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17. 3月 2011, 16:58:28
Czuch 
件名: Re:
Pedro Martínez: 5 1/2.... my bad! Now it just doesnt seem so long anymore ;)

17. 3月 2011, 04:17:05
grenv 
件名: Re: 6 1/2 years later
Pedro Martínez: 160 turns in 5 years... about one every 11 days or so.

These people live in some parallel universe - all that matters is having enough games to guarantee there will be a move waiting for you at all times... it's a drug.

17. 3月 2011, 03:56:21
Pedro Martínez 
And by the way, it's not 6 1/2 years later, but “only” 5 1/2 years later…

17. 3月 2011, 03:54:30
Pedro Martínez 
件名: Re: 6 1/2 years later

17. 3月 2011, 03:14:11
grenv 
件名: Re: 6 1/2 years later
Czuch: Looks like I narrowly missed the second round. - and my last move was in 2005. Kinda glad I didn't make it.

16. 3月 2011, 22:37:47
pgt 
件名: Re: 6 1/2 years later
Czuch: My God!. I've moved house three times, travelled round the world twice, and bought three cars since this tournament started - not to mention I have also collected 5 years worth of superannuation payments and had five grandchildren! And to think, FIFA have managed to finish TWO tournaments in this period.

16. 3月 2011, 21:40:07
toedder 
LOL

16. 3月 2011, 21:37:56
Czuch 
件名: 6 1/2 years later
Finally round 2 begins!

The first doubling cube tournament

24. 2月 2011, 17:42:43
aaru 
件名: 18000
Please sign up -> I NEED 2 MORE IN: Grasshopper.

Thanks

19. 2月 2011, 05:48:40
Clandestine 1 
件名: Re: The Cheats of Gammon

Pedro Martínez: thats good to hear. thank you for exposing such a bug, it:s difficult to gain such advantage over an oppoenent in backgammon, unless of course you have the know how or computer savy, both of which I lack. I do consider myself to be an excellent backgammon opponent though, so if someone wants a match (without the cheats) give me an invite.


Thanks again Pedro.


20. 1月 2011, 14:06:47
Pedro Martínez 
件名: Re: The Cheats of Gammon
Clandestine 1: Yes, the problem was resolved shortly after I had created and announced this tourney.

20. 1月 2011, 08:35:56
Clandestine 1 
件名: The Cheats of Gammon
A while ago, more then a year (I believe it was Pedro) that exposed the cheats of gammon that were abusing their privelidge of knowledge of computer systems and were somehow able to roll or re-roll in a single turn. Does anyone remember this or am I remembering it wrong? Has this problem/system fault been resolved or does it still live on?

26. 12月 2010, 14:47:29
joshi tm 
@ Carl : Wow ;)

So I should wait for a foul move by my opponent or be very lucky.

26. 12月 2010, 09:50:32
Carl 
件名: Re:
Resher: But it can and does happen! Plakoto (Carl vs. KrazeeEyezKilla)

21. 12月 2010, 10:01:12
Resher 
件名: Re:
skipinnz: Thanks, good to know

21. 12月 2010, 10:00:08
skipinnz 
件名: Re:
Resher: That has always been the rule. it doesn't happen very often, but it could.

21. 12月 2010, 09:58:19
Resher 
件名: Re:
skipinnz: Oh, have the rules changed? I don't remember that caveat being there when the game was first introduced here. Thanks for pointing it out.

21. 12月 2010, 09:39:45
skipinnz 
件名: Re:
joshi tm: It will be finished when he moves his last man off of his 1st point , as it could be a draw if you can pin his man.

21. 12月 2010, 09:37:11
joshi tm 
Why I'm still allowed to move in this game where I've already lost?
Plakoto (joshi tm - nauars)

17. 12月 2010, 11:17:17
Karol G. 
Backgammon, 7p with dc, winter 2010

game: backgammon, 7 points matches with doubling cube, one for each 2 players
time: 2/0.8/3 registration open till 20/12/2010, 9:00 GMT
section: 1 up to 20 people
rating: doesn't matter

Feel free to sign up, cheers!

1. 12月 2010, 07:55:33
playBunny 
件名: Re: Where are my points?
pgt: I got a response [from Fencer] "It's a visual bug. Player names should be switched in the message."

Yes, he's right.

I have no way of verifying it now!

