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 Ludo

Discuss about the Ludo game or find new opponents.

Ludo rules

A game by any other name....

I Love Ludo Hall of Fame...How many passes have you had in one game?


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13. 11月 2007, 02:39:30
mctrivia 
件名: Re:
joshi tm: yah I think that is a record

27. 10月 2007, 18:09:52
mctrivia 
件名: Auto-play
Good news to all those that want auto player but do not want to install anything on there computer. You can now go to:

http://mctrivia.com/autoplayer/login.php

And create an account. The system will automatically play your games as quickly as possible. The only down side is you need to have some faith in your fellow man because you are giving me a hashed copy of your password(I do not keep the actual password) for this reason I let you chose what servers(brainking members with the server software) you trust and witch you don't.

This new system currently has 2 servers that play all the games and I am looking for more servers so if anyone is interested in becoming a server send me your e-mail and I will send you the necisary files and instructions.

26. 10月 2007, 16:16:53
mctrivia 
件名: Re: Auto-play
playBunny: Well that was a very helpful post I will have to take your recommendations and make some changes. I have a 3 hour flight tomorow so I will do it then. Today I will spend programing the web interface for my new always running autoplayer. Much like the old one writen by hexkid but my server is not the one making the moves.

25. 10月 2007, 21:11:39
mctrivia 
件名: Re: Auto-play
playBunny: Is it beter now or would you like more?

25. 10月 2007, 21:06:37
mctrivia 
件名: Re: Auto-play
playBunny: Well it does say what it does but it is only 1 line in the whole page I will have to put it up top.

25. 10月 2007, 17:21:52
mctrivia 
件名: Re: Auto-play
mctrivia (25. 10月 2007, 17:22:18)に変更されました。

25. 5月 2007, 22:07:34
mctrivia 
件名: Re:
nodnarbo: ya fencer implemented the auto name feature a month or 2 back

24. 5月 2007, 10:09:44
mctrivia 
件名: Re:
nodnarbo: just copy everything in the address bar

5. 5月 2007, 03:57:06
mctrivia 
件名: Re:
Dolittle: nope this one beet it by a lot:
Ludo (grafzahl vs. xeribolus)

2. 2月 2007, 20:04:06
mctrivia 
件名: Re:
Rose: Nope not having that problem

8. 12月 2006, 22:42:14
mctrivia 
件名: AutoPass
Hi everyone. I have recently implemented hexkid's AutoPlay Utility on my server. This is not officially part of Brain King but can be useful. If you are not already using hexkid's autoplayer you can sign up for mine at http://mctrivia.com/BK/AutoPlayer

This utility will play any games were you are in pass position or have only one possible choice.

30. 10月 2006, 11:25:48
mctrivia 
Well there are 40 squares(well circles) on the board plus 4 home space and 4 start spaces. This means that white can take up

48c4 posible ways(sorry can't find my calculator)

That is the easy thing to figure out. I beleive to calculate the number of positions both sides can be on would be

48c4+44c4+x

not sure at this moment how to calculate x. It i caused because the extra 8 positions are seperate for each board. I will have to think more about this when I have slept.

19. 8月 2006, 06:52:29
mctrivia 
件名: Re:
Skittles: I agree it is use at your own risk.

19. 8月 2006, 05:07:10
mctrivia 
件名: Re:
Skittles: it is not posible for anyone to find out what your bk password is.

19. 8月 2006, 04:56:29
mctrivia 
件名: Re:
mctrivia (19. 8月 2006, 05:01:05)に変更されました。
Skittles: that is the md5 hashed version of your bk account password yes. There is a link to a calculator on the site.

For example if your password is: 1234
then your MD5 hasshed password would be: 81dc9bdb52d04dc20036dbd8313ed055

goto http://pajhome.org.uk/crypt/md5/ for more info on MD5 and a calculator

19. 8月 2006, 04:35:53
mctrivia 
件名: Re:
mctrivia (19. 8月 2006, 04:38:42)に変更されました。
rednaz23: As for the message it is sent every time the auto player plays for us. It allows for you to play us a lot faster as the system checks every 15 minutes if the game is autopassed and if it is will play on our behalf. If there is more then one option it does nothing.

