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19. april 2006, 06:58:21
Bernice 
Onderwerp: Re:
BerniceC: thanks for the answer

18. april 2006, 07:24:35
Bernice 
Most every day I come onto the gamesite at the same time....Today instead of having most of my ponds games ready to play there were only 3 and the rest of them are in the RED....up to 18+ hours in the RED...is there some reason for this and will the time come off the 1day 1hour which will leave me only about 4 hours in which to post my bets, or does the clock reset at the 1day 1hour period?

I hope I have explained this so that people can understand LOLOL

18. april 2006, 06:58:41
rednaz23 
Onderwerp: match play
Well... I raised a lot of discussion with that one question... But, the answer gives me a sweet idea, and I don't care, I'll share it with all...

Match play, when played between two people, gives the advantage to the better player! Think about this, and it only makes sense! Say you have two players, one wins 80% of the time. Of course meaning the player that is not as good wins 1 out of 5, which over a period of x amount of games could mean a lose in BKR for the higher rated player.

However, during match play, a lose doesn't count, and the better player will almost always rise to the top. Think about it and it makes sense! I, from now on, will be playing much more matches, because an occasional (single game) lose to a person does a lot of damage, but an occasional lose in a match, means essentially nothing when I win the match!

The drawback, you have to play a lot more games to get a win, but in reality, the same amount of games (in a match format) CAN get you a higher BKR, because if implemented well, can mean less loses and a rise up the standings!

wooo.... look out BKR leaders! Just give me enough time to finish a bunch of matches and I'll be leading some of those standings! ...ok... not really.

17. april 2006, 23:48:05
pauloaguia 
Onderwerp: Re: Forced Moves
richardhunt: Make a search on Feature Requests for "autopass". You'll find plenty of posts on the topic ;)

17. april 2006, 20:55:23
richardhunt 
Onderwerp: Forced Moves
Is there a setting that makes forced moves (ie in draughts) automatically?

If not, is this a feature others think would be useful?

17. april 2006, 20:00:41
"GERRY" 
Onderwerp: Re: matches
TerryS: between 2 good players it is

17. april 2006, 17:46:58
TerryS 
Onderwerp: Re: matches
mook53lhd: Fortunately, backgammon is far more than luck of the dice!

17. april 2006, 12:39:53
mook53lhd 
Onderwerp: Re: matches
gambler104: maybe instead of ratings .we should just have a record such as 12-2 or 45-16 . just a thought. i enjoy playing games with certain people.their ratings happen to be less than mine. if i win i pick up a few points if i lose i`m buried. especially in baggamon which is mainly the luck of the dice. mook

16. april 2006, 19:08:08
gambler104 
Onderwerp: Re: matches
Walter Montego: I basically agree with you in that regard. I was just pointing out why I thought the system had some advantages for games with luck. But two different rating systems would work fine. And in games such as Chess, I agree that each match should count.

16. april 2006, 17:33:08
Walter Montego 
Onderwerp: Re: matches
gambler104: Why not have different ratings systems for different classes of games? playBunny posted extensively about different ratings systems for Backgammon and the length of matches. For Chess and games related to Chess, the current system should rate each game idividually regardless of the match type.

16. april 2006, 16:34:10
gambler104 
Onderwerp: matches
one of the reasons I like matches is for games like hyper backgammon. Although this rule may not make sense in chess, matches help players protect ratings in games such as hyper backgammon that involve a lot of luck.

16. april 2006, 02:24:45
mook53lhd 
Onderwerp: matches
users shouldn`t play matches. i won 5 games & got credit for 1 .it doesn`t pay .i don`t know how it should be changed .but it should. each win should count for something. maybe the 1st win ,a 1/5 of the total gain for match. but on the other hand if you win 5-4 should your opp. get 4 wins when he or she lost the match?????? an enigma mook

16. april 2006, 01:39:03
"GERRY" 
Onderwerp: Re:
kleineme: Right On:)

16. april 2006, 01:00:07
Czuch 
Onderwerp: Re:
kleineme: Amen!