That's true but I do. ;-)

These are your recent matches:
28. Nov 2010, 08:18:48   7 points match with doubling cube   g.            lost
28. Nov 2010, 21:07:53 5 points match with doubling cube ennukene00 lost
29. Nov 2010, 20:36:18 7 games match ennukene00 lost
29. Nov 2010, 20:48:54 5 points match with doubling cube ennukene00 won
29. Nov 2010, 20:51:41 7 games match ennukene00 won
30. Nov 2010, 10:33:57 7 games match ennukene00 lost
30. Nov 2010, 10:40:31 5 points match with doubling cube ennukene00 lost
30. Nov 2010, 11:50:48 7 games match Carl lost
30. Nov 2010, 21:06:34 7 games match tequila lost
And, according to Fencer, that name switch means that your rating after that win should be 2264.

ennukene00: old BKR = 2256, new BKR = 2264 (+8)
pgt: old BKR = 2245, new BKR = 2237 (-8)
Which you can see here: Phil_Hyper_Nov2010.png

1. 12月 2010, 01:45:44
pgt 
件名: Re: Points
Vikings: It's not all that important really - I mean, it's only points, and BG points are a load of crap anyway.

1. 12月 2010, 01:31:59
Vikings 
件名: Re: Points
pgt: you can go to your " Events " page and click on " Trash " and find your message

30. 11月 2010, 22:37:35
Bwild 
件名: Re: Points
pgt: your profile shows that as your last completed game,but your bkr is 2230!

30. 11月 2010, 22:30:55
pgt 
件名: Re: Points
pedestrian: Only problem is that I usually just delete the messages, so it's too late to verify.

30. 11月 2010, 22:19:06
pedestrian 
件名: Re: Points
pgt: Well, there is a way to verify it: You go to the message you received when you finished your next Hyper Backgammon game after this one. The rating calculations there should say that your initial rating was 2264.

30. 11月 2010, 22:07:23
pgt 
件名: Re: Points
pedestrian: I got a response "It's a visual bug. Player names should be switched in the message." I have no way of verifying it now!

30. 11月 2010, 22:04:36
pedestrian 
件名: Re: Points
pgt: Hmm... that must be a bug. You should file a bug report if you haven't done it already (go to the message and then click the image of a bug in the upper right corner).

I don't know if Fencer still looks into those. In recent years he's been busy with BrainKing3.

30. 11月 2010, 21:51:31
pgt 
件名: Re: Points
pedestrian: > I won this match. How come I lost rating points? It was a 7 game match, which I won 4 games to 3
>
> Game ID: 4914333
> ennukene00 is the winner.
>
> ennukene00: old BKR = 2256, new BKR = 2264 (+8)
> pgt: old BKR = 2245, new BKR = 2237 (-8)
>
> Game type: Hyper Backgammon

30. 11月 2010, 15:49:27
pedestrian 
件名: Re: Points
pgt: The link you provide doesn't show the rating change after this match. You should receive a message (under 'Events') that shows that your rating went up and his went down. If not, it seems to be a bug.

30. 11月 2010, 15:45:44
Bwild 
http://brainking.com/cz/OldFAQ?ht=

probably a bug, which of course will be fixed with bk3, some time in the next millennium! lol

30. 11月 2010, 12:37:47
Dice Cheater 
件名: Re: Points
pgt: You won the match so you should have gained points.

29. 11月 2010, 21:56:33
pgt 
件名: Points
Hyper Backgammon (pgt vs. ennukene00)

How come I lost rating points in this match when I won it? I resigned the 7th game because I had already won four!

29. 11月 2010, 14:46:44
grenv 
件名: Re: Getting yourself banned
grenv (30. 11月 2010, 00:57:49)に変更されました。
moistfinger: Guess I should rethink my other handle then. Got any other ideas?

29. 11月 2010, 01:37:57
DragonKing 
件名: Re: Counting the pips
playBunny: Got it- Thanks!

28. 11月 2010, 22:40:11
wetware 
件名: Re:
moistfinger:  And the "horrible looking" DailyGammon is easily made beautiful, more functional, and customizable by the use of "DG Extras".

28. 11月 2010, 21:34:42
playBunny 
件名: Re: Getting yourself banned
playBunny (29. 11月 2010, 01:34:40)に変更されました。
moistfinger: I think the site is run by complete control freaks

Lol. If you got yourself banned then that's an entirely natural thing to think. After all, why accept any responsibility yourself.