Auto pass works for the following games so far:
Anti Backgammon
Anti Chess
Anti Reversi
Backgammon
Backgammon Race
Crowded Backgammon
Hyper Backgammon
Ludo
Nackgammon
Reversi 10x10
Reversi 6x6
Reversi 8x8

19. 8月 2006, 04:26:34
mctrivia 
件名: Re:
mctrivia (19. 8月 2006, 04:58:26)に変更されました。
rednaz23: the auto pass thing is a program hexkid wroute at my sugestion on the user script board. It works well we have been playing with it for a few weeks in private games. No it is not an official part of brain king Fencer refuses to write the option so we decided to write it. If you want to use it the address is: http://hexkid.eu/BK/AutoPlayer/AutoPlayer.php


You do however need to give your username and the MD5 hashed version of your password. The reason MD5 is because it can not be reverse enginered into your password.

If you don't want to use it then don't.

14. 7月 2006, 00:38:04
mctrivia 
件名: Re:
rednaz23: It is common practice in embeded systems(my area of work) to use either the temperature or the smallest unit of mesurment acompanied with a psudo-random algorithm to generate random numbers. In this way even if you could chose the time down to the nano secound of when you want to play the psod-random code will make it so that the number will still be next to imposible to predict. Using temperature is ideal because this is constantly fluctuating and is imposible to predict.

I know that intel procesors use the CPU temperature to generate random numbers I am not sure about the others or what code Fencer is using. Would be interesting if someone could write a program to find ludo statistics.

Longest pass streak.
Longest consecutive die roles of the same value
How many times each die has fallen as well as set combinations.

Anyone have the time and knowledge to do it?

10. 7月 2006, 04:27:29
mctrivia 
件名: Re: triple 6's
mctrivia (10. 7月 2006, 04:30:11)に変更されました。
rod03801: 3 6's in a row have a stitistical probability of 0.463% about the same as getting 30 passes in a row. I beleive are record is 48 times. There should be atleast 29 times that people got 6-6-6 before a 48 passes game happened.

10. 7月 2006, 04:08:46
mctrivia 
件名: Re: triple 6's
rednaz23: Just shows that Fencer didn't want to deal with a 4th die so he cheated a little

5. 7月 2006, 02:41:08
mctrivia 
件名: Re:
whopper: Yep exactly what I said 4.5*2=9% however you actually gave the formula so a much beter answer.

5. 7月 2006, 02:30:41
mctrivia 
件名: Re:
mctrivia (5. 7月 2006, 02:38:26)に変更されました。
Salkkuman: The player that is going to roll will have a 16.67% chance to win in that roll. The next player to roll has a 13.89% chance to win on his roll. However once the player that is going to roll, rolls and loses they switch places on there stitistical probability to win. Over all the first person to roll in this situation has a 9.09% beter odds of wining then the secound player to roll.

17. 6月 2006, 01:45:50
mctrivia 
件名: Re: passes
tiv noi: At a probability of 0.0158% that is definetly the winner so far.

10. 5月 2006, 02:31:07
mctrivia 
件名: Re: Slow load
Rose: It takes about 2 to 5 secounds to load for me. Which is really long compared to all the other games. I also am on high speed internet(800KB/s) and running a P4 3.2GHz machine with a Gig of RAM. Using google web accelerator it use to be instint however I found that screwed with Brainking so I have uninstalled it.

9. 5月 2006, 00:42:52
mctrivia 
件名: Re: Question about end of game
mctrivia (9. 5月 2006, 00:43:10)に変更されました。
rednaz23: I would take the draw but it is up to your oponent. You may want to wright the reasons for the draw request when giving it to show them the wisdom of the draw.

15. 4月 2006, 18:41:32
mctrivia 
件名: Re:
grafzahl: Wow. Probability of this is only 0.082%

13. 4月 2006, 02:30:46
mctrivia 
件名: Re:
Groucho: lol. Can't say I have hoped to beat it.

