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10. 7月 2005, 01:06:48
coan.net 
件名: Re:
Czuch Chuckers: You might want to look at my reply on the tournaments board if you have not seen it yet.

how it is setup, it could take up to 4 hours - and more then 5 people signup, then add up to 5 more hours to it.

10. 7月 2005, 00:13:57
pgt 
件名: Re:
Czuch Chuckers: I could not figure out why you were playing so slowly! It was Ok when all four games were running, but way too slow when it got down to the last two, and I left the computer to read the paper for 5 minutes between turns - and still had over 30 minutes left in each game. Maybe we need "Web TV" and "Computer" variants so people don't get bored!

9. 7月 2005, 19:58:31
Czuch 
件名: Re:
rod03801: Yeah, I found myself rushing way to much and yelling for the moves to be made faster. Sometimes I would just stay on the game and hkeep hitting reload until it was my turn and I was still playing over twice as slow as the computer users :(

9. 7月 2005, 18:15:40
rod03801 
It was fun. But yes, with WebTV, the 1 hour format was WAY too much pressure. I'm pretty sure the computer users had no problems though.
I was probably actually at -3 minutes with Skittles, and probably -1 minute with Czuch.. 2 hours would have been perfect for that length game with WebTV. 1 hour would be fine for hyper though.

If some are made later today, I might play again.. Maybe I'll set up a 1 hour Hyper one..

9. 7月 2005, 17:13:21
coan.net 
件名: Re:
wayney: Well about 2 hours sounds right. The opponent has an hour, and he had an hour - the other person used almost all their time also along with chuck - so a total of 2 hours is about right.

I don't think any games took (much) more then 2 hours.

9. 7月 2005, 17:10:09
wayney 
件名: Re:
BIG BAD WOLF: as chuck said, his game was about 2 hours and he was well and truly over his time limit. The script definately did not pick it up until more than 5 or 10 minutes

9. 7月 2005, 17:08:55
coan.net 
You would have to ask Fencer the exact times, but like Czuch said - I'm sure there is a script that runs every so often which "time out" games which are past their limits.

I don't think it is every hour - maybe every 5-10 minutes? Again, that is just a guess.

I was watching the "live" games and did notice that a couple of you were at 0 minutes left - but even still without them timing out, it looked like the tournaments worked very well - and pretty quick.

9. 7月 2005, 16:56:44
wayney 
件名: Re: Fast Hyper Games in Waiting room
Czuch Chuckers: yes I know it is correct and wasn't asking, I was just explaining it for others who may not understand the format.
I think I set the games open to 1700+ bkr

9. 7月 2005, 16:55:33
Czuch 
件名: Re: Fast Hyper Games in Waiting room
wayney: That sounds correct to me...

9. 7月 2005, 16:27:35
wayney 
件名: Fast Hyper Games in Waiting room
Time Limit 1/0.12/2
That means you start with 1 day and get a bonus 12 hours every time you make a move and can build up a maximum time left of 2 days.

9. 7月 2005, 16:06:32
Czuch 
Czuch (9. 7月 2005, 16:07:14)に変更されました。
LIVE BACKGAMMON TOURNAMENT!
Sign up til 11:00 est
starts approximatly noon est

http://brainking.com/en/Tournaments?trg=9767&trnst=0

9. 7月 2005, 15:55:13
Czuch 
Agreed...

9. 7月 2005, 15:47:20
wayney 
件名: Re:
Czuch Chuckers: but my point here is it kinda makes the strict time limit pointless for a need so exacting suck as a 1 hour game

9. 7月 2005, 14:45:09
Czuch 
件名: Re:
wayney: I think games end up timing out when the script is read only after the time hits zero and not when it actually hits zero, but im not sure how long it takes, if it is every hour or what....

9. 7月 2005, 14:37:14
wayney 
件名: Re:
Czuch Chuckers: is it listed in the bugs? No point in having the option of such a time constraint if it doesn't work !!!