16. april 2006, 00:51:43
kleineme 
Onderwerp: Re:
Aangepast door kleineme (16. april 2006, 00:53:40)
Fencer: I still have problems to see the sense behind this regulation. It may be useful in games where luck is more relevant, but for chesslike games it's at least unusual. Who would have said that Fischer beat Taimanov, Larsen, Petrosian and Spassky 1:0 each, and would it have been fair to rate it this way instead of his actual 6:0, 6:0, 6,5:2,5 and 12,5:8,5?

In my eyes there are two major reasons against the current handling of matches:

1) The new rating doesn't reflect the performances of the players properly. ELO-calculation is based on the difference between the expected score (determined by the ELO-difference between the two players) and the actual score of the game(s). So if I win my match by 4:0 against a an even-rated opponent, my score is two points above my expectation, but if it's rated as one game it's only 0,5 above the expectation. If my opponents rating and my own would be 2100 each, then according to http://www.kosteniuk.com/EloCalc/uscf.php my rating would go up by 31 in case of a 4:0 and only 8 in case of a 1:0.

2) The game statistics of players who mostly play matches hardly have any significance. If a player has won two matches by 10:9, he still appears to be unbeaten, although he already has lost 18 games, and he appears to have played only two games yet, although he would have obtained an established rating if he had played 38 single games instead of two matches. Maybe this problem could be solved by a separate match statistics page?

15. april 2006, 07:48:05
Fencer 
Onderwerp: Re:
rednaz23: It is like a one game.

15. april 2006, 07:46:03
rednaz23 
When scoring a match (say a first to 5 match), does it effect your BKR like a one game? Or does each game within the match effect your BKR?

12. april 2006, 22:48:21
Ewe 
Onderwerp: Re: Friends List
Niki: I can't believe anyone would want to put you on their blocked users list!

12. april 2006, 21:49:53
Pedro Martínez 
Onderwerp: Re: Friends List
Niki: That works fine, but check if you can put them back.

12. april 2006, 21:21:19
Niki 
Onderwerp: Re: Friends List
Czuch Chuckers: thanks for your replies, but maybe the bug is fixed ?? I had someone on my friends list who I know put me on their blocked users list, and they are no longer visible on my friends list.

12. april 2006, 14:06:02
Czuch 
Onderwerp: Re: Friends List
Niki: You also can have someone one your friends and enemies list at the same time! "Keep your friends close, keep your enemies closer!"

12. april 2006, 04:46:59
Betty04 
Onderwerp: Re: Friends List
Pedro Martínez: oops sorry

11. april 2006, 23:53:41
Fwiffo 
"Love your enemy"?

11. april 2006, 23:06:20
Pedro Martínez 
Onderwerp: Re: Friends List
boop2004: I'm afraid it doesn't. This bug is already reported in the BugTracker. You CAN add a user who has you on her/his enemy list to you Friends.

11. april 2006, 22:51:15
Betty04 
Onderwerp: Re: Friends List
Niki: Yes, they put your name on their Blocked Users List. That removes them.

11. april 2006, 22:30:11
Niki 
Onderwerp: Friends List
Aangepast door Niki (11. april 2006, 22:30:41)
How can someone remove themselves from your 'friends' list ? By putting you on their 'blocked users' ?

10. april 2006, 04:52:45
mook53lhd 
Onderwerp: Re: WebTV users.
rod03801: yes everything seems ok.thank you i do have 100mbps bb. that helps i guess. happy holidays all mook

9. april 2006, 16:43:34
Fencer 
Onderwerp: Re:
Jason: It seems to be a bug.

9. april 2006, 16:22:17
Jason 
yes you are right you can see the last action , if you add them to your friends list ;) even when cloaked .

9. april 2006, 16:17:39
rod03801 
OH, I don't know if that is true if you are in "cloak mode"

9. april 2006, 16:16:32
rod03801 
Of course if you then add that person to your "Friends" list, you will see their last action there.

9. april 2006, 16:08:33
Jason 
Thanks ;)

9. april 2006, 16:07:18
coan.net 
Onderwerp: Re: how come
Jason: If they have you on their enemy list, it will not have the last action anymore.