Banning is rare at DailyGammon but there are certain ways that you can help yourself out the door. Most of them involve being annoying followed by being an -------------. You do get the option to stop after the first and try to resist becoming the second.

In Pedro's case I think, unless there were events that I wasn't aware of, that it was a case of misunderstanding after Pedro made a rather clumsy entrance; one that made it too easy to interpret his joining as being for the purposes of aggression. As there is an ongoing "battle" with someone (a major ---------) who does just that, toleration for such accounts is lower than it might be.

ps. I shudder to think how traumatised you'd be if you met real control freaks. By the way, have you joined GoldToken yet?

28. 11月 2010, 21:20:12
playBunny 
件名: Re: Counting the pips
DragonKing: There's a pip count shown next to each player's name, which has been labelled "Points" rather than "Pips". If you are doing your own pip count, a piece on the bar counts as 25.

28. 11月 2010, 20:13:32
DragonKing 
件名: Re: Direction of movement
playBunny: Thank you- one last question. If there is a checker on the bar, how does that figure in if I am counting the pips? Thank you for helping a new player.

28. 11月 2010, 07:11:53
playBunny 
件名: Fast Hypergammon 2010
A monthly series of fast-paced Hypergammon tourneys

Late announcement. It starts on Wednesday

I like it fast, 5-point Hyper, 1st December 2010

28. 11月 2010, 07:08:35
playBunny 
件名: Re: Direction of movement
DragonKing: It's entirely arbitrary. On a board in live play there will always be one player going clockwise and one going anti-clockwise. It's only possible for both players to makes their moves in the same direction if they each have a board, which is, of course, how it is on a game site.

In books it's likely to be the preference of the author. For a game site it may be their preference or it may be that they take their convention from elsewhere. Some sites, such as DailyGammon, allow each player to choose their direction of play.

28. 11月 2010, 06:02:29
DragonKing 
件名: Direction of movement
Does it matter if the play goes clockwise or counter- clockwise? Most of the books and computer software I have seen are all counter- as well as the direction of play here- but some books and sites are just the opposite. Is there a reason?

10. 11月 2010, 17:08:35
playBunny 
件名: Re: Give me the Cube to use or DIE!!
pgt: ~~why ANYBODY who plays backgammon would want to play WITHOUT the cube beggars belief.

Isn't that a religious statement?

At the least, surely all that having no cube means is that you play each game to the end and have to overcome every game-snatching opportunity that presents itself to the opponent? I can't understand why anyone would have such animosity to that. Personally, I greatly enjoy cubeless play and both the challenge of maintaining the lead to the very end and the chance of snatching victory at the last moment.

On the other hand, if you'd said:

~~why ANYBODY who plays backgammon would want to play WITHOUT the checkers beggars belief.

Then I'd understand completely, for that would be sheer madess!!

10. 11月 2010, 11:42:55
tonyh 
件名: Re: Auto-pass
Carl: Many thanks for that; I'll watch for the green writing like a hawk.

10. 11月 2010, 10:47:57
Carl 
件名: Re: Auto-pass
tonyh: At the bottom of the game page it says"This game uses auto pass." in green writing.If it does not say this the accepter has auto pass switched off.

10. 11月 2010, 10:08:51
pgt 
件名: Re: Auto-pass
tonyh: Why worry about the opponent agreeing to auto-pass? There is practically no opportunity to use auto-pass in a game with the cube, and why ANYBODY who plays backgammon would want to play WITHOUT the cube beggars belief.
(This is not the best site in the world to play Backgammon on, and that's a FACT!)

10. 11月 2010, 08:39:51
tonyh 
件名: Auto-pass
When a player accepts an invitation, he/she may switch of the auto-pass feature. I think that the inviter needs to be told this, so that the inviter may cancel the game if the inviter wishes to do so.

9. 11月 2010, 18:23:24
tonyh 
件名: Re: Ratings
coan.net: Thank you for that, Coan, very helpful and to the point.

A further pooint I did not mention, is that the top 100 Backgammon players will rarely, if ever, enter a tournament. they might get an opponent rated 500 points below and then might lose - Horrors.

9. 11月 2010, 18:19:38
Thad 
件名: Re: Ratings
I agree with all of yinz on this topic!

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