9. 7月 2005, 14:03:50
Czuch 
Yes, I like the idea, but webtv is too slow for 4 1 hour games at once, I could not keep up and I think Rod had the same problem, except for some reason the games did not time out when they hit 0 time left? How long does it really take to time out of a game with no time left? It took me 2 hours to finish all the games going as fast as could go with webtv :( Anyway, thanks for playing you guys and gals and I will try it again today, maybe a 2 hour total limit, cause its raining here and I have nothing else to do!

9. 7月 2005, 08:14:09
rod03801 
Congrats Pedro

9. 7月 2005, 07:51:56
Pedro Martínez 
Pedro Martínez (9. 7月 2005, 07:52:31)に変更されました。
Yeah, I liked it too...and I'm up to participate again if Chuck creates it soon...:)

9. 7月 2005, 07:48:15
pgt 
件名: Re:
Czuch Chuckers: Good tournament format - would be happy top do it again some time! Thanks to all the players.

9. 7月 2005, 07:09:32
coan.net 
The tournament will actually start about an hour after the deadline time is reached.

Since at the start time, the tournament is put into the "waiting" mode. Then 1 hour later, the tournament will be created.

9. 7月 2005, 06:02:43
Czuch 
looks like midnight is out!

9. 7月 2005, 05:47:19
Czuch 
Im gonna be in bed.... my bkr was at its highest ever this morning, now I will have lost 40 points 8 at a time just today :(

9. 7月 2005, 05:44:44
pgt 
件名: Re:
Czuch Chuckers: well I have the firewood in now, so we won't freeze tonight! I'm ready!

9. 7月 2005, 05:20:39
Czuch 
yeah, this sucks, I will be timing out in all of them, I tried to do this for the past 3 hours now, and I am off to bed soon.... oh well there goes my rating :(

9. 7月 2005, 05:17:32
pgt 
件名: Re:
Czuch Chuckers: Well I'll go out and do my jobs now and hope I am back in time to play - this is probably the best solution.

9. 7月 2005, 05:17:04
Pedro Martínez 
I think they will start at 6 cet/midnite ET

9. 7月 2005, 05:14:41
Czuch 
oo late, I dont have any control; to delet it anymore :(
this really sucks that the games are ready to go but it could be up to an hour before they start?

9. 7月 2005, 05:07:50
Czuch 
the games have been set and just waiting to start... if it takes too long I will just delete it and try again tomorrow. Thanks for signing up though!

9. 7月 2005, 05:03:57
pgt 
件名: Re: Backgammon Live
Czuch Chuckers: When are we starting? I have to go out in an hour, and we seem to be 5 minutes late!

9. 7月 2005, 04:46:03
wayney 
件名: Re: Backgammon Live
pgt: I dont think Chuck can play. Just one game with me currently and he is struggling with time severely
http://brainking.com/en/ShowGame?g=914066

9. 7月 2005, 04:43:15
pgt 
件名: Re: Backgammon Live
grenv: Don't worry - I'll represent us

9. 7月 2005, 04:08:51
grenv 
件名: Re: Backgammon Live
Czuch Chuckers: My mistake... thought it was one hour per move.

I can't play now... maybe next time. Signing out.

9. 7月 2005, 04:03:45
Czuch 
件名: Re: Backgammon Live
grenv: Have you ever played a game of backgammon live (I am sure you have) ust roll the dice take your move and your opponent does the same.... my game is set up so it has a 1 hour total game time per person... give it a go! we ned 3 more people!

9. 7月 2005, 03:55:19
grenv 
件名: Re: Backgammon Live
Czuch Chuckers: But backgammon frequently lasts 30-40 moves or more. Is this some sort of "see who can stay awake the longest" competitions we used to do in college?

9. 7月 2005, 03:20:39
wayney 
件名: Re: Backgammon Live
Czuch Chuckers: Nah, just not gonna play tourneys where people like Kata Liana intentionally hold up play.
I'll stick to my new lightning games.
care for a game Chuck?

