ユーザー名: パスワード:
新ユーザー登録
管理人: WhisperzQ , Mort , Bwild 
 Chess variants (8x8)

including Amazon, Anti, Atomic, Berolina, Corner, Crazy Screen, Cylinder, Dark, Extinction, Fischer Random, Fortress, Horde, Knight Relay, Legan, Loop, Maharajah, Screen, Three Checks

For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)

Community Announcements:
- Nasmichael is helping to co-ordinate the Fischer Random Chess Email Chess (FRCEC) Club and can set up quad or trio games if you send him a PM here.


1ページあたりのメッセージ件数:
掲示板表
この掲示板でメッセージを作成にはポーン会員以上の会員レベルが必要となりますので、あなたは作成権限が有りません。
モード: 誰でも投稿可能
メールの内容の検索:  

3. 4月 2009, 23:52:56
Constellation36 
件名: Ambiguous Chess rules.
Constellation36 (3. 4月 2009, 23:57:24)に変更されました。
I have tried to play an Ambiguous Chess game and i can't say that i'm impressed with it. And that's because of the promotion rule. It really weakens the game the way promotions works.

Pawns are the soul of Chess and like that Pawns are the soul of Ambiguous Chess also. You can make nice sacrifices to just be able to promote. You can make spectacular moves to just give the chance to a poor Pawn to promote.
But this can't work in Ambiguous with the current promotion rules. The opponent will just choose the worst piece for you and the sacrifice would be pointless.

Countless endgames are meaningless with current promotion rules.

The rule from my perspective has to be changed such that the player and not the opponent to choose the piece in which the Pawn will be promoted.
That would create a much better game.

Just my 2c.

Perhaps i have this impression for Ambiguous Chess because of my first game. It has lasted 126 and still counting. :-) Perhaps this is a rare exception.

4. 4月 2009, 09:08:41
joshi tm 
件名: Re: Ambiguous Chess rules.
Constellation36: You should contact the creator of the game (that's nabla) with those details.

4. 4月 2009, 12:47:28
AbigailII 
件名: Re: Ambiguous Chess rules.
Constellation36: I've played a few more Ambiguous Chess games that you did. I'd say that promotion, or possible promotion is rare enough that this isn't much of an issue. And when promotion can happen, the promoting side usually already has a winning advantage.

I wouldn't call the game ruined because of it.

日時
オンライン友達
気に入り掲示板
同好会
今日のアドバイス
著作権 © 2002 - 2024 Filip Rachunek.
上へ