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 Backgammon

Backgammon and variants.

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15. 10月 2005, 12:40:40
Chicago Bulls 
件名: Re:
Chicago Bulls (15. 10月 2005, 12:41:50)に変更されました。
WhiteTower: I hope it will be detected in Plakoto that, if both sides have a single man covered in each other's starting points at home, the game is an automatic draw, as there is no way to finish the game.

Yes this is correct but lets wait first Plakoto to be implement........:-)

Also from the above i conclude that you continue playing the game (Plakoto) even after one side has hit the "mana"/starting point in home board.
And this is the best i think, as i know the other Plakoto-variation that when the "mana" is being hit then the game automatically ends.......

15. 10月 2005, 12:38:58
Fencer 
件名: Re: minor bug
Hrqls: Please try it now.

15. 10月 2005, 12:31:23
Hrqls 
件名: minor bug
i posted a bug in the bug tracker :

i see the link 'swap dice' in this game while i cant make a move with any of the dice :)

15. 10月 2005, 11:31:16
Hrqls 
件名: Re: Doubling cube
Fencer: great! thanks :)

i added 8 games for a 3 point match with doubling cube to the waiting room (4 with me being black, 4 with me being white)

anyone who wants to play ... they are there to be started :)

15. 10月 2005, 11:24:23
WhiteTower 
件名: Re:
Fencer: Indeed, 15 + 15 new images to be exact. Mind you, the 14 or 15 on top of 1 will happen once in a few billion years :) BTW I hope it will be detected in Plakoto that, if both sides have a single man covered in each other's starting points at home, the game is an automatic draw, as there is no way to finish the game.

15. 10月 2005, 11:15:18
Fencer 
件名: Doubling cube
All right, you can create your own games with doubling cube now, just use the new option "x points match with doubling cube" when you create a game.
It is not officially released because I didn't update the rules yet, and it's not possible to create tournaments with a doubling cube at the moment. But you can play :-)

15. 10月 2005, 11:12:50
Fencer 
件名: Re:
WhiteTower: Tavli, sure. There is a small problem with Plakoto because pieces of both colours can be placed on the same position, which requires to create many new pictures for these combinations. But from a programmer's point of view, the model should be easy to implement.

15. 10月 2005, 11:06:22
WhiteTower 
件名: Re:
Fencer: (I want to add more of them later)

Does this include Greek Backgammon, as per a certain perennial request? ;)

15. 10月 2005, 10:33:03
Hrqls 
件名: Re:
Fencer: *nod* thanks :) on another site there was a seperate list for every match option of backgammon .. i dont like that :)

i cant wait to play with the cube :)
(and discover there is much more to it than i thought to know ;))

15. 10月 2005, 10:24:21
Fencer 
件名: Re:
Hrqls: No separated BKR. All backgammon variants will be extended by an option of doubling cube games. It's better to keep it simple instead of making each backgammon variant (I want to add more of them later) twice.

15. 10月 2005, 09:56:07
Hrqls 
件名: Re:
Fencer: great! we can play the real games then :)

how will the bkr be ? using the backgammon bkr or will there be a separate bkr for cube matches ?

15. 10月 2005, 09:49:03
Fencer 
Thank you everyone :-) I think it's been already tested enough, so I can release it later today.

15. 10月 2005, 09:43:01
Hrqls 
件名: Re: Doubling cube
Fencer: yes please! i want to test it :)

15. 10月 2005, 02:32:50
rod03801 
If you still need more, Fencer, I definitely want to help out!

15. 10月 2005, 02:29:26
alanback 
件名: Re: Doubling cube
Fencer: Please include me in the test!

15. 10月 2005, 00:41:05
furbster 
yes please, i'd love a game with teh cube

14. 10月 2005, 17:55:03
redsales 
i'd love to!

14. 10月 2005, 16:27:49
grenv 
I'll be glad to test, and i will play quickly.

14. 10月 2005, 16:26:06
playBunny 
件名: Re: Doubling cube
Fencer: Coool. Count me in.

14. 10月 2005, 16:15:20
Fencer 
件名: Re: Doubling cube
Carl: Wait for an invitation.

14. 10月 2005, 16:12:54
Carl 
件名: Re: Doubling cube
Fencer: I'll test it with you.What do i do next?

14. 10月 2005, 16:03:31
Pedro Martínez 
件名: Re: Doubling cube
Fencer: Here, here...:)

14. 10月 2005, 16:01:45
Fencer 
件名: Re: Doubling cube
BIG BAD WOLF: I meant "any volunteers who are not already testing since yesterday".

14. 10月 2005, 16:00:09
coan.net 
件名: Re: Doubling cube
Fencer:

14. 10月 2005, 15:57:26
SueQ 
件名: Re: Doubling cube
Fencer: I'd love to test it. So glad to see the cube!!

14. 10月 2005, 15:56:27
Fencer 
件名: Doubling cube
Any volunteers who would test this option with me? I don't want to release it until at least several games are played and most of the situations checked.