9. 7月 2005, 03:08:57
Czuch 
件名: Re: Backgammon Live
wayney: Time for an upgrade?

9. 7月 2005, 03:05:25
wayney 
件名: Re: Backgammon Live
Czuch Chuckers: that would be great but playing in your other tourney at the moment.

9. 7月 2005, 02:19:43
Czuch 
件名: Backgammon Live
Here is a attempt to have a "live" backgammon tournament, for anyone online right now! It is an experimant , so I hope it all works out. 1 hour total time limit, and I hope to get it started soon!

http://brainking.com/game/Tournaments?trg=9764&tri=49587&trnst=0

8. 7月 2005, 09:18:35
Hrqls 
*nod* at the moment i like it ... but thats just because i only have few games going on :)

its a good thing that i can stop the sequence though ... will have to remember that :)

who are you all on dailygammon ? invite me for a game please ;)

8. 7月 2005, 03:27:05
frolind 
件名: Re:
Hrqls: You can stop moving, and go move in another game, but the game will still be on your top page waiting for you to finish the sequence.

7. 7月 2005, 18:39:20
alanback 
件名: Re:
Hrqls: It seems odd at first, but you get used to it, and I appreciate the way it speeds up play.

7. 7月 2005, 11:59:15
Hrqls 
件名: Re:
frolind: heh true .. just cutting back on games now because i will be on a holiday soon .. after that i will join more games once again :)

i like to try to remember my plans though ..

i agree with you about the cube decision .. its weird that the site always assumes your opponent will accept ... i would hate to move several extra moves for nothing :)

hmm i never tried it .. but can you stop moving future moves ? can you just stop moving ahead and play your other game ? i guess you can .. will have to try it :)

5. 7月 2005, 21:11:39
danoschek 
件名: Re:
Pedro Martínez: *PLOP* ... although
imitation is the sincerest form of flattery
I just don't have the time to return all love. ~*~

5. 7月 2005, 21:10:13
playBunny 
件名: Backgammon Games
playBunny (20. 2月 2006, 18:40:26)に変更されました。
What's a blitz?

This is a devastating attack, often starting with a double against split backrunners, in which the table gets rapidly closed. In the worst case (for the victim) they get to make one move at the start of the game and then have to wait until their opponenent is bearing off before they get another go.
___________________

5. 7月 2005, 21:09:38
Pedro Martínez 
Pedro Martínez (5. 7月 2005, 21:10:43)に変更されました。
perhaps a spasm-outwitted pleurisy would perplexly defoliate the loud-warbling cruciforms ... ~*~

5. 7月 2005, 21:03:33
frolind 
件名: Re:
danoschek:

5. 7月 2005, 20:54:01
danoschek 
件名: Re:
danoschek (5. 7月 2005, 21:09:13)に変更されました。
frolind: sometimes it's due to judge "the maniacs" mildly.
perhaps someone is going for the record-amount of moves
for the day and just doesn't want to leave out a count ... ... ~*~

5. 7月 2005, 20:51:27
frolind 
件名: Re:
Hrqls: Sign up for more games, and you'll start to forget your game plans. :)
One thing I wish there, is that when you double you can choose to play on if you think your opponent will accept, or start the next game if you think your opponent will drop the cube.
When it's obvious that your opponent will drop, unless he's a maniac, it's kind of annoying to keep moving. But that's just a little detail, the site is excellent.

5. 7月 2005, 05:48:59
WhiteTower 
件名: Re: roflol
danoschek: "How can one save time playing Backgammon without having to play each individual move one-at-a-time, especially in cases where dice rolls have obvious outcomes, e.g. closing certain positions or not playing while bar cannot leave due to opponent's full home?"

5. 7月 2005, 01:35:43
danoschek 
件名: roflol
the computer is the answer !!!
errrm - what exactly was the question ?? ... ~*~

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