9. april 2006, 16:05:42
Jason 
Onderwerp: how come
some people have the "Last action" missing on thier profiles and some still have it ?

7. april 2006, 20:35:45
rod03801 
Onderwerp: Re: WebTV users.
mook53lhd: Well, if all your pages are loading at the speed you are used to, you are fine. Paying WebTV members then were the only ones affected by the changes Fencer implemented a couple days ago. All the javascript stuff was making most pages load extremely slowly, so I was letting people know that if that was the case, they should go shut that new stuff off.
If the javascript doesn't affect pawns, then you should be fine.

7. april 2006, 20:03:20
mook53lhd 
Onderwerp: Re: WebTV users.
rod03801: javascript is only for paying members only.so what am i missing.?? M

7. april 2006, 20:00:04
mook53lhd 
Onderwerp: Re: WebTV users.
rod03801: thanks very much .its hard to follow these threads.are the #`s code. mook

7. april 2006, 15:36:31
coan.net 
Onderwerp: Re: resigning a game....
kleineme: I was told at one time that a final round with 2 people, the resign of game with no moves also count against BKR's - since this was a single elimination tournament, maybe that had something to do with it?

7. april 2006, 12:27:00
kleineme 
Onderwerp: Re: resigning a game....
Fencer: yes, I'm sure :) At least the message 4462156 said so:

[quote]
Du bist der Sieger!

kleineme: Alte BKR. = 2150, Neuer BKR = 2152 (+2)
Salkkuman: Alte BKR. = 1835, Neuer BKR = 1827 (-8)

Spielart: Chinesisches Schach
Turnier: Cup with 4 people- everything is on list
[/quote]

And, yes, it was a 1-win-match.

7. april 2006, 12:05:36
Fencer 
Onderwerp: Re: resigning a game....
kleineme: Are you sure it was?
It might be a small bug with multi-game matches.

7. april 2006, 12:00:20
kleineme 
Onderwerp: Re: resigning a game....
Fencer: then why has this game been rated: GameID 1491644 ?

7. april 2006, 09:58:45
Fencer 
Onderwerp: Re: resigning a game....
rednaz23: No.

7. april 2006, 09:56:02
rednaz23 
Onderwerp: resigning a game....
If a person resigns a game after the first move, does that game count against their BKR?

7. april 2006, 07:50:05
Bernice 
Onderwerp: Re:
Baked Alaskan: must be just this side then :(

very very slow....thanks anyway :)

7. april 2006, 07:40:56
Baked Alaskan 
Onderwerp: Re:
BerniceC:

Zoom Zoom

7. april 2006, 07:35:00
Papa Zoom 
Onderwerp: Re:
BerniceC: it's lickity split for me ;)

7. april 2006, 07:33:39
Bernice 
is ti just me, or has the loading of the pages become exceedingly slow :(
Takes forever to load/reload

7. april 2006, 01:19:18
rod03801 
Onderwerp: Re: WebTV users.
mook53lhd: No, I'm talking about the Settings link here on Brainking. Click on "Settings", then the "javascript" tab that is in the row of different settings you can adjust. NOT WebTV settings..

7. april 2006, 00:49:22
mook53lhd 
Onderwerp: Re: WebTV users.
rod03801: i have an msntv2 there is no such thing as a javascript seting .it is always enabled.we have it thats it. i have n trouble playing my games or anything else. what are these 4*4 or ctrl5 8* you know all those crazy numbers .the only smiley i can make is :) or (: mook53lhd

6. april 2006, 23:37:10
WhisperzQ 
Onderwerp: Re: JavaScript and copy'n'paste
Aangepast door WhisperzQ (6. april 2006, 23:37:45)
Fencer: CCP is fine with the keyboard but the one which can't (so far as I know) be replicated with keys is to copy a shortcut, particularly useful with the "link" feature.

I noticed that the default for this new feature had a number of "commands" included which must then call up other key sequences, is it possible to have a list of all these, or are the ones in the defulat the only ones.

Also, not sure if this possible, but could the windows right click button be made a submenu if the right button javaa script is enabled?

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