)

Sorry Harley...you can go back to Moderating now LOLOL


I know this should be on Features request....but

if im Moderated here I would still like to know the questions asked...can the moderators please transefer the Q's to the appropriate board...

Good nite....have to go watch Mrs Bucket LOLOLOL

26. 11月 2004, 22:14:34
Artful Dodger 
like ya...

26. 11月 2004, 22:05:29
Mort 
Not good when you try and fight with da management. They can kinda pull the plug on the whole thing lol

26. 11月 2004, 22:05:13
The Listener 
件名: Hehe
He doesn't haveta worry about putting all his eggs in one basket, cuz he has an exclusive contract with the hen :b

26. 11月 2004, 21:58:48
Artful Dodger 
I tried to fight with Fencer once but he's got it in with management. :)

26. 11月 2004, 21:58:24
Artful Dodger 
HEHE yes, the days when even BBW lost his cool on my account. Now he just beats me up in Froglett and Backgammon.

26. 11月 2004, 21:56:22
Mort 
件名: Re: I miss the good old days
lol :)

26. 11月 2004, 21:54:22
sLaMdAnCe 
件名: Re: I miss the good old days
ADtheRetiredThug..lol

26. 11月 2004, 21:53:04
Mort 
件名: Re: I miss the good old days
I'll get you a zimmer frame mate ;)

26. 11月 2004, 21:51:43
Artful Dodger 
件名: I miss the good old days
when AD was the biggest pain on the site. Now in his "OLD AGE" he's mellowed. ADtheOldTimer new name hehehe

26. 11月 2004, 21:26:46
bwildman 
件名: Re: announcement:
good job,sLaM ;-)

26. 11月 2004, 21:26:29
danoschek 
件名: thanks
the re: unveils lightly who tried to sound important. ~*~ :P

26. 11月 2004, 21:24:46
sLaMdAnCe 
件名: Re: announcement:
Excelent.
I Shall adopt the same policy.

26. 11月 2004, 21:19:09
danoschek 
件名: to the ghostnumbers
danoschek (26. 11月 2004, 21:22:33)に変更されました。
( hidden for lacking substance )
sorry that you somersault idle - but since my
(updated) hidelist was deleted here, I understand ... ~*~

26. 11月 2004, 21:17:50
Stevie 
件名: Re: announcement:
Good move Bwild :o)

26. 11月 2004, 21:14:45
bwildman 
件名: announcement:
I want to apologize to the many BrainKing members who frequent the various boards.In an attempt to settle things down...I will no longer respond to my provokers.
Lets play games,have fun,and enjoy each others company!
Again,please accept my apology for all the disruptions.

26. 11月 2004, 21:12:09
danoschek 
件名: the appearance of general chat is offensive
not the report about it period ~*~

26. 11月 2004, 21:01:52
harley 
Dano, sorry but your post about moderators was offensive.

26. 11月 2004, 20:55:58
danoschek 
件名: numb moderators are not offtopic -
danoschek (26. 11月 2004, 20:57:56)に変更されました。
instead an obvious brainking problem, even actual ...
and as long as we have no feature disrequest board, ho hum ... ~*~

26. 11月 2004, 20:30:52
sLaMdAnCe 
lol

26. 11月 2004, 20:30:28
harley 
Hi Rooster - you're off topic too!

26. 11月 2004, 20:28:31
sLaMdAnCe 
Hi Harley.

26. 11月 2004, 20:27:13
harley 
I'm deleting off topic posts.

26. 11月 2004, 09:23:35
Liquid 
件名: Re:
BerniceC: Yeah. LOL you're right. Its my permanent face look :-), troubled or attacked constantly. But under this mask i have another face. I use this mask to prevent from "things" which can make me second face troubled or attacked constantly too. :-))

26. 11月 2004, 05:02:10
Bernice 
件名: Re: Naf
easily done ....twice today lOLOL

26. 11月 2004, 03:59:31
Stevie 
you go gurl LOL

26. 11月 2004, 03:56:33
NOT a floosie 
Why am I not surprised!

What is done is done.

If you have any questions or problems with the current guidelines as it may pertain to future issues, go for it.

Sheesh!

26. 11月 2004, 03:48:44
Stevie 
件名: Naf
youve confused me now LOL

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