13. 4月 2006, 02:28:36
mctrivia 
件名: Re:
Groucho: I agrea

12. 4月 2006, 23:54:36
mctrivia 
So far this is my worst. http://brainking.com/en/ShowGame?g=1487597&i=108

20 passes in a row I have all 4 in the start aponent has all but 1 at end.

10. 4月 2006, 05:50:58
mctrivia 
51 move. I have had 17 strait passes. All 4 pieces at start position. Oponent has 3 pieces in final position.

http://brainking.com/en/ShowGame?g=1487597

8. 4月 2006, 01:37:05
mctrivia 
件名: Re:
Dolittle: You have to ask Skittles or Pedro Martínez nicely to edit the post. I could probably set up a blog site to do it on my server.

7. 4月 2006, 04:27:51
mctrivia 
件名: Re: I love Ludo
Groucho: Just mean that post should be labeled 24 passes for Ramón Martínez 25 passes for Pedro Martínez

7. 4月 2006, 04:18:38
mctrivia 
件名: Re: I love Ludo
Groucho: There should be a reason in the box to why it is in the hall of fame.

6. 4月 2006, 02:57:22
mctrivia 
件名: Re: I love Ludo
Andersp: Yes that would be nice but Fencer won't budge.

6. 4月 2006, 02:56:39
mctrivia 
件名: Re: I love Ludo
Pedro Martínez: wow 1.05%

6. 4月 2006, 02:44:14
mctrivia 
件名: Re: I love Ludo
mctrivia (6. 4月 2006, 02:45:21)に変更されました。
Pedro Martínez: for your posted game the probability of that many passes at the end is 5.4%

Getting 20 passes with 1 exceptable role value is only 2.6%

6. 4月 2006, 02:40:03
mctrivia 
件名: Re:
mctrivia (6. 4月 2006, 02:40:29)に変更されました。
Groucho: I like that idea. If any one is interested the formula to figure out the probability of getting that many passes is:
(1-p/6)^n

were p is the number of exceptable dice roles(usually 1) and n is the number of passes.
^ is used to show to the power of

6. 4月 2006, 01:56:06
mctrivia 
件名: Re:
Vikings: Ah I never noticed the points section.

6. 4月 2006, 00:43:54
mctrivia 
how do you figure the 112?

6. 4月 2006, 00:20:27
mctrivia 
what do those numbers mean?

3. 4月 2006, 15:00:55
mctrivia 
件名: Re: I love Ludo
Pedro Martínez: Ouch that is a lot of passes for your oponent.

29. 3月 2006, 05:41:11
mctrivia 
件名: Re: Ludo Variants
Vikings: Why wouldn't there be a move? Unless you moved to the end. If you did get all your pieces in the end it would just flash up the red screen saying you can't make any valid moves.

Now I guess you should be able to chose the order of dies to use. You would probably want to use the 1 first to get out then the 6 to move ahead. You may also may want to use the 3 then the 5 so you can move ahead 8 spaces landing on someone in the middle.

29. 3月 2006, 03:59:33
mctrivia 
件名: Re: Ludo Variants
Vikings: I disagrea that spliting moves and bones roles would be a programing night mare. The computer just keeps giving you dies until you roll something other then 6 or 1(going back to my variant) and you then can use each die in order one at a time.

I.E. A little arrow points to the first die. I click on the person I want to move that far then the arrow advances to the next die and I chose the same piece or another one.

As for autopass that would be very nice but unfortunetly Fencer has an eversion to it so it will not happen.

I personally think that a 4 playuer game should play out for secound third and fourth place. If someone times out there pieces are removed from the board and they automatically come 4th.

28. 3月 2006, 01:57:54
mctrivia 
件名: Re: Ludo Moderator
Kipling: thanks.

28. 3月 2006, 01:54:13
mctrivia 
件名: Re: Ludo Moderator
Kipling: Yes.

28. 3月 2006, 01:50:46
mctrivia 
件名: Re: Ludo Moderator
Kipling: Really I didn't know that. Do you know how to set moderators in chat rooms?

28. 3月 2006, 01:45:24
mctrivia 
件名: Re: Ludo Moderator
Groeneveld: Pretty sure you need to get a paid membership first.

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