14. 10月 2005, 15:55:34
Fencer 
件名: Re:
playBunny: He was banned from the site a long time ago due to several reasons.

14. 10月 2005, 15:45:26
playBunny 
Fencer: Who's LongJohn?

14. 10月 2005, 15:41:37
Fencer 
wayney had been banned from the site several months ago. Time has come to do the same with BrainKing04 [both of them are LongJohn, of course].

14. 10月 2005, 15:31:32
Hrqls 
件名: Re:
frolind: lol *nod* .. i had to look 1 move back as well to fully realize it :)

14. 10月 2005, 15:28:57
frolind 
Sorry, mixed the colors up. Now that's a suspicious resignation...

14. 10月 2005, 15:26:52
frolind 
件名: Re: resigned ?
Hrqls: It was wayneys turn with 2 checkers on his 1-point and nothing else. It's a 100 % win for wayney.

14. 10月 2005, 15:26:21
Hrqls 
件名: Re: Rating cheats?
playBunny: ah i didnt know about wayney .. i think brainking04 is quite suspicious as well

14. 10月 2005, 15:24:19
playBunny 
件名: Re: Rating cheats?
Hrqls: Black (wayney) resigned because he was a cheat. He was kicked out of BrainKing for rating manipulation.

BrainKing04's involvement is suspicious, especially with regard to his games with bigboss. Five games, all resigned by bigboss before the first move.

Reversi 8x8
10th Oct
29th July a
29th July b
23rd July
21st July

14. 10月 2005, 15:01:59
Hrqls 
件名: resigned ?
why did black resign in this game?

there are also some reversi games for BrainKing04 in which the opponents resigned

but why did white (brainking04 himself) resign in this game?

9. 10月 2005, 18:08:27
Fencer 
件名: Re:
Pythagoras: That would be really helpful if you write the description.

9. 10月 2005, 17:50:16
Chicago Bulls 
Jellyfish .MAT format is the best of cource! For specification of it, don't try, i have looked in the past for one, without success.....
But it's very easy to understand the way it works, which is very simple, by looking some games. I will try to write the description of .MAT format if you are lazy.......

9. 10月 2005, 17:35:00
frolind 
件名: Re:
frolind (9. 10月 2005, 17:42:32)に変更されました。
I've looked around for precise definitions, but couldn't find any. But the jellyfish match format (*.mat) is very human readable, and could be learned by example. On http://www.nbgf.no/matches/ we have some matches in mat format. If anything is unclear, the matches are also available in html format with board images. If you need more, I'll send you some. If there is any situations unaccounted for, I'll send you some with those situations. gnubg is good for testing. And also for playing matches and exporting them in mat format for more examples.

9. 10月 2005, 17:11:18
Fencer 
件名: Re:
frolind: I don't know any formats. Someone must give me a description.

9. 10月 2005, 17:07:54
frolind 
件名: Re:
Fencer: Great! What format?

9. 10月 2005, 08:10:50
Fencer 
件名: Re:
frolind: Yes.

9. 10月 2005, 02:07:59
frolind 
Are there any plans of making finished games available for download in a format recogniced by gnubg?

8. 10月 2005, 13:38:18
Bry 
Bry (8. 10月 2005, 13:39:17)に変更されました。
Backgammon Tournament.

Click Here

7. 10月 2005, 23:39:29
grenv 
件名: Re:
lukulus: This is in effect for individual games I believe. This site calculates after each game, since tournaments can take years and it would render ratings meaningless if the site waited for the end to calculate.

7. 10月 2005, 21:20:07
lukulus 
OK, I will try again:)

There was mentioned chess rating isnt good for backgammon. Chess rating is calculated after tournament. And winner (or whatever else w/ same ammount of points) cant lose his rating. Say, there is tournament where is playing player A w/ rating 2100 and thre other players w/ ratings around (B, C and D) 1900. Player A must earn 75% of points to save his rating. Say players ABC beat player D and rest of games are draw. Then player A has 2pts, so he is losing rating. But due to rule mentioned above he is losing nothing.

I suggest implement this rule to protect higher rated players.

7. 10月 2005, 14:55:30
Pedro Martínez 
件名: Re:
lukulus: Me neither.

7. 10月 2005, 14:42:05
grenv 
Also in Hypergammon the top rating is 2200, and 60% of the players rated (about 300) are above 1900.

7. 10月 2005, 14:40:34
grenv 
件名: Re:
lukulus: I didn't understand that at all.

7. 10月 2005, 09:46:06
lukulus 
And one more thing: In chess tournaments winner and players with same ammount of points as winner dont loose rating. So, in case BKR will be counted on the end of tournament (or section) this rule will be aplicable and higher rated players can play much more tournaments.

7. 10月 2005, 09:38:07
lukulus 
件名: Re:
lukulus: Oops, I forgot write it is in Hyperbackgammon

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